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Everything posted by bazillius
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Toyota tactical with ZU23-2 AAA without a cabin
bazillius reviewed GKABS's file in Ground Object Mods
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Сооl! i d like to see it in game)
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Blender is very nice and has a gooooooooood price! veeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeery goood price. Zero dollars! We have an export plug in for SL from Mue. I tested it on blender-2.79-windows64 and it works fine. i dont know is it work on new wersion. I afraid that not. You need to ask Mue
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Wow! Kuwait will get a lot of nice things and boom!-toys! My congrats.
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Install Options Problem
bazillius replied to Sheriff's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
The game is completely portable. You can move instaled game itself and MOD folder as well. You need: 1) step open Options.ini in your mod folder with a notpad and write the new way to your mod folder where you want to place your mod folder/ For example [Mods] ModsEnabled=TRUE Directory=D:\GAMES\ThirdWireMODfolderNEW\StrikeFighters2 NATO Fighters Plus Editors=StrikeFighters2 [ScreenShots] Directory=D:\GAMES\ThirdWireMODfolderNEW\StrikeFighters2 NATO Fighters Plus\ScreenShots Format=JPG 2) Run the game once and start missian and turn the game off. Without it the game overwrite your newly moved moded aircrafts by default ones 3) move your mod folder to your new place 4) keep Options.ini at the place it is and dont move it -
US congratulation! happy ndependence Day !!
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Use this trick (example from MiG-29C) // Station 01 = Centerline 1 - FT (grey tank) // Station 26 = Centerline 2 - FT (blue tank) // ----------- Inner Wing Stations ----------------------------- // Station 02 = Left Inner Wing - FT, RP, BOMB, 2BR, EOGR // Station 03 = Right Inner Wing - FT, RP, BOMB, 2BR, EOGR // Station 04 = Left Inner Wing 2 - AA10 series (IRM, SAHM, AHM) // Station 05 = Right Inner Wing 2 - AA10 series (IRM, SAHM, AHM) // Station 06 = Left Inner Wing 3 - IRM common // Station 07 = Right Inner Wing 3 - IRM common // Station 08 = Left Inner Wing 4 - AA12 (AHM) // Station 09 = Right Inner Wing 4 - AA12 (AHM) // ----------- Middle Wing Stations --------------------------- // Station 10 = Left Mid Wing - RP, BOMB, 2BR, EOGR // Station 11 = Right Mid Wing - RP, BOMB, 2BR, EOGR // Station 12 = Left Mid Wing 2 - AA11 (IRM) // Station 13 = Right Mid Wing 2 - AA11 (IRM) // Station 14 = Left Mid Wing 3 - IRM common // Station 15 = Right Mid Wing 3 - IRM common // Station 16 = Left Mid Wing 4 - AA12 (AHM) // Station 17 = Right Mid Wing 4 - AA12 (AHM) // ----------- Outer Wing Stations ---------------------------- // Station 18 = Left Outer Wing - ECM // Station 19 = Right Outer Wing - ECM // Station 20 = Left Outer Wing2 - AA11 (IRM) // Station 21 = Right Outer Wing2 - AA11 (IRM) // Station 22 = Left Outer Wing3 - IRM common // Station 23 = Right Outer Wing3 - IRM common // Station 24 = Left Outer Wing4 - AA12 (AHM) // Station 25 = Right Outer Wing4 - AA12 (AHM) [AirToAir] Loadout[01].WeaponType=Mig-29_CFT Loadout[01].Quantity=1 Loadout[02].WeaponType=AA-8B Loadout[02].Quantity=1 Loadout[03].WeaponType=AA-8B Loadout[03].Quantity=1 Loadout[12].WeaponType=AA-8B Loadout[12].Quantity=1 Loadout[13].WeaponType=AA-8B Loadout[13].Quantity=1 Loadout[20].WeaponType=AA-8B Loadout[20].Quantity=1 Loadout[21].WeaponType=AA-8B Loadout[21].Quantity=1 [AirToAirLongRange] Loadout[01].WeaponType=Mig-29_CFT Loadout[01].Quantity=1 Loadout[02].WeaponType=AA-8B Loadout[02].Quantity=1 Loadout[03].WeaponType=AA-8B Loadout[03].Quantity=1 Loadout[12].WeaponType=AA-8B Loadout[12].Quantity=1 Loadout[13].WeaponType=AA-8B Loadout[13].Quantity=1 Loadout[20].WeaponType=AA-8B Loadout[20].Quantity=1 Loadout[21].WeaponType=AA-8B Loadout[21].Quantity=1 [AirToAir_88] StartDefaultDate=1988 DefaultFor=ESCORT,SWEEP,CAP,INTERCEPT Loadout[01].WeaponType=Mig-29_CFT Loadout[01].Quantity=1 Loadout[02].WeaponType=AA-10A Loadout[02].Quantity=1 Loadout[03].WeaponType=AA-10A Loadout[03].Quantity=1 Loadout[12].WeaponType=AA-11 Loadout[12].Quantity=1 Loadout[13].WeaponType=AA-11 Loadout[13].Quantity=1 Loadout[20].WeaponType=AA-8B Loadout[20].Quantity=1 Loadout[21].WeaponType=AA-8B Loadout[21].Quantity=1 [AirToAir_86Soviet] Nation=Soviet StartDefaultDate=1986 DefaultFor=ESCORT,SWEEP,CAP,INTERCEPT Loadout[01].WeaponType=Mig-29_CFT Loadout[01].Quantity=1 Loadout[04].WeaponType=AA-10A Loadout[04].Quantity=1 Loadout[05].WeaponType=AA-10A Loadout[05].Quantity=1 Loadout[12].WeaponType=AA-11 Loadout[12].Quantity=1 Loadout[13].WeaponType=AA-11 Loadout[13].Quantity=1 Loadout[20].WeaponType=AA-11 Loadout[20].Quantity=1 Loadout[21].WeaponType=AA-11 Loadout[21].Quantity=1 [AirToAir_91] //Nation=Soviet StartDefaultDate=1991 DefaultFor=ESCORT,SWEEP,CAP,INTERCEPT Loadout[01].WeaponType=Mig-29_CFT Loadout[01].Quantity=1 Loadout[04].WeaponType=AA-10C Loadout[04].Quantity=1 Loadout[05].WeaponType=AA-10C Loadout[05].Quantity=1 Loadout[12].WeaponType=AA-11 Loadout[12].Quantity=1 Loadout[13].WeaponType=AA-11 Loadout[13].Quantity=1 Loadout[20].WeaponType=AA-11 Loadout[20].Quantity=1 Loadout[21].WeaponType=AA-11 Loadout[21].Quantity=1 [AirToAir_94rus] Nation=Soviet StartDefaultDate=1994 DefaultFor=ESCORT,SWEEP,CAP,INTERCEPT Loadout[01].WeaponType=Mig-29_CFT Loadout[01].Quantity=1 Loadout[04].WeaponType=AA-12A Loadout[04].Quantity=1 Loadout[05].WeaponType=AA-12A Loadout[05].Quantity=1 Loadout[12].WeaponType=AA-11B Loadout[12].Quantity=1 Loadout[13].WeaponType=AA-11B Loadout[13].Quantity=1 Loadout[20].WeaponType=AA-11B Loadout[20].Quantity=1 Loadout[21].WeaponType=AA-11B Loadout[21].Quantity=1 [AirToAir_97] StartDefaultDate=1997 DefaultFor=ESCORT,SWEEP,CAP,INTERCEPT Loadout[01].WeaponType=Mig-29_CFT Loadout[01].Quantity=1 Loadout[04].WeaponType=AA-10C Loadout[04].Quantity=1 Loadout[05].WeaponType=AA-10C Loadout[05].Quantity=1 Loadout[12].WeaponType=AA-11B Loadout[12].Quantity=1 Loadout[13].WeaponType=AA-11B Loadout[13].Quantity=1 Loadout[20].WeaponType=AA-11B Loadout[20].Quantity=1 Loadout[21].WeaponType=AA-11B Loadout[21].Quantity=1 [AirToAir_98rus] Nation=Soviet StartDefaultDate=1998 DefaultFor=ESCORT,SWEEP,CAP,INTERCEPT Loadout[01].WeaponType=Mig-29_CFT Loadout[01].Quantity=1 Loadout[04].WeaponType=AA-10C Loadout[04].Quantity=1 Loadout[05].WeaponType=AA-10C Loadout[05].Quantity=1 Loadout[16].WeaponType=AA-12A Loadout[16].Quantity=1 Loadout[17].WeaponType=AA-12A Loadout[17].Quantity=1 Loadout[20].WeaponType=AA-11B Loadout[20].Quantity=1 Loadout[21].WeaponType=AA-11B Loadout[21].Quantity=1 [Attack] Loadout[01].WeaponType=Mig-29_CFT Loadout[01].Quantity=1 Loadout[02].WeaponType=UB-8M1_S-8KOM Loadout[02].Quantity=1 Loadout[03].WeaponType=UB-8M1_S-8KOM Loadout[03].Quantity=1 Loadout[10].WeaponType=UB-8M1_S-8KOM Loadout[10].Quantity=1 Loadout[11].WeaponType=UB-8M1_S-8KOM Loadout[11].Quantity=1 Loadout[20].WeaponType=AA-8B Loadout[20].Quantity=1 Loadout[21].WeaponType=AA-8B Loadout[21].Quantity=1 [Attack_88] StartDefaultDate=1988 DefaultFor=ARMED_RECON,CAS Loadout[01].WeaponType=Mig-29_CFT Loadout[01].Quantity=1 Loadout[04].WeaponType=AA-10A Loadout[04].Quantity=1 Loadout[05].WeaponType=AA-10A Loadout[05].Quantity=1 Loadout[10].WeaponType=UB-8M1_S-8KOM Loadout[10].Quantity=1 Loadout[11].WeaponType=UB-8M1_S-8KOM Loadout[11].Quantity=1 Loadout[20].WeaponType=AA-11 Loadout[20].Quantity=1 Loadout[21].WeaponType=AA-11 Loadout[21].Quantity=1 [Attack_91] StartDefaultDate=1991 DefaultFor=ARMED_RECON,CAS Loadout[01].WeaponType=Mig-29_CFT Loadout[01].Quantity=1 Loadout[04].WeaponType=AA-10C Loadout[04].Quantity=1 Loadout[05].WeaponType=AA-10C Loadout[05].Quantity=1 Loadout[10].WeaponType=UB-8M1_S-8KOM Loadout[10].Quantity=1 Loadout[11].WeaponType=UB-8M1_S-8KOM Loadout[11].Quantity=1 Loadout[20].WeaponType=AA-11 Loadout[20].Quantity=1 Loadout[21].WeaponType=AA-11 Loadout[21].Quantity=1 Loadout[01].WeaponType=Mig-29_CFT Loadout[01].Quantity=1 Loadout[02].WeaponType=FAB500 M62 Loadout[02].Quantity=1 Loadout[03].WeaponType=FAB500 M62 Loadout[03].Quantity=1 Loadout[10].WeaponType=FAB500 M62 Loadout[10].Quantity=1 Loadout[11].WeaponType=FAB500 M62 Loadout[11].Quantity=1 Loadout[20].WeaponType=AA-8B Loadout[20].Quantity=1 Loadout[21].WeaponType=AA-8B Loadout[21].Quantity=1 [Strike_88] StartDefaultDate=1988 DefaultFor=STRIKE Loadout[01].WeaponType=Mig-29_CFT Loadout[01].Quantity=1 Loadout[02].WeaponType=AA-10A Loadout[02].Quantity=1 Loadout[03].WeaponType=AA-10A Loadout[03].Quantity=1 Loadout[10].WeaponType=FAB500 M62 Loadout[10].Quantity=1 Loadout[11].WeaponType=FAB500 M62 Loadout[11].Quantity=1 Loadout[20].WeaponType=AA-11 Loadout[20].Quantity=1 Loadout[21].WeaponType=AA-11 Loadout[21].Quantity=1 [Strike_91] StartDefaultDate=1991 DefaultFor=STRIKE Loadout[01].WeaponType=Mig-29_CFT Loadout[01].Quantity=1 Loadout[02].WeaponType=AA-10C Loadout[02].Quantity=1 Loadout[03].WeaponType=AA-10C Loadout[03].Quantity=1 Loadout[10].WeaponType=FAB500 M62 Loadout[10].Quantity=1 Loadout[11].WeaponType=FAB500 M62 Loadout[11].Quantity=1 Loadout[20].WeaponType=AA-11 Loadout[20].Quantity=1 Loadout[21].WeaponType=AA-11 Loadout[21].Quantity=1 [SEAD] Loadout[01].WeaponType=Mig-29_CFT Loadout[01].Quantity=1 Loadout[02].WeaponType=UB-8M1_S-8KOM Loadout[02].Quantity=1 Loadout[03].WeaponType=UB-8M1_S-8KOM Loadout[03].Quantity=1 Loadout[10].WeaponType=FAB500 M62 Loadout[10].Quantity=1 Loadout[11].WeaponType=FAB500 M62 Loadout[11].Quantity=1 Loadout[20].WeaponType=AA-8B Loadout[20].Quantity=1 Loadout[21].WeaponType=AA-8B Loadout[21].Quantity=1 [Anti-Ship] Loadout[01].WeaponType=Mig-29_CFT Loadout[01].Quantity=1 Loadout[02].WeaponType=UB-8M1_S-8KOM Loadout[02].Quantity=1 Loadout[03].WeaponType=UB-8M1_S-8KOM Loadout[03].Quantity=1 Loadout[10].WeaponType=FAB500 M62 Loadout[10].Quantity=1 Loadout[11].WeaponType=FAB500 M62 Loadout[11].Quantity=1 Loadout[20].WeaponType=AA-8B Loadout[20].Quantity=1 Loadout[21].WeaponType=AA-8B Loadout[21].Quantity=1 [Recon] Loadout[01].WeaponType=Mig-29_CFT Loadout[01].Quantity=1 Loadout[02].WeaponType=Mig29WFT Loadout[02].Quantity=1 Loadout[03].WeaponType=Mig29WFT Loadout[03].Quantity=1 Loadout[12].WeaponType=AA-8B Loadout[12].Quantity=1 Loadout[13].WeaponType=AA-8B Loadout[13].Quantity=1 Loadout[20].WeaponType=AA-8B Loadout[20].Quantity=1 Loadout[21].WeaponType=AA-8B Loadout[21].Quantity=1
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Thanks. Its DEMO version as i know is it? I played this demo a year ago. does something changed? The game is not ready but its the best battletank sim game. In fiture. Or it is ready?
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victor tanker for sf2
bazillius replied to vampire1234's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Nowhere. site doesnt work. -
We sunk 3 russian boats by Bayraktar and hit Makarov the corvette with Neptune but it doesnt sunk.
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every time I download an update of my favorite game, tears of tenderness and happiness roll down my cheeks! And I can't believe it's free and it's been going on for years. already downloading! :D
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Yeeeey! hurrrrray!
