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hgbn

+MODDER
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Everything posted by hgbn

  1. Looking great there CJ
  2. hgbn

    RDAF Viper

    From the album: hgbn's album

  3. Well Dragsters are running on Bio ethanol, so that must be more powerfull than gas. Just my 2 cents
  4. Welcome to McFly Can I have your order please?? Yeah 2 cheese burgers and a Strawberry shake please! Do you want french frites on the side?? Yes please!!
  5. hgbn

    Happy Birthday

    Happy birthday guys:drinks:
  6. Well I play them all both the old series and the new. To many great mods not converted yet to the new series to abandon the old completely
  7. congratulation on your son Florian welcome to the club of proud fathers
  8. The F-4 is easy to spot. I want a garden to where I can grew F-4's. We are only used to have gardens with old cars grewing here in this town.
  9. If you can fit a fake Thule Airbase on the tip of Greenland, yeah I know it's located on the west coast in real world, then SAC could be a player in it to with the B-52's... Just a thought
  10. Not out of the box. You'll have to mod them to work in SF2
  11. Plus a stock A-1 Skyraider and various versions of the stock aircrafts....
  12. Happy Birthday Martin
  13. Skins mainly. Since I'm danish I concentrate on Royal Danish Air Force. My ultimate goal is to have any danish squadron represented in game with correct serials.
  14. You are welcome. Has been there myself in the new series
  15. First step I would do was to check that the Bitmaps are named correctly....... check with one of the stock skins for that plane to see the names of the BMP's
  16. May I suggest that all airbases from the stock germany map is included in your terrain plus those mentioned in the Campaign data ini of WOE/SP2E. Personally I would like to move the NATO Fighters series to this terrain, at least in my own install. Danish airbases I would like to see is: Aalborg, Karup, Vandel, Tirstrup, Vaerloese and Skrydstrup. German Airbases: Leck, Hussum and Schleswig (Jägel)
  17. Coool a Hunter with RWR and flare dispensers
  18. if it works then would be possible to mix squadrons in campaigns :yes:
  19. [AirUnit060] AircraftType=A-4B_65 AlternateType=A-4C_65 <------------------- look at this line Squadron=VA15 ForceID=1 Nation=USN StartDate=4/1966 RetireDate=12/1967 DefaultTexture=USNGrey1 StartNumber=0 BaseArea=Yankee Station CarrierBased=TRUE CarrierNumber=11 BaseMoveChance=0 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=100 Morale=100 Supply=100 MissionChance[sWEEP]=0 MissionChance[CAP]=0 MissionChance[iNTERCEPT]=0 MissionChance[ESCORT]=0 MissionChance=90 MissionChance[CAS]=100 MissionChance[sEAD]=80 MissionChance[ARMED_RECON]=50 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=10 UpgradeType=FIXED Upgrade[01].Date=5/1967 Upgrade[01].Type=A-4C_65 Upgrade[01].Texture=USNGrey1
  20. hgbn

    ALQ62.1

    From the album: for who to know

  21. Now this will be a great terrain. You can use the targetslist and Citylist from WOE as a base, you just need to figure out how much to add on cordinates in the ini's, could save you a lot of work in the end.
  22. Happy Birthday Carlo
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