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Gepard

MODDER
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Everything posted by Gepard

  1. Kaboom!!!
  2. Some eyecandy for the next update: RSBN station (short range navigation system, comparable with TACAN) at vietnamese airfields. And P-12 radar and PRV-11 altitude finder for vietnamese airfields All objects are made by Yakarov.
  3. Strange thing. In my installation the radardome appear in game. Do you have a folder Radardome in your DRV folder? Maybe, that you fly in the wrong year. The target area is set for start in 1965. The radardome object itself will appear from 1962. So are the settings in targe.ini and types.ini
  4. Can you make a screenshot, please. The port tiles have no TOD buildings. Could it be, that you installed DRV 2.1 over an older DRV installation? So it should look in Da Nang: The tankers i have changed with Juhlhelms tankers:
  5. It is still the beginning of creation of the terrain. The tiling is done, now i start to put airfields on the map. There are so many airfields in that area, and i'm not firm with this region of the world. So if someone makes a list, which airfields he wants to see on the map, then it would be very helpfull for me. At the moment i have: Chicago O'Hare Chicago Midway Gary/ Chicago Aurora Municipal Airport Lewis University Airport
  6. Soviet style airfield marking lights for war times: It were red lamps on trucks which stand in front and behind of the runway. And so the vehicle looked in reality: And so it looks in game: The model of the truck was made by Yakarow.
  7. Chicago O'Hare Airport It consist of 4 tiles (4x4 km), what means, that it is a little bit smaller than in reality (4x5 km). I'm not really happy with the raw material, because my monitor is to small to display a 2048x2028 pixel graphic. Thats why i used a raw sat picture with less good resolution and scaled it up to 2048x2048. The result is not as good as in the other tiles.
  8. Work on Michigan terrain is going on. I placed parked aircraft at several airfields. As you see, the third Boeing must be relocated. On this screenshot you can see larger TOD buildings, which are shopping centers or factories.
  9. Now it hurts a little bit.
  10. I think i will have to do a small update of DRV 2 terrain. The reason: After finishing the terrain i found time for simply play the game, just for fun. And when i did so i saw, that at Udorn AFB (or was it Ubon?) a Fuel truck stand middle on the runway. Stupid truck driver, i thought, parking middle on the runway is not the fine english way of life. But then i realized, that i was responsible for this mistake. While testing the correct landing point of the runway i placed that truck on the runway, to get the exact coordination of tha landing point. And than, instead to delete the truck, i saved the file. And so the fuel truck appears at the wrong position. My fault. Then i found, that i had forgotten to smooth the waterline of some coastal tiles. This i have fixed now. I will fly over the terrain a further couple of days, to find other mistakes. Then i will release an upadate of the update DRV 2.1. Further i added GKABS asian fishing port object to the map.
  11. Somewhere over the outskirts of Chicago.
  12. Seems to be that the pilot rolled to late and had to less altitude for the next flight maneuver.
  13. Sightseeing over Michigan.
  14. Navy version of the MiG-21 on board of soviet carrier:
  15. If you take a look into my Kuznetzov carrier files you will see, how i have done the 4 names and numbers of this ship class. Take it as blueprint for your work.
  16. The artifical horizons on soviet combat planes were a copy of the artificial horizon of the F-86 sabre. One Sabre was "captured" after a forced landing on the beach of North Korea, after the plane was heavily damaged by Col. Pepeljayev (Top Ace in Kore War, iirc 20 or 22 kills) in 1951. The plane was sent to Moscow, were it was examized and some components were copied and used in soviet war planes. One of this components was the artificial horizon. Pepeljeyev praised the american artificial horizon as far supperior. Maybe that in soviet civil planes the old soviet artificial horizon was used.
  17. First picture is the artificial horizon. Works similar to western articial horizons. Second picture is the variometer (white needle). It indicates how fast the plane is increasing or decreasing the altitude. In this instrument you find a yellow needle too. This is what we call in german language "Wendeanzeiger". I would translate it with "turning indicator", but i have no idea, how it works. Third picture: I have no idea.
  18. Good Morning Vietnam!!!
  19. DRV 2.1 terrain is uploaded now. The Admin must give the okay, then you can download it. Here a look in the readme: DRV 2.1 terrain Democratic Republic of Vietnam or better known as North Vietnam ***************************************************************************** ++++++++++++++++++++++++++++++++++++++++++ This terrain is written for SF2NA and SF2E or SF2I or SF2V. +++++++++++++++++++++++++++++++++++++++++ I. Short description: This terrain covers North Vietnam, parts of South Vietnam and Thailand. The timeframe of the terrain is from 1964 to 1979. It is made as a NavalMap so that you can fly carrier missions against North Vietnam. You can fly following missions for the Americans and their allies, the South Vietnamese: SWEEP,CAP,ESCORT,INTERCEPT,STRIKE,SEAD,ANTI_SHIP,RECON,CAS,ARMED_RECON For the North Vietnamese you can fly this missions: CAP,INTERCEPT DRV 2.1 is an updated version of DRV 2.0, which is a rework of DRV 1.4, a terrain which i made 20 years ago. I gave it a new tileset, reworked some tiling and some target areas. ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ I+. Update DRV 2.1 reworked the tiling of the terrain reworked the placement of TOD objects on the tiles. removed as many "potholes" in the landscape as possible added the north vietnamese airfield Cat Bi reworked all north vietnamese airfields to gives them a more or less correct layout reworked all american air bases, to give them a more or less correct layout renamed airbase Cam Thy to Tho Xuan renamed airbase Hue to Phu Bai Combat Base added the airfield Da Nang East (Marble Mountain Airfield) reduced the number of SAM sites relocated Gia Lam Airfield from west of Hanoi to east of Hanoi ++++++++++++++++++++++++++++++++++++++++++++++++ II. INSTALLATION: To run this terrain you need SF2NorthAtlantic and SF2 Israel or SF2 Europe or SF2 Vietnam. Unzip the folders Objects and Terrains into your saved game folder ...ThirdWire\StrikeFighters2XXXX Thats it. If you have SF2Europe installed you must do nothing more. If you miss SF2E and have SF2Israel you must open file DRV.ini with Notepad editor and look for the lines: //CatFile=..\IsraelME\IsraelME.cat CatFile=..\GermanyCE\GermanyCE.cat change the entry into: CatFile=..\IsraelME\IsraelME.cat //CatFile=..\GermanyCE\GermanyCE.cat If you have SF2Vietnam, but no SF2 Europe then open DRV.ini with Notepad editor and look for the lines //CatFile=..\VietnamSEA\VietnamSEA.cat CatFile=..\GermanyCE\GermanyCE.cat change the entry ino: CatFile=..\VietnamSEA\VietnamSEA.cat //CatFile=..\GermanyCE\GermanyCE.cat save the file ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ++++++++++++++++++++++++++++++++++++++++++++++++++ III. Credits. Tileset is basing on Starys Green Hell 3.0 tileset. I converted it to jpg format and merged the 512x512 tiles to 1024x1024 pixel tiles. Tileset green made by Wilches Korat Air Base ArmourDave Huey Wrench Cobra ??? Radardome Grumpapotamus airfield components are taken from AirfieldDevKit_v1.1 made by Pureblue design of Nakhon Phanom AFB by Wrench, inspired by Tannethal, modded by me design of Ubon AFB by Wrench, inspired by Tannethal, modded by me Crader Wrench Techniker.LOD is made by Geezer, modded by me industrial factories are made by Geezer. POW.LOD is made by Geezer, modded by ZwergUhu Pit1 is made by Raven, modded by me I hope i have not forgotten someone. . ++++++++++++++++++++++++++++++++++++++++++++++++ IV. This Terrain is Freeware. Commercial use is not allowed. And i say it again for the YAP, YankeeAirPirates file thiefs, the usage of this terrain and/or parts of the terrain for commercial use is not allowed!!!!! +++++++++++++++++++++++++++++++++++++++++++++++++ V. For remarks, comments, bugs, etc please use CombatAce forum or send me a PM. Hope you enjoy it. Michael (Gepard) Made in Germany 16. November 2025
  20. Rotation point and lift off!
  21. South Vietnamese Dakotas.
  22. Take off on pairs
  23. In Germany it is on June 15th, but the west german fools deny to accept former East German soldiers as veterans. But who cares about this. We know, that we East Germans were the true and only german soldiers after WW2. Thats why greetings to all true veterans of this world.
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