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Wrench

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Everything posted by Wrench

  1. ah nuts! well, we can pretend they're for the wing cameras. don't fell like redrawing everything (losing motivations and all... as I keep discovering things missing from my installs after the restore. the nightmare continues!)
  2. why, yes. yes it is (as is the uncompleted Mk.9, too!)
  3. yes, you need 2 separate stations, one for bombs one for fish (not counting the HVARs on the wings, of course!)
  4. not having a single problem ... the fish work and my wingies drop them (listen for the "Rifle" call)
  5. 3w mk9 standing in for the seafire 3, 887 NAS, BPF -- and everything works; it catches the wire with no issues!! (yes, the wings don't fold and has a 'virtual hook', but still and all...)
  6. Not truly possible. the movement ini defines routes that exist for all time, and cannot be turned on and off like target areas. the only way to do it, is how I've done it on the Cuba OTC+ , Okinawa and Philipines maps -- place the landing boats and offshore support craft either into a "city" target area (ie: Tacloban and Dulag) or a 'named beach head' target area that then can be tagged with "ActiveDate=" in the _targets ini (Beach Red, Green, Blue in Cuba) But even doing so that way, fouls up any GroundAttack routes originating FROM the beach head, or defenders attaching said landings, when operating BEFORE their activation date Be advised, as to naval gunfire support -- if you place the ships too close inland (less than 2 tiles offshore, approx. 5-10km), EVERY SINGLE GUN CAPABLE OF GROUND ENGAGEMENT WILL BE FIRING!!! with the attendant massive frame-rate loss. Went through this with both beach heads (Austin and Chrysler) on Kyushu.
  7. our very own Soulman!! have a GREAT day man!!
  8. 332 Squadron ... Low Countries Fighter Sweep
  9. 7 items* and counting...including a terrain *items = includes packs with multiple thingys inside
  10. great.. now I'm gonna have Leonard Skynard songs all day!!! (btw, nice one!! :) )
  11. Wrench

    Very true...

    a great link, and soooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo true!!!
  12. true, considering Oli's model is the full wing, not clipped, and lacks the pointed fin/rudder, and many animations got it in game, using the 3w data ini -- oddly, some animaitons are the same (gear extends! and canopy opens) and the mapping is the same as the Mk.VIII but you can see, it needs a LOT of work!!
  13. I have Bpao's MAX files for the uncompleted (well, partly completed - I have the exported LOD, but haven't tested it in game) Mirage Factory Mk.9 Spit. Be easier to start with that, to build the HFs from, or even the early Griffon powered VII (?) Just a matter of permission from Crusader to share it to a willing party.
  14. that works if you want an unmanned Drone. Did that for the QF-100D I did several years ago
  15. Think I know what bird this is... checked both the others that are out, and neither has the correct flap animations, They just move down Spent a couple of hours last night scrounging for books, as the D&S has NOTHING on the flaps!!! but they definitely DO slid aft, then down. Not really Fowler type but close.There's several pictures (the best is one failing a wave off), and you can clearly see sky between the flaps and the lower wing. This is more of a question of HOW to animate the flaps, as opposed to the way they right?
  16. another....
  17. just stuff I've been working on, impatiently awaiting the reinstatement of the D/L so I can upload a LARGE amount of stuff..
  18. InAF Spitfires carried their RAF serials, as per "Modler's Datafile #5, Griffon Powered Spitfires" Sandesh may have a link to exactly WHICH serials were used. might chech at BR: http://www.bharat-rakshak.com/IAF/ if you need the book, let me know (apprx 45megs -damn pdf's don't compress much!)
  19. Sundowner's templates are the BEST!!! Hands down
  20. I'd rather have the Griffon powered mk. VII (or is it XII ? -- the one with the full deck, not cut down for a bubble canopy) besides, I'm NOT painting those frakking invasion stripes on...
  21. Anti-diver patrol
  22. That's Got It!! was fiddling with it last night for over an hour, and gave up! Many thanks man!! now...all we need are working downloads....for the 6 things I've got ready....
  23. Betty's and Nell's are IJN There were many full Kokutai of Val and Kate operating from Rabaul too (to say nothing of various mark Zekes) Sally is Japanese Empire (IJAAF). if importing DAT, you'll have the Lilly Helen (don't know if they were used in Solomons Campaign, they were in New Guinea) I don't count the Dinah, as that's a recon bird that's pretty much it for JAAF bombers
  24. capsule 01 and 02 are the outer gun barrel thingys (the short ones) I'll start trying the others! (knew it is/was most likely one of them, looking at the hiercary of the OUT) thanks Raven (this is one we don't have the MAX files for. OTH, I do have Oli's MAX files for an uncompleted Mk.9!)
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