-
Posts
1,388 -
Joined
-
Last visited
Content Type
Profiles
Forums
Gallery
Downloads
Store
Everything posted by JosefK
-
SF2 all in one release
JosefK replied to logan4's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Well said. I would recommend SF2 for "fast food", for those who want to just go engage in air combat without spending hours pouring over manuals & tutorials like with DCS which also severely limits what aircraft you can fly. Or FSX, which may have more aircraft but is buggy as heck and the AI is the worst. -
Thanks @kblomkvist, I generally agree with you. It's really hard getting multiple GPS-guided bombs on a pylon. I also want better radar and laser guidance of weapons for moving targets or if a previous target's destroyed also. The hope is to get the developers to think about a SF2.1 or SF3 at some point. More a trying to show interest to the developers and also to point out the bugs in SF2. It would be nice to be able to tell bomber wingmen to attack a target... whether B-57 Hustlers or Tu-160 Blackjacks.
-
SF2 all in one release
JosefK replied to logan4's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Well I have some ideas about that... maybe start a thread there please! -
In the wake of the news that Strike Fighters 2 is being bundled up into one and some of the comments on the forum, maybe we should list what should be in a Strike Fighters 3. I don't speak for or from the developers so don't get excited. But this can only help, urge them to please make a SF3. Here goes my list. First, the must-haves: Backwards compatibility with SF2 aircraft & terrain The ability for aircraft to target more than one target in missions & campaigns due to modern precision weapons The bug removed of telling a bomber wingman to attack a target The ability to control a two-ship formation the same as a four-ship True stealth/RCS capability for fourth & fifth gen fighters A Su-35, SU-34, F-15EX and F-35 modern warfare pak Now for the fantasy stuff... and don't ask me to prioritize this just yet: Some serious modern fleets - I'd start with the USN, PLAN, Taiwanese, Russian, British, French, Italian, Australian, and yes Japanese. More detailed maps and mission planning The option to use photoscenery in making maps. A tutorial how to write a campaign The ability to see in 3D where you place objects on the maps - Jane's Fighters Anthology had that ability in the late 1990s. Situational awareness plummeting without an allied AWACS in the air A helicopter sim mode with Seahawk, Knighthawk and Blackhawk models - for starters. Real Environment Xtreme (REX) weather goodies - even if just better textures and a simple weather control interface. But the freeware third-party mod I got are almost REX-quality. Aerial refueling Artillery that can be controlled from the strike lead or division lead aircraft... Good start, eh?
-
SF2 all in one release
JosefK replied to logan4's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Well it'll be interesting if there were any patches added also... -
Strike Fighters 2 Screenshots Thread
JosefK replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
-
Strike Fighters 2 Screenshots Thread
JosefK replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
-
Ground models List
JosefK replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Request please at the very least please: Bal-E coastal missile system with Kh-35E (Kh-35UE) cruise missiles (we already have KH-35s in-game) Bereg-E costal artillery -
Swing-Wing Saturday (Caturday?)
JosefK replied to kblomkvist's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Sorry I only got Backfires and Fencers to add but I'm really playing around with Mission 02 of Nihon Hitori 2020 (trying to make the Battle of Britain Hokkaido more complete...): -
BM-21-Grad
JosefK replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Yes, I'd like to know how sceneries can support rocket artillery please. CC: @Gepard -
Sukhoi Sunday
JosefK replied to allenjb42's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
-
Chemical weapons in SF2
JosefK replied to alex2000's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Well cluster bombs are still being made and used by the Russians and if North Korea pours over the border into South Korea, the US & South Korea will use them. See HERE for South Korea, and here for the nuanced United States position. Very relevant to me, Japan has destroyed its cluster munition stockpile. Japan, being home of the first two of as of 15 June 2019 two nuclear weapons uses in anger and of sarin in domestic terrorism will be among the last to use WMD. -
Chemical weapons in SF2
JosefK replied to alex2000's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Since the SF2 engine is all about kinetic and explosive weapons impacts, that would require a change in the game code. That said, using chemical weapons or biological weapons is very much a war crime in the real world... -
a) I wonder what an Xbox has inside... b) I had a discussion about this with my supervisor at the museum I volunteer with. Real genuinely sincerely concerned about how this streaming is going to work out... not so good for museums that need fast loading time. But to me sounds promising, especially if one could download the area they fly in most of the time (for me it's between Vancouver BC; Spokane Washington; some distance off the Pacific Coast; and Salem, Oregon).
-
TU-160 Blackjack project
JosefK replied to UllyB's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Here's a potential paint scheme: Tu-160 with forest splinter scheme by Erik Simonsen -
Sukhoi Sunday
JosefK replied to allenjb42's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
-
Humpday Heavies
JosefK replied to daddyairplanes's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
-
Baloon busting
JosefK replied to Wilches's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Probably not due to the weak sauce weather engine that doesn't allow for varying wind speeds at different altitudes. Higher altitudes have higher wind speeds and this thing called a jetstream. Otherwise yeah, sounds like a fun mission to take a Russian interceptor out for a spin. -
MiG Mondays - But Read the Rules First
JosefK replied to JosefK's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
- 308 replies
-
- screenshot
- mig-29
-
(and 1 more)
Tagged with:
-
Cruddy Mondays
JosefK replied to charlielima's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Six Il-72s trying to resupply Kunashir and not find themselves attracting the attention of F-15Js...
