sparkomatic
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Everything posted by sparkomatic
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Oooo....dont care if they never went operational...it was cool...FSW just look the part
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Hey X-RAY, funny you should mention favorite kit makers...mine was always Italeri (Testors)...and none for me was better than this one: http://www.fortunecity.com/meltingpot/port...f/f-19_48-i.htm
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"As for yaw control using the "rudderons", well, that's not hard to do. Again, look at existing rudder entries for guidance." - eh, would you mind narrowing the search a bit? all of the rudder entries I stared at are either a traditional vert stab or a combination system like the F-23...either way, getting 4 different directions from the one button is unknown to my complete lack of skill...do you simply animate it in the 3ds and then add an AnimationID line to the data.ini ?
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- thanks - am having an odd linking issue...right now everything is linked to the scene (not smart I know)...but as I try to do animation and thus need to re-link things...it does not work at all...tried to unlink everything and then XFORM re-set...that did not work...tried to unlink everything except the fuselage from the scene, then XFORM reset, then link every parent to the fuselage...that did not work - also it does not matter if I link only one object or all of the objects the results are the same: Before any link adjustments: And after unlinking, XFORM reset, linking only nose tires to nose hubs...chaos
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Dels, eh you are referring to the rudders as air brakes in the F-23 ? Man, I should have already looked there! Thanks!
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- thank you gentlemen, this is exactly what I was needing...but man...80 coord-sets for slicks is a lot more work...hmmm - that was what I was needing also was how to get the mix-match load outs approaching looking right, thanks! - good point on AI operations as well...
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Eh, working on a little project...couple of specific issues that are interesting... 1.) The "rudder" in the B-2 (as far as I understand it) is more like differential air brakes...think of the air brakes on the A-10, then the left one opening for "left rudder" input...no idea how to get the game to do this...currently I pulled the "trick" of telling the data.ini that there is a rudder there and that it does "x" so that it flies correctly since this seemed to my novice mind the best way to mimic the fly-by-wire system anyway...but the animation of the meshes...help? 2.) The B-2 seems to have a customizable bomb bay in that it can carry "x" of 500#, then "y" of 1000#, then a rotary launcher for other tasks...but this is arranged according to the mission planning and could be different for each flight...how to get around that in the data.ini? So far I set it to a JDAM-like load out as why would any one take a $1.2 billion B-2 and drop slicks from it any way? The difference being 16-weapons versus like 80 (reference below). 3.) Also ran into a little linking / animation issue that will take too long to explain here, prefer to take it PM **** read this before you post a reply **** - This is NOT, repeat NOT the one that Marcfighter was working on and I have no information whatsoever about it, you want to know, ask him - Please do NOT ask when it will be ready or released... - Also, not to bring the "stealth debate" here, but I was reading on TK's forums and an older post he said that RCS= 0.0 was "stealth" but that he also said that it may change...and has there been any update on how ECM works in the game? I noticed that ECM has a "power value" and was wondering what the maximum would be? Didnt see one set over 100, but am not far enough along in testing to start tweaking that kind of stuff...curious if some one else has tried those values? **** Here is the B-2 load-out details (open source): 2 internal bays for 50,000 lb (22,700 kg) of ordnance.[27] * 80× 500 lb class bombs (Mk-82) mounted on Bomb Rack Assembly (BRA) * 36× 750 lb CBU class bombs on BRA * 16× 2000 lb class weapons (Mk-84, JDAM-84, JDAM-102) mounted on Rotary Launcher Assembly (RLA) * 16× B61 or B83 nuclear weapons on RLA A photo:
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awesome, thanks!
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- "all I want is freakin' sharks with freakin' laser beams on their heads"
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Speaking of...heard any news on the latest I.J flick?
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Dude...other than just being wrong...what does that have to do with anything?
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hehehehe
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Eh...not saying that people like Moseley dont have a place...but for me, it is called a "wolf pack" for a reason...wolves can conduct business PERFECTLY if and only if they are among other wolves... I feel that we have become far too PC / lazy / also-ran gets a prize / differently-abled / celebrate differences instead of celebrating winners / etc for our own good. If we hold people to standards that are focused on winning with honor rather than T-ball rules of everybody gets a turn at bat since we have become post-1990's Clinton Era, whatever you want to call it. That is the problem, we are either so accepting or so concerned about not getting in trouble for hurting someone's feelings it is laming us out... Not saying that we should not work together...NEVER said that...but when we cancel flying so we can all have to opportunity to reflect on the contributions of left-handed Eskimos...ask yourself if those people we are celebrating really would rather we stopped business (and by business I mean Ops) so we can eat rice pilaf and roast beef at the "community center"?
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Are you playing paid add-on EP, or pre-EP patched?
sparkomatic replied to peter01's topic in General Discussion
FE + Apr 2008 patch...so does that mean "patched to EP standard"? -
Looks like you had no choice given the hit rate of the Sparrow shots...what happened there? Heaters a little better, looks like you found your calling...like the Crusader in another game, eh?
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- She actually is known for her anti-cancer research...now that would be a contribution to society - What is Chelsea campaigning for, her mom?
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- how do you think I know the difference?
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here is another example...dependents need a re-entry permit if they leave the island for personal travel...this is basically a stamp in the passport that says "US Gov'ment says please let them enter, again"...simple... If you are in the USAF you have to go to the passenger terminal regardless of if you are departing from there or Naha...you must arrive No Earlier Than 72 hours and No Later Than 24 hours prior to your scheduled departure...you MUST have the following documents: - Valid US Passport with expiration date not less than 1 year from date of departure - Sponsor's orders assigning them to the base - Command Sponsorship Letter - Valid military dependent ID card - travel itinerary - tickets - if e-tickets, a certified letter from the travel agency or airline proving that you have tickets - Sponsor and ALL TRAVELING FAMILY MEMBERS MUST BE PRESENT ...oh, and you know who stamps it? the customs clerk...only one...and if he is checking a C-5 that just flew in from Singapore...you wait...and if he goes to lunch...you wait...if he is at "PT" (which means went home early), then you come back later...or you dont get a stamp and are screwed...thanks! Then, you get a single use stamp that is good for no more than 28 days from the time it was stamped (dont forget, you have to get it a day early, so that is really 27 days)...it is good for one and only one entry...if you are leaving again, see steps above...if you stay out past the date on the stamp, that is strictly between you and the host nation, good luck! *** Now, if you are not in the USAF, you can go to the Marine base, to where they issue passports...here are the procedures: - bring passport That will get you a stamp that has unlimited entries, and is good for one year after the date it was stamped...unless you ask very nicely and they just happen to set the wrong date on the stamp to a time shall we say, more conducive to your schedule. That...is it...anybody who can get your passport can get it stamped, literally no questions asked... When it was brought to the Marines' attention, the difference in the procedures, they said "figures..." *** Why? Not saying one is perfect, but it is these little road blocks (and I can list hundreds, just that I know about) that we set up for ourselves that are mind-boggling...like having to get a form to request a form...I have been made to do that more than once...
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- cruise basselope was awesome! especially the price...
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Russo UK's (fictional) Sukhoi Prototype
sparkomatic replied to Fubar512's topic in Sci-Fi/Anime/What If Forum
ah...now that is a good idea! -
Russo UK's (fictional) Sukhoi Prototype
sparkomatic replied to Fubar512's topic in Sci-Fi/Anime/What If Forum
yes -
Eh, not technically a drone...that particular machine (my understanding) is part of the heritage flight down at Tyndall...basically they keep it around for air shows and the like...it was spared the drone fate...just barely...and just to keep it in line and under budget, it gets parked in sight of the target drone force of QF-4E's on the same ramp...now THAT is motivation
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I mean...look at this guy...legendary fighter pilot / tactician / warrior / looks cool / married a movie star He looks like a fighter pilot, some one you would gladly follow into harm's way...retired as a Brig. Gen...barely Then we have example "B"...was a "planner" and a "C/JFACC" during the last big show '03...didnt "do" Viet Nam Now USAF Chief of Staff, the highest ranking Airman and the example for the rest of the Airmen... How? I mean, we had choices...look at this guy: http://www.acc.af.mil/news/story_media.asp?id=123070087 Yep...that is an F-4 that he flew his fini-flight in Nov 2007... read his biography...why the powers that be picked Moseley over Keys to lead the USAF will never be understood by me...ever http://www.af.mil/bios/bio.asp?bioID=6051 2x Distinguished Flying Cross and 17x Air Medals *** No wonder the other Services make fun of us...
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Breaking News! Sate Image found!
sparkomatic replied to Basher11's topic in Military and General Aviation
nice...but you missed...south-southeast...center of the known Universe... http://wikimapia.org/#lat=26.344499&lo...amp;m=a&v=2 -
Russo UK's (fictional) Sukhoi Prototype
sparkomatic replied to Fubar512's topic in Sci-Fi/Anime/What If Forum
- any one that knows how to properly animate / model the drag chutes, please feel free to inculcate me on the process...please
