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Everything posted by dtmdragon
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Thats a good way to think of things, cheers mate.
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I got lazy moving the rabbit hutch on to fresh grass last night and instead of taking the rabbits out I just pushed the whole hutch with them still in it. At the worst possible moment my 3 year old daughters mini lop popped out and got its foot caught under the hutch. In its panic to get its paw out it snapped its arm and had to be put to sleep. So now I am holding my crying three year old daughter who is the apple of my eye and doesn’t understand why the ‘animal doctor’ couldn’t fix her bunny or why it is gone forever. :-(
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Try the remove node method with the slimmer nodes? [AircraftData] Component[xxx]=remove1 Component[xxx]=remove2 [remove1] ParentComponentName=Nose <<<<<<<< Use the .out file to get the node and parent component names. ModelNodeName=sensors_02 <<<<<<<< DestroyedNodeName=sensors_02 <<<<<<<< DetachWhenDestroyed=TRUE HasAeroCoefficients=FALSE
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I tend to fire in quick 1 second bursts one after the other to avoid the same problem. The longer your burst the more likely it is to jam. Jamming is related to the following line in the guns xxxx_data.ini file specific to that gun: Reliability=85.000000
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Royal New Zealand Navy Fleet Air Arm Skyhawks
dtmdragon replied to dtmdragon's topic in Sci-Fi/Anime/What If Forum
Alright guys how about a Royal New Zealand Navy replacement aircraft and aircraft carrier for the Skyhawks and the HMNZS New Zealand? If we follow history and 'what nearly was' history we need a replacement by 2008- 2010 at the latest which was the original planned out of service date for the Skyhawks when they received the Kahu upgrade in 1988 (There was a Kahu II upgrade planned for around 2001 which never happened due to the planned F-16 replacement in early 2000 and then subsequent scrapping of the entire air combat wing.) Any Ideas? Don’t forget cost will be a major factor. I'm thinking the HMS Invincible with its GR.7/9 Harrier airwing would have been going cheapish around 2010..... -
Royal New Zealand Navy Fleet Air Arm Skyhawks
dtmdragon replied to dtmdragon's topic in Sci-Fi/Anime/What If Forum
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Royal New Zealand Navy Fleet Air Arm Skyhawks
dtmdragon replied to dtmdragon's topic in Sci-Fi/Anime/What If Forum
To be honest that is what the NZ Navy Frigates around that time had, I have no idea how ship numbering works in the NZ Navy (or any Navy) so I just went with that lol -
View File Royal New Zealand Navy Fleet Air Arm Skyhawks and HMNZS New Zealand Aircraft Carrier. Fictional Royal New Zealand Navy Fleet Air Arm Skyhawks and HMNZS New Zealand Aircraft Carrier. This is a purely fictional 'what if?' the New Zealand Government decided when they purchased the A-4K Skyhawks in the early 70's that a Carrier based strike force was required to maintain New Zealand’s security in the Pacific. To meet those requirements the number of Skyhawks ordered was doubled and carrier capability retained during construction. An old US Navy Essex Class Carrier slated for de-commission was purchased by the New Zealanad government and given a complete refit and refurbishment prior to delivery along with the Skyhawks in 1970. Attack the Carrier as an enemy to see what the refit involved ;) Number 6 Squadron is a joint RNZAF/ NZ Navy squadron that uses embarked RNZAF personal to maintain the Skyhawks however all aircrew are members of the Royal New Zealand Navy. As is done in real life with the New Zealand Navy’s Helicopter fleet. Includes: - Royal New Zealand Navy Skin and edits for the Third Wire DLC A-4K Skyhawk. - Post project Kahu updated Naval version of the A-4K 'Kahu' Skyhawk. - HMNZS New Zealand Aircraft Carrier which is an ex US Navy Essex Class Carrier which was delivered to the New Zealand Navy in 1970 after being refitted and refurbished. Instillation: NOTE: You WILL need the Third Wire DLC A-4G & A-4K Skyhawks as well as SF2 North Atlantic. This only been tested on an install with all Strike Fighter 2 titles updated to the latest patch. 1, Simply unpack the files and copy them into your mods folder. 2, Add this to your 'nations.ini' file in the flight folder: [NationXXX] Name=NewZealandNavy DisplayName=Royal New Zealand Navy Alignment=FRIENDLY PilotNameList=NamesAustralian.lst RankList=RanksRAF.lst CallsignList=CallsignsUS.lst Formation.Fighter=USFighter Formation.Attack=USFighter Formation.Bomber=USBomber Formation.Transport=USBomber Formation.Tank=USTank Formation.MobileAD=USAD PilotTrainingStandard=EXCELLENT GenderRatio=0 DebriefSuccessMusic=DebriefSuccess.wav DebriefFailMusic=DebriefFail.wav DebriefKilledMusic=DebriefKilled.wav SpeechFile=USAFSpeech.cat SpeechTextFile=USAFSpeechText.str Medals=MedalsRAF.ini MedalTextFile=MedalsRAF.str Enjoy, Dan. Submitter dtmdragon Submitted 05/14/2013 Category What If Hangar
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Royal New Zealand Navy Fleet Air Arm Skyhawks
dtmdragon replied to dtmdragon's topic in Sci-Fi/Anime/What If Forum
Uploaded and awaiting approval:... http://combatace.com/files/file/14045-royal-new-zealand-navy-fleet-air-arm-skyhawks-and-hmnzs-new-zealand-aircraft-carrier/ -
Version 1.0
128 downloads
Fictional Royal New Zealand Navy Fleet Air Arm Skyhawks and HMNZS New Zealand Aircraft Carrier. This is a purely fictional 'what if?' the New Zealand Government decided when they purchased the A-4K Skyhawks in the early 70's that a Carrier based strike force was required to maintain New Zealand’s security in the Pacific. To meet those requirements the number of Skyhawks ordered was doubled and carrier capability retained during construction. An old US Navy Essex Class Carrier slated for de-commission was purchased by the New Zealanad government and given a complete refit and refurbishment prior to delivery along with the Skyhawks in 1970. Attack the Carrier as an enemy to see what the refit involved ;) Number 6 Squadron is a joint RNZAF/ NZ Navy squadron that uses embarked RNZAF personal to maintain the Skyhawks however all aircrew are members of the Royal New Zealand Navy. As is done in real life with the New Zealand Navy’s Helicopter fleet. Includes: - Royal New Zealand Navy Skin and edits for the Third Wire DLC A-4K Skyhawk. - Post project Kahu updated Naval version of the A-4K 'Kahu' Skyhawk. - HMNZS New Zealand Aircraft Carrier which is an ex US Navy Essex Class Carrier which was delivered to the New Zealand Navy in 1970 after being refitted and refurbished. Instillation: NOTE: You WILL need the Third Wire DLC A-4G & A-4K Skyhawks as well as SF2 North Atlantic. This only been tested on an install with all Strike Fighter 2 titles updated to the latest patch. 1, Simply unpack the files and copy them into your mods folder. 2, Add this to your 'nations.ini' file in the flight folder: [NationXXX] Name=NewZealandNavy DisplayName=Royal New Zealand Navy Alignment=FRIENDLY PilotNameList=NamesAustralian.lst RankList=RanksRAF.lst CallsignList=CallsignsUS.lst Formation.Fighter=USFighter Formation.Attack=USFighter Formation.Bomber=USBomber Formation.Transport=USBomber Formation.Tank=USTank Formation.MobileAD=USAD PilotTrainingStandard=EXCELLENT GenderRatio=0 DebriefSuccessMusic=DebriefSuccess.wav DebriefFailMusic=DebriefFail.wav DebriefKilledMusic=DebriefKilled.wav SpeechFile=USAFSpeech.cat SpeechTextFile=USAFSpeechText.str Medals=MedalsRAF.ini MedalTextFile=MedalsRAF.str Enjoy, Dan. -
Royal New Zealand Navy Fleet Air Arm Skyhawks
dtmdragon replied to dtmdragon's topic in Sci-Fi/Anime/What If Forum
Eventually lol I have also re done my A-4K Kahu Pack, my 'What if?' RNZAF F-16 Pack and my 'what if?' RNZAF F-4 Pack I just need to find the time to package them all up and upload them. -
Royal New Zealand Navy Fleet Air Arm Skyhawks
dtmdragon posted a topic in Sci-Fi/Anime/What If Forum
No.6 Squadron A-4K Skyhawks embarked on HMNZS New Zealand (Essex Class) Aircraft Carrier: New paint jobs for the Skyhawks after thier 1988 Project Kahu upgrades: -
Nice work with the fake pilot cockpit frame
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This is for SF1 but most of it still applies in SF2: http://combatace.com/topic/12101-basic-ini-editing-detectsystem/ http://combatace.com/forum/192-basic-aircraft-modding-ini-skins-weapon-hardpoints/ SF1 Knowledge base, again is for SF1 but most of it still applies in SF2: http://combatace.com/forum/99-thirdwire-strike-fighters-1-series-knowledge-base/ SF2 Knowledge base: http://combatace.com/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ I have found one of the best ways to figure things out is to compare the data and avionics.ini files of different add on aircraft as well as the stock game aircraft. Cross check the figures in the .ini files with the data you can find on the net and pretty soon you will work it all out. The experienced modders here are awesome at answering any questions you might have provided you have tried searching the forums first incase it has been asked million times before lol.
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Thanks mate!
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Does anyone have a copy of the TA-4J.OUT File? Im after the mesh names for the refueling probe and cannon barrels. Cheers, Dan.
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Third Wire DLC A-4K Skyhawk upgrade/ Enhancement for SF2
dtmdragon replied to dtmdragon's topic in File Announcements
My mistake! I will update the download shortly... So you don't have to re-download the whole thing: LAU-3A x2 & x3.7z -
SF2 WW2 PTO B-29 Superfortress Pak (Ver 2)
dtmdragon replied to Wrench's topic in File Announcements
Does this cover the post war aircraft as well? -
Cheers guys, the Draken skin will be part of a 'new' A-4K Kahu pack that will use the TW A-4G as its base model instead of the A-4E as in my previous A-4K pack. However I still don't have a correct A-4K Kahu upgraded cockpit for it. But I have found someone who is willing to do one for me. So once that is done I will release it all together.
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View File Third Wire DLC A-4K Skyhawk upgrade/ Enhancement for SF2 This is an upgrade/ Enhancement for the Third Wire DLC A-4K Skyhawk. You will need the DLC A-4K: https://store.thirdw...m/store_dlc.htm Instillation: As usual simply drop into your mods folder and allow it to override when prompted. (This is important as the export end year date in the AIM-9G is incorrect etc) Changes include: -a more realistic loadout.ini file, -correcting of the air intake textures on all the textures, -corrections to the squadron markings on the ‘Green’ and ‘Maritime Grey’ textures, -accurate Royal New Zealand Airforce Pilot, -activation of the tail hook, -opening canopy, -landing light, -various other data.ini edits. -a few shots of chaff in each airbrake to simulate the practise of filling the airbrakes with chaff to give the aircraft a limited ability to deploy a onetime burst of chaff by activating the airbrake. Use the single mission editor to select and make use of some unique RNZAF A-4 loadouts Credits: -ravenclaw_007 for his amazing weapons packs -NeverEnough for the FMA IA-58a Pucara for SF2 which I used the triple and double rocket pods from to create the CRV-7 double and triple launchers from. Enjoy, Dan. Submitter dtmdragon Submitted 04/15/2013 Category A-4
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Version 1.2
306 downloads
This is an upgrade/ Enhancement for the Third Wire DLC A-4K Skyhawk. You will need the DLC A-4K: https://store.thirdw...m/store_dlc.htm Instillation: As usual simply drop into your mods folder and allow it to override when prompted. (This is important as the export end year date in the AIM-9G is incorrect etc) Changes include: -a more realistic loadout.ini file, -correcting of the air intake textures on all the textures, -corrections to the squadron markings on the ‘Green’ and ‘Maritime Grey’ textures, -accurate Royal New Zealand Airforce Pilot, -activation of the tail hook, -opening canopy, -landing light, -various other data.ini edits. -a few shots of chaff in each airbrake to simulate the practise of filling the airbrakes with chaff to give the aircraft a limited ability to deploy a onetime burst of chaff by activating the airbrake. Use the single mission editor to select and make use of some unique RNZAF A-4 loadouts Credits: -ravenclaw_007 for his amazing weapons packs -NeverEnough for the FMA IA-58a Pucara for SF2 which I used the triple and double rocket pods from to create the CRV-7 double and triple launchers from. Enjoy, Dan.
