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Everything posted by Flanker562
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And if you apply full burner... you can get out of those cutsie Harrier spots. Would show landing but... I had eight Migs enroute, and my CAP had no weapons... so once I get around to it again, I'll show it off. Though of course load will affect it, but this is my first time on the DS map I was able to take off from one of these.
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Screenshot Thread
Flanker562 replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
You know that actually makes it look cool Nice one Syrinx. -
Alot of times skinning is aggravating for the reasons to include above. Even sometimes with a 3D layer (which helps out soooooo much!) it can depend on the person's mapping skills, which overall has been superb here. About half the time I'm skinning I'm doing tests on the 3D layer more than the camo layer (which depending, is the easiest, It also for me requires going back and forth, seeing where things are and taking a stab, because the mapper knows more than you do, and sometimes you just gotta ask the stupid question "where is this at?"
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True enough but I really don't look at the shadows, and .shd files create their own issues, like a line that extends from the aircraft to the shadow on the ground, so honestly I don't even pay attention to the ground shadow half the time. If it becomes too much of a consternation, it's a bug in the README. But the multi-lod is a grea idea.... I'm having no issues personally but yeah it would be nice
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LOL is right, I've snapped on a Soldier once, but then again he deserved it, to a point. Had to apologize to him... but the world still turns if some dude jacks up a scene. I mean you can always reshoot it......
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Screenshot Thread
Flanker562 replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Because they see it as a "bomb" and drop accordingly, which is why I tend to give them Mavs in lieu of bombs, they don't waste them as much, or give them slicks instead. -
Screenshot Thread
Flanker562 replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Well if they have something remotely close I'll ini edit it, can't leave the runway without one... saved my butt so many times... Besides I rarely load the centerline anyways whenever I fly, so nice -
Screenshot Thread
Flanker562 replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
True enough, I'll go over that eventually just so you know , just haven't flown it much really. And I had an article on Marine AV-8Bs and one was pictured with a jammer (think it was the one you described), I just never took the time mod the ini, and knew that already though... -
d3dx_9.dll problem
Flanker562 replied to johnrey's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Drop it in the main directory, I had the same issue d3dx9_31.zip -
F-4J Skins
Flanker562 replied to ravenclaw_007's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
I think your German F-4F skin is nice man, real nice -
And since I'm on that subject. Just quick like while I'm working on the skin for the ATFLIR. FC figureamajigged it so it rotates like a turret. I may be wrong but I'm pretty sure due to game limitations it can't orient itself to the locked on target. But it's a neaty little feature anyways, and quite cool actually. And no again, due to limitations, you cannot aim the pod itself.
