Jump to content

hgbn

+MODDER
  • Posts

    3,616
  • Joined

  • Last visited

  • Days Won

    9

Everything posted by hgbn

  1. hgbn

    HAPPY NEW YEAR!

    Happy new year all. May 2009 bring you all happiness and good fortune :yes:
  2. If you have downloaded the B-52D and add this to the B-52D_Data.ini [LevelBombAI] ReleaseAlt=9144.0 ReleaseCount=108 ReleaseInterval=0.1 try this and choose CAS and take out a flight of 24 B-52D loaded up with 108 mk82's ( yes each element consist of 3 planes) then let the squadron attack ground and your 2 wingmen take out yours targets. and see what happens
  3. I added the B-26k to my patched up WOV and discovered that my wingies didnt engage any ground targets. they just flew arround like sitting ducks. Did a little research in the Data.ini's of the stock B-57 and b-52 and found some AI entries regarding bombing, straffing and rocket attacks Just add this to the Data.ini of the B-26K and you have wingies that do engage. they will use their rocket pods first, then go to bombs and strafe at last. [RocketAttackAI] RollInRange=3000.0 RollInAlt=1300.0 PullOutRange=1600.0 PullOutAlt=275.0 ReleaseRange=2000.0 SecondPassRange=2500.0 SecondPassAlt=800.0 ReleaseCount=8 ReleaseInterval=0.095 AimPitchOffset=0.3 [strafeAI] RollInRange=2500.0 RollInAlt=1100.0 PullOutRange=600.0 PullOutAlt=200.0 ReleaseRange=800.0 SecondPassRange=1700.0 SecondPassAlt=950.0 ReleaseInterval=1.0 AimPitchOffset=0.1 [LevelBombAI] ReleaseAlt=300.0 ReleaseCount=1 ReleaseInterval=0.1
  4. WOV B-26K Counter Invader A-1H Skyraider OV-10A Bronco Green Hell2 Bunyap's weaponspack Cuba
  5. It must also be possible to create a new seperate campaign in the South and in Laos without VPAF aircraft opening up for Operation Farmgate and VNAF operations generally without challenging the historical aspect. It just need a lot of target areas and Firebases in the south only to be created. Then we can fly the prop driven aircraft in CAS even the gunships. Truck hunting at the Ho Chin Mihn trail with AC-130's, Khe Sahn. Guess it would challenging enough without having an air to air campaign and strike missions going up north. Well guess I must learn to place targets
  6. Thanks guys. Found Fubars exellent Soundmod. Now my WOV finaly got the right "astmosphere" If anybody else wants this heres is the link http://forum.combatace.com/index.php?autoc...p;showfile=1233
  7. From the the first flight I took in OTC. I was sold to the sound and effects of the anti aircraft art. Anyone who know if this a stand alone mod?? I really want it in my WOV. Any help would be much appreciated.
  8. Malibu do you consider adding Dixie Station as well?? It would be cool
  9. Glædelig Jul alle sammen!! Merry Christmas everyone!!
  10. Bump!! Any updates Veltro??
  11. You'll bet I'm :yes: :yes:
  12. and Green Hell 2....... there is so many amazing mods to add, it almost make you dizzy
  13. Just looked at the Rolling Thunder Campaign and this is good. much like my own so far not finnished yet. :yes:
  14. Well I'm currently working on my own WOV install right now as we speak, trying to match Third party skins and aircraft into the rolling thunder campaign matching squadrons and types of aircraft. if everything is going to be in one package it would be a HUUUUUGE download. Dont think it would be possible. Easykills highrez skins for the F-105D alone is 1.4 GB unpacked. It could be done by a modified data ini of the campaigns. But again that demands the end user to download everything him/herself.
  15. Has anyone noticed that TK was using stand in aircrafts in the campaigns in WOV???? Here is a view of one aircraft in the Rolling Thunder Campaign. But there are many to change ( A-4E stand in for A-1 and so on) //----- Player Unit [AirUnit094] AircraftType=F-8E <----------------------- Stand in ;AircraftType=F-8D<----------------------- For this Squadron=VF111 ForceID=1 Nation=USN DefaultTexture=USNGrey4 StartNumber=0 BaseArea=Yankee Station CarrierBased=TRUE CarrierNumber=41 BaseMoveChance=0 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=100 Morale=100 Supply=100 MissionChance[sWEEP]=70 MissionChance[CAP]=0 MissionChance[iNTERCEPT]=0 MissionChance[ESCORT]=70 MissionChance=20 MissionChance[CAS]=40 MissionChance[sEAD]=40 MissionChance[ARMED_RECON]=40 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=0 UpgradeType=NEVER Upgrade[01].Year=1966 Upgrade[01].Type=F-4B Upgrade[01].Texture=USNGrey1 Supply[001].WeaponType=Mk81 Supply[001].Quantity=720 Supply[002].WeaponType=Mk82 Supply[002].Quantity=720 Supply[003].WeaponType=Mk83 Supply[003].Quantity=240 Supply[004].WeaponType=LAU-3A Supply[004].Quantity=80 Supply[005].WeaponType=LAU-10A Supply[005].Quantity=80 Supply[006].WeaponType=BLU-1 Supply[006].Quantity=240 Supply[007].WeaponType=AIM-9B Supply[007].Quantity=640 //----- Player Unit [AirUnit094] AircraftType=F-8D_MF <---------------- easy fixed to this ;AircraftType=F-8D Squadron=VF111 ForceID=1 Nation=USN DefaultTexture=VF111 <------------------- and this StartNumber=0 BaseArea=Yankee Station CarrierBased=TRUE CarrierNumber=41 BaseMoveChance=0 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=100 Morale=100 Supply=100 MissionChance[sWEEP]=70 MissionChance[CAP]=0 MissionChance[iNTERCEPT]=0 MissionChance[ESCORT]=70 MissionChance=20 MissionChance[CAS]=40 MissionChance[sEAD]=40 MissionChance[ARMED_RECON]=40 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=0 UpgradeType=NEVER Upgrade[01].Year=1966 Upgrade[01].Type=F-4B Upgrade[01].Texture=USNGrey1 Supply[001].WeaponType=Mk81 Supply[001].Quantity=720 Supply[002].WeaponType=Mk82 Supply[002].Quantity=720 Supply[003].WeaponType=Mk83 Supply[003].Quantity=240 Supply[004].WeaponType=LAU-3A Supply[004].Quantity=80 Supply[005].WeaponType=LAU-10A Supply[005].Quantity=80 Supply[006].WeaponType=BLU-1 Supply[006].Quantity=240 Supply[007].WeaponType=AIM-9B Supply[007].Quantity=640 Most Aircraft has been released as third party addons. And this is nice to see the real macoy in the campaigns and is easy to fix.
  16. WAAAAU Man these ships are great even a Omaha Class Light Cruiser
  17. Any pics of the other ships???? cause this looks great and want to see more
  18. Bump Any updates???
  19. Nope. you will have to buy it seperatly. but it is worth the money
  20. hgbn

    Thanks for TK

    Heard
  21. http://forum.combatace.com/index.php?autoc...p;showfile=4363 try this
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..