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Everything posted by Gepard
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Sit rep: I have started to make new tiles for the river Themse west of Batterypark in London. The screenshot shows a view from west to east. Batterypark, Hydepark and Tower of London i have marked on screenshot for your better orientation.
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Russian Mig pilot With pressure flight suit
Gepard replied to GKABS's topic in Mods & Skinning Discussion
The VKK-6 suit was widely used, but only for flight at high altitutes. Lets say 10.000 m plus. For combat missions close to the earth up to medium altitutes the PPK-1 was worn. -
Russian Mig pilot With pressure flight suit
Gepard replied to GKABS's topic in Mods & Skinning Discussion
The pressure suit VKK-6M was only used for hight altitute flights. For this flights the helmet GSh-6 was used. The combination of Helmet ZSh-5 and VKK-6 pressure suit was not used. The helmet ZSh-5 was used in combination with pressure "trousers" (dont know the correct english term, Druckhose we call it in german) PPK-1. It was worn under the pilots uniform. and so it looks: -
London tiles mostly reworked with new, more red, tiles. So it looks now: There are some tiles to rework, including the tile with the HMS Belfast that still needs to be removed.
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Nukes are toys for guys without balls.
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Nice pictures. Its real a training round. The red letters stands for "utschebno dejstwojuscheji", what means "training object" or "training device"
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Thats true. I will make London a little bit smaller than it was on the old map. Here a test with a new standard generic city1 tile What do you think? Should i stay with the old greyish tile or set on the more brick red tile?
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Look over London cityport in southern direction. The generic citytiles, which i made, i dont know. They are looking more like a small town than London. BTW, could someone make a real He-100D1? I love this bird!
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WIP screenshot: London Cityport. You see, that the blending tiles south of the port (over the left wing of the plane) are not made yet. (5 or 6 tiles) When all tiles are made and placed, i will have to make them "older". Modern features, like the runway in London Cityport or modern factories, motorways etc i must overpaint.
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Made some new tiles to blend the London Cityporttiles with the generic city tiles. So it looked before i made the blending tiles and so with the blending tiles:
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I dont think so. Without the max file it will not work. I can't remember who made this file more me. It was years ago.
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- 4 comments
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If i have understood the Washington Post correctly, there is a serious suspicion, that sloppiness in a laboratory in Wuhan is the root cause for Covid19 pandemic. So called scientinst played god and created a new virus. And then they were unable to hold it under safe conditions and the breakout was only a question of time. Perhaps all countries in the world should bill the cost of Covid-19 control China. May the Chinese pay for the mess they have made.
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North of Warsaw toward the german border are in reality a lot of lakes. In german language we call it the "Masurischen Seen". There are hundreds of lakes, smaller and bigger ones. The bigger ones could easily be used as sea plane base. The Weichsel river is a big river too. At Warsaw area the Weichsel is 300 - 400 meters wide. Its wide enough to land a seaplane.
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Nice finding. What i really would need is a TOD editor. Tiles alone are only one side of the coin. Without TOD's its worth only the half.
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From Battersea Park to London City Port, the tiles are layed out. 21 kilometers of photorealistic tiling in 1024x1024 pixel tiles. Only one negative aspect. It cant made with TGA files, because one single tile would have a size of 4097 kb. In jpeg a tile has the size of 250 - 350 kb.
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Checking the Mall toward Buckingham Palace Turn to north, to see wheter something new at Regents Park.
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I have posted above a map of Poland after 1918. Here i have marked all polish towns which should included in game (in the red circle) All other towns are to far east. Could be, that all towns in a strip below Wilno (today Vilnius, the lithuanian capital) and Tarnopol (east of Lwow) are to close to the egde of the map (invisible wall). This must be checked.
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A big river end tile i have not. But this is not neccessary, because all TK sims have the so called "invisible wall", what means, that you can go closer than 80 km to the edge of the terrain. If the river ends far awy from battleground then there is no need for a big river end tile. Your question relating the towns. All german towns are alreday on the map. For the polish towns you should take a map and you will find the names there. This is the way i do it. Look on a map, make a guess where the correct place on your game map is and then create the city there. Its only a game of guess.
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Riverfork for small to small rivers is tile FRRiver6 Riverfork from big to small river is tile FRRheinEK Riverfork from big to big river is tile FRRheinEK Rivermouth big river to sea is tile FRRheinM
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The rivers, which are neccessary for a polish-soviet war scenario you has already placed on the map. Of course you could include more rivers. But there is no need to place more.
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Sit rep: Some progress with London tiles. View from Towerbridge to London Cityport: View from Parliament to Towerbridge London Docks (between Towerbridge and Cityport)
