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whiteknight06604

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Everything posted by whiteknight06604

  1. I'd love to see a near future ID4 style campaign doone at some point. maybe a few Grav tanks some funky saucers and some lazer or plasma effects......
  2. Love it,one thing always pissed me off about that movie. in the initial air attacks they were shooting Sidewinders and sparrows at the ships,before they new they were shielded. those missiles have pretty small warheads designed to send fragmentation into small fighters. why would you use those against a ship 15 miles or so long? It would have made more sense to fly over and drop a few thousand lbs of bombs on it.That is until they figured out that they needed to attack from the bottom at a certain time.
  3. Eric I think the hotfix needs to be applied before the newest patch
  4. no problem it was a 3 second fix. So far your doing pretty good when your big mess up is one line wrong out of thousands and it's fixable in less than 5 seconds.
  5. one of the best addon aircraft I have seen in a long time. thank you.
  6. on the Dh4s the inis for both models have them labeled as having the 250hp engine. even though the correct statements are in the data ini. simple edite to change from 250 to 375 but I wanted to give the heads up.
  7. many thanks. these were much needed and exceded all my expectaion.
  8. not sure I can be too much help but CA stands for Combat Ace.
  9. if by aircraft you mean the models. you can't otherwise you need to search for the inis that relate to the aircraft your interested in. the "aircraftname"_data.ini has most of the useful data so look for that first.
  10. looks like the Hawk mistook it's Viagra for Nasal spray. ;) looks great so far,I will be looking forward to this.
  11. I see bio engineered grain diseases becoming the WMDs of the future. as soon a a nation becomes dependent of these fuels to any extent terrorists or nations will start to build up stocks of blight inducing agents. ;)
  12. most excellent. Thanking you for these aircraft has become a common and most welcome occurrence.Thanks
  13. I am in awe! thank you so much. A much needed crate.
  14. yeah I got it to work 1st try. I made my own version using the 20lbs cooper bomb. I would start with a fresh install of the aircraft in question in case some precious attempts have mucked things up.
  15. If a missile can be launched under water to break the surface, is there some way to make it stay under water to better simulate a torpedeo?
  16. They need a better FM. They are making way to many unessisary movements,at least for that type of movie. Also the sound files are not needed.
  17. Thanks,Chinese ships are very much needed.
  18. welcome back and congradulations on your entering service,Thank you.
  19. there may be better number settings but this is what I did to get it working.
  20. maybe it was all thwe wheels then it was so long ago.try replacing the whole "landing gear section with this. [LeftMainGear] SystemType=LANDING_GEAR Retractable=FALSE DragArea=0.00 ModelNodeName=Undercart L ShockAnimationID=-1 ShockStroke=0.07 SpringFactor=1.3 DampingFactor=2.0 WheelNodeName=Wheel L RotationAxis=X-Axis RollingRadius=0.35 CastoringWheel=FALSE RollingCoefficient=0.025 MaxLoadFactor=6.0 [RightMainGear] SystemType=LANDING_GEAR Retractable=FALSE DragArea=0.00 ModelNodeName=Undercart R ShockAnimationID=-1 ShockStroke=0.07 SpringFactor=1.3 DampingFactor=2.0 WheelNodeName=Wheel R RotationAxis=X-Axis RollingRadius=0.35 CastoringWheel=FALSE RollingCoefficient=0.025 MaxLoadFactor=6.0 [TailGear] SystemType=LANDING_GEAR Retractable=FALSE IsSkid=TRUE HideGearNode=FALSE ModelNodeName=Skid ShockAnimationID=-1 ShockStroke=0.05 SpringFactor=1.3 DampingFactor=1.8 ContactPoint=0.0,-7.30,-0.53 RollingCoefficient=0.7 MaxLoadFactor=6.0
  21. I can't claim credit I'm just paying it forward......
  22. the tail skid needs to be edited in the data ini.try these numbers. [TailGear] SystemType=LANDING_GEAR Retractable=FALSE IsSkid=TRUE HideGearNode=FALSE ModelNodeName=Skid ShockAnimationID=-1 ShockStroke=0.05 SpringFactor=1.3 DampingFactor=1.8 ContactPoint=0.0,-7.30,-0.53 RollingCoefficient=0.7 MaxLoadFactor=6.0
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