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Everything posted by tiopilotos
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BM-21-Grad
tiopilotos replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
That's pretty interesting... Do you know guys which terrains support rocket artillery and which MLRS models fire rockets with ballistic trajectory? -
BM-21-Grad
tiopilotos replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Interesting project but as far as I know game engine does not support ground artillery. Snailman had made an interesting modification and he had made a video of a group of BM-21s firing against a target some kilometers away. -
I'm considering...
tiopilotos replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Interesting... I didn't know that Yugoslavia had two underground air bases!- 40 replies
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I'm considering...
tiopilotos replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Since Balkans terrain is WIP it would be a great addition if we could have the legendary Yugoslav underground air base of Željava!- 40 replies
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Interview with an Su-15 pilot
tiopilotos replied to MigBuster's topic in Military and General Aviation
Great interview! I'm quite impressed by the fact that Flagon was a maneuverable aircraft. However I expected some more info about the capablities of Taifun radar and R-98 missiles. -
View File Hi-Res Desert Plus Tileset SF2 High Resolution Desert Plus Tileset -------------------------------------------------------------------------------------------------------- This is the Hi Res Desert tileset (1024x1024) made by JSF_Aggie modified with a more realistic sea color. I didn't like the stock sea tiles which JSF_Aggie used to make the tileset so I decided to work on it and replace them with a new sea color. New ground and water effects are also included. Original Hi Res Desert tileset can be found here: https://combatace.com/files/file/12368-hi-res-desert-tiles/ -------------------------------------------------------------------------------------------------------- INSTALLATION: As usual, copy the Terrains folder to ...Saved Games\ThirdWire\StrikeFighters2 Mod. -------------------------------------------------------------------------------------------------------- As always open readme.txt first to see installation instructions and credits. Enjoy as much as you can this mod and leave comments with your in-game experience in the support topic! --------------------------------------------------------------------------------------------------------- License: This is a freeware; yet it can be redistributed only in other CombatACE mod packages. You are free to make further modifications for own use but if you plan to release a modified version of this package you must request permission first. In that case you must include original read me file. This mod may not in any way, shape or form be used in any payware additions. Submitter tiopilotos Submitted 04/28/2019 Category Tilesets for Terrains
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Version 1.0.0
313 downloads
SF2 High Resolution Desert Plus Tileset -------------------------------------------------------------------------------------------------------- This is the Hi Res Desert tileset (1024x1024) made by JSF_Aggie modified with a more realistic sea color. I didn't like the stock sea tiles which JSF_Aggie used to make the tileset so I decided to work on it and replace them with a new sea color. New ground and water effects are also included. Original Hi Res Desert tileset can be found here: https://combatace.com/files/file/12368-hi-res-desert-tiles/ -------------------------------------------------------------------------------------------------------- INSTALLATION: As usual, copy the Terrains folder to ...Saved Games\ThirdWire\StrikeFighters2 Mod. -------------------------------------------------------------------------------------------------------- As always open readme.txt first to see installation instructions and credits. Enjoy as much as you can this mod and leave comments with your in-game experience in the support topic! --------------------------------------------------------------------------------------------------------- License: This is a freeware; yet it can be redistributed only in other CombatACE mod packages. You are free to make further modifications for own use but if you plan to release a modified version of this package you must request permission first. In that case you must include original read me file. This mod may not in any way, shape or form be used in any payware additions. -
Cruise missile problem
tiopilotos replied to strahi's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Using the simulator you make the appropriate adjustments so that missile will perform as you desire. Then you use the weapons editor and you just copy parameter values from the simulator. -
March 27, 1999 - A group of 4 F-117A stealth aircrafts are ready for take off from Aviano to strike targets near Belgrade Usually F-117As were escorted by EA-6B Prowlers but that night wasn't the case... Due to bad weather Prowlers were grounded and F-117As were finally ordered to strike their targets without escort because their structure made enemy air defense radars very difficult to detect them Yugoslav spies acquired this critical information and transmitted it to Yugoslav Army Formation of F-117As followed the usual flight path and dropped paveways at its targets However the 3rd Battalion of the 250th Air Defense Missile Brigade of the Yugoslav Army commanded by Lt. Colonel Zoltan Dani operated S-125M Neva-M (SA-3B Goa) SAM system had relocated and had been waiting for enemy aircrafts to reach the area. Zoltan's unit successfully acquired one of the targets After some seconds the 82-0806 callsign "Vega 31" was tracked by unit's fire control radar. Missiles were ready on their launchers PUCK !!! (Launch) V-601P missile getting close... F-117A was hit and crushed shortly after. The rest is history... 20th Anniversary !!!
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Shadow Recon
tiopilotos replied to Gepard's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Probably something between F-4K, F-4M and F-4J. Externally all these airframes were identical. -
Impala en route to target While flying very low to avoid radar detection, a FAPLA mechanized infantry saw them passing very close and transmitted the information to all friendly units operating in the area Impala formation realized that enemy unit detected them and changed route Rocket attack But SA-7 gunners were already informed about possible air raid and they were ready... when Impala made its attack a SA-7 gunner fired a missile... Missile tracking and getting closer to Impala... Impala was hit and crashed shortly after!