-
Posts
12,007 -
Joined
-
Last visited
-
Days Won
63
Content Type
Profiles
Forums
Gallery
Downloads
Store
Everything posted by Flanker562
-
Individual markings
Flanker562 replied to DEVIL11's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Yeah use something like Photoshop or something to put it on there, like GIMP, which is free. -
Individual markings
Flanker562 replied to DEVIL11's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Yeah, but you're limited to that skin for that aircraft of course. Some people prefer decals, but I've liked to put it on the skin and stuff. -
Do we have these helicopters?
Flanker562 replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
A-Team might have one, but otherwise I never heard of any and frankly would have said to check the Downloads... Guess it's gonna have to be made. -
New CUP UH-1Y (SP) Mission has been posted: https://steamcommunity.com/sharedfiles/filedetails/?id=3626721279
-
Maybe, and to be honest with you theoretically should get that, but you still have to wait 30 days, so yeah, check your post count after posting there, and see if it works. The reason I suggest this is that since I've been on this site, I've maybe posted one comment? Maybe a few more I guess, but given my post count is large now, it doesn't move the needle as far as knowing if it works.
-
Added a full Datalink for the Flanker562 Wipeout skin mod, for the individual aircraft, now uploading on the 28th: - Flanker562 Taliban Fighters - Flanker562 Weapons Pack - Armored SUV - Better Infantry - Flanker562 Helicopter Pack - Flanker562 Wipeout Also I fixed the Helicopter Pack main model.cfg, as it was improperly done, and a quick fix to the flarergun model.cfg so far has fixed an error I was getting when used in conjunction with the Flanker562 Weapons Pack, given I was using the same "u100_base", and so far since removed I don't get that error anymore, so that's good.
-
I can't download mods to my SF2
Flanker562 replied to GUSGUS19's topic in Site Support / Bug Reports / Suggestions
I didn't say you're not making an effort, but it seems to not be working out as it should in my opinion. -
I can't download mods to my SF2
Flanker562 replied to GUSGUS19's topic in Site Support / Bug Reports / Suggestions
Well... Something's gotta give, and I can understand you're frustrated, but there is a lack of communication about what's expected for a new user when they want to download something first thing, then we jump on people for not knowing what's going on. You gotta attempt to fix stupid with some thought, because if they keep complaining about the site, then we look like the bad guys. We're just simply asking to cover our ass when we do jump on somebody, we can say "You did read the EULA, right?" And yeah there will be somebody who messes it up, but at least we made the effort to communicate it clearly to potential members. -
I can't download mods to my SF2
Flanker562 replied to GUSGUS19's topic in Site Support / Bug Reports / Suggestions
I second this, it , it's gonna be more prevalent with more people coming in, but overall,would stop the incessant reporting on downloads, of people not being able to download, thinking it's a bug, and not a feature too. I mean it's gonna be more prevalent with more people coming in, but overall DA has a good idea, and think it should be at least there to at least check the block. But having them actually acknowledge it (if they read it though, which is something) shows that it was seen, and we can be like "You did acknowledge the procedures, so why are you asking?" kinda response. -
I recently subscribed to the new RKSL - MQ-9 Reaper mod, and thinking of integrating that in the future MP versions of the Pilot series. I don't know if I want to rework the existing missions with it, but it does look like it'll be pretty good, but not sure. I'll integrate it in a future Pilot mission and see what the feedback is for it.
-
A rework of the classic mission that probably started the "Pilot" series (I know it did it for me), the UH-80 version of an SP mission: https://steamcommunity.com/sharedfiles/filedetails/?id=3625673352
-
New SP Mission, this time using the Flanker562 Helicopter Pack: https://steamcommunity.com/sharedfiles/filedetails/?id=3625206290
-
New SP mission: https://steamcommunity.com/sharedfiles/filedetails/?id=3625173410 Requires the Hatchet Project UH-60 pack.
-
Found out that I misconfigured the MXC for the Better Infantry pilot, but instead just gave him what the Helicopter Crew had, an MXC with a Holosight, so it's on par with the setup. And makes me wonder why the Pilot gets an SMG, when they can get an MXC for commonality. Anyway that's for the 28th, so I'll be uploading for that mod too.
-
After some complaints and the overall dissatisfaction I'm removing the daylight red laser by Bsbe. I thought it was not part of my mod, but some realization and investigation that I forgot I added it to the mod via script. So after a complaint, I removed it, and will be of course uploaded the 28th of this month.
-
Also found an issue with the Afghan PMC Squad, setup for the Civilians and not Independent, so the 28th I'll be uploading: - Flanker562 Taliban Fighters - Flanker562 Weapons Pack - Armored SUV - Flanker562 Helicopter Pack
-
Came up with a name for the PMC, and through some admittedly confusion, left it as a Civilisn entity, because they're not exactly the "enemy", nor your friend. I think that will be a good neutral thing (as most are I'm sure these days, or not), but gives some ideas on some missions, where they're armed, and not exactly hostile (unless you shoot one, etc.), here's the basic Team Leader/Operator loadout:
-
Okay I thought I could not say what I was working on, but so far have done: - IR lasers (black and Tan) for the ACP-C2 handgun. I wanted one for my own personal use, but I thought that players would like it too for their use. - Going to work on a PMC unit for the Armored SUV that comes with the vehicle, sorta something to mess with, I haven't figured out a name, but have ideas on what they should use and such, again suits and Protector SMGs and stuff. Nothing too militaristic, something like an Independent unit (for various missions and such, varying allegiances, etc.) That's it so far, I'll jjust go ahead and post updates of what I work on, but won't upload until the 28th still.
-
Just so you know I think with this "break" it'll be less or no updates, even though I am adding stuff and tweaking things left and right it seems with a couple of mods. I'll post the changelog when I update on the 28th though, so stuff is being worked on, just kinda getting in the Christmas spirit, taking things down a notch. But I'll have some stuff for you guys then though, and so on. However, I will post some missions I have planned, mainly single-player versions of the Pilot series, and I've done some restructuring on my end to better the workflow and whatnot of mission creation/editing/upload, etc. I'd like to update people on changes, but there are so many that it would be a lot to update users, and I do apologize for that, but it is what it is, and some are just tweaks and minor edits, to full on rework, and so on.
-
New SP mission, this time requiring the Reaction Forces CDLC to play: https://steamcommunity.com/sharedfiles/filedetails/?edit=true&id=3624600795
-
F-35 Lightning II Add-on
Flanker562 replied to Menrva's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
I mean I didn't know Klavs81 that much, hardly talked to him, but that's sad to hear though, RIP.- 8 replies
-
- 2
-
-
-
- f-35
- f-35 lightning ii
-
(and 3 more)
Tagged with:
-
Just a thread for my missions to post, and if you like, please check it out... Pilot UH-1Y ExpedForces (SP): https://steamcommunity.com/sharedfiles/filedetails/?id=3624062505&result=1
-
Flanker562 Air Defense Containers RC7 - Added a radar-equipped AAA turret. I had intended to add an airburst function derived from the Expeditionary Forces CDLC. However due to limitations, I cannot code the function due to restrictions to that CDLC. Flanker562 Weapons Pack RC124 - Added a 1st Armored Division patch for Insignia - Added an 82nd Airborne Division patch for Insignia - Added an MX-specific suppressor, a Surefire model, in Tan and Black, designed for the MX series of weapons. Due to the config and possible loadout breaking, I only added them for MX-specific muzzles. Flanker562 Helicopter Pack RC175 - Increased the distance, as well as adjusting some distances to which the rotors of some helicopters could be "heard" by the AI and such. - Added a 1st Armored Division patch for Insignia - Used the correct icon and picture for the S-70 - Added an 82nd Airborne Division patch for Insignia - Replaced the Tan Mini suppressor with an MX-Specific Suppressor - All TF 562 members have a Kitbag (MTP) that didn't already have a backpack, to help with the load of their equipment and gear, and ammo, etc.
