Jump to content

Fubar512

MODERATOR
  • Posts

    8,418
  • Joined

  • Last visited

  • Days Won

    42

Everything posted by Fubar512

  1. Go here http://www.tweakguides.com/TGTC.html and download the appropriate guide (in PDF format) for your OS. You'll find the guides indispensable.
  2. You employ your math skills. Average acceleration (G force) times the duration of the missile's booster and sustainer, if applicable, equals terminal velocity. Oversimplified to be sure, but it gets you in the ballpark.
  3. No, meaning that the radars on the F-14, particularly the later varients (D-model), were just about jam-proof out to an incredible range.
  4. Best I could find showing both the TFX, and the F-111
  5. Oh, without a doubt. The same holds true of the F-14's radar, out to some ridiculous distance
  6. It's called "jamming" and it works especially well after you install SP5
  7. Bueller......Bueller.......Bueller
  8. Bueller......Bueller.......Bueller.......
  9. Fubar512

    New Members

    Oh, Gawd....Please do not even mention, nor even hint that you know Binary Overpost, if you want to retain your membership at CA. That's all we need....
  10. The appearance of afterburner flames changes with the ambient light level. What one might see in broad daylight, isn't necessarily what one would see at night.
  11. From the looks of this area of the water's surface, all I can conclude is that Dave must have gone for a swim. Nothing (or nobody) else could leave such a slimy slick
  12. OMG!!!!! You have water in your Vietnam terrain!!!!!!!! Oceans and Rivers and Rice Paddys!!!!! lol
  13. The unlimited option allows the use of textures larger than 512 KB. You can set the object texture to unlimited in the graphics option screen, irregardless of the graphics detail level, by simply selecting "customize".
  14. 1 for 10? At least in WoV, this is still not realistic, as it is certainly not in keeping with historical averages. The North Vietnamese launched well over 10000 SA-2s (even the Vietnamese aren't sure how many they fired off) during the course of the war, for a total of 196 kills. A Soviet advisor once commented to his superiors that "They shoot them off as if they're spraying the sky with machine gun bullets".
  15. Lest someone gets the impression that the Hawk doesnt also sport a nice, flaming exhaust plume....here's another Youtube vid: http://www.youtube.com/watch?v=-LKlRYQKdNw...feature=related
  16. Watch these vidoes...then tell me what you think....
  17. Simply apply the same effects to them.
  18. Well, using the weaponeditor, you can perform this simple procedure, and it will make a noticable change in SAM visibilty: On all the large SAMs, change the default sunstainer and inflight effect name values to: LargeMissileFireEffect. Save the changes, and then fly a mission deep into hostile territory...
  19. They're not applicable to the particle system. All the usable declarations (including some of TK's "place holders" ) will be found in the ini's corresponding "parent" .dll files. For example, the particlesystem.ini's parent would be the System/Particlesystem.dll. You'll need a hex editor in order to read them. Don't change anything in the .dll files, however, or you'll trash it.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..