These are good things to hear.
And maybe the flight leader not going directly to the ground target adds realism! :yes:
Well thats really not the case. Lets say that I create a Quick Combat. 5 Se5s against 5 DrIs. Enemy skill Rookie, enemy position normal, altitude 10000 feet.
Start, we approach head on , then when the two flights meet, all 5 Dr Is dive vertically towards the ground until the 1000 foot mark.
The same applies if I put the skill to Veteran or Ace, or if I put Alb DII, DIII, Dva or Pfalz or Fokker EIII. They will ALL dive.
The same happens if I am flying in campaign. Me in an Se5a at 10000 feet chasing some Albatrosses who fly at 11000. Once we approach, and they become aware of our presence, they bank hardly and dive dive dive.... this was only one case which happened two days ago. I have been seeing it since P2. Yesterday while flying at 7000 I was attacked by some Albatrosses from above (never noticed them). In the last minute I banked hard and he missed me. Then, he didnt level off and start turning to get to my six, but he kept diving instead, and then he got to 1000 feet,
If you are suggesting that maybe it is related to what type of craft YOU are flying, I have played QCs with Noops and Spads and Camels and the same thing is always happenening. I will keep "testing" with different craft on QC and campaign and will report back.