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Everything posted by Gepard
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Su-17 Fitter-C V1.0
Gepard replied to FLOGGER23's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Nice job. Well made plane and skins. What i'm missing is the MBD3 multi rack, which is not included in the download. And i'm not sure whether the unit "156 APIB, 19 AO, PVO, Baku" is correct. The 156th was in the first time a fighter regiment in the Air Defence (PVO), based at Mary in Turmenistan and was later transfered to the Air Force (VVS) as fighter bomber squadron. From 1983 it was based in Afghanistan. So i think you should change PVO to VVS and check, whether Baku is correct. -
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My next terrain project
Gepard replied to Gepard's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I just finish to reread Tom Clancy's "Debt of honor". Was an fantastic scenario around the islands of Saipan and Guam in Pacific Ocean. The islands were captured by the Japanese and the US Navy was going to fight down F-15J's and Mistubishi F-2 with only one carrier group of F-14's and F-18's. Would be a nice terrain. Or what do you think? -
Strike Fighters 2 Screenshots Thread
Gepard replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
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Two-Seater Tuesdays
Gepard replied to allenjb42's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
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My next terrain project
Gepard replied to Gepard's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I made an additional tile for suburbs. The houses are smaller, than in the other two suburb tiles. I have no idea, how i should populate this tiles with TOD houses. # On the left side you see one of the older suburb tiles, in the right the new tile. -
My next terrain project
Gepard replied to Gepard's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
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Strike Fighters 2 Screenshots Thread
Gepard replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
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My next terrain project
Gepard replied to Gepard's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Sitrep: I let the TerrainEditor do the transition work. So sea to farm, sea to forrest, forrest to farm tiles are now all over the map available. Towns, cities and transition of city tiles i must do by hand. It's still a long way to go. Screenshots of a test mission: I was intercepted by a bunch of Air Force Phantoms. Had a short discussion with them. Thatswhy the black dots in the sea. -
Swing-Wing Saturday (Caturday?)
Gepard replied to kblomkvist's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
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Strike Fighters 2 Screenshots Thread
Gepard replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
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Strike Fighters 2 Screenshots Thread
Gepard replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
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WIP Mega THREAD!
Gepard replied to ErikGen's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
One problem with TOD per tile is, that the number of TOD, which can placed on one tile, is very limited. Simple X-shape trees you can have around 800 and for simple cuboid shaped houses it are 500. If you use houses with pitched roof then the number is down to 200 or so. This is for detailed populating of a city tile very few. -
MiG Mondays - But Read the Rules First
Gepard replied to JosefK's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
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WIP Mega THREAD!
Gepard replied to ErikGen's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
You can do that. But all TOD objects (houses and cars) must share the same single bmp or jpg file. -
Nuclear Armed “Super Sidewinder”
Gepard replied to dtmdragon's topic in Military and General Aviation
Good finding. Very interesting. In the 1950th nobody has really realized what the use of nuclear weapons means. For them the nuke was only a big shell with big blast. Thatswhy they developed small nuclear weapons for tactical use, like anti aircraft missiles, mortar or artillery ammo or mines. Later, when the side effects of nukes became obviesly, some of this ideas were abandoned. The nuke Sidewinder was one of this projects, -
Swing-Wing Saturday (Caturday?)
Gepard replied to kblomkvist's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
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I liked the Six Days War 1967 Campaign for SF2I more.
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My next terrain project
Gepard replied to Gepard's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I resized the trees. The big ones are now around 30 meters high, the smaller ones are 25 meters high. This should be more or less correct. I hope so. The trees on the right side are standard X shape trees. The trees on the left side and in background have the additional layer, which make them looking more "tree style" from above. It is still a test. -
My next terrain project
Gepard replied to Gepard's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
During my military time i had some lessons about history of tanks (or panzers, how we call it in german language). About the USA was said, that the Army after WW1 was not up to date. They still believed in trench wars, like WW1 and so the american tanks of this timeframe were outdated and less usefull. But one bright american ingeneur named John Walter Christie invented the wheel-track tank, which had no future in the US Army, but was bought by the Soviets, which modified it to BT tanks, which were the forerunners of the legendary T-34. In such a lesson i heard, that the USA in the 1920 made two war plans. One against Mexico and one against the british dominion Canada. Not to make war, but to have something in the drawyer in the case of emergency. Was not to wrong the background history lessons in the east german military. EDIT: For the american war plan against UK and Canada look here: https://en.wikipedia.org/wiki/War_Plan_Red BTW the size of trees. Yes they are to big. IIRC there was a way to scale TOD objects with the old Terrain Editor of TK. But i have forgotten how to do it. -
My next terrain project
Gepard replied to Gepard's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Experimenting with trees. In the SF2 world we knew two kinds of trees. One were flat in one plane the others had two planes which were crossed in 90°. The later trees looked from above like an X. I found a third kind of trees. This trees have an additional plane which is crossing the X horizontal. It looks like a three-dimentional coordinate system. ( I hope my explaination is understandable. Mathematical terms in english language is not one of my strenght.) So the experiment with the 3-plane trees looks in game: It are 3 trees. from above they are looking good, but from side .... -
My next terrain project
Gepard replied to Gepard's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
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What If Screenshot Thread.......
Gepard replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
In mid January 2025 the former german foreign minister Sigmar Gabriel offered Canada to joyn the European Union to counter the attempts of president Trump to make Canada a US state. In March 2025 Canda accepted this offer and in October 2025 it became a member of the EU. What the most people not know is, that the EU is not only a economic alliance, but a coverd military alliance too. In November 2025 Canada asked the EU members to send fighter planes to protect canadian air space against US military planes. In March 2026 the first german Eurofighters were sent to Canada and in April 2026 they began to fly air policing missions. -
Strike Fighters 2 Screenshots Thread
Gepard replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
