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Everything posted by MigBuster
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14th August from Bunyap
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Have just finished the latest from Dan Hampton (Ex F-16 Weasel pilot), but this book is about the Weasels over Nam and the Vietnam war in general. It is extremely well researched, as you can imagine he has access to some exceptional sources, so I found this educational despite what is already out there. Also has some relatively easier explanations of the Weasel ECM gear used.
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Got as many as you - too long ago! Spent many a year playing this on the Geetar...........
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They show two extremely rare privately owned aircraft: the sole flying examples in the world of a Sea Vixen FAW2 (G-CVIX/XP924) flown by Simon Hargreaves out of RNAS Yeovilton and Seafire Mk.XVII (SX336/G-KASX), flown by John Beattie. http://theaviationist.com/2015/08/13/sea-vixen-seafire-air-to-air/
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Hello I'm New Here Thought I Would Introduce Myself.
MigBuster replied to killersandwich's topic in The Pub
Welcome Alex and hope you enjoy your stay here. We have lots of ex and serving forces members, although not too many journos ( probably not admitting it ). Lots of info and downloads available from the many years gone by to keep you occupied. -
Good book on the Misty FACs of Vietnam http://www.amazon.co.uk/Misty-First-Person-Stories-Vietnam/dp/0759652546/ref=sr_1_1?s=books&ie=UTF8&qid=1439490232&sr=1-1&keywords=Misty+F-100
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Devblog here: http://devblog.sim155.com/ In hard difficulty level, when you attempt a vertical landing on a pitching, crowded deck, managing your throttle, nozzle position whilst monitoring the windvane you get an idea of just how skilled real life Harrier pilots are. It's tough but that's the point isn't it? Playing with TrackIR or a VR headset should help in this mode so I'll post on this once those features are added.
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Have done a new install of 10 - everything appears to work as on 7 so far - touch wood! Was really looking for any performance improvements.
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Mudspike have published a preview of CAP2 which it seems is the follow on to the early 90s sim CAP on the Commodore Amiga which was really good for the time. Ok, let’s do a quick experiment. We’ll need a measuring rule, a bucket and (optionally) a towel. I’m going to list some things from a new PC flight sim coming out in 2015 (yes you read that right, this is like ‘Bigfoot Found In Walmart’ breaking news) so let’s set up the experiment: Place the towel on the floor. Position the bucket beneath your lower lip. Here’s the features of this new flight sim: AV-8B Harrier II with 3D clickable cockpit using TrackIR and HOTAS support. Single Player emphasis, with Multiplayer Co-op available, including drop-in play. Dynamic Campaign engine. Flight and Naval Strategic fleet battles. Carrier Ops. Wingmen, Helos, Civilian traffic in shipping lanes. Realistic campaign map set in the Straits of Hormuz using 250,000 sq km satellite imagery and modern graphics. Dynamic Campaign engine. Yes, I just said it again. Ok, now let’s use the ruler and see how much drool just entered that bucket. I’m betting a good couple of inches, so feel free to use the towel now and go rehydrate. We haven’t had the chance to get our hands on this title as yet, but Sim155 reached out to Mudspike and we set up this short Q&A to see what’s up: Q1. What’s the balance between single and multiplayer content in CAP2? Is this primarily a Multiplayer game? I’d say it is 50-50. For single player there’s a collection of training missions, single missions then an open ended dynamic campaign. For multiplayer there’s quick start dogfight, fleet defense/attack and fleet vs fleet. In addition any player in a campaign can invite players to join in a mission and take the place of AI controlled wingmen. Q2. What’s a good comparative title for CAP2, it seems similar to Gaijin’s Apache Air Assault – is that a fair comparison in terms of sim fidelity and gameplay? Fun and action more than hardcore simulation? I’d say we lean more towards a simulation than AAS. CAP2 has a strategic element in campaign mode which I don’t think you’ll find in many titles. Q3. I’m old enough to have played Combat Air Patrol on the Amiga 500 (great game btw), what would be the main advances Ed and the team have been able to feature in CAP2 on today’s more powerful hardware? Glad you liked it! With CAP I developed a 3D engine in 68k assembler as we didn’t have GPU’s. With a CPU running just over 7Mhz you could see the impact of just a few extra polygons. Now we’re pushing millions of polygons per frame we can draw pretty much anything we want. Terrain in CAP was limited to a few blue water polygons, CAP2 has over 250,000sq km of geo accurate terrain. Shaders allow us to render complex atmospheric lighting, water, shadows and post process effects. Reference material is one of the biggest differences between developing CAP2 vs CAP. Back in the 90’s I wrote to the DoD asking for material on CVN-71 and actually received info & pictures a few weeks later. Today you’ve got a thousand images/movies/schematics available in seconds so things have changed massively. Thanks to Ed and the Sim155 team for taking the time to answer our questions. We can’t wait to find out more, especially on the dynamic campaign side. For those that loved the gameplay fun of Strike Fighters and IL-2, this looks like a really nice ‘fidelity middle ground’ with a mix of tactical fleets mixed in. Awesome. More here http://www.mudspike.com/combat-air-patrol-2-preview-interview/
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https://www.youtube.com/watch?v=64w68L2Swzo
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And the controversy as always: http://www.ndtv.com/india-news/indian-air-forces-top-guns-score-wins-in-the-uk-1204336?pfrom=home-lateststories Indian Air Force Sukhois Dominate UK Fighter Jets in Combat Exercises http://forces.tv/00317417 RAF Challenge Indian Air Force 'Whitewash' Claims
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Ton of photos posted here http://foxtrotalpha.jalopnik.com/photos-indias-su-30mki-flankers-sparred-with-raf-typho-1722373860
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sf2 NA Drops off when I try to acquire target
MigBuster replied to greyhawk's topic in General Discussion
Do you have multiple installs and does this happen to all of them? If not first thing to try would be to cut and paste your mod folder out (somewhere Safe) and run the game as stock - if it still persists then looking at graphics drivers, window/PSU etc etc -
Brought to you by Sim155 Ltd, Combat Air Patrol 2 (CAP2) is a flight and naval combat simulator game for PC (Steam/Windows) where you pilot the AV-8B Harrier II. The trailer above is in-game footage. The AV-8B Harrier II is a battle proven powerhouse of the US air force. With its history, iconic look and it’s ability to hover and land vertically it requires no explanation as to why it has become a widely used military aircraft and trusted by scores of highly trained pilots. Here is your chance to become one of those pilots! https://www.kickstarter.com/projects/1413102387/combat-air-patrol-2 Might be worth getting some more info on this before deciding to back.
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Killerfish Games is an independent developer consisting of Paul Sincock and Nils Ducker. Paul has worked in the systems biology field and software development in Silicon Valley, while Nils has worked on Battlefield 3 (EA DICE), the Little Big Planet franchise and The Perils of Man. They outsource a lot of content like additional artwork, effects and the soundtrack. The artist Przemek who did most of the effects and the various event images has worked in the Strike Fighters mod community where he is well known for his terrain mods and cockpits. Well done Stary and congrats - good to see you getting to show your skills in a game like that.
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sf2 NA Drops off when I try to acquire target
MigBuster replied to greyhawk's topic in General Discussion
Not sure what you mean by Drops off exactly? Are you meaning your radar lock is being broken by jamming etc? what Aircraft ? -
The British Royal Air Force (RAF) and Indian Air Force (IAF) have hailed the success of a major exercise which saw the deployment of four Sukhoi Su-30MKI ‘Flankers’ to the U.K. to fly with and fight against the RAF’s Eurofighter Typhoon. Exercise Indradhanush IV (Hindi: Rainbow) concluded on July 30 following intensive flying operations with RAF Typhoon squadrons from RAF Coningsby, Lincolnshire. Ten IAF crews including 15 pilots and five weapon systems operators flew twice daily missions, often flying all four Su-30s on air-to-air training missions flying beyond visual range (BVR) and within visual range (WVR) engagements with the Typhoon. This is the fourth iteration of the exercise, with the British and Indians taking it in turns to visit each other's shores. The last time the Indians deployed to the U.K. was in 2007. The Su-30s came from 2 Sqn – the Winged Arrows – based at Tezpur near India’s frontier with China. The Flanker pilots were also able to use their thrust-vectoring control (TVC) “super-maneuverability” capability activated by flipping a switch in the cockpit. One pilot told Aviation Week that they had used the yaw capability of the TVC to remain inside the tight turn radius of the Typhoon in order to keep the Typhoon in missile launch parameters. It was not possible to assess which aircraft, if any, had the upper hand in air combat, pilots and commanders remained tight lipped on the results of any dogfighting. RAF Wg. Cmdr. Chris Moon, commanding officer of 3 (Fighter) Sqn which led the exercise said that participants had adopted a “crawl, walk, run approach” with Indian crews familiarizing themselves with U.K. airspace regulations before taking on the Typhoons in 1vs1, 2vs1 and increasingly complex engagements. The last exercise mission saw all four Flankers working with six Typhoons to escort and support two C-130J Hercules on a paradropping mission. They were opposed by 8-10 red-air Typhoons. The exercise also saw the use of an Indian C-17 and an Il-78 tanker aircraft. The Il-78 operated alongside an RAF A330 Voyager tanker over the North Sea. While the Su-30s could have refueled from the Voyager, they were not cleared to, as a result fighters refueled from their national assets. At least two RAF pilots got to fly in the back seat of the Su-30 during exchange sorties on July 30. All Indian aircraft left the U.K. on July 31. http://aviationweek.com/blog/exercise-indradhanush-flankers-and-typhoons-battle-british-skies?NL=AW-05&Issue=AW-05_20150803_AW-05_494&sfvc4enews=42&cl=article_2&utm_rid=CPEN1000001360373&utm_campaign=3344&utm_medium=email&elq2=b225b3ec70e541dd92c6bef6ba06f0b6
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Green Hell 3.5 Any aircraft not in the default game that were in SEA including weapons ECM, loadouts etc eBurger did a pretty big mod for Nam
