OK so I got the opportunity to try it and...
It's actually kind of cool, cut scenes and all, makes it a somewhat new experience for flight - GAMES
I don't even mind the super-arcade 150 missile load, dogfight mode and other scripted stuff like that, it has it's own way of being fun.
BUT!
The controls are beyond F'ed up, seriously this should not had passed the beta testing like that!
Stick is completely unusable you can put it away and go with the keyboard which can do the job much better although still takes some time getting used to.
Now don't get me wrong I didn't expect flight dynamics to show any kind of fidelity just having the basic 4 commands work - ailerons, elevator, rudder and throttle, unfortunately that is not the case, you can't execute the 360 roll at all, also every time you bank as soon as you let it go, plane automatically levels out - WTF????!??? Rudder is completely absent, elevator jerky and barely usable - that's all with the stick, works better with the keyboard once you beat out the fact that you played a bit more serious flight games out of your system because flying here is not what you are used for that term to mean. Flight assist was off all the time, don't know what happens if you turn it on, just shoot probably.
Anyway, like the game, the idea, the concept, absolutely f'in hate the way controls work and nearly complete absence of at the very least vaguely believable flight dynamics...