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Stary

MODDER
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Everything posted by Stary

  1. yeah same thing I was wondering (and perhaps posted about here) the other day, the terrains DLC would be cool, but too much work involved needed in other areas
  2. I wouldn't count on that as the water is related to the new terrain engine and terrain generation system, please remember that now water is basically the same continuous mesh with land, just with water texture on it (and some effects added to the texture's alpha channel only)
  3. thanks Kulbit! mine (TOPSHOTS, ISBN 83-890088-99-1) looks quite differently though in some areas, but the general layout seems similar
  4. true, only requirement is to have the normalmaps (=bumpmapping) defined in given material's properties, then our paint band here can go wild with Nvidia tools
  5. given there will be option to merge with Series2 I guess most stuff for Series2 should work ok
  6. Yak-23, yes I'm working on one, but the accurate data is somewhat absent, I have many photos of current state pit with alot of parts and instruments removed sadly
  7. Bare metal (with bumpmapping if possible) please
  8. Zur, without the good people sharing their knowledge, like you, that wouldn't be possible
  9. my left hand little finger... I think it's broken....

    1. Show previous comments  3 more
    2. macelena

      macelena

      Yeah, same here, Master Debater LoL

    3. daddyairplanes

      daddyairplanes

      now you have to figure out how to explain lookin at pron on the insurance forms lol

    4. Stary

      Stary

      lol daddy! not the case, not this time :D

  10. who knows, but maybe indeed
  11. I bet the changes code-wise are bigger than Gen2 over Gen1 had, but I think it will be less confusing to have it still in Gen2 category (not to mention the admin work to do so) no new screens in several days
  12. maybe I coudn't make some gauges and lights work sadly (some we have no western equivalents of)
  13. like it! Thanks Crusader! And thanks for informative post above
  14. View File Mig-15 / Mig-15 bis / Mig-17 cockpit This is updated version of Mig-15 cockpit This package is preset to be used with stock Thirdwire Mig-15 bis. "Expansion Pack I" required for Mig-15 several things changed in version 2.0 among them: stick added pedals added corrected gunsight a bit slightly adjusted, smoother canopy framing new slightly better and higher resolution textures for baked materials more real-size lamps other tweaks here and there original mod description: Credits: TK,Thirdwire CrazyHorseB34 -betatesting Crusader, Ravenclaw_007,RussoUK, Zurawski -for max examples and help on the way Mod description: This is simplified Mig-15/Mig-15Bis cockpit. Very similar to non-radar equiped Mig-17 one. Please note there are some issues with some instruments despite my battling with the ini horror -feel free to tweak and share! Submitter Stary Submitted 02/19/2012 Category Jet Cockpits
  15. Version 2.02

    2,148 downloads

    This is updated version of Mig-15 cockpit This package is preset to be used with stock Thirdwire Mig-15 bis. "Expansion Pack I" required for Mig-15 several things changed in version 2.0 among them: stick added pedals added corrected gunsight a bit slightly adjusted, smoother canopy framing new slightly better and higher resolution textures for baked materials more real-size lamps other tweaks here and there original mod description: Credits: TK,Thirdwire CrazyHorseB34 -betatesting Crusader, Ravenclaw_007,RussoUK, Zurawski -for max examples and help on the way Mod description: This is simplified Mig-15/Mig-15Bis cockpit. Very similar to non-radar equiped Mig-17 one. Please note there are some issues with some instruments despite my battling with the ini horror -feel free to tweak and share!
  16. Lexx, your ideas beg for better engine and AI/GCI
  17. I counted the bolts, the numbers don't match! j/k! @Brain32: m8 have you searched outside of your monitor screen?
  18. yeah what my thoughts are... also I'm sure lot of new customers will buy NA as stand-alone product, so I really think it's better be there I'm still considering having is entirely stand-alone without merging with series2
  19. ummm, ok I'll ask: do we have knowledge if the mission editor will be included as standard feature in NA? Not including it would be slightly weird I'd say
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