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Everything posted by Flanker562
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Okay, for now, the Beam Eye Tracker is causing the freezes. I haven't brought it up yet, and probably should, but that seems to be the cause, since the update happened on October 8 and that's when the freezing started. At times, I just deal with the freezing, as it's LAN with myself. As for recordings, I won't until the freezing is confirmed to have stopped. Sometimes I get a good session in, and sometimes it's almost unplayable, hence me saying that it stopped and so on. I'm sorry, but I thought (and tried) the numerous fixes online would magically fix it. I tried another head tracker (Look Pilot), and it was freezing, so it may be a similar file, or the small update by BIS screwed the pooch, but in any case it hasn't stopped me from modding, so there's that. Anyway, I tweaked the Raven Warfare Group Kitbags, switching one to the Tan version. I had created a custom texture, but it was crap, so I said screw it and used the BIS one instead. It saves time and is easy to implement.
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Managed to create a "Recon UAV Operator" that can carry the AR-2 drone. It's nothing special, just a UAV guy with the Recon teams. I mean by now it's coming to commonplace that drones will be used, and recon teams would surely use it. Also, I changed the scopes to RCOs for the recon elements for the Better Infantry mod, since you get better results with them than the ACO that's setup by default on the Recon units:
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Finally got the Recon LMG Gunner set. He's just got a total of 5 mags (he spawns with one loaded of course), so he'll be able to support any team that may need the firepower. Overall I've noticed in the Pilot missions it's a good idea to have one or two LMG gunners on a team, even though ROE in real life would keep him from firing until they were compromised. In any case I did some other stuff with the Better Infantry units, so some fixes will be had, but the Recon LMG guy is pretty nifty, able to support a team he's put with in case it gets loud. Mods for upload Sunday: - Flanker562 Weapons Pack - Better Infantry Squad
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Hello everyone, new member introductions.
Flanker562 replied to Erik's topic in Download Subscriptions
Go up to the top of the screen and put in a support ticket. -
Okay, so far I had to replace some mags for the Recon Team Leader in the Better Infantry mod, swapping the Tracer mags for more efficient FMJBT mags, which will be more effective. I think that it'll be a "light" upload. I do want to make a recon LMG gunner, though; it's necessary for the team on various maps, like Kidal, where volume of fire matters, and I'm sure a lot of real-world SOF can appreciate a good LMG for their use in the field. So I'll make a unit specifically for missions where going loud is required, and a mod by Vicious Resilience is working out pretty well; just gotta give the team more firepower for missions
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Despite the above (I may just figure something out with the Navy pilot thingamabob sometime), I don't have much to worry about. I've thought about removing the Titan-D from the Weapons Pack, and frankly, it might be a good idea. I don't get many metrics on what players like and don't like (I honestly don't know what's liked/disliked, so I'm at a loss for ideas), so removing/adding things is a bit of a hit or miss. So far, there's no traffic on the pages for my work, so things must be copacetic for now, I guess. Nothing else planned, though, like most "slow" weeks I may have. I probably will upload the Weapons Pack regardless, because the M17 is a glaring issue, and I should have really done it today, but next week is fine, and if, of course, somebody comments on it, well, I'll tell them next Sunday.
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Flanker562 Helicopter Pack RC212 - Added a requested Royal Saudi National Guard "AH/MH-6" with the colors. Unfortunately, due to model security, I couldn't add the Arabic text that normally goes on one of the helicopters. - Added a "Royal Saudi National Guard" UH-60M, also requested, with thanks to FASFAS for the requisite images. - Fixed: Fixed the memory points for the chaff/flare dispensers on the AH-6J/15M - Removed references to the chaff/flare launchers on the MH-6J/15M
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Okay well at a point I thought I was good with Arma 3, and looks like it was McAfee affecting the game, nothing else. Now I got AVG and that's never failed me. AVG is my preferred antivirus, and A3 seems to be stable enough. I've played a couple of sessions already and no freezing, so an update of something affected the game. Anyway, I finally got the M17 fixed, had to fix some model issues and whatnot, but it's working as intended. I may have to work on some more of it though, as you can see through the mesh when the slide is locked back, so more than likely I'll not upload it, as nobody is clamoring for a fix, yet. I'll see what next week brings. Tomorrow is only the Helicopter Pack, things seem okay right now with things. and need to get with @gatordev about what he'd recommend for a US Navy themed pilot, for the USN birds. I really haven't looked much as I'm former Army, so I don't look at people like that, but would be a nice touch for the pack. But that's for next week, not now though.
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Nobody's rushing you man, take the time you need.
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Hello everyone, new member introductions.
Flanker562 replied to Erik's topic in Download Subscriptions
@saisran is -
Whatever issue you're having with the A-Team is for you to deal with. We don't have a good opinion (well, most of the Staff and some players) of the site, and feel that capun is a bit... Odd. Unfortunately, you're on your own on this issue, sorry.
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Okay, scratch that heli above; I had to "get rid of it" (I backed it up, though, just in case) because the requester wanted the Pawnee and Hummingbird in Saudi Arabian colors, and I can do that, but not the Arabic inscription and numbers that he wanted on them. That's because I don't deal with ripped models, so I can't do anything yet. When BIS releases the models sometime, I'll probably look at doing that just for touch and class. Anyway, I let a pistol slip by in my normal workflow, so I fixed that, and I'm debating if I should upload, as the Helicopter Pack is only for Sunday, but we'll see. I'm floating the idea of removing the Titan-Ds from the Weapons Pack and making them a separate mod, though it is tempting but nothing concrete yet, unless people like that option, and I'm thinking of bringing back the AT4 into the Weapons Pack, but I'm not sure about that either, unless some people want to do such a thing; then I will.
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Yankee Air Pirate Revamp Works new release: YAP RW Phase Two (2026)
Flanker562 replied to potentesciamano's topic in The Pub
It did, again thanks man -
Yankee Air Pirate Revamp Works new release: YAP RW Phase Two (2026)
Flanker562 replied to potentesciamano's topic in The Pub
Thanks for that -
Yankee Air Pirate Revamp Works new release: YAP RW Phase Two (2026)
Flanker562 replied to potentesciamano's topic in The Pub
Yeah Firefox won't let me go to the site now, says something about credentials or something. -
Soooo I think it was McAffee creating the issue. I couldn't stay away from A3 and well... I just finished up a session with no freezing, so that was good to see. Was expecting it of course, but it ran fine as intended, so it may have been that instead. Hopefully tomorrow when I record it's okay, and so on. Anyway, now that's somewhat sorted, I just did an AH-6 in RSLF colors. I think it's close enough and looks almost correct, but yeah, here you go:
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Okay, right now the freezes aren't *that* bad; I can still play, just gotta deal with the occasional freeze. As long as I don't play multiplayer with people, I'm fine, and I guess recording sessions will still have to be done. As far as work? I don't know this week. I think I might put my effort into Helisim, but not sure yet. Other than that, whatever else comes up. I did figure out that the video driver may be causing it, since it messes up like it's doing. I'm hoping that it's the issue, and not something else because I've been googling things and no worky in fixing the freezes.
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Flanker562 Helicopter Pack RC211 - XX-92s have correct Chaff/Flare dispensers - Fixed the M134 textures, finally fixing that eyesore. It wasn't difficult, just some tricks up my sleeve, but if you ask me, the weapons look better with the revised textures. - Adjusted the starting orientation of the miniguns on the XX-92s and fixed an MH-92 (Insertion) minigun. - Removed the Multicam Flight Suit. I hoped to provide a more realistic representation of what a US Army pilot would wear, but found that the Project Hatchet team is composed of real aviators, and they wear the standard MTP uniforms. This is applied to the "modern" 160th and US Army pilots for the mod. The old MFS has been retired and removed from the mod. - Fixed the Russian Pilot suit; should be correct. - UH-60s now have removable/showable doors - Removed some references on the scroll wheel menu for the BattleHawk - Added one more pistol mag to the TF160 Pilot and Crewman Flanker562 Weapons Pack RC144 - Removed the AT4 systems with reluctance, due to them simply not functioning. If I get them working in the future, I will upload them as a separate weapon system pack; time TBD. - Fixed the pathnames for some icons from some of the magazines that were from BIS. Not sure how they messed up, but they're fixed now. - Fixed the Gun Particle error for the Titan-Ds; updated the config entries. Flanker562 Raven Warfare Group RC3 - Non-Tactical units have Black SPAR-16 and variants - Added a Tactical AT4 Gunner, uses this mod for use: https://steamcommunity.com/sharedfiles/filedetails/?id=3814666637 - Raven Gun Trucks now have Tactical Members as crew, not the regular security grunts. - Added a "Tactical" Offroad for the Tactical units, it carries two rifles, as well as two AT4s, along with magazines and other supplies - Categorized the units better, grouping them to differentiate who's who.
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Getting back into Strike fighters 2 after absence from Combat Ace
Flanker562 replied to Huntc63's topic in The Pub
OIF II (2004-2005) and OEF IX 2008-2009 myself. There are a few veterans that are active anyway, so you're not alone. -
I mean I don't really look at the Downloads section that much, and didn't remotely think of that. But as such it is something to mention I suppose in the future.
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How do I download mods for free?
Flanker562 replied to pedrolucasnunes's topic in Site Support / Bug Reports / Suggestions
Yeah, if you post two times, and wait 15 days, you can download 2 files per day for free. -
Okay, no work, since no matter what tricks I use, I can't stop the game from freezing, because I think McAfee is doing this, claiming that a file is being blocked, which I think is what started the whole freezing escapade. Sometimes it works, and I think I have to disable the Firewall when I play A3, at least. Other games are okay, and that's fine, as I'm glad it's Arma 3 only, so I can just disassociate somewhere else due to the way our country is heading. Anyway, mods will still go out tomorrow as scheduled, since realistically I have no work to do right now.
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Getting Free downloads on site.
Flanker562 replied to Huntc63's topic in Site Support / Bug Reports / Suggestions
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Despite the freezing, I managed to improve the RWG unit categories, making it easier to tell what is what, and so on. Not much motivation anyway (got some stuff going on) to play the game if the freezing continues and BIS doesn't do anything to fix it. Maybe they're working on a fix, hopefully, as it's kinda boring (even though I have other games to get my flying fix) without the game, so I guess I really am addicted to Arma now. Not going for Reforger, but yeah, I can wait.
