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macelena

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Everything posted by macelena

  1. That´s pretty much what used to happen back then, tried to loose them from a higher altitude? Now seriously, it´s as wrench said, the ships need to be updated, maybe download the frigates pack, but the Falklands mod is going to kick after SF2NA
  2. Incidentally, i tried to dumb-bomb a USn Task Force with an USMC A-4M, with all the sams and CIWS, i bet flying an Argie Scooter is gonna get quite interesting
  3. No que yo sepa, y me parece que no lo va a haber teniendo en cuenta lo de bloquear los archivos y demas. ¿Que limitaciones le ves a este? por ahora, estoy satisfecho con el
  4. Soviet surface combatants, US conventional carriers... personally, i would love a Baleares Class frigate (Knox class with 3D radar, SM launcher, and other modifications) and it could be of use in a mod wich has been long time on the "shipyard", but as i understand, there might be other preferences. So far, while i keep the sim just up to the early eighties, i haven´t used many of your modern models, but of those i have, i love them all.
  5. Pues como ser, tal vez un genio pudiese, usando una IA de artillero de cola, aunque no se como funciona esta. Usando un artillero de cola asociado al control de tiro del cañon, o por lo menos, usando algunos de sus parametros, pero supongo que habria que tocar el código. Seria algo como poner a un artillero que solo pudiese disparar al frente en el angulo del cañon, pero usando la dirección de tiro del radar. Aunque se hiciera algo parecido, seria muy complicado, y exigiria dos cañones, uno para tiro manual y otro para la direccion automática, aparte de ser de una precision dudosa. Podria intentarse algo al respecto, pero no lo veo muy claro en cuanto a conseguir que funcione satisfactoriamente. Seria timar al simulador como el Fake Pilot pero mucho mas complicado. Vere que se puede hacer, me gusta la idea. Una vez derribe un MiG-17 marroqui con el tirador del morro de un He111, pero asociarlo al radar seria complicado PS: Como me salga bien tu idea, me llamareis Tony Stark, y a ti, Revelacion!! [media]
  6. almost 6 mts, i would say
  7. Mostar!!!
  8. Buen trabajo, no pares compañero
  9. Well, i still had great times with MOH Rising Sun multiplayer....those 4 guy tournaments in the streets of Manila were awesome...back in the day, and still nowadays.
  10. Indeed, low altitude is the way to go. I tried with F-104Gs against all the formers, and while the Starfighter is a bit overrated in the game, it is capable of knocking them out (provided that their winders are reliable, i mean J,N and Ps instead of Limas, wich seem prone to be fooled by flares ingame) the fact is the f-15 owns the sky anytime. Never meant that, F-16 is the best in the game and my favourite for any situation (except trying to knock down Backfires before they loose a missile miles away), hands down, but when it´s a single viper against two or four tomcats, it is hard to get into a good firing position without being painted by any of their wingmen. Indeed, the flying low till merge with the F-104G tactics only failed, and proved almost impossible to do, against the F-16. In example, the best red fighter in stock installs is the Flogger-K, wich can ruin your day even against an Eagle, but are piece of cake on a Viper. I really love that plane.
  11. que yo sepa, si, yo lo tengo todo bien, y el orden no afecta desde un parche hace cosa de un año
  12. Happy Birthday buddy, and remember, there is no "Hardcore" nor "Overkill" party!!
  13. macelena

    70 years ago

  14. Battle of Midway?? Strawberry anyone?
  15. Gracias, sabia que tenia algo que ver con eso, pero no le di los valores adecuados, +1 de mi parte!!!
  16. Just came home from watching it...Epic, Homeric, frikking A
  17. I tried a few dogfights in a fictional 1980 exercises IAF vs USN using mainly stock aircraft, (along with some antiship attacks with Israeli A-4Ns against US warships) and results are rather interesting. F-15s own the sky against anything, outmatching the F-14 in BVR effectiveness and outmaneuvering the F-16 by powerplant. F-14s are surprisingly agile, even against F-16s, whose numbers are cut shorter before merging. While the F-16s are the most agile of all, they are rather less capable against other 4th gen fighters. Skyhawks, both IDFAF´s N and USMC´s M, lack power to dogfight properly, but their agility help them to keep up. The opposite can be said of the Kfir. Despite that, the lack of specific radar make A-A gunfire quite hard, even while i prefer manually aiming for that matter. Now, the ultimate Phantom vs Phantom showdown. F-4S Vs F-4E Kurnass (78). Well, while the IAF plane gains with a cannon, i would say there is a bit less agile than the Navy plane, but i could be wrong. F-4S is also slightly superior in terms of BVR with stats about accuracy. About IRMs, I would say the Python is better than the Sidewinder. Despite that, i find non all aspect missiles (like Aim-9J, H, N, P) to be quite more resistant to flares than all-aspect missiles.
  18. I have a folder named "AAAAAAAH" in the aircraft folder, before any update, i get all the sotck made flyable here, once upgraded, (edit: and played the game once) i take them out and overwrite
  19. it could be worse, i got blank squares of terrain :(
  20. Solo por saberlo, que titulos de ThirdWire tiene cada uno? Supongo que como muchos en España, el primero fue SF Gold hace unos...fiuu, 5 años. Aunque ahora mi ordenador es Vista, y tengo la serie SF2, que es lo que usa cada uno? seria interesante saberlo, con vistas a los mods y todo eso.
  21. First, check it´s her and not him. Don´t say i didn´t warn you.
  22. hmmm....blancos blancos blancos...cuando ponga avionica de tomcat en el ef2000 para lanzamiento multiple....muahahahahaaa
  23. happy birthday !!
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