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Everything posted by Flanker562
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View File VAQ-132 CAG Operation Odyssey Dawn/Unified Protector EA-18G This skin represents nose number "540" while conducting combat operations over Libya for Operation Odyssey Dawn/Unified Protector where the squadron was hastily deployed from supporting OIF to OOD/UP. Submitter Flanker562 Submitted 05/22/2011 Category F-18
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Some more tweaks and some weathering just to break up the monotony of the skin... I have a few more things to touch up (even included the real BuNo) and I'll upload it after some lunch.
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Getting the numbers and stuff sorted out... and have to move some stuff around and resize the numbers but starting to take shape. Anybody have pictures of the inside of the tails?
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Yeah give me a couple days and I'll get it out.
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New US Stealth Transport Troop Helicopter?
Flanker562 replied to Silverbolt's topic in Military and General Aviation
I'd say that the second pic is more close to reality than the top one SayWhat?! but that's just a guess based on the other photos. -
Definitely like the ACU one... and yeah STORM you're a showoff ;)
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Here's an earlier version of the Scorpions skin... Apparently the earlier markings (or maybe it was lighting but I don't think so) had what I assumed were black roundels:
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Me: F/A-18F EPE with 2 x AIM-9X 6 x AIM-120 Opposition: F-31A Mustang with 4 x AIM-9M and 6 x AIM-120 Well... decided on a rematch with the F-31 and managed to defeat it. Started off behind him and after that he managed to draw me into some energy circles which required some finess to even keep up with him. Thankfully the enhanced performance modifications helped considerably as a couple times the Mustang managed to nearly shoot me down (screenshots below). In the first case he was flying towards me, took the shot with it sailing over my canopy where he maneuvered into my kill slot at the same time (first and second screenshots). By the third screenshot I had taken a shot with the 9X with it tracking fine but must of gotten stoopid over the flares and maneuvering. The F-31 came around and I was treated to a 9M nearly spiking me clean (I mean I had the deer in the headlights look as I watched the missile trail come towards me fourth through sixth shots). After some more maneuvering I managed to work myself into a good position, taking the shot and downing the Mustang. Takeaways. Afterburner and just plain perseverence paid off on this bout, literally. That and improved aircraft maneuverability also one the day, though as you can see if he had been going for guns he could have walked his bullets right into me at least towards the end. Suffice to say if you're maneuvering and he's manneuvering and get the lock on tone, dump flares or watch as best as possible for a missile launch to hopefully evade as the second shot was pure luck and speed that saved me that time. But still take it very seriously... Note: Ceasar keeps on upping the ante here so maybe I'll make videos instead but too lazy at the moment...
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Custom loadouts
Flanker562 replied to Brain32's topic in Basic Aircraft Modding (INI, Skins, Weapon Hardpoints)
http://combatace.com/topic/61375-creating-custom-loadouts-for-your-airplane/ -
It's not so much the design but the colors that's the issue really, though looking at it I should be able to get reasonable colors.
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Well... looks like I'm waiting still... no rush now.
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ace888 I'll try and get the layer I used in the Thunderwarrior later on today. That's what I used as well as what was mentioned for the texturelist.ini
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I'll see if Twobobs or Afterburner decals has something floating around, looks cool though.
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Me: F/A-18F EPE with 2 x AIM-9X 6 x AIM-120 Opposition: KF1-HAMMER with 8 x 18km missile and 12 x 240 km missile Looks like a lot huh? Fact is this bout with the KF1-Hammer is a lot easier with a higher maneuverability jet than most other ones... But that doesn't mean it's going to be easy. For six minutes I spent energy circling this beast so no screenshots tonight, sorry. I managed to get a lock and get an AIM-120 shot to save my 9x's, which was intended to get the HAMMER to change it's logic for a 9X shot but no joy. Suffice to say that even with the enhanced maneuverability, it was only luck that he didn't come around and gun me or missile me down. However after that six minutes it wore itself out and I managed to level off and shoot it down with a 9X shot. Takeaways. Needless to say before, the HAMMER is very maneuverable and has a whole lot of energy to expend. As mentioned it was pure luck that he didn't gun me or missile me. The thing is, the limited seeker cone of it's missiles essentially negates missile use during the knife fight so as long as you can hold out and prevent it from gaining a good angle then I would say you're golden. And if you're looking for that kill then hopefully you have that fuel, as I started off with around... say 16,000+lbs of fuel and ended up with 14,000. So not too bad but that requires burner and energy management in order to come out on top. So if you got the time then just make sure it doesn't maneuver itself for a gun or missile kill, because due to that limited cone, it'll do it's damndest to get on your six amd well... gun you down or get you with a missile kill.
