mppd
JAGDSTAFFEL 11-
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Everything posted by mppd
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RF-4E Pack for SF1 vers1.01
mppd replied to ravenclaw_007's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
Always nice to see more F-4s for the first generaton sims. Neat schemes for these RF-4Es in Greek, WGerman and Japan AF schemes especially. Thanks again. Mike D. -
Only nosegear ShockStroke, SpringFactor, DampingFactor and aircraft CG. I went up and down, tried 0.00 and even a negative number for most. Shockstroke gives dramatic effects, but not strut compression. If anyone can come up with a value I'd be interested - the whole F-4 CA community probably would if using stock/MF aircraft! Thanks for the interest. Mike
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O.K. I'll try again - I think I tried going up and down by a factor of 2, 10, etc. - some put the nose into the dirt, some bounced the thing 100 feet into the air, but nothing I tried compressed that darned strut about 8 inches or so.....which is what we need. The TW F-104G has similar issues also I think. I'm ready to cheat the size of the fwd nose gear door just to shorten the strut a bit.
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Has anyone had any luck simulating more weight on the nose gear of planes in the TW series? The F-4 stands about 12 inches too nose-high in any model. I have tried varying the three relevant entries on the nose gear in the data.ini, and even tried changing aircraft CG but with no effect (well, there was an effect of course, but not more gear strut compression...) I cannot really cheat and change the strut length since the scissors link will contact the fwd gear door bottom edge. And most know how long the strut extends as weight comes off the nose on an F-4 - it gets really long. Any help would be appreciated. Thanks, Mike D.
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mirage IIIEA colours
mppd replied to PGC's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Here is a photo of a Mirage 5 in 2005 from Airliners.net, presumably with the same mil spec colors and they look recently applied also. The appearance will certainly change as it sits in the sun for several years! I have found that both shades of green lose their yellow/olive tint and become a more faded green, almost with a slight bluish tint (play with a painting program a bit). In the extreme, both colors start to look a similar shade and are hard to differentiate. All this would depend upon any number of factors. Mike D. -
Mirage IIICJ Shahak for WOI
mppd replied to wilco's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
With a renewed interest in the Mirage recently, I checked this skin set out today and it is just outstanding. It should have received a great deal more praise than it received. It is complete and historically researched - very well done and a must have for WOI owners. Thanks very much, Mike D. -
Recon Mirage IIIRP
mppd replied to mppd's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Did any of these recon Mirages ever appear for download? I thought perhaps I missed them. Thanks, Mike D. -
It happened all the time: Cold War Shootdows: http://users.skynet.be/Emmanuel.Gustin/faq/shotdowns.html
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A solution would be to delete the existing pylon using the "component" method, then make up a new one and position it in the new location. Tougher to locate the mesh names in 2nd generation .LODs though. Wish TK had provided .OUT files for the new planes. It sure looks like the outer pylon cannot carry any store (except rockets) if the inboard (2nd from outside) HVAR carrier has rockets on them.
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A very Happy Birthday to you. Mike D.
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Pfalz markings and Staaken formations
mppd replied to quack74's topic in Thirdwire - First Eagles 1&2 File Announcements
Thanks for all of the effort for this - I really love this airplane, and can't get enough schemes and markings for it. Without a doubt, my all time favorite bipe. Thanks again. Mike D. -
F-4J Linebacker MiG Killers
mppd replied to DaniloE31's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Nice job, always nice to see historical skins for SEA acft...even if they are Navy... -
F-4 Rivet Haste
mppd replied to Streakfalcon's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Oh don't think I was picking on anyone! Just adding a little info. I have one coming soon here. Wiki is good for lots of things, but they miss now and then. -
F-4 Rivet Haste
mppd replied to Streakfalcon's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Eric is exactly correct. A total of 20 Rivet Haste E-models made an appearance at Udorn between 20 Nov 1972 and 13 Jan 1973, and only some 10 were actually fitted with the Combat Tree gear. All were Block 48 serials and had slats and TISEO. First combat mission was 24 Nov. Only three air-to-air engagements took place with these birds, with no score. Only one missile (an AIM-7) was fired. The planes arrived at Udorn with aircrews and their own maintenance contingent and assumed the Triple Nickel (555th TFS) squadron designation, which no doubt did not go over well with the original 555th personnel already there. These Phantoms wore a red/orange fin tip but wore no tailcodes (according to several sources, a few photos, plus an acquaintance who was there through 1973). The Mirage Factory Arnie F-4E needs only to lose the ARN-101 fuselage spine bulge to pass for a Rivet Haste bird. -
Making a pseudo F-4C/D
mppd replied to mppd's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
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Making a pseudo F-4C/D
mppd replied to mppd's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Dave, it's just the 1972 version of the F-4D - it has tape lights built in which are constantly illuminated, plus the Falcon or AIM-9 rails if they are selected. I never got around to make a decals and markings pack for it yet, and X RAY PMed me about a markings project for that version, so I said that he was welcome to release it with his project. It will have the same credits to you as all the other versions did of course. I found an error that required a separate decal on the stab top but eliminated it by rotating the mesh part so no "top" exists. Also noticed a problem with the underwing hinge area - fixed. I am updating all the previous versions and will pass along the source files to you of course if you'd like them. They could use the touch of someone who really knows what they are doing, and many would welcome a 2nd generation version I think. AND, some hi-rez textures of course... Mike
