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sophocles

+MODDER
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Everything posted by sophocles

  1. It works for me also, though the shadows are essentially limited to the canopy framing .. better than nothing.
  2. Thanks to you and the Viper team, the project alfa2 and I have been working on is coming together ..
  3. Yakarov, you're a champion! This did the trick! Thank you so much!
  4. Thanks again for trying to remedy the situation .. I'll try out your suggestions .. Cheers! Sophocles
  5. Yakarov, I've tried what you've said I've placed (and linked) the tga on top of the map node (superimposed) and although all seems great in Mues LOD viewer .. In-game it looks like this: It's like the transparency of the tga is ignored .. Any idea what it is I'm doing wrong?
  6. Thanks for the prompt reply! I guess you mean a tga?
  7. Hello all! Does anyone know how to superimpose a texture onto the moving map (say a compass tga)? I've been trying for days and nothing seems to work! Thankyou in advance!
  8. Hello, I'm having trouble with the files that I've downloaded; they won't open properly and display a warning message cautioning that the files are not valid .. anyone else having trouble?
  9. Beautiful livery; but may I ask in which terrain the screenshot is taken? I've not seen a tarmac like that in SF.
  10. This was a great site back in the day .. learned a lot about painting. Thanks Kevin
  11. Man, this is fantastic!! .. "feels" like a new sim! Well done Sir!
  12. Sorry to bring this up again but Wilches@ was right, the parts may not show up in the Mues' LOD viewer (the alpha channel works) but in game the parts continue to appear .. even after hex editing the LOD changing references from bmp to tga. Any other ideas Gentlemen?
    Perfect! as always Cliff!!
  13. Just got them! Absolutely superb!! Thanks a lot!
  14. Fantastic job as always GKABS!!; Sorry for a stupid question, but where are the sound files for your A-6s?
    A very comprehensive and detailed package! Kudos to the authors
  15. Hello Julio, this is what prompted me to look into the problem. I realized that the lewis gun was used as weapon station since it had both entries in the data.ini and the loadout.ini. This then made me experiment by placing the Lewisgun folder (lewis01) into the weapons folder instead of in the guns folder (where it was by default) and that did the trick as well as renaming the entry in the loadouts,ini from " 303CAL_LEWIS_MK2" into "lewis01" with the station ID matching the one in the [centerWingStation] in the data.ini. All thst was left to do was to adjust the AttachmentPosition of the gun and the ejection entries because the gun wasn't sitting right. What a nightmare!! If I had seen your post earlier it would have saved me quite a few hours, but thankyou so very much for looking so deeply into the problem and setting up your schematic!
  16. Nah! I'm lost, I don't know what i'm doing .. Here's an effect for smoke tracer from Jan Tuma which I can't get to work in FE2 TracerSmoke.tga TracerSmokeEmitter.ini
  17. Thanks Kevin! I'll do just that..
  18. Hello all! After getting inti First Eagles 2 again, I've been confounded by 2 issues; 1) I can't get any of the Nieuport 17 aircraft in the download sections to appear in First Eagles 2 with the Lewis gun! It just isn't there. I've read some posts about this phenomenon but nothing seems to work! 2) I've downloaded some effects packages for gun tracers and smoke and it appears that they only work in the original First Eagles. I'd really appreciate it If any of you who have the above working in FE2 can point out some solutions. Cheers! Sophocles
  19. What problem did you have? remember that Win10 deletes "some" files so you have to turn security settings off before you try to install onto Win10.
  20. Volker, 3dsmaxworks just fine on windows 10 (just upgraded myself and have run into no problems at all (32 bit version). What i'd suggest is to see If your paint programme is configured to use your graphics card. There's no need to buy a new computer, your specs are way more than enough.
    The skins are unreal! Did you use real photos in the process?
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