One thing that I have learned from TK is not to promise too much too early, as circumstances can and do cause plans to change.
That said, I can bring you up to date on the project:
1. The only aircraft that are 100% sure to be included are the Mirage Factory A-7D and Erikgen's G.91. I am sure there will be others, but nothing has been finalized.
2. I am also looking at some new terrain tiles (there are at least a couple of sets to choose from, and permission must be secured), as well as cellinsky's new environment mod.
3. There will be no strategic assets added (so no SR-71, etc.) Others are working on "strategic" mods but I don't consider the TW series to be a good playground for that for a number of reasons, including the lack of pre-flight planning detail, no aerial refueling, small-scale maps, etc. So the focus will stay tactical. (Should more tactical recon assets become available, such as the RF-84, RF-101, recon Swift and Hunter, etc. those would be a welcome addition).
4. I'm waffling on the naval side of things. Nothing has been decided. Probably not in NF3 but who knows...we really need some high quality, fair-use carriers (particularly the Midway and Forrestal classes, not only for this mod but also for Red Madagascar, which is not completely dead yet despite being announced so many years ago).
5. Sweden. Would love to include some Swedish squadrons, but I am torn on the issue of accuracy. Perhaps someone can help by explaining the Swedish defense posture during the 60s and 70s. Would Swedish squadrons have been deployed to NATO bases in Western Europe? My gut says no, but...
6. France. Very possible to see some additional French units in NF3. Despite leaving NATO, it seems almost inconceivable that they would not have deployed to NATO bases if the Soviets had attacked.
I'm interested in hearing any opinions, especially on the French and Swedish questions!