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Jug

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Everything posted by Jug

  1. The Su-15 for SF2 is absolutely beautiful and really fun to fly. I did look around to find out accurate placement of the lights from the internet and what follows is what I have added to the .Data.ini to reflect what my research shows: // Lights --------------------------------------------------------- [LeftPositionLight] SystemType=LIGHT Position=-4.0,-5.1,-0.50 LightSrcOffset=-0.20,0.00,0.00 Color=0.98,0.25,0.25 Brightness=0.06 LightSrcRange=0.5 CanFlash=FALSE [RightPositionLight] SystemType=LIGHT Position=4.0,-5.1,-0.50 LightSrcOffset=0.20,0.00,0.00 Color=0.25,0.98,0.25 Brightness=0.06 LightSrcRange=0.5 CanFlash=FALSE [bottomStrobe] SystemType=LIGHT Position=0.00,1.5,-0.93 LightSrcOffset=0.00,0.00,-0.20 Color=0.98,0.25,0.25 Brightness=0.04 LightSrcRange=0.5 CanFlash=TRUE FlashTime=0.50 [TailStrobe] SystemType=LIGHT Position=-0.0,-10.70,2.83 LightSrcOffset=0.00,-0.20,0.00 Color=0.88,0.88,0.88 Brightness=0.04 LightSrcRange=0.5 CanFlash=TRUE [LtLandingLight] SystemType=LIGHT Position=-2.1,-3,-0.65 LightSrcOffset=2.6046,49.0560,3.50 Color=0.66,0.66,0.6 Brightness=0.2 LightSrcRange=150 LightRange=45.0 CanFlash=FALSE IsLandingLight=TRUE [RtLandingLight] SystemType=LIGHT Position=2.1,-3,-0.65 LightSrcOffset=2.6046,49.0560,3.50 Color=0.66,0.66,0.6 Brightness=0.2 LightSrcRange=150 LightRange=45.0 CanFlash=FALSE IsLandingLight=TRUE The right and left landing lights need to be added to the appropriate wing (SystemName[008]=RtLandingLight or SystemName[008]=LtLandingLight). I, also, changed the name of bottom nose light to 'BottomStrobe', since it seem to describe the bottom fuselage strobe function better. The wing position lights were actually imbedded in the wing itself rather than at the wingtip as is usual by ICAO standards. There is also no top rotating beacon, also standard in accordance with ICAO. Evidently the Soviets didn't really care if their defense fighter jets complied with ICAO standards or not at the time. I guess they did not predict any Victor Belenkos in the PVO that might need correct lighting on their defection flight. At least not driving the Su-15 anyway. Fly dangerous.........
  2. Page 2, top right photo is of the thrust attenuator I wrote about earlier. It works like a speed brake in the engine exhaust path. I guess it works sort of like a thrust reverser, but not quite as dramatic. There are also some up close photos of the "coffee can" nose gun muzzle shroud. Pictures of the nose also show the "spin strakes" on either side of the front fuselage. Good stuff, Ianh755
  3. I think the mini-gun looks more like a coffee can sticking out rather than a multibarrel gun nose we are used to. I think this was a flashguard to keep from night-blinding the pilot when he was strafing at night. There are also the spin strakes on either side of the nose which look like the fins you see on Russian aircraft wings that, I think I recall, are to stabilize the aircraft in a spin condition.
  4. Contacted a friend of mine who flew the A-37 in Vietnam. Lt Gen (retd) Wally Moorehead managed to crash one of his on the runway at Da Nang and flew on the mission when Mike Blasse was killed by a 57mm AA site. He was the guy that occupied the Tomb of the Unknown Soldier until his remains were positively identified recently and were returned to his family. Sent him some of the pics from here and he agrees with me that the canopy bow appears too wide. It was really a bit more slender in appearance. Hope you don't mind some constructive criticism, Centrissimo. The model is still looking terrific.
  5. Spent some air time with students puking on me in the last of those pictures. The sick student had to clean the aircraft, but my wife had to clean me. Didn't happen often, but each experience was memorable. Have you guys noticed that the real A-37 pic is with the FOD screens up over the intakes. Bitchin' animation in the SF1 version. When you lift off the ground the FOD screens retract folding under the intakes creating a more unrestricted airflow through the engines and a noticable increase in thrust. Be nice if we could have it in the SF2 animations as well as FM. Also, at around the 10-25% thrust position on the throttles, small thrust attenuators would extend into the exhaust port of the engines which enabled the pilot to control his airspeed in the final turn (semi-speed brakes). A good pilot could hear them extend and retract.
  6. Centurion, you be da man!
  7. I am following an older list of things to do to bring the nifty USAF_A-37B Dragonfly into my SF2 Vietnam game, but the super-sqweek blows up on the runway when the program starts on the runway and when the program starts in the air, I have two antenna, three pilots, and six bombs in phantom aircraft of unknown design. Any suggestions or is there a new transition checklist/things to do list for the transition? It could well be out of the range of what I can do with the ini's, but has anyone else done this?
  8. Truth about RV reconnaissance, when you've got an aviator attached, so is the tether. Some dumbsh*t RV controller took a dump at the wrong time. Currently can be seen hanging by his thumbs off of the Bagram AB flagpole.
  9. Many more to come, Sundowner.
  10. Jug

    Happy Birthday Erik

    Many happy returns, Erik.
  11. If the Brits are as smart as I think, there will be a emergency clause that allows those aircraft to be transferred back to RAF/RN should the need arise, fit to fly. Slap a roundel in place over the stars and bars and you're in business. Hey, it's a thought..........
  12. Been to Roswell..nothing there. Never was. Somebody just making money off of flights of fantasy.
  13. Jug

    The Corps!

    Hoo-Rah, Semper Fi, and Happy Birthday!
  14. Jug

    Youtube

    It is the Jug's opinion that there are some good uses for YT and an equal number of bad uses and they both are in full swing. Little people who have nothing in their hearts and souls spew forth in any forum which makes them feel bigger and better than they are. An open forum, the internet in all of it's flavors, is the go-to place for the bad users as well as the good users (here we all are). Remember when you were in secondary school and the loud redneck/thug/bully/idiot was spouting forth on whatever subject, most people just walked away. Same applies to the internet and YT. All you got to do is move on. Sorta like passing a smelly bit of something on a walk through the woods. A few more steps and it is not even a memory. As a Christian, I usually offer a small prayer for the author of these putrid things to eventually see the light. Probably not going to happen, but I feel better offering up the thought and thank the piece of sh*t for the opportunity.
  15. Well done, but I can't imagine in my wildest stretch why UK would sell Typhoons to Argentina. Chile is another story.
  16. I just read that the MiG-17 was mostly uncontrollable above 450 knots. The elevator is manual without hydraulic assist. The stick in the MiG-17 is longer than in most jets so the pilot can use both hands and get more leverage, but 450 is where the pilot loses elevator control. If the sim has the MiG modelled correctly, throw bullets at them nose to nose, extend following the merge and get real close to the dirt. Stay above 450 and entice a tail chase which will end up with the MiG flying into the dirt or going home. If you are trying to turn with the MiG-17, you're toast no matter what you're flying (of that era). Keep your speed up and follow some of the suggestions on this thread. Energy is life!
  17. I'm with Capitaine Vengeur here. Great flicks!
  18. Jug

    New Guy!

    Welcome aboard.
  19. Jug

    Sick as a Dog....

    Hope you feel better soon, Dave.
  20. Jug

    Happy Birthday

    Many more days upright, in all senses of the phrase.............
  21. Gotta tell you boys, things have changed:
  22. Addendum: Re-starting the game several times appears to have cleared up the update problem. Be prepared to use Win 7 Task Manager to close the program down (CNTRL-ALT-DEL, Start Task Manager, select the game, End Task) while you are re-starting the game several times.
  23. I was able to get all games running by re-starting the game several times. All times required me to use Windows 7 Task Manager to end the game, but three or more tries got all games running after the update.
  24. I have just updated my SF2 from the game interface for the Oct 2011 update and my SF2, WoI, and WoV will not start. Froze up my computer (Win 7) and had to restart. I went to ThirdWire and downloaded the Oct 2011 directly, ran the update outside the game, and the update worked fine. I now have WoE, but the other three are still messed up. In contact with ThirdWire on this, but advise caution from running the update from the link inside the games.
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