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Menrva

+MODDER
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Everything posted by Menrva

    Fantastic amount of research and improvements into the avionics of so many Cold War aircraft! Not even ThirdWire researched them to this level. Highly recommeded!
    A very welcome addition to the helicopter mods for Strike Fighters.
  1. I just approved it. Nice present for the community, Happy Easter to you as well!
  2. I was hoping for one but cockpits are some of the most complex and/or time-consuming things to model, so totally understandable. The helo looks gorgeous, fantastic work!
  3. Menrva

    Health update

    Keeping you in my thoughts, my friend. Health comes first, best of luck! It's so heartwarming to see members of the CombatACE community show their support, it's a nice family.
  4. Almost 18 years together... It hurts so much, but I should probably find comfort in the fact he's no longer suffering. I'd like to remember him like he was in that sunny day in March 2018, when I took this photo.

    07/2007 - 02/04/2025
    Rest In Peace, Dorino

    20180304_130040.thumb.jpg.2113a319fd9482810192dec7b047c72e.jpg

    1. UllyB

      UllyB

      We all, at one time, part old good friends. It's sad but It's just the way it is.

  5. That's Farsi Island, Iranian territorial waters. I added it back in late 2023 following a request by fellow Crusader. It was quite a strategic place during the Tanker War of the 1980s between Iran and Iraq. The ODS 30AE mod also offers to fly over nice recreations of Failaka Island in Kuwait and of famous Kharg Island in Iran, both reproduced by fellow @tiopilotos.
  6. TBH I lost interest, because we'd need more accurate F-35 models and cockpits. Especially the cockpit, me and my friend have reworked the textures entirely, but I cannot improve upon its functionalities and overall look even after several .ini tricks to most of the cockpit's 3d model nodes. At the same time this is what we have, so it would be a pity to leave in the dust what we've done so far. If I get enough help in making such an "F-35 complete collection" package with accurate skins and decals for all countries, count me in! Absolutely not! If you and @daddyairplanes are already working on F-35s, I'd say let's join forces and make this thing happen. I'll be sending a PM.
  7. As others have already noted, this is the first time Boeing has won a contract for a clean-sheet jet fighter design. I have quite a lot of skepticism, such a multi-billion contract for a company which has had some serious debacles in past years, from poor quality standards of commercial airliners and related hundreds of deaths, to the Starliner failure. Its military wing being mostly inherited from McDonnell Douglas, let's hope the F-47 will have reasons to be remembered for successes rather than failures.
  8. The Speech audio files and folders go into the Speech folder, not the Sounds one.
  9. Just FYI, I was working on a rework of all F-35 variants with a friend. I still have the WIP folder on my HDD. Similarly to the recently released Eurofighter add-on, it features new cockpit textures, new skins for other countries like Italy, reworked sounds, data and more accurate loadouts. The FMs need a lot of work though. I may be able to look at it again over the weekend, if there's any interest.
  10. @Gepard Looking better and better! Great work
  11. Who needs Skunk Works' Darkstar from Top Gun Maverick when you can just fly the [CLASSIFIED]? Looking forward to it!
  12. I guess the more hardcore flight sim fans remember the RAH-66 from Enemy Engaged. For me, my love for this helicopter comes from one of NovaLogic's finest games, Comanche Gold: What a coincidence, in my little spare time these days I've been revisiting a mod I made for Comanche Gold. Looking forward to it, @Dels! I'd be happy to contribute by making woodland, desert and snow skins based on the ones from Comanche Gold.
  13. Make sure to have downloaded all parts fully, and update 7-Zip and WinRAR since old versions fail to unpack what was packed with newer versions. You must unpack it from the first file, the others are required parts that must be in the same folder.
  14. I don't blame Orsin for what he said. The complete pack is overcostly for 2025, the games look pretty dated, have their own set of small issues, and TK aka ThirdWire seems to have entirely forgot about them. So yeah, I'd advise users to either buy one of the games (SF2 Europe would be my main pick for what it offers compared to the others) instead of the complete pack, unless they want to download and play all possible mods created by the community over time without any compromise.
  15. That's true, Kevin. However, the terrain included in the ODS mod already features a proper water bitmap. This is not an issue of the mod, it's a known game limitation. Fleets have no issues in spawning in terrains with an ocean of water. The Persian Gulf in ODS is much smaller (also due to the 67% of Real World scale) so the game has issues on spawning fleets inside very limited water areas. There's no real solution to this, it's one of many issues of Strike Fighters 2 we have to live with.
  16. Wow, upon further investigation, this turns out to be a bug of the stock game in regards to the scaling of the VDI Font in the avionics.ini. In fact, it also happens on the stock F-14 cockpit by ThirdWire. See comparison below, the bigger font happens on a 2k resolution, while it is displayed in correct size when using a 1k resolution. So, we can add this to the list of issues of Strike Fighters 2 we have to live with. Thanks again to SUDNAVY for noticing this.
  17. @SUDNAVY thank you for figuring out the cause of the issue. I'll investigate it further when time allows. Cheers!
  18. @SUDNAVY Just to be sure, are you using the latest 0.9.8.3 version of ODS 30AE ? It was uploaded last week and it also contains a fix for the cockpits of the F-14s. The previous 0.9.8.1 version had them with broken VDI and other issues.
  19. @SUDNAVY I'm confused, what have you done exactly? I just checked ODS 30AE quickly and it all works properly on my end. The cockpit in ODS30AE is the same of TMF but it was edited to work just like any other stock cockpit, so you don't have to use the "[" and "]" keys to switch between radar modes. You shouldn't mix your mods or other mods with ODS 30AE, I cannot provide support for this instance.
  20. That's exactly what you must NOT do. The installer cannot find games which you have manually moved from their original installation location. The registry keys still point to the original location you specified when first installing them, and my installer uses the registry keys to find where the games are installed. It can't be done otherwise. Please uninstall and remove all of your SF2 games, reinstall them properly with their installers and don't move them nor copy them elsewhere after installation. This is done to allow users to choose where to install the mod folder, in older versions you had to specify the location of your games, but the mod would always be installed in a predetermined, unchangeable path. In the future I'll see if it's possible to add a second prompt for the location of games.
  21. I thought I had fixed it long ago, I'm so sorry to hear about this. I'm afraid I'm pretty busy so I cannot provide a fix anytime soon. If someone else can look into it, I'd appreciate it.
  22. For anyone who already downloaded the package, this is the missing text file with instructions on what to add to the soundlist.ini file: (Add to SoundList).txt As usual, the soundlist.ini file is not included, your mod folder may already have a custom one so it's up to the end-user to update it, or to unpack the original from the game's CAT archive and edit it. Main package has been updated. Apologies for the inconvenience.
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