- DCS Aircraft Skins
- DCS Aircraft Mods
- DCS Singleplayer Missions
- DCS Multiplayer Missions
- DCS Campaigns
- DCS Object Mods
- DCS Sound Mods
- DCS Tracks / Videos / Tutorials
- DCS Utilities
- DCS Joystick Config Files
- DCS Misc. Files
- DCS Patches
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F-15EX Eagle II Mod for DCS World (Updated)
By Spinoee
The F-15EX is the latest development of the F-15E Strike Eagle. It features modernized avionics, radar, weapons systems, and new engines packed inside a 20,000 flight hour airframe. Fly-by-wire flight controls enable payloads on stations 1 and 9 (previously unused), allowing the F-15EX to carry up to 12 air to air missiles, though AMBER racks could theoretically increase this to 20.
Unfortunately I can only include one livery with this mod due to file size limitations. The others are available on the User Files as well as in a separate livery pack here:
https://www.dropbox.com/scl/fi/n5qtz5axtph4xo5yautzo/F-15EX-Fictional-ANG-Liveries_123_194.7z?rlkey=fruyzwjm9580b9e1tffcog5z8&dl=0
Version 2.0 comes with the custom cockpit from @musolo, as well as the AIM-260A JATM and support for currenthill's AIM-174B missile mod. It is otherwise very similar to the previous release Version 1.8.7.
Installation: Just extract the .7z file and drop it into Saved Games/DCS/mods/aircraft (or Saved Games/DCS.openbeta/mods/aircraft depending on which version you have). This mod has been tested with DCS 2.9 as of 11/10/22.
732 downloads
0 comments
Updated
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0 comments
Submitted
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S-70 Digital - Aussie
By Piglet_7
This is my personal Australian S-70 painted up in a Fictional Digital pattern.
22 downloads
0 comments
Submitted
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0 comments
Submitted
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0 comments
Updated
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Star Scream (TF Prime)
By Piglet_7
Star Scream skin form the animated series Transformers Prime
23 downloads
0 comments
Updated
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0 comments
Updated
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RNZAF Viper Skin Pack
By Piglet_7
included is a RNZAF A-4 fix
- engine heatblur and smoke added
- F4 view is now off the nose looking aft
and skin updates
- chaff/flare buckets added to RNZAF A-4E
21 downloads
0 comments
Submitted
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F/A-18C VFA-37 CAG 2008 DCS
By EricJ
Just a DCS version of the VFA-37 CAG as depicted in 2008. Any questions or comments can be directed here:
33 downloads
0 comments
Submitted
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RNZAF Viper
By Piglet_7
Royal New Zealand Air Force Have Glass Ghost skin for DCS F-16C Viper
19 downloads
0 comments
Submitted
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0 comments
Submitted
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DCS AJS 37 Viggen: Operation Varangian
By JonathanRL
AJS 37 Viggen: Operation Varangian tells the story of Nordic Forces going on a mission of Peace Enforcement in the Middle East. Supported by Danish, Finnish and Norwegian Forces they must uphold the U.N mandate to keep the Persian Gulf open for international trade.
The Henricsson Doctrine developed by NORDBAT 2 is in full effect – the full arsenal of the contingent will be used to deter further hostilities if necessary!
Key Features:
* Fly the Saab AJS 37 Viggen alongside your Nordic brothers in a conflict to keep the straits of Hormuz open for use by the international community.
* Preform a number of classic Viggen missions such as anti-ship, low level attack and deployment of precision munitions against a large variety of targets.
* Completely story driven, voice-acted campaign written by the Lead Writer of The Scandinavian Front.
This campaign requires ownership of Heatblur Simulations AJS 37 Viggen, along with the DCS World by Eagle Dynamics: Persian Gulf Map.
The Year is 1996.
Iraqi forces have been severely bloodied by the Coalition in the Gulf War, and NATO forces maintain considerable strength in the area to keep Saddam's ambitions in check. However, in the power vacuum, Iran has demanded control of the Persian Gulf and with their air force bolstered by the defecting Iraqi Air Force, they pose a serious threat to stability in the region.
Eager to avoid a large-scale war over one of the most vital shipping lanes in the world, the United Nations authorise the deployment of a Peace Enforcement Task Force to show Iran that their ambitions are not accepted by the rest of the world. The nations of Sweden, Denmark, Norway and Finland assemble the air component of the Task Force, codenamed "Varangian".
As "Enfield 1", you are part of the Swedish contingent from F 15 at Söderhamn.
INSTALLATION:
Unzip the Mods folder in your main DCS Folder.
Unzip the Liveries folder into the Saved Games/DCS Folder
The campaign will be visible under the AJS 37 Tab in Campaigns.
CREDITS:
Mission Design / Story: Jonathan R Lundkvist (aka "Shooter")
AJS 37 Viggen Desert Skin: iko
Stingray Voice Actor: Jonathan R Lundkvist
Enfield 1-2 Voice Actor: Mattias Krantz
Enfield 1-3 Voice Actor: iko
Enfield 2 Voice Actor: Martin Sundkvist
Springfield Lead Voice Actor: Jessica Bruin
Colt Lead Voice Actor: Martine Lassen
Uzi Lead Voice Actor: Henric Sandq
F-14 Pilot Voice Actor: Greywolf
Special thanks to Baltic Dragon for helping with mission and campaign
related questions.
44 downloads
0 comments
Submitted
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VFA-146 "Blue Diamonds" CAG 2009
By Bo_Nidle
This skin depicts the CAG Hornet of VFA-146 "Blue Diamonds" as it appeared in 2009 as part of CVW-9 aboard the USS Stennis.
36 downloads
- f/a18c lot 20
- f/a-18c
- (and 2 more)
0 comments
Submitted
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F-16C 64th Aggressor Squadron
A collection of 17 different 64th Aggressor SQ skins for the AI F-16C Blk 52
17 Skins covering 14 tail numbers of the 64th Aggressor Squadron and 5 different patterns.
84-236 - Desert
86-283 - Desert
86-269 - Desert
86-220 - Desert
87-267 - Desert
87-307 - Desert
86-272 -Flogger(64 AGRS)
*86-280 -Flogger(64 AGRS)
86-299 - Flogger
*86-220 - Flogger
86-280 - Arctic(64 AGRS)
86-273 - Arctic
87-313 - Arctic
84-244 - Flanker(57 ATG)
84-301 - Flanker
86-251 - Flanker
*86-272 - Shark
Install by dropping these folders into the bazar/liveries/f-16c bl.52d/ folder
85 downloads
- f-16c
- nellis afb
- (and 2 more)
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F-16C Eielson AFB 18th Aggressor SQ Skins
21 Skins covering 18 tail numbers of the 18th Aggressor Squadron and 6 different patterns.
86-286 - Flogger
86-301 - Flogger
86-310 - Flogger
86-263 - Arctic
86-268 - Arctic
86-270 - Arctic
86-290 - Arctic (18 AGRS)
86-304 - Arctic
86-305 - Arctic
86-308 - Arctic
86-314 - Arctic (354 FW)
86-282 - Flanker
86-293 - Flanker
86-298 - Flanker
86-322 - Flanker
86-355 - Flanker (354 OG)
86-295 - BDU Splinter
*86-263 - Arctic Splinter
*86-290 - Arctic Splinter (18 AGRS)
*86-314 - Arctic Splinter (354 FW)
86-335 - Flanker Splinter
Install by dropping these folders into the bazar/liveries/f-16c bl.52d/ folder
55 downloads
- f-16c
- 64th aggressors
- (and 2 more)
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M-2000C: US Marine Corps Adversary Squadron VMFT-401 "Snipers"
By HomeFries
M-2000C: US Marine Corps Adversary Squadron VMFT-401 "Snipers"
for DCS World 1.5.6 and later
VMFT-401 was commissioned in 1986 and in 1987 received the IAI Kfir (designated F-21A) under lease from the Israeli government. The "Snipers" flew the Kfir until 1989, when it transitioned to the F-5E Tiger II. This skin is inspired by the 1987-89 timeframe in which USN and USMC flew the Kfir, a delta-wing aircraft of French origin.
The Kfir was built by IAI based on the Mirage V airframe. The closest flyable substitute to the Kfir in DCS is the M-200C, so this is a fictional skin that paints the M-2000C as a USMC adversary. This skins uses the traditional Israeli Air Force desert pattern that was used on some of the VMFT-401 adversary aircraft. Since the original aircraft were leased and kept much of their original markings, so is the case with the M-2000C skins. No original markings (e.g. rescue arrows and safety markings) were subdued to match US paint schemes. However, minor liberties were taken with the pilot skins in order to make the pilots look more American.
For Compact Installations - A Note About Autoexec.cfg:
Rather than copying texture files to their respective livery folders, I prefer to use a series of common texture folders along with unique filenames. This allows a single instance of many of my common textures, and keeps the hard drive footprint to a minimum (especially nice if you run a SSD for your system drive).
The installer will add a series of folders to the DCS Texture path; if you do not have these folders created, then it is no problem. The autoexec.cfg included will automatically point to the Texture folder in your Saved Games\DCS folder, and regardless of whether you run the Open Alpha, Open Beta, or Release version of DCS, the path will always point to your Saved Games\DCS\Texture folder. Again, this saves space on your hard drive.
If you use your own Autoexec.cfg, then when prompted to overwrite you can click "no". This will create a file called autoexec.new, and you can manually make the updates as you like. Just don't modify the top line with the file date; this is used by the installer for version control. However, feel free to include it in your existing autoexec.cfg, so you don't get prompted to overwrite until there's another update to the autoexec.cfg.
If you inadvertently overwrite your autoexec.cfg, it is actually backed up as autoexec.old. Just open it and copy the appropriate information to the new file.
For Traditional Installations or JSGME Compatible Extractions:
If you don't wish to use the shared texture folder and custom autoexec.cfg, you have a couple of other options available. Selecting the Traditional Install copies all textures to each livery folder, then copies each livery to each version of DCS detected (up to three versions, including release, open alpha and open beta). As a result, the listed hard disk space requirement assumes all three DCS versions are installled. Each skin is independent and portable.
If you wish to install to a location other than your Saved Games folder, you must select the Single JSGME Extraction, or else the installation will fail for not detecting existing Saved Games\DCS folders. Selecting this option will create a JSGME compatible install that can be dropped directly into your JSGME _MODS folder for installation. Each skin is independent and portable.
For either of these installation options, if there is an issue with textures not displaying, then it is likely a problem with the installer. Please let me know what textures are missing so that I can troubleshoot the issue.
If you have any squadron requests, please PM me. If possible, provide top and profile views of the aircraft, preferably line art (much easier to extract color), and for CAG/CO birds, a close up of the tail fin is greatly appreciated.
You are free to use any of these skins in other projects as long as proper credit is provided in the readme file.
Fly Navy!
-Home Fries
41 downloads
0 comments
Updated
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P-51D Colombian Air Force Skin Pack (Fictional)
By HomeFries
This is a package of two P-51D skins using the current Fuerza Aérea Colombiana grey paint scheme used for the Super Tucano. One version of the skin has a "shark mouth" on the nose. Nationalities are USA and Spain.
Installation Instructions:
Copy the folders to your Saved Games\DCS\Liveries\P-51D folder.
Optional:
The release of DCS World 1.2.4 added the ability to add texture paths using the file "autoexec.cfg" in your Saved Games\DCS\Config folder. This will allow you to save hard drive space as long as the skin filenames are unique. My skins support this, so any DDS file with the same name will be identical.
In order to enable this feature, add the following line to autoexec.cfg (be sure to create the file if it doesn't exist):
table.insert(options.graphics.VFSTexturePaths, "C:/Users/<username>/Saved Games/DCS/Textures")
You can use any path (even a different drive), but you must use forward slashes for your path. Backslashes won't work here.
Then, you can move all of the DDS files from each of the skin folders to this new folder you've added to your path. Allowing overwrites is not a problem, as I use unique names for each file. Finally, be sure to go into each description.lua file and change all "false" entries to "true."
You are free to use any of these skins in other projects as long as proper credit is provided in the readme file.
-Home Fries
7 downloads
- p-51
- colombian air force
- (and 4 more)
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Su-27 Fictional Skins: US Navy Volume III - Adversaries
By HomeFries
This is a collection of 13 skins of the Su-27 Flanker in US Navy and Marine Corps Adversary paint schemes. Commands represented are:
VFC-12 Fighting Omars VFC-13 Saints VMFT-401 Snipers Naval Strike Air Warfare Center (NSAWC, parent command of TOPGUN)
The pack includes various combinations of camouflage and splinter patterns in air superiority blue, desert, arctic, woodland and one Su-34 fullback paint scheme based on a 2016 VFC-12 endeavor.
Most markings have been westernized, and the pilots have been given USN/USMC flightsuits with Naval Aviator wings and squadron patches. The helmet remains Russian made.
Be sure to download Volumes I and II:
Volume I
Volume II
For Compact Installations - A Note About Autoexec.cfg:
Rather than copying texture files to their respective livery folders, I prefer to use a series of common texture folders along with unique filenames. This allows a single instance of many of my common textures, and keeps the hard drive footprint to a minimum (especially nice if you run a SSD for your system drive).
The installer will add a series of folders to the DCS Texture path; if you do not have these folders created, then it is no problem. The autoexec.cfg included will automatically point to the Texture folder in your Saved Games\DCS folder, and regardless of whether you run the Open Alpha, Open Beta, or Release version of DCS, the path will always point to your Saved Games\DCS\Texture folder. Again, this saves space on your hard drive.
If you use your own Autoexec.cfg, then when prompted to overwrite you can click "no". This will create a file called autoexec.new, and you can manually make the updates as you like. Just don't modify the top line with the file date; this is used by the installer for version control. However, feel free to include it in your existing autoexec.cfg, so you don't get prompted to overwrite until there's another update to the autoexec.cfg.
If you inadvertently overwrite your autoexec.cfg, it is actually backed up as autoexec.old. Just open it and copy the appropriate information to the new file.
For Traditional Installations:
If there is an issue with textures not displaying, it is likely a problem with the installer. Please let me know what textures are missing so that I can troubleshoot the issue.
If you have any squadron requests, please PM me. If possible, provide top and profile views of the aircraft, preferably line art (much easier to extract color), and for CAG/CO birds, a close up of the tail fin is greatly appreciated.
You are free to use any of these skins in other projects as long as proper credit is provided in the readme file.
Fly Navy!
-Home Fries
50 downloads
0 comments
Updated
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SA342 USMC HMLA-167 "Warriors" Skin Pack
By HomeFries
Marine Light Helicopter Squadron (HML) 167 was commissioned in April 1968 in Vietnam, and flew the UH-1E in combat operations until June 1971, where it was the last Marine helicopter squadron in Vietnam. Of note, HML-167 was the first unit to drop a bomb from a helicopter, accomplished with the use of the Helicopter Trap Weapon (HTW). In June 1971, HML-167 returned stateside to MCAS New River, North Carolina, as part of the 2nd Marine Air Wing.
In 1972, HML-167 received the UH-1N Twin Huey, which it would fly until 2012 when the UH-1N was replaced by the UH-1Y Venom. In 1984, HML-167 received its first AH-1T Cobras and became a composite squadron of Cobras and Hueys. HML-167 was redesignated Marine Light Attack Helicopter Squadron (HMLA) 167 in April 1986, and as such designated as a permanent composite squadron of both Cobras and Hueys. HMLA-167 began upgrading to the AH-1W Super Cobra in late 1989.
Today the HMLA-167 "Warriors" fly the UH-1Y Venom and the AH-1W Super Cobra.
This is a fictional skin pack of SA342L/M/Mistral Gazelles with HMLA-167 markings. Each SA342 variant has five different BuNos (USN/USMC serial numbers) allowing you to create packages of different aircraft. You still provide your own two digit MODEX (side number) in the mission editor. Each skin has a "normal" version and a weathered version. Weathered skins have a bleached effect as if the aircraft were heavily exposed to the sun for months on end. Normal skins include pilots with green flightsuits, while weathered skins include pilots with desert flightsuits. This skin pack is intended to satisfy one's "cobra itch" until the AH-1 is released.
Note: this skin pack uses an EXE installer that creates common texture folders and an autoexec.cfg (if you already have one, you can make manual changes). I would like your feedback on this system; if it works I intend to apply it to my other skin packs.
For Compact Installations - A Note About Autoexec.cfg:
Rather than copying texture files to their respective livery folders, I prefer to use a series of common texture folders along with unique filenames. This allows a single instance of many of my common textures, and keeps the hard drive footprint to a minimum (especially nice if you run a SSD for your system drive).
The installer will add a series of folders to the DCS Texture path; if you do not have these folders created, then it is no problem. The autoexec.cfg included will automatically point to the Texture folder in your Saved Games\DCS folder, and regardless of whether you run the Open Alpha, Open Beta, or Release version of DCS, the path will always point to your Saved Games\DCS\Texture folder. Again, this saves space on your hard drive.
If you use your own Autoexec.cfg, then when prompted to overwrite you can click "no". This will create a file called autoexec.new, and you can manually make the updates as you like. Just don't modify the top line with the file date; this is used by the installer for version control. However, feel free to include it in your existing autoexec.cfg, so you don't get prompted to overwrite until there's another update to the autoexec.cfg.
If you inadvertently overwrite your autoexec.cfg, it is actually backed up as autoexec.old. Just open it and copy the appropriate information to the new file.
For Traditional Installations:
If there is an issue with textures not displaying, it is likely a problem with the installer. Please let me know what textures are missing so that I can troubleshoot the issue.
Special thanks to Upuaut for his templates that were used to create the flightsuit torso and legs.
You are free to use any of the textures in other skins or projects as long as proper credit is provided in the readme file.
-Home Fries
19 downloads
0 comments
Updated
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SA342 USMC HMLA-169 "Vipers" Skin Pack
By HomeFries
Marine Attack Helicopter Squadron (HMA) 169 was commissioned in 1971 as part of Marine Aircraft Group 39 (Camp Pendleton, cA), and unlike most HMLA squadrons began with the Cobra (AH-1G) before becoming a composite squadron. By 1976, the AH-1G was replaced by the AH-1J Sea Cobra, which were eventually replaced by the AH-1T.
In 1986, HMA-169 was redesignated Marine Light Attack Helicopter Squadron (HMLA) 169, and replaced its AH-1Ts with the AH-1W Super Cobra. As a composite squadron, it also received its complement of UH-1N Hueys.
Today HMLA-169 flies the UH-1Y Venom and the AH-1Z Viper.
This is a fictional skin pack of SA342L/M/Mistral Gazelles with HMLA-169 markings. Each SA342 variant has four different BuNos (USN/USMC serial numbers), including one high color Commanding Officer's bird, allowing you to create packages of different aircraft. You still provide your own two digit MODEX (side number) in the mission editor. Each skin has a "normal" version and a weathered version. Weathered skins have a bleached effect as if the aircraft were heavily exposed to the sun for months on end. Normal skins include pilots with green flightsuits, while weathered skins include pilots with desert flightsuits. This skin pack is intended to satisfy one's "cobra itch" until the AH-1 is released.
Note: this skin pack uses an EXE installer that creates common texture folders and an autoexec.cfg (if you already have one, you can make manual changes). I would like your feedback on this system; if it works I intend to apply it to my other skin packs.
For Compact Installations - A Note About Autoexec.cfg:
Rather than copying texture files to their respective livery folders, I prefer to use a series of common texture folders along with unique filenames. This allows a single instance of many of my common textures, and keeps the hard drive footprint to a minimum (especially nice if you run a SSD for your system drive).
The installer will add a series of folders to the DCS Texture path; if you do not have these folders created, then it is no problem. The autoexec.cfg included will automatically point to the Texture folder in your Saved Games\DCS folder, and regardless of whether you run the Open Alpha, Open Beta, or Release version of DCS, the path will always point to your Saved Games\DCS\Texture folder. Again, this saves space on your hard drive.
If you use your own Autoexec.cfg, then when prompted to overwrite you can click "no". This will create a file called autoexec.new, and you can manually make the updates as you like. Just don't modify the top line with the file date; this is used by the installer for version control. However, feel free to include it in your existing autoexec.cfg, so you don't get prompted to overwrite until there's another update to the autoexec.cfg.
If you inadvertently overwrite your autoexec.cfg, it is actually backed up as autoexec.old. Just open it and copy the appropriate information to the new file.
For Traditional Installations:
If there is an issue with textures not displaying, it is likely a problem with the installer. Please let me know what textures are missing so that I can troubleshoot the issue.
pecial thanks to Upuaut for his templates that were used to create the flightsuit torso and legs.
You are free to use any of the textures in other skins or projects as long as proper credit is provided in the readme file.
-Home Fries
15 downloads
0 comments
Updated
-
Ka-50 USMC HMLA-167 "Warriors" Skin Pack
By HomeFries
Marine Light Helicopter Squadron (HML) 167 was commissioned in April 1968 in Vietnam, and flew the UH-1E in combat operations until June 1971, where it was the last Marine helicopter squadron in Vietnam. Of note, HML-167 was the first unit to drop a bomb from a helicopter, accomplished with the use of the Helicopter Trap Weapon (HTW). In June 1971, HML-167 returned stateside to MCAS New River, North Carolina, as part of the 2nd Marine Air Wing.
In 1972, HML-167 received the UH-1N Twin Huey, which it would fly until 2012 when the UH-1N was replaced by the UH-1Y Venom. In 1984, HML-167 received its first AH-1T Cobras and became a composite squadron of Cobras and Hueys. HML-167 was redesignated Marine Light Attack Helicopter Squadron (HMLA) 167 in April 1986, and as such designated as a permanent composite squadron of both Cobras and Hueys. HMLA-167 began upgrading to the AH-1W Super Cobra in late 1989.
Today the HMLA-167 "Warriors" fly the UH-1Y Venom and the AH-1W Super Cobra.
This is a fictional skin pack of Ka-50 Black Sharks with HMLA-167 markings. There are five different Modexes (USN/USMC side numbers) allowing you to create packages of different aircraft. Each skin has a "normal" version and a weathered version. Weathered skins have a bleached effect as if the aircraft were heavily exposed to the sun for months on end. Normal skins include pilots with green flightsuits, while weathered skins include pilots with desert flightsuits.
Note: this skin pack uses an EXE installer that creates common texture folders and an autoexec.cfg (if you already have one, you can make manual changes). I would like your feedback on this system; if it works I intend to apply it to my other skin packs.
For Compact Installations - A Note About Autoexec.cfg:
Rather than copying texture files to their respective livery folders, I prefer to use a series of common texture folders along with unique filenames. This allows a single instance of many of my common textures, and keeps the hard drive footprint to a minimum (especially nice if you run a SSD for your system drive).
The installer will add a series of folders to the DCS Texture path; if you do not have these folders created, then it is no problem. The autoexec.cfg included will automatically point to the Texture folder in your Saved Games\DCS folder, and regardless of whether you run the Open Alpha, Open Beta, or Release version of DCS, the path will always point to your Saved Games\DCS\Texture folder. Again, this saves space on your hard drive.
If you use your own Autoexec.cfg, then when prompted to overwrite you can click "no". This will create a file called autoexec.new, and you can manually make the updates as you like. Just don't modify the top line with the file date; this is used by the installer for version control. However, feel free to include it in your existing autoexec.cfg, so you don't get prompted to overwrite until there's another update to the autoexec.cfg.
If you inadvertently overwrite your autoexec.cfg, it is actually backed up as autoexec.old. Just open it and copy the appropriate information to the new file.
For Traditional Installations:
If there is an issue with textures not displaying, it is likely a problem with the installer. Please let me know what textures are missing so that I can troubleshoot the issue.
Special thanks to EricJ for his USMC Ka-50 skin, which I used as the basis for this skin pack as well as the bleaching effects for weathered skins.
You are free to use any of the textures in other skins or projects as long as proper credit is provided in the readme file.
-Home Fries
8 downloads
0 comments
Updated
-
Ka-50 USMC HMLA-169 "Vipers" Skin Pack
By HomeFries
Marine Attack Helicopter Squadron (HMA) 169 was commissioned in 1971 as part of Marine Aircraft Group 39 (Camp Pendleton, CA), and unlike most HMLA squadrons began with the Cobra (AH-1G) before becoming a composite squadron. By 1976, the AH-1G was replaced by the AH-1J Sea Cobra, which were eventually replaced by the AH-1T.
In 1986, HMA-169 was redesignated Marine Light Attack Helicopter Squadron (HMLA) 169, and replaced its AH-1Ts with the AH-1W Super Cobra. As a composite squadron, it also received its complement of UH-1N Hueys.
Today HMLA-169 flies the UH-1Y Venom and the AH-1Z Viper.
This is a fictional skin pack of Ka-50 Black Sharks with HMLA-169 markings. There are four different Modexes (USN/USMC side numbers) allowing you to create packages of different aircraft. Each skin has a "normal" version and a weathered version. Weathered skins have a bleached effect as if the aircraft were heavily exposed to the sun for months on end. Normal skins include pilots with green flightsuits, while weathered skins include pilots with desert flightsuits.
Note: this skin pack uses an EXE installer that creates common texture folders and an autoexec.cfg (if you already have one, you can make manual changes). I would like your feedback on this system; if it works I intend to apply it to my other skin packs.
For Compact Installations - A Note About Autoexec.cfg:
Rather than copying texture files to their respective livery folders, I prefer to use a series of common texture folders along with unique filenames. This allows a single instance of many of my common textures, and keeps the hard drive footprint to a minimum (especially nice if you run a SSD for your system drive).
The installer will add a series of folders to the DCS Texture path; if you do not have these folders created, then it is no problem. The autoexec.cfg included will automatically point to the Texture folder in your Saved Games\DCS folder, and regardless of whether you run the Open Alpha, Open Beta, or Release version of DCS, the path will always point to your Saved Games\DCS\Texture folder. Again, this saves space on your hard drive.
If you use your own Autoexec.cfg, then when prompted to overwrite you can click "no". This will create a file called autoexec.new, and you can manually make the updates as you like. Just don't modify the top line with the file date; this is used by the installer for version control. However, feel free to include it in your existing autoexec.cfg, so you don't get prompted to overwrite until there's another update to the autoexec.cfg.
If you inadvertently overwrite your autoexec.cfg, it is actually backed up as autoexec.old. Just open it and copy the appropriate information to the new file.
For Traditional Installations:
If there is an issue with textures not displaying, it is likely a problem with the installer. Please let me know what textures are missing so that I can troubleshoot the issue.
Special thanks to EricJ for his USMC Ka-50 skin, which I used as the basis for this skin pack as well as the bleaching effects for weathered skins.
You are free to use any of the textures in other skins or projects as long as proper credit is provided in the readme file.
-Home Fries
10 downloads
0 comments
Updated
-
SA342 USMC HMLA-269 "Gunrunners" Skin Pack
By HomeFries
Marine Attack Helicopter Squadron (HMA) 269, commissioned in July 1971 at MCAS New River, NC, has the distinction of being the first Attack hHelicopter squadron in the Marine Corps. HMA-269 flew the AH-1J until December 1977, when it received the AH-1T. The Gunrunners then made history again in 1979 by being the first Marine Squadron to fire a TOW missile from an airborne platform.
In the early 1980s, HMA-269 received its first UH-1N Hueys, and as a permanent composite squadron was redesignated HMLA-269. Since then, the Gunrunners have deployed to hotspots such as Iraq, Kosovo, Somalia, Liberia, Haiti, and Afghanistan.
Today the HMLA-269 "Gunrunners" fly the UH-1Y Venom and the AH-1W Super Cobra.
This is a fictional skin pack of SA342L/M/Mistral Gazelles with HMLA-167 markings. Each SA342 variant has six different BuNos (USN/USMC serial numbers) allowing you to create packages of different aircraft. You still provide your own two digit MODEX (side number) in the mission editor. Each skin has a "normal" version and a weathered version. Weathered skins have a bleached effect as if the aircraft were heavily exposed to the sun for months on end. Normal skins include pilots with green flightsuits, while weathered skins include pilots with desert flightsuits. This skin pack is intended to satisfy one's "cobra itch" until the AH-1 is released.
Note: this skin pack uses an EXE installer that creates common texture folders and an autoexec.cfg (if you already have one, you can make manual changes). I would like your feedback on this system; if it works I intend to apply it to my other skin packs.
For Compact Installations - A Note About Autoexec.cfg:
Rather than copying texture files to their respective livery folders, I prefer to use a series of common texture folders along with unique filenames. This allows a single instance of many of my common textures, and keeps the hard drive footprint to a minimum (especially nice if you run a SSD for your system drive).
The installer will add a series of folders to the DCS Texture path; if you do not have these folders created, then it is no problem. The autoexec.cfg included will automatically point to the Texture folder in your Saved Games\DCS folder, and regardless of whether you run the Open Alpha, Open Beta, or Release version of DCS, the path will always point to your Saved Games\DCS\Texture folder. Again, this saves space on your hard drive.
If you use your own Autoexec.cfg, then when prompted to overwrite you can click "no". This will create a file called autoexec.new, and you can manually make the updates as you like. Just don't modify the top line with the file date; this is used by the installer for version control. However, feel free to include it in your existing autoexec.cfg, so you don't get prompted to overwrite until there's another update to the autoexec.cfg.
If you inadvertently overwrite your autoexec.cfg, it is actually backed up as autoexec.old. Just open it and copy the appropriate information to the new file.
For Traditional Installations:
If there is an issue with textures not displaying, it is likely a problem with the installer. Please let me know what textures are missing so that I can troubleshoot the issue.
Special thanks to Upuaut for his templates that were used to create the flightsuit torso and legs.
You are free to use any of the textures in other skins or projects as long as proper credit is provided in the readme file.
-Home Fries
4 downloads
0 comments
Updated
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Ka-50 USMC HMLA-269 "Gunrunners" Skin Pack
By HomeFries
Marine Attack Helicopter Squadron (HMA) 269, commissioned in July 1971 at MCAS New River, NC, has the distinction of being the first Attack hHelicopter squadron in the Marine Corps. HMA-269 flew the AH-1J until December 1977, when it received the AH-1T. The Gunrunners then made history again in 1979 by being the first Marine Squadron to fire a TOW missile from an airborne platform.
In the early 1980s, HMA-269 received its first UH-1N Hueys, and as a permanent composite squadron was redesignated HMLA-269. Since then, the Gunrunners have deployed to hotspots such as Iraq, Kosovo, Somalia, Liberia, Haiti, and Afghanistan.
Today the HMLA-269 "Gunrunners" fly the UH-1Y Venom and the AH-1W Super Cobra.
This is a fictional skin pack of Ka-50 Black Sharks with HMLA-269 markings. There are six different Modexes (USN/USMC side numbers) allowing you to create packages of different aircraft. Each skin has a "normal" version and a weathered version. Weathered skins have a bleached effect as if the aircraft were heavily exposed to the sun for months on end. Normal skins include pilots with green flightsuits, while weathered skins include pilots with desert flightsuits.
Note: this skin pack uses an EXE installer that creates common texture folders and an autoexec.cfg (if you already have one, you can make manual changes). I would like your feedback on this system; if it works I intend to apply it to my other skin packs.
For Compact Installations - A Note About Autoexec.cfg:
Rather than copying texture files to their respective livery folders, I prefer to use a series of common texture folders along with unique filenames. This allows a single instance of many of my common textures, and keeps the hard drive footprint to a minimum (especially nice if you run a SSD for your system drive).
The installer will add a series of folders to the DCS Texture path; if you do not have these folders created, then it is no problem. The autoexec.cfg included will automatically point to the Texture folder in your Saved Games\DCS folder, and regardless of whether you run the Open Alpha, Open Beta, or Release version of DCS, the path will always point to your Saved Games\DCS\Texture folder. Again, this saves space on your hard drive.
If you use your own Autoexec.cfg, then when prompted to overwrite you can click "no". This will create a file called autoexec.new, and you can manually make the updates as you like. Just don't modify the top line with the file date; this is used by the installer for version control. However, feel free to include it in your existing autoexec.cfg, so you don't get prompted to overwrite until there's another update to the autoexec.cfg.
If you inadvertently overwrite your autoexec.cfg, it is actually backed up as autoexec.old. Just open it and copy the appropriate information to the new file.
For Traditional Installations:
If there is an issue with textures not displaying, it is likely a problem with the installer. Please let me know what textures are missing so that I can troubleshoot the issue.
Special thanks to EricJ for his USMC Ka-50 skin, which I used as the basis for this skin pack as well as the bleaching effects for weathered skins.
You are free to use any of the textures in other skins or projects as long as proper credit is provided in the readme file.
-Home Fries
9 downloads
0 comments
Updated
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US Navy Attack Squadron 27 (VA-27) "Royal Maces" Skin Pack
By HomeFries
VA-27 was commissioned in 1967 and flew the A-7 Corsair. In 1968, the squadron deployed to Vietnam as part of Carrier Air Wing (CVW) embarked on the USS Constellation. VA-27 conducted a second combat deployment with CVW-14 in 1969, where they flew over 2500 sorties. VA-27 conducted two more Vietnam combat deployments in 1971 and 1972. The Royal Maces returned to Vietnam for a fifth time in 1975 in support of Operation Frequent Wind, the evacuation of Saigon. In early 1980, VA-27 provided air cover for Operation Eagle Claw, the failed attempt at rescuing the American hostages in Iran.
In January 1991, the Royal Maces transitioned to the F/A-18 and were redesignated Strike Fighter Squadron 27 (VFA-27). In 1996, the squadron was permanently reassigned to CVW-5 in Atsugi, Japan, where it remains today. Today the Royal Maces fly the F/A-18E Super Hornet.
This is a fictional skin pack of Su-25Ts painted like the A-7E Corsair II in accordance with MIL-STD-2161A(AS) with VA-27 markings circa 1986. There are four different skins with unique Modexes (side numbers) and historically correct BuNos (serial numbers). This allows you to create packages of unique aircraft. Each skin has a "normal" version and a weathered version. Weathered skins have a bleached effect as if the aircraft were heavily exposed to the sun for months on end. Normal skins include pilots with green flightsuits, while weathered skins include pilots with desert flightsuits.
Most markings have been westernized, and the pilots have been given US style flightsuits with US markings. The helmet remains Russian made (but with a black oxygen mask).
Note: this skin pack uses an EXE installer that creates common texture folders and an autoexec.cfg (if you already have one, you can make manual changes). I would like your feedback on this system; if it works I intend to apply it to my other skin packs.
For Compact Installations - A Note About Autoexec.cfg:
Rather than copying texture files to their respective livery folders, I prefer to use a series of common texture folders along with unique filenames. This allows a single instance of many of my common textures, and keeps the hard drive footprint to a minimum (especially nice if you run a SSD for your system drive).
The installer will add a series of folders to the DCS Texture path; if you do not have these folders created, then it is no problem. The autoexec.cfg included will automatically point to the Texture folder in your Saved Games\DCS folder, and regardless of whether you run the Open Alpha, Open Beta, or Release version of DCS, the path will always point to your Saved Games\DCS\Texture folder. Again, this saves space on your hard drive.
If you use your own Autoexec.cfg, then when prompted to overwrite you can click "no". This will create a file called autoexec.new, and you can manually make the updates as you like. Just don't modify the top line with the file date; this is used by the installer for version control. However, feel free to include it in your existing autoexec.cfg, so you don't get prompted to overwrite until there's another update to the autoexec.cfg.
If you inadvertently overwrite your autoexec.cfg, it is actually backed up as autoexec.old. Just open it and copy the appropriate information to the new file.
For Traditional Installations:
If there is an issue with textures not displaying, it is likely a problem with the installer. Please let me know what textures are missing so that I can troubleshoot the issue.
If you have any squadron requests, please PM me. If possible, provide top and profile views of the aircraft, preferably line art (much easier to extract color), and for CAG/CO birds, a close up of the tail fin is greatly appreciated.
You are free to use any of these skins in other projects as long as proper credit is provided in the readme file.
Fly Navy!
-Home Fries
4 downloads
0 comments
Updated
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