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Stary

MODDER
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Everything posted by Stary

  1. wrong! my water hit effects don't have that plane you do have
  2. no not new, was thinking the same at first glance, but now I think no
  3. I second that... and some ground warfare if that's not too much
  4. looking at those beautiful ships I feel urgent need to man and play them "Battlestations:Pacific" style
  5. hear! hear!
  6. will be away from gaming/modding system Monday tillThursday... stuck with old "FarCry plays ok on medium details" XP Dx9 SM 3.0 technology... perfect time for SF2:NA release :D (by Murphy's Law)

  7. if only those Damnevilcloudsparticlestm were fixed... will have to do NA version of S.A.R.C.A.S.M I guess
  8. from G+ page via FB:
  9. new date: Feb.16th
  10. that reminds me of my loong forgotten level bombing mod, thanks for reminding
  11. nice Spinners
  12. Ian, have you added extra keys calls to your controls ini file? GOTO_VIEW_OBJECT_NEXT_FOV=9 GOTO_FREE_VIEW_FOV=SHIFT+F1 you have to add them via notepad
  13. Stary

    Just Heard

    another one... no, not shocked, remind me any of her songs except that song from that movie... after Winehouse I stopped bothering about OD-ing hall of famous. Next please
  14. great Umut!
  15. Artur there is screen showing ship engaging and shooting ASM few pages back
  16. sorry, I meant Jetfighter 3, never seen Jetfighter 2. And I meant JF3 alone, not all the IV V and 2015 Hawx, and I played as much as first two missions of it, is definitely arcade, witha ll the gazillions of missiles at one's disposal, health bars etc -differs much from what I remembr of JF3 edit:typos
  17. interesting logan4, looks like it's somewhat off compared to rest of the model... but as much as I'd like to, I don't think we would have that much of DM improvements I hope one thing will be fixed -all those bombs or wheels falling through closed baydoors and hatches, same for missiles detaching from torn off wings
  18. Brain32, following your logic, SF2 is also not a sim... Jetfighter 2 was a sim, with interesting engine, back in it's time
  19. I like the no religion part Widowmaker
  20. year ago or so
  21. +1 Jules, but you know that we share similar view on the matter Of course I owe nothing to ROF developers (except the fact I paid large amount of money fot it just to see the very same content become free in less than 20 monts later... refund maybe?) but I know what that now prohibited phrase "common sense" used to be -making more or less complete Verdun battlefield with proper planeset makes more sense to me as a owner of the title than turning 180 deg. to introduce naval ops... naa, I still use it only for some quick random dogfights from time to time... COD -as a misinformed and cheated customer I can loudly voice my opinion whenever I like to whatever form I see fit -I still wait till they bring it to the level I thought this title to be, namely Battle of Britain simulator, not to mention features listed on a gddamn box! Now with Oleg hiding away (you lost your fame man, you lost it!) and that incompetent impotient Luthier running the show they decide to resuffice the russian front theme everyone is fed up for past 10 years. Yeah, because we have soo many dedicatd Mediterrean sims, Israeli-Arab conflicts, India-Pakistan or Korea ones... DCS: P-51 -really? That fits the Black Sea theater spot on guys! Yeah, screw those uninteresting soviet Farmers, Floggers or Fishbeds, these were never used in any war one could heard of. Bring on the most overrated and overmodelled plane in flight sim history! it's so awesome TK, Polovski and Gajin are doing their things well...
  22. Stary

    kim jung un

    China twitter full of rumors beloved Kim Junior died or was assasinated... just sayin'
  23. they're redoing BOM for COD sequel, with all the new IL-2s and stuff... dog's eating his tail
  24. yeah, both P-51 and new ROF puzle me... already decided COD has no future as they're already into Battle of Moscow thingy Remind me please, who was the one who almost killed flightsims 10 years ago? The players or the developers?
  25. mesh names (and textures names) are usually somehere near the 2/3 of LOD file if that helps (at least used in editable SF1 format)
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