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Everything posted by dtmdragon
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Strike Fighters 2 Screenshots Thread
dtmdragon replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Avi Lanir's Shahak #60 covered in soot after flying through an exploding Syrian MiG-21 courtesy of his 30mm cannons, 7 April 1967. -
IAF in 1973 Yom Kippur without US aircraft?...
dtmdragon posted a topic in Military and General Aviation
Idea for some 'what if' aircraft/ skins: the Israeli Air Force in the 1973 Yom Kippur war without ever receiving US export aircraft. France continued to be the primary aircraft and arms supplier to Israel. That being said the IAI Nesher would never have been invented/ produced as the Israeli Mirage 5J order was never embargoed by France. I imagine an order for Mirage 50 in the early 70's might have been highly likely? It's to early for any Mirage F1 to be in service. So by 1973 the IAF would have still been a primary Mirage 3/5/10 fighter/ attack force. How would these aircraft have performed against the SAM and sophisticated air defense network in place by the Arab nations? Any other good educated guesses guys? -
What If Screenshot Thread.......
dtmdragon replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Sounds like there are going to be some ex RAF Tranche 1 FGR4 Typhoons going cheap in the next few years..... -
Aircraft types not updating in SF2I campaigns
dtmdragon replied to warthog64's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
I'm interested in what the problem was for. Years ago I had the same problem but how I fixed it other than my previous suggestion to you I can't remember. -
Can't move coordinates for fuel tanks
dtmdragon replied to UllyB's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
You can't move them if they are part of the aircraft lod -
Operation Seelöwe
dtmdragon replied to Gepard's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
This is looking amazing and really imersuve! Looking forward to it -
F-16 Have Glass gold canopy tinting WIP
dtmdragon posted a topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Level of tint depends on the time frame and/ or block number. All two seater models only have the front half of the canopy tinted. Some A/C models have all of the canopy or just the main front part. -
F-16 Have Glass gold canopy tinting WIP
dtmdragon replied to dtmdragon's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Viper Team F-16C early/mid blocks (USAF 25/30/32/ KF-16C) all canopy tint: CANOPYGLASS.TGA Viper Team F-16C mid blocks (USAF & export 40/42/50/52/ export 30/32) front of canopy tint: CANOPYGLASS.TGA Viper Team F-16AM/CM/CCIP/CUPID/C+/C late blocks (delivered or upgraded year 2000 onwards) front of canopy tint: CANOPYGLASS.TGA Viper Team F-16BM/D early/mid blocks canopy tint: CANOPYGLASS.TGA Viper Team F-16I/D+/D late blocks (delivered or upgraded year 2001 onwards) front of canopy tint: CANOPYGLASS.TGA -
Strike Fighters 2 Screenshots Thread
dtmdragon replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Oregon ANG will be the first operational F-15EX squadron... -
Aircraft types not updating in SF2I campaigns
dtmdragon replied to warthog64's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
This will work to get around the problem. Provided that the amount of time between your aircraft upgrade and then skin change is longer than the maximum possible time between missions. Even by just one day. -
Strike Fighters 2 Screenshots Thread
dtmdragon replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
F-15EX -
How do you like your loadouts ?
dtmdragon replied to Sundowner's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I'm the same as +yakarov79 I find if I don't put a description or hint in the title 3 months later I will forget lol. I always like to have the CAS loadout set for a mass coldwar type anti armour mission like the game generates but have a bunch of real world CAS options for modified single missions. I'm also a big fan of asymmetrical loadouts that bring a mix of ordnance types. -
Get green filter to work on TV display?
dtmdragon posted a topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Hey guys does anyone know if we can get the green TV filter to work on a cockpit tv display that isn't using the radar screen? As not using the radar screen (UseRadarTexture=False) seems to disable the FilterMaterial=DTVFilterMaterial function. Only post I can find is this one but there is no answer back then either: -
Get green filter to work on TV display?
dtmdragon replied to dtmdragon's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Problem solved! It was a typo in the laser pod 🤦🤦🤦 -
Get green filter to work on TV display?
dtmdragon replied to dtmdragon's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
It's the TMF F-14B pit I'm trying to get the green filter to work on the targeting pod image. No matter what I do I just can't get it to work. Everything seems correct and even sections copied and pasted from working pits won't work etc 🤷♂️🤷♂️🤷♂️ -
What If Screenshot Thread.......
dtmdragon replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
F-14E Super Tomcat 21 - LANTIRN system built into front Phoenix Pallets. - APG-71 radar enhanced with air to ground functions from F-15E APG-70. Double the power output and a 20% increase in detection and tracking range. - F110-GE-429 engines. - Compatibility with all USN carrier aviation air-to-ground ordnance as well as AIM-120. - Modified flaps and slats with a 25% increase in lift which, along with the new engines, means a 15% lower landing speed and an extra 7000lb of weapon bring back capability. - Glass cockpit and single piece canopy. - 2000lb more internal fuel in modified solid wing gloves that had a similar profile to the F-14A extending wing gloves and provided the same aerodynamic enhancements. - Existing F-14D would be rebuilt into the F-14E along with some new builds. 1/22 the cost to develop as the new build Super Hornets - The USN went with the Super Hornet instead. http://www.anft.net/f-14/f14-history-f14x.htm https://www.thedrive.com/the-war-zone/29653/this-is-what-grummans-proposed-f-14-super-tomcat-21-would-have-actually-looked-like -
F/A-18A Hornet
dtmdragon replied to SandMartin's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Are you basing the HUD changes on real world references NATOPS etc or just your own preference? -
Info about USN F-4Js along the DECM upgrade
dtmdragon replied to macelena's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
https://phantomphacts.blogspot.com/p/analq-126.html https://phantomphacts.blogspot.com/2014/03/us-navy-f-4-ew-development-revisited.html -
Third Wire F-8 Crusader Upgrade & Enhancement
dtmdragon posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
View File Third Wire F-8 Crusader Upgrade & Enhancement This has been a labor of love for my all-time favorite fighter aircraft. The service period of this aircraft fits perfectly with the time period that the Strike Fighters 2 game engine gives its best: Gun armed jet fighters with short range missiles and early/ limited avionics. Changes: - The ‘SF2V Air & Ground War Expansion v.2.0 Gold’ and ‘F-8 DATA & LOADOUT v1.0 update’ here at CA were used as a starting point for this project. - Maximum G has been changed to 6.3 which is the airframe structural limit in all NATOPS publications. - There are automatically operating ‘fake’ leading edge droops (slats) that simulates the pilot being able to lower them a few degrees with a button on the throttle for cruising flight and manoeuvring flight (aka dog fighting). By ‘fake’ I mean they are not player operated in SF2 or linked to the 3D model but the aerodynamic effect is realistically simulated. You will notice the droop indicator in the cockpit will change with them however. If they were manually controlled in the game the AI would not use them correctly. - Single AIM-9 missiles and rails can be loaded instead of the Y-racks on all F-8 variants. This is done at the loadout screen (and by the loadout.ini file) it is set up so you cannot load single missiles/ rails and double missiles/ Y-racks at the same time. - Cannons harmonized as per NATOPS manual and gun accuracy adjusted to real world levels. - Adjustment to most decal positions and inclusion of Squadron codes on the wings. - Additional details added to most stock skins. - Additional squadron specific higher resolution skins with more accurate markings for that particular squadron. - Included for F-8J (69) is a proposed SEA camo overpaint for the VF-211 aircraft on detachment at Udorn in early 1972 to school USAF pilots in Dogfighting. The repaint was initially agreed to but it would have added 1200lbs so it was abandoned. If you wish to use it and fly DACT against USAF Phantoms you can load the extra 1200lb at the load out screen via a unique station specific hard point. - Overhaul of each data.ini and avionics.ini to bring them in line with the information in the F-8 NATOPS manuals, NATOPS supplements and F-8 Tactics manual. - More detailed pilots and ejection seats. - Fully compatible with ‘SF2V Air & Ground War Expansion v.2.0 Gold’ or Third Wire SF2V campaigns. - Additional year specific aircraft to better reflect physical and avionic changes. As well as correcting a few mistakes and omissions by Third Wire. - Below is the updated list of F-8 Crusader variants with the original Third Wire description where appropriate and the specific major changes made in addition to the general ones listed above: F-8C The F-8C (F8U-2) entered service in 1959. F-8C is powered by J57-P-16 afterburning turbojet and can reach speed of Mach 1.6. - Missing radar symbology added and radar performance/ parameters corrected. The radar cursor for selecting a target is a long horizontal line that moves up from the bottom of the scope and is only adjustable in range and not azimuth to select a specific radar contact. F-8C (66) In 1966, F-8C received ALQ-51 ECM and chaff dispensers under project "SHOEHORN", after A-4 and F-4 were upgraded. The cannon ammo capacity is reduced slightly to make room for the ECM black box. - Uses the TW F-8D model modified into a F-8C in order for it to have the Y-rack Fuselage weapon rails. F-8D The F-8D (F8U-2N) was the all-weather interceptor version, entering service in 1960. It is equipped with AN/APQ-83 radar and more powerful J57-P-20 engine. - Missing radar symbology added including steering circle, aiming dot, break X and missile max range. F-8D (66) F-8D also received ALQ-51 ECM and chaff dispensers under project "SHOEHORN" in 1966. The cannon ammo capacity is reduced slightly to make room for the ECM black box. F-8E The F-8E (F8U-2NE), entering service in 1962, was the final production version of the Crusader. It is equipped with better AN/APQ-94 radar, and two underwing pylons for air-to-ground ordnance. - Radar frame lock, range and shoot cue lights all completely changed and now function correctly. See screenshot for more information. - Missing radar symbology added including range rate circle, which also doubles as the steering circle, aiming dot, break X and missile max range. - Missile firing order and cockpit weapon station section dial corrected. F-8E (66) F-8E also received ALQ-51 ECM and chaff dispensers under project "SHOEHORN" in 1966. The cannon ammo capacity is reduced slightly to make room for the ECM black box. - Significant use of the AIM-9C as after a lot of research it turns out they were commonly carried over Vietnam in this period, notably by VF-211. F-8E(FN) The F-8E(FN) is the French Aeronautique Navale version of the F-8 armed with Matra R.530 missiles. Nicknamed "Le Crouze" by the French crew, it operated off Clemenceau-class carriers from 1964 to 1994 until they were upgraded to F-8P standard. F-8E(FN) introduced many of the features, such as double-hinged leading edge flaps and drooping ailerons, that were later incorporated into remanufactured F-8J for the US Navy. - Equipped with the nose mounted IRST system like the USN F-8D and E. - This is the TW F-8J model modified into a F-8E(FN) so the DLC is NOT required. - Radar frame lock, range and shoot cue lights all completely changed and now function correctly. See screenshot for more information. - Location of Matra R.530 missile rails corrected. F-8E(FN) (70) - The nose mounted IRST system is removed from all French aircraft. F-8P(FN) - 17 F-8E(FN) are upgraded to extend their service life, included is the Sherloc RWR system. - This is the TW F-8J model modified into a F-8P(FN) so the DLC is NOT required. F-8P(FN) (94) - F-8P(FN) are fitted with a GPS navigation system and antenna. F-8H Starting in 1967, F-8Ds were remanufactured as F-8H, with improved AN/APQ-149 radar, ALQ-51 ECM, and the same underwing pylons as F-8E. - Retains the AN/APQ-83 radar from the F-8D but uses the physically larger and higher resolution cockpit radar display from the F-8E. - Missing radar symbology added including steering circle, aiming dot, break X and missile max range. - Radar frame lock, range and shoot cue lights all completely changed and now function correctly. See attached for more information. - Missile firing order and cockpit weapon station section dial corrected. F-8H (69) F-8H is re-engined in 1969 with more powerful J57-P-420 engine. It also has improved ALQ-100 ECM in a larger pod, and full cannon ammo capacity restored. - Improved AN/APQ-149 radar fitted in place of the AN/APQ-83. - Additional missing radar symbology added including separate larger range rate circle and separate smaller steering circle. - A lot of fleet F-8H around this period have had their Nose IRST system (temporarily?) removed. - Retains the ALQ-51 ECM. F-8H (74) - After the Vietnam war F-8H has the improved ALQ-100 ECM in a larger pod installed, and full cannon ammo capacity restored. F-8J F-8J is a remanufactured F-8E with improved AN/APQ-149 radar, ALQ-51 ECM, and other improvements such as double-hinged leading edge flaps and drooping ailerons. However, its performance has suffered significantly due to increases in its weight. - Improved AN/APQ-124 radar installed. - Radar frame lock, range and shoot cue lights all completely changed and now function correctly. See screenshot for more information. - Missing radar symbology added including separate larger range rate circle, separate smaller steering circle, aiming dot, break X and missile max range. - Missile firing order and cockpit weapon station section dial corrected. F-8J (69) To restore lost performance due to increased weight, F-8J is re-engined in 1969 with more powerful J57-P-420 engine. It also has improved ALQ-100 ECM in a larger pod, and full cannon ammo capacity restored. F-8J (75) - In 1975 the remaining fleet F-8J (along with the RF-8G) receive the ALQ-126 ECM and ALR-45/50 RHAW RWR. The nose mounted IRST system is permanently removed. F-8J (75) [w RWR] - Identical to F-8J (75) above except: - The cockpit radar display functions as a Vector RWR and not a radar. This is because in real life the pilot could change the radar scope from displaying radar images or displaying the RWR images. The F-8J did not have a separate RWR display. There was a setting in which it would be displaying radar images but if a missile launch was detected the threat bearing line would be displayed flashing over top of the radar images. Not possible in SF2 unfortunately. To install: 1, Unpack and drop into your main mods folder. 2, Override when prompted. Credits: - ‘F-8 DATA & LOADOUT v1.0 update’ by FANATIC MODDER. - ‘SF2V Air & Ground War Expansion v.2.0 Gold’ by Eburger68 and team. - ‘F-8E(FN) Crouze & F-8P(FN) Crouze Prolongé 1.1’ by Paulopanz, Denis Oliveira & Coupi. - Weapons by Ravenclaw_007. - Template by Geary. - Blade. - Wrench. CombatAce fair use agreement applies. Enjoy, Dan. Submitter dtmdragon Submitted 12/15/2020 Category F-8- 9 replies
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Third Wire F-8 Crusader Upgrade & Enhancement
dtmdragon replied to dtmdragon's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Must be a typo from testing, nice catch. Also F-8C doesn't have the Y racks but the F-8C_66 does because the F-8C initially did not have them. They were developed for the f-8D model and retrofitted as an option for the F-8C.- 9 replies
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Third Wire F-8 Crusader Upgrade & Enhancement
dtmdragon replied to dtmdragon's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
I just tested it on an un modded campaign and it worked fine sorry???- 9 replies
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Third Wire F-8 Crusader Upgrade & Enhancement
dtmdragon replied to dtmdragon's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
The issue is each squadron also had slightly different placement and sizes of ID numbers and serial numbers etc as well so that is why I have just done a few squadron specific skins that capture a point in time. Markings could even vary significantly between cruises for the same squadron. The particular squadrons I have done for this mod were chosen as I use them in my personal 'SF2V Air and Ground War Expansion' mod.- 9 replies
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A-4AR FightingHawk by the Banidos Team updated for Strike Fighters 2 -This is the SF1 A-4AR by the Banidos Team updated for SF2 http://combatace.com/files/file/7406-upgraded-a-4-ar-fighting-hawk/ -I have made a few INI edits to better reflect the data I found on the A-4M and A-4AR as well as a modern pilot and extensive RWR.TGA files and updated RWR.LST -The cockpit and avionics have also been replaced/changed I didn't know which of my two A-4AR vertions people would like so I've uploaded both and you can decide :) INSTILATION: Drop files in to appropriate folders, override when asked to. NOTE: Has only been tested/used in a merged install of ALL SF2 titles Credit: Goes to Soulfreak, Ravens**t, Wrench, Torno and alejandro for thier work on past A-4AR skins/Aircraft -
What If Screenshot Thread.......
dtmdragon replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots