I wouldn't recommend to use the loadout.ini to get the LP and the LGBs aboard, since we all know that the AI doesn't really like those 'smart' bombs, right?
Okay, that's definitely something else. I must have been thrown off by the fact that I didn't have this one in my weapons pack.
That would require an aircraft_data edit, which would like this:
[LeftOuterWingStation]
SystemType=WEAPON_STATION
StationID=1
StationGroupID=1
StationType=EXTERNAL
AttachmentPosition=-3.47,0.37,-1.18
AttachmentAngles=0.0,-1.0,0.0
LoadLimit=1600
AllowedWeaponClass=BOMB,LGB,ARM,GP,IFP,MER,RP
AttachmentType=NATO,USAF
ModelNodeName=wing_pylon_outer_left01
PylonMass=86.18
PylonDragArea=0.02
[RightOuterWingStation]
SystemType=WEAPON_STATION
StationID=2
StationGroupID=1
StationType=EXTERNAL
AttachmentPosition=3.47,0.37,-1.18
AttachmentAngles=0.0,-1.0,0.0
LoadLimit=1600
AllowedWeaponClass=BOMB,LGB,ARM,GP,IFP,MER,RP
AttachmentType=NATO,USAF
ModelNodeName=wing_pylon_outer_right01
PylonMass=86.18
PylonDragArea=0.02
[LeftInnerWingStation]
SystemType=WEAPON_STATION
StationID=3
StationGroupID=3
StationType=EXTERNAL
AttachmentPosition=-2.05,2.74,-1.28
AttachmentAngles=0.0,-1.0,0.0
LoadLimit=1400
AllowedWeaponClass=BOMB,LGB,EOGB,NUC,EOGR,ARM,EP,TER,TLR,RP,LP
AttachmentType=NATO,USAF
ModelNodeName=AdapterLeft
;PylonMass=
;PylonDragArea=
LaunchRailNodeName=
MinExtentPosition=
MaxExtentPosition=
[RightInnerWingStation]
SystemType=WEAPON_STATION
StationID=4
StationGroupID=4
StationType=EXTERNAL
AttachmentPosition=2.05,2.74,-1.28
AttachmentAngles=0.0,-1.0,0.0
LoadLimit=1400
AllowedWeaponClass=BOMB,LGB,EOGB,NUC,EOGR,ARM,EP,TER,TLR,RP
AttachmentType=NATO,USAF
ModelNodeName=AdapterRight
;PylonMass=
;PylonDragArea=
LaunchRailNodeName=
MinExtentPosition=
MaxExtentPosition=
[CenterlineStation]
SystemType=WEAPON_STATION
StationID=5
StationGroupID=6
StationType=EXTERNAL
AttachmentPosition=0.0,0.37,-1.01
AttachmentAngles=0.0,-2.0,0.0
LoadLimit=2050
AllowedWeaponClass=BOMB,LGB,NUC,GP,LP,IFP,DLP,MER,RCN
AttachmentType=NATO,USAF
ModelNodeName=pylon_centerline
PylonMass=32.21
PylonDragArea=0.02
LaunchRailNodeName=
MinExtentPosition=
MaxExtentPosition=
[sparrowStation1]
SystemType=WEAPON_STATION
StationID=6
StationGroupID=5
StationType=SEMI_RECESSED
AttachmentPosition=-0.501,5.07,-0.84
AttachmentAngles=2.0,0.0,2.0
MissileRollAngle=45.0
EjectVelocity=0.0,0.0,-2.0
LoadLimit=231.5
AllowedWeaponClass=SAHM,LP
AttachmentType=NATO,USAF
MinExtentPosition=
MaxExtentPosition=
[sparrowStation2]
SystemType=WEAPON_STATION
StationID=7
StationGroupID=5
StationType=SEMI_RECESSED
AttachmentPosition=0.501,5.07,-0.84
AttachmentAngles=-2.0,0.0,-2.0
MissileRollAngle=45.0
EjectVelocity=0.0,0.0,-2.0
LoadLimit=231.5
AllowedWeaponClass=SAHM,EP
AttachmentType=NATO,USAF
MinExtentPosition=
MaxExtentPosition=
[sparrowStation3]
SystemType=WEAPON_STATION
StationID=8
StationGroupID=7
StationType=SEMI_RECESSED
AttachmentPosition=-1.08,-0.65,-0.87
AttachmentAngles=0.0,2.0,5.0
MissileRollAngle=45.0
EjectVelocity=0.0,0.0,-2.0
LoadLimit=231.5
AllowedWeaponClass=SAHM
AttachmentType=NATO,USAF
MinExtentPosition=
MaxExtentPosition=
[sparrowStation4]
SystemType=WEAPON_STATION
StationID=9
StationGroupID=7
StationType=SEMI_RECESSED
AttachmentPosition=1.08,-0.65,-0.87
AttachmentAngles=0.0,2.0,-5.0
MissileRollAngle=45.0
EjectVelocity=0.0,0.0,-2.0
LoadLimit=231.5
AllowedWeaponClass=SAHM
AttachmentType=NATO,USAF
MinExtentPosition=
MaxExtentPosition=
....
Bold entries mark edits.
And it works:
Okay, that's a Pave Tack on the left inner wing station, but it should do.