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MigBuster

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Everything posted by MigBuster

  1. Welcome!! Wow - since 3!! - mind you flight sims and home computers didnt exist when i was 3 - thats my excuse :)
  2. Yeah thats right - the other files are hidden away - put the skins in the F-4 folder so you end up with: Desert1 F-4D.ini VFxxx VFxxx Can you not select the skin in the loadout screen? make sure the skins files are not in another subfolder
  3. The latest and most advanced version of the F-16 is the F-16E and F-16F which are both Block 60s - they are currently in service with the UAE AF Lockheed Martin have proposed a similar version for India which may even be classed as a Block 70 if they get the contract.
  4. Ive only used the hard flight model - is that what you are using? how are you controlling this - do you roll to about 100kts then change the nozzles?? Bear in mind that when you get airbourne you cant just change the nozzles back to the other extreme - move then back slowly until you reach about 300kts then put them back fully - also after you take off keep your flaps down for a bit until you maintain control
  5. The last time i used an LGB you could only target the main mission target - which was obviously some time ago! im not sure when this abilty came in - needless to say im not bothering to test it on older games so it either works or doesn't
  6. its not out yet - im updating it for SF2V so it can use the newer features.
  7. To those 57 who downloaded the RB-57E from yesterday - I have updated it today - Dave has added a new cockpit with radar/ camera/ audio RWR and ive tidied up the loadout selection screen a bit - sorry about that (again) http://forum.combatace.com/index.php?autoc...p;showfile=9410
  8. Most of the design changes were made to deal with Vistas UAC according to him - his games have to work properly out of the box im afraid - and he has compensated us in some other ways. Keeping the mod files separate to the game files is much better for newbies - who stand less chance of messing up the game install. The new merged install is miles better - also requiring only 1 patch install. Weapons are now plug and play like the Aircraft
  9. Have found the SF2 harrier model to be easier to use in VTOL myself - but I always roll before taking off - normally because iam carrying weapons have you tried it with a clean Harrier?
  10. Some people have reported similar things at thirdwires forums - but TK has often said try downloading the files again and reinstalling them. when you say the textures are missing - i assume you are seeing white planes?
  11. step 1 here: http://forum.combatace.com/index.php?showtopic=44026
  12. haha nice one!
  13. Ive a merged install like you but I run all 3 exe files to run the games separately - so they can each have separate Mods in them and the correct aircraft. When you run one of the exes for the first time it will create a new folder structure in your Mod folders specifically for that game.
  14. you can if you have an SF1 game - but you still need the weapons editor to compile it.
  15. Should add also that the RB-57E is getting an avionics update soon from Dave
  16. ah yeah that would help too - thanks :)
  17. Really - where was that?
  18. Wish I played this game more - last time I used LGBs they could only hit a static main target!!! So I'm not sure when this functionality was added but: find the trucks on radar: Spot them on Low Light TV Target them in FLIR and lock the laser on (well press E) Watch the GBU-12 make changes and fly towards the truck: Watch it from the comfort of the cockpit muhahaha: We can finally then have a B-57G that does what its supposed to do over the Ho Chi Minh Trail! Best bit is - all the wingmen fire them at the trucks too - and get kills!!!
  19. MigBuster

    img00013.JPG

    From the album: MBs Album

  20. MigBuster

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    From the album: MBs Album

  21. MigBuster

    img00011.JPG

    From the album: MBs Album

  22. MigBuster

    img00007.JPG

    From the album: MBs Album

  23. MigBuster

    img00014.JPG

    From the album: MBs Album

  24. Should do - the pit is actually included in the old Falklands mod for SF1
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