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dtmdragon

+MODDER
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Everything posted by dtmdragon

  1. And as a scale model: http://www.aircraftresourcecenter.com/Gal14/13501-13600/gal13588-P-47-Chen/00.shtm
  2. I had the same problem. To fix it I had to add a weight limit to the station that uses the Pave Track in the F-111F_data.ini file. Just make sure it is slightly higher then the weight of the Pave Track pod
  3. It's on this page of the topic http://combatace.com/topic/85079-lod-viewer/page-13
  4. Down load the lod viewer. It is a must for any modder, you can use it to find the node name of any part in seconds.
  5. Nice work mate you contributions to the world of Scooters is awesome! Mandatory screenshot: Early Kiwi A-4K Skyhawks that sill have their straight refueling probes and nose ECM pods
  6. Anyone know why Navy F-4 Phantoms in Vietnam had internal chaff dispensers but the USAF models didn't?
  7. Hay guys, Does anyone have a high res (2048) blank Euro 1 skin with no USAF stars or squadron markings etc for the SF2 F-4D? I have looked everywhere and cant find one or a template to use. Cheers guys, Dan.
  8. I cant find it, only found the one for the SF2 Navy F-4B I want higher res skins
  9. Wrench's A-4D with hump and Falcons
  10. Can you please post an in-game screen shot of the F-106A with the canopy frame removed (made invisable)? Cheers, Dan
  11. File Name: F-106A Delta Dart in Vietnam (What if) File Submitter: dtmdragon File Submitted: 21 July 2015 File Category: What If Hangar F-106A in Vietnam (What if) Background: During the late 60’s there were serious discussions in the USAF about deploying the F-106A to the conflict in Vietnam. Obviously this never eventuated but the possibility lead to project Six Shooter which saw a gun pack and an improved visibility canopy added to the F-106A. So what would the Delta Dart have looked like if it had served in the skies above Vietnam? In 1968 the USAF conducted a Tactical Evaluation to evaluate the effectiveness of existing tactical manoeuvres by USAF and USN combat aircraft against the MiG-21 Fishbed. It was called ‘Have Drill/ Have Ferry.’ The ADC evaluated the F-106 and found its radar capable of acquisition of the MIG and that radar snap-up attack could be used to exploit the MiG-21's lack of fire control. The F-106 could use better acceleration to get beyond MiG-21 speed limits. A direct result of this evaluation was the ADC recommendation to “expedite fitting the internal gun, redesigned canopy, radar warning and ECM equipment into the F-106”. So based on the above (factual) information I present the F-106A Delta Dart (69) ‘Nam’ To the SF2 F-106A I have added the following: - Permanently mounted M61A1 Gun Pack (Project Six Shooter) - Internal ALQ-100 ECM - Chaff dispensers - APR-25 RHAW (Audio only) - SEA camouflage (Day and Night) - Pilot in tiger stripped flight suit. - I have also applied the MA-1 FCS ECCM upgrade done to 314 F-106 in 1963. The ECCM system allowed the FCS to reject radar returns resulting from chaff dispersal by a target. As part of the upgrade a final modification resulted in increased missile performance. Modifications to the FCS permitted up to 35 percent more deflection of the Falcon missile’s control surfaces. This resulted in a more agile missile at launch, increasing the missile’s ability to react to a maneuvering target. To portray this in the game I have made changes to the F-106 avionics as well as a specific ECCS AIM-4F missile. Notes: - The AIM-4G has been changed to have no audible growl (It never had it) and is slaved to the radar. This more accurately portrays the employment of the IR guided Falcons. You will have to use the radar to know when you are locked on and in range. (Just like a F-106 pilot would have had to done in real life). - The weapon bay doors are manually activated, I prefer this as the animation doesn’t work with most missile shots when it’s set on automatic. - There is a specific version of the M61A1 gun for the F-106 as when installed in the F-106 its rate of fire was limited to 4500 rounds per minute. Credits for the original SF2 F-106A and SEA skin decals: Pasko Kesselbrut Column5, MKSheppard eburger68 Sundowner Dave DaniloE31 Pasko DaniloE31 Lexx Luthor 76.IAP-Blackbird Cliff7600 Enjoy! Dan (Dtmdragon) Click here to download this file
  12. Each time you run the game all of the aircraft.ini files (unless they have been made read only eg stock aircraft made flyable) are reset to match the data in the texture folders. So simply start the game once before you use the lod viewer and everything will match up fine.
  13. File Name: 'What if' F-106A 'Extended Service' Skin pack File Submitter: dtmdragon File Submitted: 27 July 2015 File Category: What If Hangar 'What if' F-106A 'Extended Service' Skin pack - 7 Skins based on the early F-15A ghost greys colour scheme. - 2 Skins based on the later F-15A/C mod eagle colour scheme. - 1 Skin based on the grey two tone F-16 colour scheme. - 2 Skins which are FIS markings repainted over the SEA scheme of aircraft that have returned from Vietnam. - 1 Skin which is FIS markings repainted over the SEA Night scheme of aircraft that have returned from Vietnam. - Bonus ADC pilot in orange flight suit (you will have to edit the F-106A_data.ini to use it if you want to) You MUST have the SF2 F-106A pack installed: http://combatace.com/files/file/14246-f-106a-delta-dart-for-sf2/ Credits: - Pasko and his team that did the F-106A above. - Geary for the F-106A templates. Enjoy! Dan (Dtmdragon) Click here to download this file
  14. Modifications for Vietnam Service as per the Have Drill/ Have Ferry Tactical Evaluation recommendations: - M61A1 Gun Pack (Project Six Shooter) - Internal ALQ-100 ECM - Chaff dispensers - APR-25 RHAW - SEA camouflage (I have redone a higher res version)
  15. Uploaded and awaiting approval.... http://combatace.com/files/file/15596-f-106a-delta-dart-in-vietnam-what-if/
  16. I'll try and package it up tonight if the wife doesn't give me grief for sitting on the computer instead of with her lol
  17. Extended service F-106A Camo options...
  18. I wonder what the Radar Cross Section penalty will be though.
  19. Noted thanks, will pass on and address in an update in the works
  20. NOTE: if you want to create some more ANG skins for the ADF (and please do!) Use the team Viper F-16C template for the fuselage, wings and tail fin. But make sure you pull the other textures from one of the skin folders here as I had to change the texture for the cockpit from a C to an A model F-16
  21. Breathing some new life into the old TMF F-16A ADF... - New skins using the Team Viper F-16C High Res templates modified to fit the ADF. - Latest Team Viper F-16 pilot model and ejection seat. - FM updated to the standard of the latest Team Viper F-16 FM. - TW F-16A cockpit and avionics modified to include the real world ADF modifications. - Team Viper effects, sounds, fuel tanks and weapons.
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