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Everything posted by Flanker562
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Current updates to the Super Hornet: From FC himself: Notes: There is no more delination for decaled LODs...modify the aircraft ini accordingly. The first 3 levels of LODs have the same amount of polys and use bump maps. The first 2 levels of LODs use spec maps. The top level LOD is the decal LOD. All LODs use JPGs instead of bmps. More detailed damage nodes. Overall, it means there are more polys farther away..you may want to optimize distances a bit in the ini. - Canopyglass items now have a spec map. New template included for CanopyGlass.tga. - Canopy is now double sided. - Textures are now JPG instead of BMP What the last two mean is that now the HUD, canopy (for both versions) is included in a template format, allowing users to customize the HUD color (such as the bottom image, green), and other assorted stuff. And all textures are now JPG instead of BMP. For the plethora of skins I'll have to convert them eventually except the ones on my Hard drive. The process didn't take long but anyway... What I'm thinking of doing is uploading the models now (cockpit is still WIP, sorry) as a small incremental update, then eventually another "Full" package. Any thoughts on this? And the new pylons didn't require any changes to the templates either.
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A-6 Superpack Development and Distribution
Flanker562 replied to HomeFries's topic in Mods & Skinning Discussion
Cool, thanks -
A-6 Superpack Development and Distribution
Flanker562 replied to HomeFries's topic in Mods & Skinning Discussion
Just downloaded the whole thing and wondering what's a recommended cockpit for this? -
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I'm sure Gepard's is pretty close, but here's another reference I use: http://www.jet-engine.net/miltfspec.html
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I'd still think there's a need for them, in case other modders need them, just in case...
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Looking very nice gerwin...
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SF2 Series Air To Ground Combat School
Flanker562 replied to Flanker562's topic in General Discussion
Just in case you are having issues with the JDAM in the June 2012 patch, here's a short tutorial on getting effects: 1. Align yourself to the target, (screenshots 1 and 2) essentially dive at the target. 2. Release and watch it hit the target (Screenshots 3 and 4). -
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View File VX-4 skin for the Convair 201 Basic VX-4 Evaluators skin from "Vandy 01" adapted from a Tomcat scheme. Drop in your Convair 201 folder and go fly. Eric Johnson, 2012 Submitter Flanker562 Submitted 07/01/2012 Category What If Skins
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First time updating SF2 Europe and mods
Flanker562 replied to DEVIL11's topic in Mods & Skinning Discussion
ok -
First time updating SF2 Europe and mods
Flanker562 replied to DEVIL11's topic in Mods & Skinning Discussion
Okay, it's real simple, uninstall SF2, then REINSTALL, don't touch anything other than the SF2-Europe EXE. Hopefully when the game opens a window will say "A new update is available" or something similar. Click on that and let it update itself. That's why I've stopped saving patches due to the auto-updater that it has. OR Go to http://www.thirdwire and find the June >2012< patch, as it should be the only one for Strike Fighters 2 -
First time updating SF2 Europe and mods
Flanker562 replied to DEVIL11's topic in Mods & Skinning Discussion
Not sure how as mine reads 2012... Did you update the May 2012 with a June 2011 patch? -
After finding some online references VFA-32 is going old-skool with their tail art (line bird and CO as well so far).
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Problems with Operation Darious in SF2
Flanker562 replied to DarthRevan's topic in General Discussion
If it's SkateZilla's (not sure since it's been a long time...) then he told me he's working on fixing it, as if it's the CVN-75, I have the same issues. -
View File VF-31 Last Cruise 2006 Skin for the Convair 201 Decided to put this together from my F-14 skin, the Felix on the fuselage side is adapted from a Tomcat pilot's photo with nearly the same markings Drop in your Convair 201 folder and go fly Eric Johnson, 2012 Submitter Flanker562 Submitted 06/30/2012 Category What If Skins
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