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Everything posted by Flanker562
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The "Never release" list. You´ll be surprised!
Flanker562 replied to Wilches's topic in General Discussion
So what is the release time then? 2 centuries? Before the Second Coming? -
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View File A-10A Pre-Production Scheme No. 4 A-10A Pre-Production No. 4 73-1667 This scheme is a proposed coloration (which obviously was not used, instead the “European 1” and “Ghost Grey” schemes became the standard scheme for the aircraft). Installation: Simply extract the folder and place it in the Bazar/Liveries/A-10A or C folder, go into the mission folder and in the Payload section and for Liveries select Pre-Production No. 4 and go fly. Submitter EricJ Submitted 11/02/2014 Category A-10A/C Skins
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Me: F/A-18D (03) with 2 x AIM-9X, 2 x AIM-7, tank, gun Opposition: F-22A with at least AIM-9X (it tried to shoot me, see below, gun No video this time (I didn't turn on ShadowPlay) so it'll be strictly screenshots and text. I had seen the F-22 demonstration at AvNation 2012 and honestly I'll never consider the Raptor a sleek plane (the nose area turns me off, it's just fugly) but the sucka can turn on a dime, and a penny at the same time, it's just that good. So when I went in my "old school" F/A-18 I decided to see if I can beat it. I did but at the start I thought it hadn't detected me and well... it had and started to drop flares (immediate action drill as usually Game Logic shoots either gun or IR homers at you) and ended up in an energy circle and I leveled out and tried to go vertical. By the time I had gained some altitude I was getting the constant radar lock so I dumped (I think) some more flares and threw on the ECM and well... at that range the radar would have burned through but you think of all possibilities anyway. So when I tried to maneuver to get a shot my 9X was ready and willing so once I got the nose up a bit more my intent was at least (given the closure rate) to throw him off and work onit some more (he simply can outturn me but I could work in another 9X shot or if I was really able to, a 7M shot) but I fired and he fired two seconds later (log attached). Well he did as he was on the Perch before me and managed to get off a 9X (I did to but mine connected, while his thankfully sailed past) shot but mine connected and I won. Takeaways: The Raptor as a whole in real life and in-game, is simply not a joke in most regimes. It's not invincible but you don't expect to win either in most cases. Maybe it was skill or just plain luck (he had me dead to rights on his shot, and with the same ordnance...) but again I just simply got lucky with my shot so to reiterate it was simply luck. It can definitely outmaneuver you without the UFO-like ability as when I finally got my nose on him, he had his on mine already. But to make sense, you can't expect to fight with anything less maneuverability-wise against the Raptor as you'll need every ounce of maneuverability and power to at least come on top, in some ways.
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21 downloads
A-10A Pre-Production No. 4 73-1667 This scheme is a proposed coloration (which obviously was not used, instead the “European 1” and “Ghost Grey” schemes became the standard scheme for the aircraft). Installation: Simply extract the folder and place it in the Bazar/Liveries/A-10A or C folder, go into the mission folder and in the Payload section and for Liveries select Pre-Production No. 4 and go fly. -
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View File A-10A JAWS No.1 Skin A-10A JAWS 75-262 This represents (as close as possible given various sources) the JAWS (Joint Attack Weapons System) A-10A Warthog from the 57th Wing, Nellis Air Force Base, Nevada. Installation: Simply unzip the folder and extract the file into your Bazar\Liveries\A-10A (or optionally the C, though the only oddity noticed is the antenna behind the cockpit, otherwise it’s identical mapping) directory and go into the simulation go to the Payload section and for the Liveries drop down menu select “JAWS Skin No.1” and go fly. Submitter EricJ Submitted 11/01/2014 Category A-10A/C Skins
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32 downloads
A-10A JAWS 75-262 This represents (as close as possible given various sources) the JAWS (Joint Attack Weapons System) A-10A Warthog from the 57th Wing, Nellis Air Force Base, Nevada. Installation: Simply unzip the folder and extract the file into your Bazar\Liveries\A-10A (or optionally the C, though the only oddity noticed is the antenna behind the cockpit, otherwise it’s identical mapping) directory and go into the simulation go to the Payload section and for the Liveries drop down menu select “JAWS Skin No.1” and go fly. -
And now on the DCS site: http://www.digitalcombatsimulator.com/en/files/1024283/
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Well the multi-mode radar too but I'm tired of the Crimea and Cacauscus, can't wait for the Hormuz and Nellis map.
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A-10A JAWS Skin No.1 (Link will be at the first topic as well. It should be noted that once I get a link from ED I will remove the Dropbox link and use the ED link instead). https://www.dropbox.com/s/15r66g6ouhdzsfk/A-10AJAWSRC1.7z?dl=0
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Agreed... or more buttons (even Arma 3 has sort of maxed out the buttons...) as my Thrustmaster could use them too but it's a good stick so.... not complaining too much... and thanks as always... Almost finished...
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Too bad the RuAF didn't go with the multi-role capability of the Su-33 or I would have enjoyed it in DCS more (just do reg'lar flying, need to get back to A2A weapons use again).
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Right wing done, now for the mid-fuselage and the Nose area. And in reflection this to date (after a decade of skin work) this is the longest taking skin ever (using a corporate PSD, the Super Hornet template for Strike Fighters 2 was all new so I had to put more work in, and I was in Afghanistan during that time as well so I had other things to worry about). Second longest was redoing the Mig-29 template for a custom skin back then (03-04 timeframe) and the damn thing still needs to be worked on...
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More progress... The Hornet was just a test to see how my SF2 colors are rendered so I guess it looks good...
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Lol we can't win them all But yeah you got lucky with the Cat firing a Phoenix at you, good move as usually I just go for the deck and pray Me: F/A-18F Super Hornet EPE with 4 x AIM-9X, 6 x AIM-120D, centerline tank, gun Opposition: F/A-18A 03 with 2 x AIM-9X, center tank, gun Takeaways: The added push from the EPE engines gave me the edge compared to the older model Hornet. While I'm a Super Hornet jockey I have to look at other means to engage and have some variety. Anyway I thought I was recording my voice but didn't happen so the actual time in-game was 3:25 but I cropped it after the death of the Hornet (I gave a rather short takeaway session that also didn't record). Despite the glitch it was fairly fun actually but the higher thrust gave me the edge to keep with the still agile Hornet. Didn't take as long as it was a done deal but overall the takeaway is that the Hornet is still a good opponent and while short it was a good kill and a good fight.
