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Everything posted by Piecemeal
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Strike Fighters 2 Screenshots
Piecemeal replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
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I was talking about going here for a looong time. And there was no excuse not to, since this place is practically round the corner from me. Anyway; it's Saturday and I finally walked over to take a closer look at these erstwhile beasts and take a couple of snaps...... Buccaneer S.2B XX897 (Former testbed aircraft for the Tornado ADV Foxhunter radar): Front section of a Jaguar GR.1: Front section of a former 74Sqn Lightning F.1: De Havilland Venom FB.50 WR410 in RAF markings:
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Desert Terrain V4
Piecemeal replied to csb's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Apologies for sounding a little sharp. My wife complains about that sometimes as well! I've just tried out Desert 4 on a clean install without any problems. Got to the OPTIONS.ini file, then scroll down to the bottom. [Mods] ModsEnabled=TRUE <- - - - - - - - - make sure that it says true. The only other option I can offer is to go to the main DESERT4.ini folder and delete this line: NavalMap=TRUE. This may or may not work for you. I'm just guessing here, since you don't have SF2NA. -
Desert Terrain V4
Piecemeal replied to csb's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
First of all; for the life of me I can't understand why you changed the terrain name to "Desert". It was called DESERT4 for a reason, and it's because you changed the terrain name that it won't work. The mod in question was tailored for a terrain called "DESERT4". My advice would be to re-install the terrain and leave the terrain name as it is. You should have less problems then. As the old saying goes; some things are best left as they are. -
Strike Fighters 2 Screenshots
Piecemeal replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
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Strike Fighters 2 Screenshots
Piecemeal replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
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Strike Fighters 2 Screenshots
Piecemeal replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
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It's definitely a ground object issue; more than likely a third party mod or mods. I had this issue myself and eventually had to end up renaming my "groundobjects" folder, allowing the game to create a new folder, then adding the items from the old folder over to the new folder one at a time. A big time pain in the arse, I know (not to mention time consuming), but it's the only way of weeding out the offending object/ objects.
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F**king Stutter problem
Piecemeal replied to mim525's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I presume you're having this issue when in the cockpit. If they're on, try switching off your cockpit mirrors in the graphics options. I've got an AMD graphics card and had the same problem. Straight away I noticed a huge improvement in the framerate. -
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Please accept my sincerest sympathies Dave. At least his pain is over. I think this will be fitting:
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Strike Fighters 2 Screenshots
Piecemeal replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
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I've been there with my own Mother when she died of lung cancer three weeks ago today, so I know exactly how you and your family must be feeling now. Watching a loved one die is one of the most stressful and painful things a person will ever endure. The only consolation of this sad milestone is that when your Dad in law eventually leaves, he'll be in no more pain and will finally be at rest. My thoughts are with you and your family, my friend. I'll say a silent prayer for him.
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I've offered my help to Centurion. The beta release was called beta for a reason I've been a little quiet of late for personal reasons, but last night I decided to change the tiling in the urban areas to make the towns and cities less "square" looking: The TFD and HFD tiles have been sent to him for approval.
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With the recent passing away of my Mother, I've been in a very reflective mood lately. Bygone Ireland is a subject that's always been close to my heart. I've always had the opinion that the humility of our recent ancestors is something that most people today neither care about or try to capitalise on. I viewed this on vimeo today, and a flood of childhood memories of being brought with my siblings to visit elderly relatives returned to me. The strangely therapeutic sound of the old clocks ticking away in the background; the faithful, friendly old household dog that came out to the car to greet us as we pulled in; the stories, the songs, and of course - the elderly relatives themselves. I'm not ashamed to say that viewing this video brought a tear to my eye. The description by the photographer says it all really: https://vimeo.com/88597387 In memory of Mary Curtin December 13th, 1935 to March 4th, 2014
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If I could put my six pence worth in; My own install has an exclusively pro-Western air force, with Mirage F1 and Mirage 5 squadrons, serving alongside F-4Es, F-5Es (Centurion's upcoming mod) and one or maybe two F-15 squadrons. Paran is exclusively kitted out with Soviet hardware (MiGs and SUs). This may seem a little bit off balance in favour of Dhimar, BUT ; if you go into the DESERT_NATIONS.ini file and change both Paran and Dhimar's 'PilotTrainingStandards' prompt from POOR to NORMAL, you'll see that in a lot of cases the balance is often evened off in air combat. Take for example a combat air patrol in the mid 80s - I've often had a lot of my flight (and sometimes myself) wiped off the sky by Parani MiG-23MLs armed with AA-7s. My Parani MiG-21MF/bis and MiG-23MS models are by default armed with two AA-2R radar homing missiles, so that can also give a nasty surprise sometimes when going into a head-on engagement. Has anybody had a thought about dressing up Dhimari aircraft in a chocolate brown/sand coloured camo scheme, like this? http://combatace.com/topic/72591-strike-fighters-2-screenshots/page-172?do=findComment&comment=655798 I've got all my Dhimari Mirages in this livery and if I'd any skinning talent I'd have the F-4s dressed the same. Just a few thoughts.
