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File Reviews posted by JosefK
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Very nice screens that actually work. I just replaced the annoying InitScreen in Program Files (x86)\ThirdWire\Strike Fighters 2\Menu with the USAF Aggressor screen. Me like a lot.
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Nice looking Soviet-era APC - just remember you need to put in a fix in the BTR-40_RU_DATA file and correct the MuzzlePosition, as here:
Quote[MG]
SystemType = GUN
GunTypeName = 7.62MM_SGMB
MuzzlePosition = 0.00, 0.98, 2.13
MaxAmmo = 1250
TracerLoading = 6
BurstAmount = 12
EjectShells = TRUEOtherwise you get this:
Instead of:
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If you want some RAAF (Australian) action, this is your map. I really like the updated map that lets you put fleets in the game...
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A logical livery addition to the SF2 universe. Thank you.
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Nice boats nicely modeled, but the Type 90 Ship-to-Ship Missiles have been found to attack land targets quite well not just ships.
Also worth noting the gun isn't terribly effective against air targets either.
Just feel there's a bit of room for improvement between the two.
Attached are some in-action screenshots.
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I've been using this cargo ship as part of my first mission pak. The container ships look convincingly realistic and take a couple of hits from Russian/Soviet weapons to go down. Very happy with the work here, hope for more ships - like JMSDF ships from the 2010s please - from this developer please.
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Grateful for this important add-on to the F-35A. This will be part of my Nihon Hitori 2020 (Japan Alone 2020) build!
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Probably a good paint, but requires a file from the A-Team website. Which makes creating a campaign or single mission pak for CombatAce impossible. So 2 stars.
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Much appreciate this tool for mission & campaign writers. Helpful to have some guidelines and a template for making custom screens! Thanks @Wrench!
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Very nice to see someone make screens for a good map. When I have time (after a certain campaign gets released), I'll be playing the Nellis map with these screens!
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I don't see how you can mission build or campaign build without this pak. Comes with realistic SAM trails and vehicles. Very, very much what SF2 shoulda had at the outset, nicely done @eburger68!
Below are two screenshots of general examples...
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This is a fine redo of the F-35A. Really grateful to be able to fly a F-35 in SF2, but I do wish there was a fuel readout on the dashboard. Hence four stars out of five.
That said, sadly somewhat aware the SF2 engine isn't as friendly for making cockpits as say... P3DV4 where you can click on the cockpit. Do hope for this fixed please, and then a similar treatment on the F-35 B & C please. Thanks.
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Very good ground vehicles and also decently effective weapons platforms. Happy to add them to a single mission set I'm making on the Kuril Islands map @Gepard made.
Below is a MLRS impact:
Below are the Patriot SAMs cooking off and then their site:
Finally, some short range air defenses...
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USAF 1950s and 1960s
in 1946 - 1975
Posted
Very, very valuable resource for the flight sim games. Really appreciate reading original content from John Boyd himself!