Jump to content

mikeymead

JAGDSTAFFEL 11
  • Posts

    273
  • Joined

  • Last visited

Everything posted by mikeymead

  1. Glad to hear that things are on the up.
  2. View File F-111 Pit repaint for SU-24. F-111 Pit repaint for SU-24. This is my attempt to repaint NormanKnight's F-111 pit to represent the Su-24's pit. It is no way accurate as it is what it is, a repaint of an existing pit. There are some issues, some of the translations are probably (definitely) wrong! Any Russian speakers are welcome to offer alternative suggestions. The artificial horizon and HSI are both of the western type not Russian, this is due to the existing model and my lack of ability to even know if it could be changed. I would like to thank NormanKnight for creating the F-111 pit, Fastcargo for allowing me to use it. Sony Tuckson for allowing me to use a couple of textures from the Mirage Factory's Mig 29 Pit. ErikGen for allowing me to use some of his radar screen textures from his TU-128. The whole Combatace community for generally helping me out in the past. And finally TK for producing this game and allowing it to be moddable. Freeware use only. Hope you enjoy this mod. Mikeymead. Updated version: Changed file from 7zip to winzip as some people were having problems extracting the original. Submitter mikeymead Submitted 12/30/2011 Category Jet Cockpits
  3. Version Beta

    261 downloads

    F-111 Pit repaint for SU-24. This is my attempt to repaint NormanKnight's F-111 pit to represent the Su-24's pit. It is no way accurate as it is what it is, a repaint of an existing pit. There are some issues, some of the translations are probably (definitely) wrong! Any Russian speakers are welcome to offer alternative suggestions. The artificial horizon and HSI are both of the western type not Russian, this is due to the existing model and my lack of ability to even know if it could be changed. I would like to thank NormanKnight for creating the F-111 pit, Fastcargo for allowing me to use it. Sony Tuckson for allowing me to use a couple of textures from the Mirage Factory's Mig 29 Pit. ErikGen for allowing me to use some of his radar screen textures from his TU-128. The whole Combatace community for generally helping me out in the past. And finally TK for producing this game and allowing it to be moddable. Freeware use only. Hope you enjoy this mod. Mikeymead. Updated version: Changed file from 7zip to winzip as some people were having problems extracting the original.
  4. Well I think that your so called "poor effort" is a massive improvment on what we have at the moment! You do yourself a disservice sir. I'd post it
  5. Happy Birthday, Have a good one!
  6. I must be a soppy git as I wept like a baby reading this!
  7. Happy Birthday, have a good one!
  8. I've only ever had to save the the inis for the stock aircraft that I've made flyable and then its only the main iny and sometimes data ini (if its been modified) that I've had to change. Downloaded add on aircraft (not DLC) should be ok. An other way of doing it is to make a copy of the whole aircraft folder, keep only your made flyable stock aircraft in it and after every time you've added a DLC aircraft copy and paste it over your mod folder letting it overwrite. mikeymead
  9. mikeymead

    BIRTHDAYS!

    Happy Birthday Chaps!
  10. Yep, it does have a tendancy to do that. Best way is to make copies of all the modified inis of the stock aircraft that you have made flyable and then rename them. That way when this happens all you just have to open the copies, then "save as" the ini that has been changed by the DLC install. Also I tend to buy or at least install all my DLC in blocks so that I can minimise how many times I have to do this. It's a pain but I can't see it getting any better.
  11. Hi Markl, As far as I'm aware the 4 gig limit does include the video card ram as well so you are exceeding XP's 32bit memory limit. Now as for having to replace the 2 gig sticks with 1 gig sticks I not so sure about as at this point I run out of knowledge. My current system has 3 x 2 gig sticks (Triple channel Memory) and 1 gig video memory, I run this system in both XP 32bit and Win7 64 bit with no real issues. Hope this helps a bit Mikeymead.
  12. "Clem's available, if one knows where to look. The SF2 version I'd uploaded was removed at Marcello's request; I'd thought it was TMFs, since it was in one of their packs, but it weren't." And if one doesn't know where to look any clues
  13. Hi, I'm in the same position as UK_Widowmaker in that I want to upgrade to a larger monitor as well. Are the moniters suggested wall mountable? They probably are but Amazon wasn't that clear about it. What is the sound quality like? With a bigger monitor I won't have room for seperate speakers. As for using top quality hdmi cables, I'm sure that I saw a recent Gadget Show where they did a review on these and came to the conclusion that it wasn't worth spending the money on top notch cables as they couldn't see any difference to cheap ones!
  14. Happy Birthday, have a good one!
  15. Thank you very much, really nice but I don't seem to have any afterburner emitters.
  16. These are still in English, I haven't translated them to Russian yet. I'm sure some of the other ones I have translated are probably wrong as I've been using Google translate and stuff that I've found in other Russian cockpit, apart from that I have no knowledge of Russian. Any one with any corrections please chip in so I can make changes.
  17. Sorry, I wasn't very specific about there placement. See picture below. I think the NWS/AR is to do with in-flight refuelling and the BNDT has some sort of range counter. It may have something to do with distance to target or way-point.
  18. Sorry Guys, I should have asked this in my last post but I didn't notice them but after these two I should be sorted. What do NWS/AR and BNDT mean? Sorry for being a nuisance. Mikeymead
  19. Hi. I'm currently doing a repaint of the F111 pit to make it suitable for the SU24. I've done most of the translations ( most probably wrong!) but I cant work out what the TF light stands for? Many thanks.
  20. It must be said that there is definitely a lack of more modern British ground objects, we could really do with Chieftains, Challengers, Warriors and FV432's. I think there is a Scorpion in the Falklands war mod and maybe a Landrover. Unfortunately I don't have 3DSmax and no 3D modelling skills so I cant help. Mikeymead
  21. Well I tried changing the shadow detail to high from unlimited but unfortunately no joy as you can see below. Red Range. I then tried the same plane on a terrain where I knew the shadows were ok with proper results. GermanyCE (Updated) I also tried the Red Range on medium shadow detail which fixed the detached building shadows by removing them but still no plane shadow. Mikeymead
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..