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Everything posted by Panama Red
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Realistic Sky Mod First Eagles 2
Panama Red replied to Panama Red's topic in Thirdwire - First Eagles 1&2 File Announcements
I can see rain quit clearly in my inclement weather, in fact it is even heavier than the stock TW rain. Try removing the InCloudEffect.ini file and see what happens. -
With SF2, you do NOT need to ever touch the Weapons.ini or Weapons.dat. You creat a folder with the necessary files included in the Modded Games Weapons directory and the game reads it from there. Edit: Get rid of the modded Weapons.ini and Weapons.dat you created, and only use folders for any additional weapons you create.
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It will be in the Effects folder, (I do not know which file since I am at work), but I suspect it will be the 37mmEffects.ini or EntanteAAEffects.ini file (depending on which side does not have flak bursts). If you list or show what files you have in your effects folder, I might be able to tell. The really fast test is to rename your effects mod folder so the game will use the default effects files and see if you are still missing the flak effects. Edit: Make sure you have not added FE1 effects to FE2, they are incompatable. FE2 requires additional information that is not in the FE1 effects files.
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View File Realistic Sky Mod First Eagles 2 For those who enjoyed my original Realistic Sky Mod First Eagles, this is an update for the newer First Eagles 2 game. First Eagles 2 uses some particular EnvironmentSystem.ini parameters that are unique to FE2 versus FE1, SF1 or SF2, so it cannot simply be dropped into one of these other games. This First Eagles 2 Sky Mod has the following corrections to the stock TW FE2 sky: 1. Realistic fluffy clouds 2. Eliminated the Overhead cloud triangles (when you fly above Overcast or Inclement clouds) 3. Minimized the low horizon band during dawn and dusk patrols 4. Realistic dark night I have included the original Horizoncloud.tga’s from the first Realistic Sky Mod First Eagles, but this FE2 version works perfectly well with the stock TW FE2 Horizonclouds if you prefer a different horizon look. I have tried to make this FE2 Sky Mod as “widesky” as possible, the down side is an occasional “popping” cloud in the distance. If I made the sky any further “widesky”, the clouds would constantly be “popping” in and out, so I stopped at the distance that I have in the mod, which is twice the stock TW distance. Installation: The easiest way to install this mod (other than using the great JoneSoftGenericModEnabler tool (http://www.users.on....ucts-jsgme.html ), is to copy your “Flight” folder and rename it “Flight1”, then unzip all the included files into your original “Flight” folder. The same credits for the Cloud.tga's and Horizoncloud.tga's still apply as in my original Realistic Sky Mod First Eagles (see original Realistic Sky Mod First Eagles readme). TallyHo; Panama Red Submitter Panama Red Submitted 10/14/2012 Category First Eagles - WWI and Early Years - Terrain and Environmental Mods
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Version 1.1
574 downloads
For those who enjoyed my original Realistic Sky Mod First Eagles, this is an update for the newer First Eagles 2 game. First Eagles 2 uses some particular EnvironmentSystem.ini parameters that are unique to FE2 versus FE1, SF1 or SF2, so it cannot simply be dropped into one of these other games. This First Eagles 2 Sky Mod has the following corrections to the stock TW FE2 sky: 1. Realistic fluffy clouds 2. Eliminated the Overhead cloud triangles (when you fly above Overcast or Inclement clouds) 3. Minimized the low horizon band during dawn and dusk patrols 4. Realistic dark night I have included the original Horizoncloud.tga’s from the first Realistic Sky Mod First Eagles, but this FE2 version works perfectly well with the stock TW FE2 Horizonclouds if you prefer a different horizon look. I have tried to make this FE2 Sky Mod as “widesky” as possible, the down side is an occasional “popping” cloud in the distance. If I made the sky any further “widesky”, the clouds would constantly be “popping” in and out, so I stopped at the distance that I have in the mod, which is twice the stock TW distance. Installation: The easiest way to install this mod (other than using the great JoneSoftGenericModEnabler tool (http://www.users.on....ucts-jsgme.html ), is to copy your “Flight” folder and rename it “Flight1”, then unzip all the included files into your original “Flight” folder. The same credits for the Cloud.tga's and Horizoncloud.tga's still apply as in my original Realistic Sky Mod First Eagles (see original Realistic Sky Mod First Eagles readme). TallyHo; Panama Red -
Italian N11's
Panama Red replied to gambit168's topic in Thirdwire - First Eagles 1&2 File Announcements
Thank you. -
Any Italian Nieuport 11 skin available?
Panama Red replied to ojcar's topic in Thirdwire - First Eagles 1&2
Thank you. -
Any Italian Nieuport 11 skin available?
Panama Red replied to ojcar's topic in Thirdwire - First Eagles 1&2
Since it does not show in your pictures, I take it that you will have the standard Italian tri-coloured underwinds ??? -
Any Italian Nieuport 11 skin available?
Panama Red replied to ojcar's topic in Thirdwire - First Eagles 1&2
Thank you. We are missing that skin for the game. -
Weather change in FE2 campaigns?
Panama Red replied to quack74's topic in Thirdwire - First Eagles 1&2
I do know that it was not until the Jan11 patch that SF2 non-changing weather bug was finally fixed. I normally play Single Missions for testing purposes, but I am going to have to check to see if this is one of those, as M$ calls it "enhanced features", that TW never fixxed in FE2. -
Air Raid Warning Ambulances
Panama Red replied to SpinyNorman's topic in Thirdwire - First Eagles 1&2
If you want to use ambient base sounds that are far away from the front (assigned to another "gun"), you can use the base OFF ambient sounds. Andy73 just added explosions to these base ambient sounds for those airfields close to the front, even though OFF does not recognize the difference. -
View File Nieuport 24 Lewis Nieport 24 Lewis v1.0 with 1 overhead Lewis and cockpit Original N24 3D Model and clean skins by EmlD FM by peter01 Ini file modification to N24_Lewis by Panama Red 29th Sqn. Skins and Decals by quack74 LeRhone9jb Sound by Nix Testing by ojcar This N24_Lewis was created so ojcar could use it in his FE2 Campaign Series. The real RFC Nieuport 24 Lewis had a very short career on the Western Front before transfering to the Middle Eastern Front. Basicaly only one RFC squadron used it for any length of time on the Western Front, and that was the 29th Squadron from Nov 1917 to Feb 1918. As a result, quack74 created this set of unique decals for all three flights of the RFC 29th Squadron. Included are two sets of skins, the default "dirty" set, and an alternate "clean" set for those who want a difference. To install this package, do the following: FE1: Install the N24_Lewis folder to your .../Aircrafts directory Install LeRhone9jb.wav to Sounds directory Install Gunsite01 into WeaponData.Dat FE2: Install the N24_Lewis folder to your .../Aircrafts directory Install N24_Lewis decals folder to your .../Decals directory Install LeRhone9jb.wav to Sounds directory Install Gunsite01 folder into Weapons directory Submitter Panama Red Submitted 10/06/2012 Category Nieuport
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Version 1.0
351 downloads
Nieport 24 Lewis v1.0 with 1 overhead Lewis and cockpit Original N24 3D Model and clean skins by EmlD FM by peter01 Ini file modification to N24_Lewis by Panama Red 29th Sqn. Skins and Decals by quack74 LeRhone9jb Sound by Nix Testing by ojcar This N24_Lewis was created so ojcar could use it in his FE2 Campaign Series. The real RFC Nieuport 24 Lewis had a very short career on the Western Front before transfering to the Middle Eastern Front. Basicaly only one RFC squadron used it for any length of time on the Western Front, and that was the 29th Squadron from Nov 1917 to Feb 1918. As a result, quack74 created this set of unique decals for all three flights of the RFC 29th Squadron. Included are two sets of skins, the default "dirty" set, and an alternate "clean" set for those who want a difference. To install this package, do the following: FE1: Install the N24_Lewis folder to your .../Aircrafts directory Install LeRhone9jb.wav to Sounds directory Install Gunsite01 into WeaponData.Dat FE2: Install the N24_Lewis folder to your .../Aircrafts directory Install N24_Lewis decals folder to your .../Decals directory Install LeRhone9jb.wav to Sounds directory Install Gunsite01 folder into Weapons directory -
Hansa-Brandenburg C.I Hex Camo
Panama Red replied to quack74's topic in Thirdwire - First Eagles 1&2
Fantastic -
Best Graphic Cards for our Money
Panama Red replied to Olham's topic in WOFF UE/PE - General Discussion
If you go to this site every month, you can see what video cards they recomment (per each dollar range) and then you can decide yourself: http://www.tomshardware.com/reviews/gaming-graphics-card-review,3107.html -
Andy73: First Eagles 2 uses the same basic techniques as Strike Fighters 2. When you read the SF2 Knowledge Base: http://combatace.com/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ , you will understand how FE2 is modded. Here is the link on where the FE2 mods are located (just remember subsitute FE2 for every place it says SF2): http://combatace.com/topic/62302-what-is-the-mod-folder/
