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Royal Meteors. 1944-1970.
yakarov79 posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
View File Royal Meteors. 1944-1970. Royal Air Force Meteors. Bunch of Meteors for the Royal Air Force and Royal Navy. This mod is not to compete with the previous Meteor mods that I was part of. It is just my, different approach. Basic modding skills are required to run this mod. (copy/paste, mod folder structure, etc.) Install: Copy and paste specific folders into the correct destination. A fake pilot is required to run this mod. Also, the Thirdwire Meteor cockpit is required from the original game. Fuel tanks- not to be afraid. Overwrite or just leave it. 100 gal tank is the original TW tank. You can overwrite or just simply do not copy. 175 gal tank also. Tanks are just ini files. The mod uses tanks that are part of aircraft lod. Yes, again Meteors. But I made this revamp to fix what I wanted to fix for some time already in old models..plus a few new things. So we have 22 different (more or less) aircraft. F Mk.1 - first 12 production Meteors with Welland I engines. Not all served in 616 Sq at the same time. Some were moved to RAE or Gloster Company for further development. F.Mk.3 - first 15 airframes with Welland I engine. F.Mk.3 - equipped with Derwent I engine. F.Mk.4 - High-Speed Record (Basically F.4 with long span wing from F.3 - Or F.3 with long Nacelles - depends on how you look at it - but serial is listed under F.4) - Anyway, bonus aircraft for speed record in 1945 and 1946. F.Mk.4 - fighter jet with Derwent 5 engines. T.Mk.7 - two-seat training jet. F.8 - represented in mod with 3 variants for the game. First with an early canopy hood. Then bubble canopy and the last one with a large bore engine intake...(mostly serials WK and WL...but at some point, you could have large intakes and early canopy...just a matter of when and where) FR.9 - fighter recon version in two variants early and late canopy. PR.10 - photo reconnaissance version NF.11 - radar night /all-weather fighter NF.13 - radar night /all-weather fighter with additional equipment for use in hot/tropical climate NF.12 - radar night /all-weather fighter NF.14 - radar night /all-weather fighter NF.14(trop) radar night /all-weather fighter with additional equipment for use in hot/tropical climates mostly prepared for No 60 Sq. But also served within units stationed in Great Britain. NF(T).14 - training version for Air Navigation Schools - Rebuild from NF.14 - no radar or armament. TT.20 - target tug aircraft with target sleeve for artillery practice (target sleeve is deployed as bomb bay doors - AI will open doors when approaching target). U.15 - target/research drone jet based on F.4 Meteor U.16 - target/research drone jet based on F.8 Meteor T7(TT) - separate version - target tug with target banner. - Should start in the air in single mission editor - while AI is taking off it will lose the banner on an airstrip. Tip... TT.20, U.15, U.16, and T.7(TT) are serving for nation=RAF but privately I have them as RAF-RED for 'training purposes' you can do that too, or screw this at all. Use it for your liking. I do not know how you are going to use those special aircraft...but it is here for general enjoyment. While RAF did not have in mind using Meteors for a ground attack there was a possibility to equip them with non-guided rockets (F.8 and FR9) or bombs (F.4/F.8/FR.9). So you can do it...but I set primary/secondary mission only CAS and armed recon for FR.9...but you can always edit it your way. I fixed data files a little - collision points and hitboxes..as the previous ones were quite weird. But I believe that the flight model could be improved for this aircraft. But this is not my cup of tea nor coffee. All skins are in 4096x4096 format. You can easily resize as needed. Now all Meteors are using the same common color standard. Skins represent all squadrons that operationally used Meteors. Later at some point, after withdrawal many Meteors found some new home as squadron hacks..and could be found everywhere...almost. But those were single examples in specific markings. Those are not included in this mod. I Made a bunch of decals. Some squadrons have special markings on the fin to represent commanding officer aircraft (usually the correct serial number for a specific year), and some do not. Mostly code letter is generic and do not correspond with real code assigned to serial number. But in a few skin sets it is as it should be. You will see. Explore. Also, RAF letters folder should be added to the Decals folder I know it is big but it gives slightly better quality with still small file size All correct serial numbers for every Meteor version. Excluded are numbers that never served within the Royal Air Force or were sold to other countries from RAF inventory. this gives us 2918 individual serial numbers (I believe that is the number never counted what I did). There are many reasons why I have made things in this mod the way they are...versions, skins, and decals. A lot to explain but I doubt anyone wants to read about it anyway. Under no circumstances do not use any part of it with older Meteors done by me and published here in CA. These new ones have some differences in mapping. Some things were changed, some mapping issues and small thingies. So please do not mess up things. Credits. Veltro2k - the original old model of t7 Yours truly - model rework, mambo jumbo like skins, decals, research... No animal was harmed during the creation of this mod. Only Italian coffee was used, mod may contain cookie crumbs and nuts. Seat - all credits to the creator - unfortunately I don't remember who made this seat. I guess the skin was painted by Kulbit. Pilots - RAF pilot by Geezer another one I have no idea / don't remember who did it. All credit to him/her. Weapons RP-3 rockets from Ravenclaw. This model is designed/checked only to work with Ravenclaw's RP-3 rockets - so there might be some strange positioning in other (stock) rockets. During the creation of squadron patches, I might have used the wrong crown on squadron crests. (according to the squadron timeframe)Gaffe indeed. All should have St. Edward's Crown but I am aware that some have Tudor Crown. It is not out of ignorance ...Hope this small faux pas can be forgiven. Have fun. Report bugs. * Expect the unexpected. Live long and prosper. Jarek Hereda THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE. UNDER THE COMBAT ACE MODDERS AGREEMENT * report BIG bugs...If I misspelled something or forgot to add a sound file...for dog's sake try to fix it. Not like this mod is using some ancient or extraterrestrial files.. Submitter yakarov79 Submitted 12/17/2023 Category Meteor- 12 replies
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- gloster meteor
- meteor
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Version 1.3.3
1,029 downloads
Royal Air Force Meteors. Bunch of Meteors for the Royal Air Force and Royal Navy. This mod is not to compete with the previous Meteor mods that I was part of. It is just my, different approach. Basic modding skills are required to run this mod. (copy/paste, mod folder structure, etc.) Install: Copy and paste specific folders into the correct destination. A fake pilot is required to run this mod. Also, the Thirdwire Meteor cockpit is required from the original game. Fuel tanks- not to be afraid. Overwrite or just leave it. 100 gal tank is the original TW tank. You can overwrite or just simply do not copy. 175 gal tank also. Tanks are just ini files. The mod uses tanks that are part of aircraft lod. Yes, again Meteors. But I made this revamp to fix what I wanted to fix for some time already in old models..plus a few new things. So we have 22 different (more or less) aircraft. F Mk.1 - first 12 production Meteors with Welland I engines. Not all served in 616 Sq at the same time. Some were moved to RAE or Gloster Company for further development. F.Mk.3 - first 15 airframes with Welland I engine. F.Mk.3 - equipped with Derwent I engine. F.Mk.4 - High-Speed Record (Basically F.4 with long span wing from F.3 - Or F.3 with long Nacelles - depends on how you look at it - but serial is listed under F.4) - Anyway, bonus aircraft for speed record in 1945 and 1946. F.Mk.4 - fighter jet with Derwent 5 engines. T.Mk.7 - two-seat training jet. F.8 - represented in mod with 3 variants for the game. First with an early canopy hood. Then bubble canopy and the last one with a large bore engine intake...(mostly serials WK and WL...but at some point, you could have large intakes and early canopy...just a matter of when and where) FR.9 - fighter recon version in two variants early and late canopy. PR.10 - photo reconnaissance version NF.11 - radar night /all-weather fighter NF.13 - radar night /all-weather fighter with additional equipment for use in hot/tropical climate NF.12 - radar night /all-weather fighter NF.14 - radar night /all-weather fighter NF.14(trop) radar night /all-weather fighter with additional equipment for use in hot/tropical climates mostly prepared for No 60 Sq. But also served within units stationed in Great Britain. NF(T).14 - training version for Air Navigation Schools - Rebuild from NF.14 - no radar or armament. TT.20 - target tug aircraft with target sleeve for artillery practice (target sleeve is deployed as bomb bay doors - AI will open doors when approaching target). U.15 - target/research drone jet based on F.4 Meteor U.16 - target/research drone jet based on F.8 Meteor T7(TT) - separate version - target tug with target banner. - Should start in the air in single mission editor - while AI is taking off it will lose the banner on an airstrip. Tip... TT.20, U.15, U.16, and T.7(TT) are serving for nation=RAF but privately I have them as RAF-RED for 'training purposes' you can do that too, or screw this at all. Use it for your liking. I do not know how you are going to use those special aircraft...but it is here for general enjoyment. While RAF did not have in mind using Meteors for a ground attack there was a possibility to equip them with non-guided rockets (F.8 and FR9) or bombs (F.4/F.8/FR.9). So you can do it...but I set primary/secondary mission only CAS and armed recon for FR.9...but you can always edit it your way. I fixed data files a little - collision points and hitboxes..as the previous ones were quite weird. But I believe that the flight model could be improved for this aircraft. But this is not my cup of tea nor coffee. All skins are in 4096x4096 format. You can easily resize as needed. Now all Meteors are using the same common color standard. Skins represent all squadrons that operationally used Meteors. Later at some point, after withdrawal many Meteors found some new home as squadron hacks..and could be found everywhere...almost. But those were single examples in specific markings. Those are not included in this mod. I Made a bunch of decals. Some squadrons have special markings on the fin to represent commanding officer aircraft (usually the correct serial number for a specific year), and some do not. Mostly code letter is generic and do not correspond with real code assigned to serial number. But in a few skin sets it is as it should be. You will see. Explore. Also, RAF letters folder should be added to the Decals folder I know it is big but it gives slightly better quality with still small file size All correct serial numbers for every Meteor version. Excluded are numbers that never served within the Royal Air Force or were sold to other countries from RAF inventory. this gives us 2918 individual serial numbers (I believe that is the number never counted what I did). There are many reasons why I have made things in this mod the way they are...versions, skins, and decals. A lot to explain but I doubt anyone wants to read about it anyway. Under no circumstances do not use any part of it with older Meteors done by me and published here in CA. These new ones have some differences in mapping. Some things were changed, some mapping issues and small thingies. So please do not mess up things. Credits. Veltro2k - the original old model of t7 Yours truly - model rework, mambo jumbo like skins, decals, research... No animal was harmed during the creation of this mod. Only Italian coffee was used, mod may contain cookie crumbs and nuts. Seat - all credits to the creator - unfortunately I don't remember who made this seat. I guess the skin was painted by Kulbit. Pilots - RAF pilot by Geezer another one I have no idea / don't remember who did it. All credit to him/her. Weapons RP-3 rockets from Ravenclaw. This model is designed/checked only to work with Ravenclaw's RP-3 rockets - so there might be some strange positioning in other (stock) rockets. During the creation of squadron patches, I might have used the wrong crown on squadron crests. (according to the squadron timeframe)Gaffe indeed. All should have St. Edward's Crown but I am aware that some have Tudor Crown. It is not out of ignorance ...Hope this small faux pas can be forgiven. Have fun. Report bugs. * Expect the unexpected. Live long and prosper. Jarek Hereda THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE. UNDER THE COMBAT ACE MODDERS AGREEMENT * report BIG bugs...If I misspelled something or forgot to add a sound file...for dog's sake try to fix it. Not like this mod is using some ancient or extraterrestrial files..- 1 comment
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- 9
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- armstrong whitworth meteor
- meteor
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Gloster Meteor FR.9 (RAF)
Soulfreak posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
View File Gloster Meteor FR.9 (RAF) Gloster Meteor FR.9 (RAF) FR.9 Meteor in Service with the RAF. Basic modding skills are required to run this mod. (copy/paste, mod folder structure etc.) Install: Copy paste Objects & Sounds folders (and all what´s in) into your mod folder. Fuel tanks- not to be afraid. Overwrite or just leave it. 100 gal tank is original TW tank. You can overwrite or just simply do not copy. 175 gal tank also. Tanks are just ini files. Mod use tanks that are part of aircraft lod. This is pack contains only FR.9 model used by RAF. All skins are in 4096x4096 format. You can easily resize to needed resolution. Better to downsize than rescale to higher res. Credits. Veltro2k - the original T.7 early model. yakarov79 - model rework into FR.9 and some other mambo jumbo. Charles - original FM from original T.7 upload. Me - painting the skins You need expansion pack 1 to run this mod!!! Have fun Report bugs. Schapen, March 21st 2019 Carlo "Soulfreak" Vecchi Submitter Soulfreak Submitted 03/21/2019 Category Meteor -
Version 1.0.0
171 downloads
Gloster Meteor FR.9 (RAF) FR.9 Meteor in Service with the RAF. Basic modding skills are required to run this mod. (copy/paste, mod folder structure etc.) Install: Copy paste Objects & Sounds folders (and all what´s in) into your mod folder. Fuel tanks- not to be afraid. Overwrite or just leave it. 100 gal tank is original TW tank. You can overwrite or just simply do not copy. 175 gal tank also. Tanks are just ini files. Mod use tanks that are part of aircraft lod. This is pack contains only FR.9 model used by RAF. All skins are in 4096x4096 format. You can easily resize to needed resolution. Better to downsize than rescale to higher res. Credits. Veltro2k - the original T.7 early model. yakarov79 - model rework into FR.9 and some other mambo jumbo. Charles - original FM from original T.7 upload. Me - painting the skins You need expansion pack 1 to run this mod!!! Have fun Report bugs. Schapen, March 21st 2019 Carlo "Soulfreak" Vecchi -
Luftwaffe Meteors
Soulfreak posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
View File Luftwaffe Meteors Gloster Meteor F.8 Luftwaffe Skin Pack (What if) by Carlo "Soulfreak" Vecchi This skinpack is only for the stock Meteor F.8 from Thirdwire. Pack includes 3 GAF Skins - 2 Camo & 1 Silver ones. Optional: a new userlist which adds West Germany to the users of the Meteor. Credits: Meteor F.8: Thirdwire! This mod is released under the combatace freeware licensing agreement: For install instructions, you have to read the read me!!! It is required, that you have SF2 Europe & Expansion Pack 1 in your install. Schapen, August 25th 2017 Carlo Vecchi Submitter Soulfreak Submitted 08/25/2017 Category What If Skins-
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- meteor
- gloster meteor
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Version 1.0.0
29 downloads
Gloster Meteor F.8 Luftwaffe Skin Pack (What if) by Carlo "Soulfreak" Vecchi This skinpack is only for the stock Meteor F.8 from Thirdwire. Pack includes 3 GAF Skins - 2 Camo & 1 Silver ones. Optional: a new userlist which adds West Germany to the users of the Meteor. Credits: Meteor F.8: Thirdwire! This mod is released under the combatace freeware licensing agreement: For install instructions, you have to read the read me!!! It is required, that you have SF2 Europe & Expansion Pack 1 in your install. Schapen, August 25th 2017 Carlo Vecchi-
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- gloster meteor
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SF2 KAW Gloster Meteor F8 (RAAF) by FC
Kulbit80 posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
File Name: SF2 KAW Gloster Meteor F8 (RAAF) by FC File Submitter: Kulbit80 File Submitted: 20 April 2016 File Category: Meteor This is completely new Meteor F8 by FastCargo and completely new cockpit by Dels (good option for people without expansion pack). Unpack to your main KAW folder. Credits: FastCargo - model Dels - cockpit HGBN - basic temps (unfortunately lost) Crusader - avionics mod for Dels cockpit Ravenclaw - new 'beta' 3" RP 60lb and napalm rockets I made new stencils, some new panels, lines and rivets, weathering effects, skin for RAAF 77sqn, completely new bump & specular maps, new decals and nose arts, new MBMk1ESeat textures, new hangar and loading screens and some changes in data and loadout ini's. Textures are not HR but TW standard + Enjoy. Kulbit80 Click here to download this file -
Version 1.0
325 downloads
This is completely new Meteor F8 by FastCargo and completely new cockpit by Dels (good option for people without expansion pack). Unpack to your main KAW folder. Credits: FastCargo - model Dels - cockpit HGBN - basic temps (unfortunately lost) Crusader - avionics mod for Dels cockpit Ravenclaw - new 'beta' 3" RP 60lb and napalm rockets I made new stencils, some new panels, lines and rivets, weathering effects, skin for RAAF 77sqn, completely new bump & specular maps, new decals and nose arts, new MBMk1ESeat textures, new hangar and loading screens and some changes in data and loadout ini's. Textures are not HR but TW standard + Enjoy. Kulbit80 -
File Name: Colourful Korea - A skin and decals pack for Wings over Korea File Submitter: Gunrunner File Submitted: 14 February 2015 File Category: Other Origin COLOURFUL KOREA Some assembly required. --------------------------------------- WTF is this ? --------------------------------------- This is a mod of a mod, it's intended to be used as a "patch" for Do335 Wings over Korea mod, itself a mod of the semi-avorted Korean Air War mod. Its intent is to add more units, more skins and, above all, more named planes to the Korean War. It's meant to be a patch, to keep the footprint low, making it useless by itself. It's also a backport from my own Korean War install meaning that some things might not be as originally intended (for instance, in my own install the SAAF 2nd Squadron uses slatted wings F-86F-10's, which is - mostly - historically correct, however a standard WoK install gives hard-wing F-86F-30 - of which they only ever had 1 - to 2nd Squadron). My focus on these releases is maintaining compatibility with the WoK campaign at the cost of "authenticity" (which would require something much more grandiose with at least 3 campaigns, which is a work in progress but not aimed for release - too much unclearable content being used). --------------------------------------- Why such a miscellaneous and crippled package ? --------------------------------------- Because I'm slightly burning out on the Korean War, that Real Life is coming back and that rather than having "finished" work rot away on a hard drive, I'd rather release what can be so others can enjoy or build upon it. Also because I'm too lazy to walk the minefield of varying licences involved in packaging someone else's content. And yes, someday I'll finish the Thunderflashes, if Paulo doesn't beat me to it. --------------------------------------- What are the pre-requisites ? --------------------------------------- - Some knowledge of Strike Fighters 2 mod installation procedures. - A properly installed Wings over Korea 1.0 by Do335 installation ( http://combatace.com/files/file/13415-sf2-korea-terrain-v3/ , http://combatace.com/files/file/15221-wings-over-korea-1-of-2/ , http://combatace.com/files/file/15220-wings-over-korea-2-of-2/ ). --------------------------------------- What are the pre-requisites for the optionnal Razbam Banshee skins ? --------------------------------------- - A properly installed Razbam F2H-2 Banshee ( http://www.razbamsims.com/store/product_info.php?cPath=1_4&products_id=45 ). - Wrench's Korean Air War Tweak Pak for Razbam's Banshees ( http://combatace.com/files/file/14889-sf2-kaw-f2h-2-banshee-tweeks-pak-for-razbam-banshees/ ). - Do335 optional files for Razbam's Banshee (overwrite Wrench's tweaks). --------------------------------------- What is included ? --------------------------------------- - 4 new skins for Razbam's F2H-2 Banshee covering VF-172, VF-11, VF-22 and VF-62 for the Korean War (VF-22 used in campaign). - 2 reworked skins for South African 2nd Squadron F-86F Sabre, including 29 historical named planes (almost all of them) (one skin used in campaign). - 5 additionnal named Australian Meteor F.8, plus one modified decal for an existing one (used in campaign). - 1 partially modified skin for RF-51D Mustang (adding polka dots to the propeller nosecone), including an historical named plane (used in campaign). - 1 template for Razbam's F2H-2 Banshee. --------------------------------------- What is not included ? --------------------------------------- - Anything already present in the pre-requisites. - Razbam's skin parts that I haven't redone. --------------------------------------- What's the required assembly ? --------------------------------------- - South African F-86F : None, overwrite when asked - Australian Meteor F.8 : None, overwrite when asked - USAF RF-51D Mustang : None, overwrite when asked - USN F2H-2 Banshee : Copy the following files (some may not be needed but in doubt do it) from an existing skin into the VF-11 and VF-62 skin folders (VF172 and VF-22 are ok) ejection seat.bmp glossy_t.bmp glossy_t.tga gunsight.bmp gunsight.tga interior03.bmp interior04.bmp interior05.bmp interior07.bmp landing gear_t.bmp parts01_t.bmp tires.bmp --------------------------------------- Probable questions --------------------------------------- - Hey, why are you using an inefficient ZIP format when RAR5 and 7Z offer much better compression rates ? Because RAR5 breaks backward compatibility while using the same extension, leading to many confused people believing their download to be corrupted, leading to re-downloads, increased bandwidth consumption for CombatAce and overall a greater cost than a slightly larger archive and more headache for the player. Because 7Z requires to install a dedicated software while Windows does manage ZIP files natively, making it much easier for players. - Hey, why are your skin in a funky PDN format instead of a standard Photoshop PSD file ? Because, even with Creative Cloud, Photoshop can be too much money for some modders and I don't condone piracy. Because Paint.NET ( http://www.getpaint.net/ ), the software using PDN files, covers 95% of skinner needs, especially when using the PSD plugin ( https://psdplugin.codeplex.com/ ) to open PSD files (DO NOT use RLE compression when saving in PSD format though) and the Alpha Mask plugin ( http://forums.getpaint.net/index.php?/topic/1854-alpha-mask-import-plugin-20/ ). Because Photoshop makes me jump through more hoops than Paint.NET to obtain some layer interactions. - Hey, there shouldn't be rivets here / Hey, that colour is slightly off / Hey, 202 actually didn't have his code painted on the wing / Hey, the decal seems to be bleeding etc... Yes, I'm probably already aware of all that, some of it can't be changed by anyone so you'll have to live with it, some of it is ignored to keep things simple and tidy, and finally many are ignored because I've reached the point where, at the moment, I'm not willing or able to do better. Feel free to add your own corrections and changes and either submit them to me for another release (you'd be credited of course), or release your own mod of a mod of a mod. - How do I contact you ? Well, PM me on CombatAce, when Real Life is involved it might be some month before I answer though, or you can mail me, but unless it's important, it's highly probable I'll just ignore it, sorry. --------------------------------------- Acknowledgements --------------------------------------- - TK, even though he has forsaken us, he gave us a nice little engine to play with. - CombatAce, for being such a nice place full of nice, if at time weird, people doing their best to keep TK's little engine fun to play with. - The Korean Air War team, without whom none of this would exist in the first place, even though their grand scheme never happened, their years of work didn't go to waste. - Wrench, The, whose Banshee Tweak Pak gave me the weird idea that some people actually cared about a payware of an obscure, little used plane. - Jolley Roger, over at the unofficial SAAF forum, for starting and curating a thread that became a great refence for the SAAF sabres ( http://www.saairforce.co.za/forum/viewtopic.php?f=2&t=7069 ). - Mue, whose LOD Viewer ( http://combatace.com/topic/85079-lod-viewer/ ) is an invaluable tool to Strike Fighters modders. --------------------------------------- Credits --------------------------------------- Everything is either derived from Thirdwire's assets, those included in Do335 Wings over Korea mod - refer to the Readme of this pack for full details - or so trivial I can't be credited for them, with the exception of : F2H-2 Template ans Skins : Gunrunner (except the Bits and pieces layer, which is based on Razbam's skins). F-86F Template : Ravenclaw (90%), Wrench, The (9%), Gunrunner (1%), I mostly added a few details, a noise layer, reworked invasion bands, tail and nose decorations. VF-11 Squadron Badge, 2nd Squadron Badge, "Elyana" and "Bowl'Em Over !" nose arts for Australian Meteors : from my "decal vault", if it's yours, drop me a line and I'll credit you or remove/replace it. Gunrunner 14 February 2015 Click here to download this file
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Colourful Korea - A skin and decals pack for Wings over Korea
Gunrunner posted a file in Other Origin
Version 1.0.150214
163 downloads
COLOURFUL KOREA Some assembly required. --------------------------------------- WTF is this ? --------------------------------------- This is a mod of a mod, it's intended to be used as a "patch" for Do335 Wings over Korea mod, itself a mod of the semi-avorted Korean Air War mod. Its intent is to add more units, more skins and, above all, more named planes to the Korean War. It's meant to be a patch, to keep the footprint low, making it useless by itself. It's also a backport from my own Korean War install meaning that some things might not be as originally intended (for instance, in my own install the SAAF 2nd Squadron uses slatted wings F-86F-10's, which is - mostly - historically correct, however a standard WoK install gives hard-wing F-86F-30 - of which they only ever had 1 - to 2nd Squadron). My focus on these releases is maintaining compatibility with the WoK campaign at the cost of "authenticity" (which would require something much more grandiose with at least 3 campaigns, which is a work in progress but not aimed for release - too much unclearable content being used). --------------------------------------- Why such a miscellaneous and crippled package ? --------------------------------------- Because I'm slightly burning out on the Korean War, that Real Life is coming back and that rather than having "finished" work rot away on a hard drive, I'd rather release what can be so others can enjoy or build upon it. Also because I'm too lazy to walk the minefield of varying licences involved in packaging someone else's content. And yes, someday I'll finish the Thunderflashes, if Paulo doesn't beat me to it. --------------------------------------- What are the pre-requisites ? --------------------------------------- - Some knowledge of Strike Fighters 2 mod installation procedures. - A properly installed Wings over Korea 1.0 by Do335 installation ( http://combatace.com/files/file/13415-sf2-korea-terrain-v3/ , http://combatace.com/files/file/15221-wings-over-korea-1-of-2/ , http://combatace.com/files/file/15220-wings-over-korea-2-of-2/ ). --------------------------------------- What are the pre-requisites for the optionnal Razbam Banshee skins ? --------------------------------------- - A properly installed Razbam F2H-2 Banshee ( http://www.razbamsims.com/store/product_info.php?cPath=1_4&products_id=45 ). - Wrench's Korean Air War Tweak Pak for Razbam's Banshees ( http://combatace.com/files/file/14889-sf2-kaw-f2h-2-banshee-tweeks-pak-for-razbam-banshees/ ). - Do335 optional files for Razbam's Banshee (overwrite Wrench's tweaks). --------------------------------------- What is included ? --------------------------------------- - 4 new skins for Razbam's F2H-2 Banshee covering VF-172, VF-11, VF-22 and VF-62 for the Korean War (VF-22 used in campaign). - 2 reworked skins for South African 2nd Squadron F-86F Sabre, including 29 historical named planes (almost all of them) (one skin used in campaign). - 5 additionnal named Australian Meteor F.8, plus one modified decal for an existing one (used in campaign). - 1 partially modified skin for RF-51D Mustang (adding polka dots to the propeller nosecone), including an historical named plane (used in campaign). - 1 template for Razbam's F2H-2 Banshee. --------------------------------------- What is not included ? --------------------------------------- - Anything already present in the pre-requisites. - Razbam's skin parts that I haven't redone. --------------------------------------- What's the required assembly ? --------------------------------------- - South African F-86F : None, overwrite when asked - Australian Meteor F.8 : None, overwrite when asked - USAF RF-51D Mustang : None, overwrite when asked - USN F2H-2 Banshee : Copy the following files (some may not be needed but in doubt do it) from an existing skin into the VF-11 and VF-62 skin folders (VF172 and VF-22 are ok) ejection seat.bmp glossy_t.bmp glossy_t.tga gunsight.bmp gunsight.tga interior03.bmp interior04.bmp interior05.bmp interior07.bmp landing gear_t.bmp parts01_t.bmp tires.bmp --------------------------------------- Probable questions --------------------------------------- - Hey, why are you using an inefficient ZIP format when RAR5 and 7Z offer much better compression rates ? Because RAR5 breaks backward compatibility while using the same extension, leading to many confused people believing their download to be corrupted, leading to re-downloads, increased bandwidth consumption for CombatAce and overall a greater cost than a slightly larger archive and more headache for the player. Because 7Z requires to install a dedicated software while Windows does manage ZIP files natively, making it much easier for players. - Hey, why are your skin in a funky PDN format instead of a standard Photoshop PSD file ? Because, even with Creative Cloud, Photoshop can be too much money for some modders and I don't condone piracy. Because Paint.NET ( http://www.getpaint.net/ ), the software using PDN files, covers 95% of skinner needs, especially when using the PSD plugin ( https://psdplugin.codeplex.com/ ) to open PSD files (DO NOT use RLE compression when saving in PSD format though) and the Alpha Mask plugin ( http://forums.getpaint.net/index.php?/topic/1854-alpha-mask-import-plugin-20/ ). Because Photoshop makes me jump through more hoops than Paint.NET to obtain some layer interactions. - Hey, there shouldn't be rivets here / Hey, that colour is slightly off / Hey, 202 actually didn't have his code painted on the wing / Hey, the decal seems to be bleeding etc... Yes, I'm probably already aware of all that, some of it can't be changed by anyone so you'll have to live with it, some of it is ignored to keep things simple and tidy, and finally many are ignored because I've reached the point where, at the moment, I'm not willing or able to do better. Feel free to add your own corrections and changes and either submit them to me for another release (you'd be credited of course), or release your own mod of a mod of a mod. - How do I contact you ? Well, PM me on CombatAce, when Real Life is involved it might be some month before I answer though, or you can mail me, but unless it's important, it's highly probable I'll just ignore it, sorry. --------------------------------------- Acknowledgements --------------------------------------- - TK, even though he has forsaken us, he gave us a nice little engine to play with. - CombatAce, for being such a nice place full of nice, if at time weird, people doing their best to keep TK's little engine fun to play with. - The Korean Air War team, without whom none of this would exist in the first place, even though their grand scheme never happened, their years of work didn't go to waste. - Wrench, The, whose Banshee Tweak Pak gave me the weird idea that some people actually cared about a payware of an obscure, little used plane. - Jolley Roger, over at the unofficial SAAF forum, for starting and curating a thread that became a great refence for the SAAF sabres ( http://www.saairforce.co.za/forum/viewtopic.php?f=2&t=7069 ). - Mue, whose LOD Viewer ( http://combatace.com/topic/85079-lod-viewer/ ) is an invaluable tool to Strike Fighters modders. --------------------------------------- Credits --------------------------------------- Everything is either derived from Thirdwire's assets, those included in Do335 Wings over Korea mod - refer to the Readme of this pack for full details - or so trivial I can't be credited for them, with the exception of : F2H-2 Template ans Skins : Gunrunner (except the Bits and pieces layer, which is based on Razbam's skins). F-86F Template : Ravenclaw (90%), Wrench, The (9%), Gunrunner (1%), I mostly added a few details, a noise layer, reworked invasion bands, tail and nose decorations. VF-11 Squadron Badge, 2nd Squadron Badge, "Elyana" and "Bowl'Em Over !" nose arts for Australian Meteors : from my "decal vault", if it's yours, drop me a line and I'll credit you or remove/replace it. Gunrunner 14 February 2015- 1 comment
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Skins Pack Gloster Meteor Air.Corps.Ireland
Artiglio posted a topic in IL-2 Series / Pacific Fighters / Cliffs of Dover: File Announcements
File Name: Skins Pack Gloster Meteor Air.Corps.Ireland File Submitter: Artiglio File Submitted: 05 January 2014 File Category: IL2 Series Game Mods A small packet of skins for a small tribute to the Air. Corps.Ireland. We thank Ranwers for the mod, Texx for the template, and all of you for sharing P.S. As I have already said in many of my posts, you are free to modify, how, where, and how much you want the Skins, but as a non-profit now that I'm on the net, it is a good of the entire community Il2Sturmovik. Have Fun! http://www.mediafire.com/download/d56izyk6hjk1cet/Meteor.rar Click here to download this file -
Version Gloster Meteor
13 downloads
A small packet of skins for a small tribute to the Air. Corps.Ireland. We thank Ranwers for the mod, Texx for the template, and all of you for sharing P.S. As I have already said in many of my posts, you are free to modify, how, where, and how much you want the Skins, but as a non-profit now that I'm on the net, it is a good of the entire community Il2Sturmovik. Have Fun! http://www.mediafire.com/download/d56izyk6hjk1cet/Meteor.rar -
From the album SF2 screenies...
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From the album SF2 screenies...
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[Fictional] Gloster F-73C Meteor
Spinners posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
View File [Fictional] Gloster F-73C Meteor Gloster F-73C Meteor for STRIKE FIGHTERS 2 N.B. Requires SF2 Expansion Pack 1 This is a simple mod of the stock Gloster Meteor F.8 to give a 'what if' Meteor in USAF service with markings for the 51st Fighter Interceptor Wing. INSTRUCTIONS 1. From the AIRCRAFT folder drag and drop the F-73C folder into your Aircraft folder. 2. From the DECALS folder drag and drop the F-73C folder into your Decals folder. That's it! CREDITS Thanks to jorel62 at the 'what if modelers' website for the inspirational profile drawing. BIG THANKS to TK for the continuous improvement of a great little game/sim. And, finally, thanks to everyone in the wider Third Wire community. Regards Spinners Version 1 - 08/11/11 Submitter Spinners Submitted 11/08/2011 Category What If Hangar -
Version Version 1
169 downloads
Gloster F-73C Meteor for STRIKE FIGHTERS 2 N.B. Requires SF2 Expansion Pack 1 This is a simple mod of the stock Gloster Meteor F.8 to give a 'what if' Meteor in USAF service with markings for the 51st Fighter Interceptor Wing. INSTRUCTIONS 1. From the AIRCRAFT folder drag and drop the F-73C folder into your Aircraft folder. 2. From the DECALS folder drag and drop the F-73C folder into your Decals folder. That's it! CREDITS Thanks to jorel62 at the 'what if modelers' website for the inspirational profile drawing. BIG THANKS to TK for the continuous improvement of a great little game/sim. And, finally, thanks to everyone in the wider Third Wire community. Regards Spinners Version 1 - 08/11/11 -
Gloster Meteor F.8A
Spinners posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
View File Gloster Meteor F.8A Gloster Meteor F.8A for STRIKE FIGHTERS 2 This is a very simple mod of the stock Third Wire Meteor F.8 to give a fictional Meteor F.8A in service with No.30 Squadron of RAF South East Asia Command. INSTRUCTIONS 1. From the AIRCRAFT folder drag and drop the MeteorF8A folder into your Aircraft folder. 2. From the DECALS folder drag and drop the MeteorF8A folder into your Decals folder. That's it! CREDITS As always, thanks to Third Wire for a great little game/sim. And, finally, thanks to everyone in the wider Third Wire community. Regards Spinners Version 2 - 29/05/2020 Version 1 - 30/05/2011 Submitter Spinners Submitted 05/30/2011 Category What If Hangar -
Version 2
239 downloads
Gloster Meteor F.8A for STRIKE FIGHTERS 2 This is a very simple mod of the stock Third Wire Meteor F.8 to give a fictional Meteor F.8A in service with No.30 Squadron of RAF South East Asia Command. INSTRUCTIONS 1. From the AIRCRAFT folder drag and drop the MeteorF8A folder into your Aircraft folder. 2. From the DECALS folder drag and drop the MeteorF8A folder into your Decals folder. That's it! CREDITS As always, thanks to Third Wire for a great little game/sim. And, finally, thanks to everyone in the wider Third Wire community. Regards Spinners Version 2 - 29/05/2020 Version 1 - 30/05/2011 -
[Fictional] Gloster Meteor F.8 'Iberia'
Spinners posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
View File [Fictional] Gloster Meteor F.8 'Iberia' Gloster Meteor F.8 'Iberia' for STRIKE FIGHTERS 2 This is a very simple mod of the stock Third Wire Gloster Meteor F.8 to give a fictional Meteor F.8 in service with the Spanish Air Force (3 skins) and the Portuguese Air Force (2 skins) in an overall 1954 to 1972 timeline. INSTRUCTIONS 1. From the AIRCRAFT folder drag and drop the Meteor8_Ib folder into your Aircraft folder. 2. From the DECALS folder drag and drop the Meteor8_Ib folder into your Decals folder. That's it! CREDITS As always, thanks to Third Wire for a great little game/sim. And, finally, thanks to everyone in the wider Third Wire community. Regards Spinners Version 2 - October 24th, 2023. Submitter Spinners Submitted 08/28/2010 Category What If Hangar -
Version 2
142 downloads
Gloster Meteor F.8 'Iberia' for STRIKE FIGHTERS 2 This is a very simple mod of the stock Third Wire Gloster Meteor F.8 to give a fictional Meteor F.8 in service with the Spanish Air Force (3 skins) and the Portuguese Air Force (2 skins) in an overall 1954 to 1972 timeline. INSTRUCTIONS 1. From the AIRCRAFT folder drag and drop the Meteor8_Ib folder into your Aircraft folder. 2. From the DECALS folder drag and drop the Meteor8_Ib folder into your Decals folder. That's it! CREDITS As always, thanks to Third Wire for a great little game/sim. And, finally, thanks to everyone in the wider Third Wire community. Regards Spinners Version 2 - October 24th, 2023.