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Wrench

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Everything posted by Wrench

  1. atlantique out this weekend ... minrod still needs looking at
  2. I'd like to pose a question... is there a way to create a 'stripped down' version, that only create planning maps? Mabye with some switches to 'show airbase' on/off, 'show grid' on/off sort of thing? I ask because, for some reason, the old SFmap created has belly up on my machine since HD got replaced last year. And at time the TFD tool refuses to load some terrains (gives some kind of 'tile name error' or such. -I'll try and catch the error next time, so I can let you know
  3. changing the opacity of the tga ...??? I've had some luck with that (but not a whole lot!) Usually wind up with complely black windows, cause I always to the wrong way first! (of course, it DO keep the heat down in desert countires!) not even sure where that's located, usually in the objectdata.cat where the pit lod is located. But since SF2 don't carry a flyable Intruder...I'm looking at the SF1 version. Oddly, there's no callou in the Lod for canopy tgas of any kind!!! that's some seriously strange s**t!!
  4. still have to do the Soviet/WarPac trash haulers, too. If I can find the Midas IL76 AWAC...
  5. that's just soooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo wrong and sooooooooooooooooooooooooooooo many levels!!! I, too have made the 'mistake' of teaching my wife to load and shoot MY guns, too.....
  6. as far as i'm concerned, yes. I also feel that there's no need to further deny the community these works (modern, what if, and ww2). Too many mods have been, and still are, being denied those that want them. Both here and abroad (so to speak). I'm doing what I can to eliminate/aleviate that. At least here, with what was/is/should be available here. And as 'I am WHO I am", there's little question on the veracity of what I'm doing, or how it's being done. due to this being a public, family forum, I won't state my true feelings in the language I'd usually use. Those that know me can fill in the blanks themselves
  7. james, they're exactlly the same aircraft and mapping and everything else; they were just removed during The Purge
  8. you say goodbye, and I say helo helo helo i don't know why you say goodbye, I say helo (i reallly couldn't resist!!)
  9. since I'm releasing several of Veltro2K's older aircraft, would there be any interest in a re-relase of the F-20 Tigershark pak that I'd done a few ago? (before all them were removed?) those that were around in 2011 will remember there's the F-20A and F-20B 2 seater, and about 15+ skins/decals sets for the A, and 2 generic ones for the B just trying to poll the public, so to speak
  10. THAT's what I'm talkin' bout!! Great job, quack!!! looks perfect!!! sorry for the low quatity, the original image is 128x, so i had to blow it up a bit ... this is the af20 depot building i was talking about
  11. Alt/P, F12
  12. no, external pods work just fine ... you just need a hardpoint to attach it to. iirc, Florian did the Transal; don't remember if it was for SF (1stGen) or SF2 the G-222 may need to be splilt into the G222 and C-27J. I was just lazy
  13. yes indeed! the game automaticlly assigns them as targets, based on their values, as usual. i've been using them for a long time (2007? 08?) all over various terrains .. India/Pak, the ww2 (that's Kiel above), midwest USA --don't remind me about building the Baily Yard; Korea (KAW), MTO/North Africa, etc: anyplace that historiclly had rails, I put 'em! now, the setup above is designed to be placed as the 'center' of the target area, as they are a pure PIA to place the objects. So, I have a 'store' of pre-built layouts for a north/south and east/west. That means, you build the rest of the city 'around it'. Or create them as seperate target areas WITHIN the city; but in SF/SF2, this causes issues with target area overlaps. Not a real big deal, but it's gets a little "strange" at times. the other bad thing is, due to the tracks being like runways, they need a flattened area, otherwise they disappear into the ground what I do't rmember, is if FE has all the objects pictured above; warehouses, water towers -- it must have something! like those. If not..substutitues are pretty easily found
  14. what the name of the lod? A-6A_Pit.lod? if so, that's the stock 3W one. Prolly why it was removed (copyrights and all that)
  15. is this the Razbam pit, or the 3rd Wire??? I only "looked" into the stock one...
  16. if you guys want trains (well, sitting still at any rate), you can easily import the locomotive, boxcars, pullman cars, flat car, tank car, af20 depot building, train tracks, train stations "bahnhoff"(large station building for ww2) building etc from SF/SF2. it's a simple copy/patse into the terrain folder, add to the terrain _types ini, and place on the map
  17. yes, must be sequential numbers!! (hey, I've done it too!! )
  18. http://www.stormbirds.com/project/index.html there's a link the guys in Everett WA, that are (re)building the NEW ones!
  19. the 141A and 141B are (essentially) the same aircraft -- they use the same lod, so swapping the MAC white/grey skin should do the trick! thanks for the updates! feel free to post the whole data inis when you done!!
  20. in the cckpit ini, where the pilot positions are lists, add this lilne: OpenCockpit=TRUE [CockpitSeat001] OpenCockpit=TRUE ModelName=A-6A_pit.LOD Offset=-0.004,0.00,0.01 Position=-0.35,2.55,0.74 ViewAngles=0.0,0.0,0.0 unless, of course,you're missing some bit that calls for a 'fake pilot' mounted thingamagiggy
  21. one of the advantages of having the 1stGen Intruder cockpit bits extracted, SAFELY stored, and available for examination by hex editor this is what I found: canopy_glass_sides canopy_grass_rear (if you need that one too!
  22. nope. stock 3W mustangs only
  23. ship hunting in Kamchatka....JASDF style
  24. View File SF2 USAF/NATO/Western Cargo Planes by Veltro2K SF2 USAF/NATO/Western Cargo Planes by Veltro2K -For SF2, Any and All- This is a re-release of these aircraft, as some have stated a desire to have them again. This pak includes all my reskins, decals, ini tweeks,etc, from the various "upgrade paks" I'd released before the aircraft were disappeared. This pak contains =ONLY= those aircraft used by the USAF, our Allies and other NATO powers. The Soviet/Warsaw Pact transports are someplace else.... Included in this pack are: C-141A Starlifer C-141B Starlifter C-5A Galaxy C-17 Globemaster III G-222 Spartan (called such in USAF service) Some may be more complete than others, with regards to decals and such. Some are fairly 'untouched', and will need further decaling, etc. Some hangar and loading screens are NOT in SF2 format, and will need redoing (meaning: I never got around to them!). All the original readmes from the Upgrade Paks (I could find!) are included within this main folder. I'd reccomend reading them, just for fun! Skin and some decal templates (again, when I could find them!) are included. The decal template is for the "ttag" decal, that is for USAF AMC usage. This pak is quite large, as the skins remain in their bmp format. You can convert to jpg at you convience. As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! PLEASE read the "Notes" section for other important notations. Also, the Legal Statement has been changed with regards to these aircraft. For those that still have the original releases, you may not need to reapply this package. But, to be safe, PLEASE check over your aircraft to be sure. Thank You :). **These aircraft herein are re-released in "AS IS" Condition. There are/may be some issues with the LODs that may not/cannot be resolved. Any and all issues/problems that cannot be solved via ini edits will exist forever, as new models are unlikely to be created. For now.** Happy Landings! wrench kevin stein *note: C-5 Galaxy not shown in attached screenshots* Submitter Wrench Submitted 03/20/2013 Category Other
  25. 815 downloads

    SF2 USAF/NATO/Western Cargo Planes by Veltro2K -For SF2, Any and All- This is a re-release of these aircraft, as some have stated a desire to have them again. This pak includes all my reskins, decals, ini tweeks,etc, from the various "upgrade paks" I'd released before the aircraft were disappeared. This pak contains =ONLY= those aircraft used by the USAF, our Allies and other NATO powers. The Soviet/Warsaw Pact transports are someplace else.... Included in this pack are: C-141A Starlifer C-141B Starlifter C-5A Galaxy C-17 Globemaster III G-222 Spartan (called such in USAF service) Some may be more complete than others, with regards to decals and such. Some are fairly 'untouched', and will need further decaling, etc. Some hangar and loading screens are NOT in SF2 format, and will need redoing (meaning: I never got around to them!). All the original readmes from the Upgrade Paks (I could find!) are included within this main folder. I'd reccomend reading them, just for fun! Skin and some decal templates (again, when I could find them!) are included. The decal template is for the "ttag" decal, that is for USAF AMC usage. This pak is quite large, as the skins remain in their bmp format. You can convert to jpg at you convience. As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! PLEASE read the "Notes" section for other important notations. Also, the Legal Statement has been changed with regards to these aircraft. For those that still have the original releases, you may not need to reapply this package. But, to be safe, PLEASE check over your aircraft to be sure. Thank You :). **These aircraft herein are re-released in "AS IS" Condition. There are/may be some issues with the LODs that may not/cannot be resolved. Any and all issues/problems that cannot be solved via ini edits will exist forever, as new models are unlikely to be created. For now.** Happy Landings! wrench kevin stein *note: C-5 Galaxy not shown in attached screenshots*
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