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atoll1

HAT IN THE RING
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Everything posted by atoll1

  1. Dear fellow simmers, Just an idea, but do you think it’s possible/a good idea to build a snowspeeder battle with AT-AT/AT-STs on Hoth? It seems possible, I would imagine given that the snowspeeders would be plane-like objects, the Walkers, rebel troops, and ion cannons would be tank-like objects, and Hoth would be a terrain. The only thing is simulating laser bolts and a harpoon gun. Just an idea that I thought I’d share…
  2. I installed the Russian demo and in place of text, I see a lot of "??????" type lines, so I'm having difficulty figuring out the keys and controls. I was wondering if you might perhaps post a screenshot or two of the keys, or perhaps just list the keys and controls here? Would that be possible?
  3. I'm new to modding terrains and am interested in giving it a (small) shot. Is there a way to adding buildings to specific tiles in a "random" sort of way, meaning that I don't have to physically place each and every building when making a city? Thanks in advance for any advice and pointers to any tutorials as such.
  4. Thank you - I'll try it out...
  5. Thank you Dagger and Ilithi Dragon for your input! I'll try the free cam mod. Yes, I was hoping for a camera that allows roaming. Doesn't "The free cam mod, which is included in TLG, and UUM I believe, allows you to detach the camera from the ship and move it independently" sound like the ability to roam since it detaches itself from the ship? I haven't gotten the free cam mod yet, but is there a special key to detach the camera? Thanks again for your input - I don't feel so frustrated now that I know I'm not the only one hoping for zoom controls too! :yes:
  6. Still being new to STL and trying to figure out the best solution: 1. Is there a way to detach the camera from the ship we’re controlling so that we can change the camera’s angle or move the camera separately from the ships? (that's asking more than what STL or the "free cam" mod does right?) 2. How to create another install of the game – just duplicate the STL folder to make a new renamed folder for mods, right? 3. Has the AI enemy selection been unlocked by some enterprising modder? I take it not..? Thank you in advance for your help and answers. :yes:
  7. whoops....happy belated birthday. Hope it was a great reminder of what your parents gave you!
  8. atoll1

    Roll Call

    present!
  9. Just a word of encouragement.... Looking great, especially like the tint on the canopy.
  10. lol keep your fingers crossed and let us know when you do! :yes:
  11. Is there an English demo available? I've found the russian demos, but noticed english text in the movie posted here at combatace.
  12. I hope I'm not out of line if I place a request here for a *high resolution* Thunderbirds skin for the new F-16 models? Also, I don't know the designation, but the very first experimental model of the F-16 (XF-16?) had a red, white and blue skin (see attached image) - can't seem to locate this anywhere in the downloads here. Thanks :yes:
  13. I haven't tried it, but wouldn't this just involve renaming the folder AND the aircraft.ini filename to something like F-15C_Soviet?
  14. I read the documentation and it says “Over Flanders Fields Phase2 will automatically detect a Phase1 installation and backup appropriate folders into \Microsoft Games\Backup”. Does anyone know: 1.does this mean that Phase 2 will overwrite the Phase 1 folder? In other words, can I have both a Phase 1 and Phase 2 folder (in case something goes wrong with Phase 2)? (Is this even a good idea?) 2. Does this mean Phase 2 already contains the content and updates of Phase 1? Thanks…
  15. Shortest, most sensible guide I've seen LOL. Thanks again for a great plane!
  16. And you've certianly got a winner Zur!!! Glad to know from this forum that I'm not the only one experiencing the talon catching fire. Perhaps some short guideline as to what works best (or what not to do) with the talon is in order?
  17. This is actually added to the soundlist, so if you got what you got, it's because you probably installed it to another folder other than your main sim folder. You can simply take the above and add it to the soundlist folder. What I question is why one of the entries is blank? i.e., []. Is that allowable?
  18. I'd love to have it if you are willing to share it
  19. Hey, that looks like an F22 Raptor!? Are you making that too?
  20. some nice looking clouds. Hope it doesn't have that same issue in SFP/WOV/WOE where clouds can rotate when viewed at certain angles and one rotates the camera...
  21. I wonder if you mean the mod that activates the nozzle direction gauge... -------------------------------------- no problem on not posting the av8b. I hope he recovers safely.
  22. Do the nozzles actually pitch with the aircraft, or just the afterburner effect? Thanks for posting the pics and for checking with Marc - neat
  23. I hope he's ok, and not just because he was working on the beta. Are you allowed to post the beta AV8B given the circumstances?
  24. Do the same nation names in Nations.ini apply to the ground objects as well? So, for example, if I want a ground object to be controlled by AI US forces, would I change/make sure that the ground object is USMC? Thanks...learning this mission building thing...
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