SFP1Ace
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Anyone using i3/5/7 with SF2?
SFP1Ace replied to Bossco82's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
That's pretty sweet! I however use the VSYNC to keep the framerate as steady as possible. I hate when the game goes from 30-40 to over 100 FPS just because i looked in a different diection ( on an airfield for example). Bootsjunky, I would advise you to withold with the upgrade at least for a while. Let me state the reasons. First of all we've got the same mobo - P5Q Deluxe is pretty sweet. Long time ago I had my E8500 at 4.4 GHz on air, fsb was well over 500! Your's watercooled, surely you can push it safely beyond 4 GHz? While the Core i5 series is faster than Core 2 Duo series clock for clock, the difference is not THAT huge (and you should be able to oveclock your E8500 some more). True, i5 760 has 4 cores, but SF2 doesn't use that yet. Now wait at least until EXP2, it's gonna bring some more optimisations towards multicore CPUs. It might be that by spending, say, 20 bucks on this expansion pack, you'll get better performance improvement with your CURRENT PC than by spending hundreds $ on new hardware and NOT buying EXP2 ;) . I think that it's quite possible that after EXP2 the performance of your current PC will be more than satisfactory and you won't feel the need to upgrade anymore :D. The last thing - recently i upgraded from an ATI HD4890 (comparable to your GTX 280) to dual GTX 460 SLI - zero FPS improvement! (well not exactly, at least with NVIDIA I can disable VSYNC if I want, never could do it with ATI in SF2 series). Food for thought, eh? -
Lol, now I wish I had paid attention during my german classes more than ever.
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Anyone using i3/5/7 with SF2?
SFP1Ace replied to Bossco82's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
What is the Min FPS then? -
I wish I could understand german...I'm guessing it's some kind of stand-up joke about Polish workers in Germany? Or am I mistaken?
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SF2 Windows 7 issues
SFP1Ace replied to RickFlare96's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
So that's why it's taking longer than expected I'm sure EXP2's gonna be worth the wait! -
Cool! I don't think that an a-a missile with a price tag of well over 1000000$ would be very cost effective
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SF2 Game Engines
SFP1Ace replied to Panama Red's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
But would a name length difference of a mere few letters result in size difference of thousands of bytes? -
To all of CA staff and modders - a big Thank You! Thank you for keeping this site alive. Thank you for all these great mods you've created. Thanks you for always willing to help be it a mod or a computer issue. Thank you for not quitting although many of you have been with SF series from the very beginning - 8 years by now...Thank you for putting up with annoying noobs and (sometimes) criticism of your work. Thank you for all the mods you WILL create. Thank you for providing all of this for FREE! Some of the mods here could easily be made payware - they're THAT good (and judging by screenshots the Korea mod will easily rival TW stuff). However you still make it available for everyone and don't charge a single penny - most commendable! Guys, sometimes you may feel annoyed or unappreciated, but believe me - you are doing a stellar job here and I just wish that more people, more often would let you know that! I sincerely believe that the community here, at CA are simply the best community of all sim games! I know I'll repeat myself but what the heck....Thank You!
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That's an interesting POV mate. So you recon U.S. wouldn't retaliate with nukes even if NKorea would drop several nukes on US/SKorean forces in a hypothetical conflict? BTW, did you know that polish (communist) government had a secret nuclear program to acquire nukes to have bargaining chip against Uncle Joe (in the '70s). They even managed to smuggle kritronic (or whatever it's called) device out of US and there were plans to conduct test explosions in shafts drilled in Carpathian or Sudety Mountains. Luckily for us this never came to fruition and the program was abandoned. I read it in a newspaper few years ago so I'm not sure how much truth there is to it....
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Unfortunately I've got a feeling my country will enter 3rd decade of this century with less that 100 modern fighters...Our defence budget is only 1.95% GDP and most of the expenditures go to the Army, then the Airforce and the Navy is almost forgotten...Thank God that a war with Germany or Russia is nowadays something of a madman's dream rather that even a distinct possibility.....
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Medal of Honor Awarded to 1st Living Recipient since Vietnam
SFP1Ace replied to Ruggbutt's topic in CombatACE News
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I remember playing it on xbox 360 about 4 years ago - didn't like it. From what I remember it was too arcadish for my taste and the controls were horrible. I was playing with a pad though, so you should have a better experience with proper joystick. Good luck!
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View File Alternative Armour Pack Alternative Armour Pack This armour pack is my humble attempt to make ground war somewhat more "accurate". It's been created with SF2:E/NF4+ in mind, but it should be easy to adapt it to other mods/installs. Several "new" tanks have been created, but due to my lack of modelling skills they're only ini edits. Other tanks (both TW and community ones) have been tweaked. "New" stuff: - Chieftain mk2, mk5 & mk11 (edited stock Centurions); - 120MM L11 gun for Chieftain, parameters optimized for the L15 APDS round; - Leopard 1 (edited stock Leopard 1A1); - M1 IP (edited M1 Abrams from NF4+); - M60A1 AOS (edited stock M60A1); - M60A3 (edited Pasko's & Kesselbrut's M60A3) - T-80B (edited T-80BV by SWS, BPAo, Fubar512 & 331Killerbee) Modified stuff: - 120MM L44 customized for '80s M829 APFSDS round); - Centurions (mk5,6,8,10,13), Leopard (1A1-1A5), Leopard 2A4, M1, M1A1, M48 (A2 & A3), M60A1, T-54, T-55, T-62A, T-72A, T-80BV; Modifications inlclude following changes/corrections: - tank's weight; - armor values have been changed to RHA equivalents against Kinetic Energy rounds. Angled plates have been taken into account whenever possible. Late tanks (T-72, T-80, Abrams, Leo 2) armor RHA values have been greatly influenced by data presented in "Armor Basics" created by Paul Lasowski & included in Steel Beasts; - number of gun rounds carried; - presence (or lack thereof) of nightsight, gun stabilization; - rangefinder & ballistic computer values; - service entry dates. I "hope" all this changes enhance accuracy but please bear in mind that: - SF series is about flying and the ground war aspect is kind off limited; - I'm no guru, I pulled the data from the Internet, therefore it might not be actually accurate, lol; - there's no easy way to calculate RHA values, info on the net can vary significantly from source to source; if you have some good/reliable literature where these are well/reliably documented for many cold war tanks and their variants/sub-types you're welcome to share ;) If you find any bugs/errors, please let me know so I can correct it. INSTALLATION: Back up your stuff first, so you can revert changes if you don't like them! Unzip archive and copy Objects folder to your mod directory (usually "C:\Users\Username\Saved Games\ThirdWire\StrikeFighters2 Europe\" when using Vista/7). If you want M60A3 & T-80B\BV to show up you'll need to download them from CA (I didn't include lod files or textures). M60A3 is included in US Armour Pack, T-80BV is, well T-80BV. For T-80B copy T-80BV lod files into it's directory. If you don't have NF4+ installed you'll have to get the M1 Abrams from the US Armour Pack as well. And obviously if you want all the "new" stuff to show up in a campaign, you'll have to modify campaign data file. For starters I suggest replacing British Division's Leos with Chieftains in 1979 & 1986 campaigns. If you're still lost PM me :). Enjoy! SFP1Ace CREDITS: Pasko & Kesselbrut (M60A3) SWS, BPAo, Fubar512 & 331Killerbee (T-80BV) NF4+ Team/Kesselbrut (M1 Abrams) Submitter SFP1Ace Submitted 09/09/2010 Category Ground Object Mods
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436 downloads
Alternative Armour Pack This armour pack is my humble attempt to make ground war somewhat more "accurate". It's been created with SF2:E/NF4+ in mind, but it should be easy to adapt it to other mods/installs. Several "new" tanks have been created, but due to my lack of modelling skills they're only ini edits. Other tanks (both TW and community ones) have been tweaked. "New" stuff: - Chieftain mk2, mk5 & mk11 (edited stock Centurions); - 120MM L11 gun for Chieftain, parameters optimized for the L15 APDS round; - Leopard 1 (edited stock Leopard 1A1); - M1 IP (edited M1 Abrams from NF4+); - M60A1 AOS (edited stock M60A1); - M60A3 (edited Pasko's & Kesselbrut's M60A3) - T-80B (edited T-80BV by SWS, BPAo, Fubar512 & 331Killerbee) Modified stuff: - 120MM L44 customized for '80s M829 APFSDS round); - Centurions (mk5,6,8,10,13), Leopard (1A1-1A5), Leopard 2A4, M1, M1A1, M48 (A2 & A3), M60A1, T-54, T-55, T-62A, T-72A, T-80BV; Modifications inlclude following changes/corrections: - tank's weight; - armor values have been changed to RHA equivalents against Kinetic Energy rounds. Angled plates have been taken into account whenever possible. Late tanks (T-72, T-80, Abrams, Leo 2) armor RHA values have been greatly influenced by data presented in "Armor Basics" created by Paul Lasowski & included in Steel Beasts; - number of gun rounds carried; - presence (or lack thereof) of nightsight, gun stabilization; - rangefinder & ballistic computer values; - service entry dates. I "hope" all this changes enhance accuracy but please bear in mind that: - SF series is about flying and the ground war aspect is kind off limited; - I'm no guru, I pulled the data from the Internet, therefore it might not be actually accurate, lol; - there's no easy way to calculate RHA values, info on the net can vary significantly from source to source; if you have some good/reliable literature where these are well/reliably documented for many cold war tanks and their variants/sub-types you're welcome to share ;) If you find any bugs/errors, please let me know so I can correct it. INSTALLATION: Back up your stuff first, so you can revert changes if you don't like them! Unzip archive and copy Objects folder to your mod directory (usually "C:\Users\Username\Saved Games\ThirdWire\StrikeFighters2 Europe\" when using Vista/7). If you want M60A3 & T-80B\BV to show up you'll need to download them from CA (I didn't include lod files or textures). M60A3 is included in US Armour Pack, T-80BV is, well T-80BV. For T-80B copy T-80BV lod files into it's directory. If you don't have NF4+ installed you'll have to get the M1 Abrams from the US Armour Pack as well. And obviously if you want all the "new" stuff to show up in a campaign, you'll have to modify campaign data file. For starters I suggest replacing British Division's Leos with Chieftains in 1979 & 1986 campaigns. If you're still lost PM me :). Enjoy! SFP1Ace CREDITS: Pasko & Kesselbrut (M60A3) SWS, BPAo, Fubar512 & 331Killerbee (T-80BV) NF4+ Team/Kesselbrut (M1 Abrams) -
Basic Mod Requests
SFP1Ace replied to joif's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Well there are so many great mods out there, but IMHO "must have" for 2nd gen series surely include: SF2 - Piecemeal's Desert3 terrain plus enhanced campaigns for it; SF2:Vietnam - Air & Ground Expansion Pack; SF2:Europe - NF4+ & Stary's terrain repaint; SF2:Israel - 1948 War For Independence & Stary's terrain repaint; and that's just the tip of an iceberg, enjoy! P.S. I forgot to add - there's also Korean Air War mod in the works ATM, the team is aiming to relase it around Christmas, it might get delayed though if needs polishing. Let me tell you this - judgeing by the screenshots posted it's gonna blow yer mind and IMHO the quality will at least equal TW stuff...Go and check out the thread: http://combatace.com/topic/58773-mig-alley-update-thread/ -
Hawk Advanced Jet Trainer Offers Strong Bilateral Economic Benefits
SFP1Ace replied to Erik's topic in CombatACE News
I guess whichever trainer jet our government chooses, it'll be an improvement over the 40-year old Iskras... -
I've got a hunch that it'll happen sometime this month. There's been an increase in screnshots lately, perhaps it means TW are wrapping things up. On the other hand, with EXP1 I think it was 12-14 days between the last screenshot update and a release date. So IF recent facebook screenshots were last then MAYBE the release date is mid-September. But that's a lot of assumptions there ;)
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Mig Alley Update Thread
SFP1Ace replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Monica Belluci - I wouldn't mind being her pony -
Mig Alley Update Thread
SFP1Ace replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Hats off, this is a truly amazing stuff you're preparing there! Too bad we'll have to wait two looong weeks
