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November 11 Update - Core Upgrade ×

Wrench

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Everything posted by Wrench

  1. just be advised, if you try to add any new skins, they won't appear, as the ini is now locked. You'd have to add them by hand to the maini ini, or "un-read only it", and probably have to re-add the "make it flyable" lines again
  2. they line up just fine if you use the "next tile over". remember... all river tiles are 'centered' along the east/west axis (left to right) unfortunately, never wrote a tutorial. just went on and made what tiles I needed! :)
  3. stary has a pit for it???!!!!
  4. I really like the sabre-style yellow!!! I'd go with that one on NM! iirc, only the FAA used the invasion stripes (oddly, none of the RAAF Meatboxes ever did!)
  5. if it could do that, THAT would be a major assit!!! baff, if you're going to do those, I can send over the dds damage textures, for a 'remod' pack
  6. outstanding!!
  7. I also have new dds damage textures it's a pity we don't have the max files to fix the shadow tractor beams
  8. right click the ini properties --->>> read only apply
  9. river tiles are easy peasy ... just think in layers. I've made, literaly, dozens when I needed them for the CenUS map. If you have a question on 'how to..' , just ask!
  10. in sf2, you can't put a decal tga over the glass tga. it just don't work no more so, like Russ showed, you'd acutally need a new physical model
  11. where do you think I got the FM for the KAW version I did (don't know if it was ever released, or even where it went right now!!)
  12. pity the 3rd Wire boards are gone. Someone, also with a Mac reported similar issues. I don't recall what the fix, if any, was
  13. well, I got the FM revamped, but the pig won't land on the boat. ANY boat -- tested them all. By 'hand flying', probably. But under auto-pilot or AI control, they float over the deck, and drop into the sea. I've done everything = I = can, so someone else will have to fine tune it you all still want it, even with that major flaw??
  14. pretty much the same as the SF2 series this may be of some help (might be confusing at first, but read it through a couple of times) http://combatace.com/topic/70920-sf1-to-sf2-decals-folder-conversion-quickie-tutorial/
  15. oh, yeah!!! that worked!! thanks Raven!
  16. ok, did that. now I can see the skin. but how am I supposed to view and export a lined map?? (btw, you all DIDN'T see this airplane, ok?? )
  17. LOL!!! I've started work on upgrading the SH F.1. Expect a new, SF2-compliant version in a few days. Might as well, right???
  18. so, you all want me to find and re-issued my KAW Seahawk F.1, then?? edit: found it. http://combatace.com/files/file/6906-seahawk-f1a-what-if-korean-war-mod/ as its 1stGen, the FM will need updating. Shouldn't be too hard to fix
  19. certainly did!! now, I see no texture at all, just the 'green' of the aircraft meshes btw, its a 3rd party bird, not a stock one
  20. having seen all the TOS cast members at various Cons of the years, of the Big Three, he was one of the good ones. another goes to the Great Bird of the Galaxy... RIP Mr. Nimoy
  21. ok, I got it. but I seem to be doing something (or have something!) wrong. I'm not able to view a lined map (or the skin map itself as shown in some of the screenies). This is something I need for a 'secret' project I've been asked to undertake. If someone can view it, and more importantly, EXPORT it, please contact me via PM. I need it for an aircraft that is skinned, but has no panel lines or 'hinge' lines on the control surfaces.
  22. ok, dummy me can't find the download link! And, also dummy me, accidently deleted my original download and folder! (stupid, I know!), so, can someone point me to it? thanks!!
  23. happy birthday, you mig-master you!!!
  24. indeed, mue's tool is AWESOME of just this very thing!!
  25. shoot, I was going to go with "Sabrinas" would have been cool if TK has used the actual name!! (cause boobs isn't politicaly correct!)
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