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Everything posted by Viper63a
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Uploaded Version 1.05 - 2016\06\17 > Corrected F-15A_Baz_91.ini typo - Reported by Stick. > Calibrated Gun Aiming - Reported by Stick. > Tweaked F-15A Flight Controls, minor changes. > Japanese F-15 loadout confirmed\fix by FM - Reported by strahi. > More Skin enhancements and tweaks. Added 5 new F-15A Squadrons.
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Uploaded * Version 11 - 06/15/2016 1) Dtmdragon's AN/ALQ-94 and AN/ALQ-137 Internal ECM is now standard for this mod pack. 2) Corrected flight model for correct speeds and drag. 3) New custom sound added. ----------------------------
- 26 replies
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- combat lancer
- ef-111a
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(and 8 more)
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Uploaded * Version 11 - 06/15/2016 1) Dtmdragon's AN/ALQ-94 and AN/ALQ-137 Internal ECM is now standard for this mod pack. 2) Corrected flight model for correct speeds and drag. 3) New custom sound added. ----------------------------
- 4 replies
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- combat lancer
- f-111a
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(and 1 more)
Tagged with:
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Uploaded * Version 11 - 06/15/2016 1) Dtmdragon's AN/ALQ-94 and AN/ALQ-137 Internal ECM is now standard for this mod pack. 2) Corrected flight model for correct speeds and drag. 3) New custom sound added. ----------------------------
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Uploaded * Version 11 - 06/15/2016 1) Dtmdragon's AN/ALQ-94 and AN/ALQ-137 Internal ECM is now standard for this mod pack. 2) Corrected flight model for correct speeds and drag. 3) New custom sound added. ----------------------------
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Uploaded Version 2.5 06/14/2016 > SF2NA Avionics for F-14 style multiple enemy targeting. I read about it in a forum somewhere and employed it here. Love to give credit, but I can't find that thread again. But THANK YOU! > If you don't have SF2NA, I added a patch to back out the SF2NA functions. You can install the patch and you're good to go. No more having to edit ini files. > Pilot tweak, removed the Early pilot, now there are only 2 optional pilots. My thanks to Jat for the pilot. I asked him to build me a better F-22 pilot, so if he does, I will add him to the pack. > Added alternate custom sounds. Sounds like the F-15 Pack now. There are instruction to change the sound back to default if you don't like it. > Added optional 1920x Hangar and Loading screens...and many other alternate 1024x Hangar and Loading screens. > Other minor skin tweaks, I am always tweaking something. You may not even notice half of them, but that doesn't stop me..LOL. Enjoy!
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There are too many MUST HAVES on CA to list...LOL, But, in my opinion, the best bang for the buck are the campaign mod. Most of them includes everything you need, want or tells you how to get the other "must haves". It can be overwhelming for newcomers but well worth it...besides, it will teach you everything you need to know in the process... First, Stary's Sarcasm mod for cloud\weather environmental - This is the one that will give you the instant bang for the buck. http://combatace.com/topic/79807-sarcasm-v-15/ Or the beta... http://combatace.com/topic/85359-sarcasm-20-beta-by-stary/ Stary has more stuff I didn't list, but his stuff will be referenced in most of the other MUST HAVE mods... Start here with eburger68...he has most of the major packs in my opinion...From Deset Storm, Vietnam to Nato Fighters...etc! http://combatace.com/index.php?app=core&module=search&do=user_activity&sid=781cf26b5b2b87bd1cbbc93cc7f3976a&mid=25400&search_app=downloads&userMode=all&search_app_filters[downloads][searchInKey]=files&search_app_filters[downloads][files][sortKey]=rating&search_app_filters[downloads][files][sortDir]= Note: Alot of the big stuff are multi-package downloads... SF2V Air & Ground War Expansion Pack - http://combatace.com/topic/49610-sf2v-air-ground-war-expansion-pack-v20-gold-part-1/ "Operation Desert Storm" for SF2 (Redux) - http://combatace.com/files/file/15147-operation-desert-storm-for-sf2-redux-part-1-of-3/ NATO Fighters 5 - http://combatace.com/files/file/13332-nato-fighters-5-part-1-of-8/ SF2NA Expansion Pack - http://combatace.com/files/file/13980-sf2na-expansion-pack-part-1-of-3/ Are some of my favorites... Also Wings over Korea (or MiG Alley, I like to call it) - http://combatace.com/files/file/15221-wings-over-korea-1-of-3/ This is just off the top of my head....
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Need help in installing all the SF2 files - individual or combined.
Viper63a replied to jack72's topic in General Discussion
Hey Jack, Welcome back... WOI may be SF1? Also FE is installed separately and doesn't merge with the rest of SF2 - as far as I know...other than that, check these threads for order and notes... http://combatace.com/topic/65940-strike-fighters-2-install-notes/ http://combatace.com/topic/85633-re-install-the-whole-sf2-serie/ http://combatace.com/topic/57533-question-about-the-way-the-sf2-series-files-installchange-when-you-are-doing-a-full-merged-install/ =V= -
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Canopy, We're using F-15C LODs, there are no F-15A LODs in the pack, so yes the canopy will not look like stock TW F-15A. There is nothing we can do about the canopy, someone who can model will have to change that. Ailerons, I believe TW stock does the same thing. We can turn them on or off, bur we can't stop them from working after Mach1. Weapons, Did you select the weapons or is that default from loadout.ini? Which plane and what mission profle?
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No need to apologize. This is how it works, this is how things get better and we all learn from one another. Appreciate your interest and suggestions. We can look at this... Thanks!
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Hi Jat, Would you know the answer to this... The pilots face shields from the F-16 pack, and others, bleed through the cockpit canopy at certain angles. I noticed the pilots you provided me with don't. I also noticed, you don't use a visor.tga file, while the pilots whose face shield color (black) "jumps" through the canopy. Sort of like grey, grey, grey and then black, then grey, grey...if you know what i mean. Do you know why this happens? Would it be possible for you to share with me 80s/90s pilots (with and without JHMCS) who are holding the stick and throttle at their sides? I would like to upgrade the F-22 pack with a JHMCS F-16 controller configuration pilot... It would be much appreciated. V
