Jump to content

Digital Combat Simulator Series


Sub Category  

DCS Modifications and Add-Ons

SUBCATEGORIES
    1. UH-1: HA(L)-3 Seawolves

      Scramble Seawolves!
       
      This was the common call in Vietnam when the US Navy Riverine Forces and SEALs needed immediate fire support. Helicopter Attack Squadron (Light) Three (HAL-3), known as the Seawolves, was the most decorated unit in the Vietnam War.
       
      Seawolves flew UH-1B Huey gunships in all weather, day or night, in support of the Brown Water Navy. In fact, most of the missions were conducted at night in inclement weather, which is exactly when the SEALs preferred to operate. HA(L)-3 would conduct Close Air Support, Hot Medivac and Insertion/Extraction of SEAL Teams.
       
      HA(L)-3 was decommissioned in March 1972, near the end of the Vietnam War.
       
      Unit Decorations:
      6 Presidential Unit Citations
      6 Navy Unit Citations
      Meritorious Unit Citation
      Vietnam Cross of Gallantry (MUC) Palm
      Vietnam Civil Action (Honor) with Palm
      Vietnam Presidential Unit Citation

      Individual Decorations:
      5 Navy Crosses
      31 Silver Stars
      2 Legions of Merit
      219 Distinguished Flying Crosses
      156 Purple Hearts
      101 Bronze Stars
      142 Gallantry Crosses
      Over 16,000 Air Medals
      439 Navy Commendation Medals
      228 Navy Achievement Medals

      The Skin (Seawolf 321):
       
      I chose to model the HA(L)-3 UH-1B airframe in the scheme as it now exists on the USS Midway (CV-41) floating museum. Because of the 3D models used for the aircrew, I have skinned the pilots and gunners in contemporary USN flight uniforms. The pilots bear the nametags of LT James R. Walker and LTJG Robert E. Baratko, both of whom were awarded the Navy Cross in service with the Seawolves.
       
      A note about the Crew Chief & Door Gunner:
       
      Since enlisted US troops don't wear rank/rate insignia on flightsuits, their rank/rate is displayed on their nametag. Since there are no specific nametag textures for the crew chief/door gunner texture, I have added a nametag to the velcro on the chest armor (as is standard practice).
       
      In choosing names for the texture, I opted for US servicemembers who received the Medal of Honor. MA2 Michael Monsoor represents the Unites States Navy in this skin. The following is his Medal of Honor citation:
       
      For conspicuous gallantry and intrepidity at the risk of his life above and beyond the call of duty while serving as Automatic Weapons Gunner for Naval Special Warfare Task Group Arabian Peninsula, in support of Operation IRAQI FREEDOM on 29 September 2006. As a member of a combined SEAL and Iraqi Army sniper overwatch element, tasked with providing early warning and stand-off protection from a rooftop in an insurgent-held sector of Ar Ramadi, Iraq, Petty Officer Monsoor distinguished himself by his exceptional bravery in the face of grave danger. In the early morning, insurgents prepared to execute a coordinated attack by reconnoitering the area around the element's position. Element snipers thwarted the enemy's initial attempt by eliminating two insurgents. The enemy continued to assault the element, engaging them with a rocket-propelled grenade and small arms fire. As enemy activity increased, Petty Officer Monsoor took position with his machine gun between two teammates on an outcropping of the roof. While the SEALs vigilantly watched for enemy activity, an insurgent threw a hand grenade from an unseen location, which bounced off Petty Officer Monsoor's chest and landed in front of him. Although only he could have escaped the blast, Petty Officer Monsoor chose instead to protect his teammates. Instantly and without regard for his own safety, he threw himself onto the grenade to absorb the force of the explosion with his body, saving the lives of his two teammates. By his undaunted courage, fighting spirit, and unwavering devotion to duty in the face of certain death, Petty Officer Monsoor gallantly gave his life for his country, thereby reflecting great credit upon himself and upholding the highest traditions of the United States Naval Service.
       
      Petty Officer Monsoor is also the namesake of the USS Michael Monsoor (DDG-1001), the second in the upcoming line of Zumwalt Class guided missile destroyers.
       
      Updating from Version 1.03 or earlier:
       
      DCS World 1.2.7 changes the pilot and gunner texture files, so the textures have been updated accordingly in this file. In order to clear out the obsolete files, go to the individual folder and remove the following files:
      Gunner_UH1_*.dds
      Pilot_UH1_USN.dds

      Installation:
      Copy the folders (except for TempTextures; see below) to your Liveries\uh-1h folder (either in DCS World\Bazar or Saved Games\DCS).
       
      Optional:
      The release of DCS World 1.2.4 added the ability to add texture paths using the file "autoexec.cfg" in your Saved Games\DCS\Config folder. This will allow you to save hard drive space as long as the skin filenames are unique. My skins support this, so any DDS file with the same name will be identical.
       
      In order to enable this feature, add the following line to autoexec.cfg (be sure to create the file if it doesn't exist):
       

      table.insert(options.graphics.VFSTexturePaths, "C:/Users/<username>/Saved Games/DCS/Textures")
      You can use any path (even a different drive), but you must use forward slashes for your path. Backslashes won't work here.
       
      Then, you can move all of the DDS files from each of the skin folders to this new folder you've added to your path. Allowing overwrites is not a problem, as I use unique names for each file. Finally, be sure to go into each description.lua file and change all "false" entries to "true."
       
       
      Special thanks to upuaut for assistance with the more "exotic" material names, as well as the assistance with custom rotor colors.
       
      You are free to use any of the textures (e.g. USN helmet) in other skins or projects as long as proper credit is provided in the readme file.
       
       
       
      Enjoy, and Fly Navy!
       
      -Home Fries

      46 downloads

         (1 review)

      0 comments

      Updated

    2. UH-1 Medal of Honor Skin Pack

      This is a collection of six skins representing Five units in the Vietnam War. Each skin represents an airframe on which one of the crewmembers was awarded the Medal of Honor.
       
      The skins included are:
      US Army 82nd Medical Detachment (Air Ambulance)
      US Army 2/17th Cavalry, 101st Airborne Division
      US Army 173rd Assault Helicopter Company, 1st Aviation Regiment
      US Army 229th Aviation Battalion, 1st Cavalry Division (#775)
      US Army 229th Aviation Battalion, 1st Cavalry Division (#888)
      USMC Marine Observation Squadron Six (VMO-6)

      I have added the names and ranks (at the time) of the pilots and co-pilots of these airframes at the time of the action. While I have attempted to be as accurate as these gentlemen deserve, I may have made some incorrect assumptions (this is especially true about the co-pilots, who are not as easily found in the public record). Likewise, I was unable to accurately represent GySgt Leroy Poulson and LCpl John Phelps of VMO-6, as the door gunner textures do not support it. If you see any inaccuracies, please let me know so that I may correct them.
       
      All reference imagery and much of the research was taken from
      http://vietnam-hueys... Honor page.htm
       
       
       
      The Airframes and the Medal of Honor Recipients:
       
      82nd Medical Detachment (Air Ambulance)
      CW3 Michael Novosel - October 2, 1969
       
      CW3 Michael Novosel was pilot-in-command of of a UH-1H med evac Huey with the 82nd Medical Detachment in 1969. On October 2, he went to the assistance of a group of wounded South Vietnamese soldiers that were pinned down by an enemy force concealed in a series of bunkers. Flying without any gunship cover, he made repeated runs against heavy enemy fire to pick up the wounded. Near the end of the action, he spotted a wounded ARVN soldier near an enemy bunker. He maneuvered the ship near the wounded man and a crewman reached down to grab and lift the wounded soldier into the aircraft. During the maneuver the aircraft was hit by enemy fire and CW3 Novosel was wounded. In all, Michael Novosel and his crew made 15 extractions in the face of enemy fire, saving 29 wounded South Vietnamese soldiers. He was awarded the Medal of Honor in 1971.
       
       
       
      2/17th Cavalry, 101st Airborne Division
      Sp4 Joseph G. LaPointe - June 2, 1969
       
      Sp4 Joseph "Guy" LaPointe was a medic with Headquarters Troop, 2nd Squadron, 17th Cavalry. On June 2, 1969, he was just one day from going on leave to meet his wife and new son. However, SP4 LaPointe volunteered for a mission that day because his replacement was a new guy without any field experience. The patrol landed on the top of Hill 376, near the famous "Hamburger Hill" battle site. Sweeping away from the hilltop LZ, the point man walked into a fire zone from concealed enemy bunkers. Two more men were quickly wounded and "Doc" LaPointe moved forward to aid his wounded buddies. He put himself between the enemy bunkers and the wounded, and began working on the wounded. He was soon hit by enemy fire, but ignoring his own wounds he continued to shield his buddies while tending their wounds. He was hit by a second burst of fire and knocked away from his friends. He crawled back to the wounded again and once more shielded them from enemy fire while resuming his aid. This time an enemy grenade landed among the group, mortally wounding them all, including Doc LaPointe. He was awarded the Medal of Honor posthumously on December 16, 1971.
       
       
       
      173rd Assault Helicopter Company, 1st Aviation Regiment
      PFC Gary Wetzel - January 8, 1968
       
      PFC (later Sp4c) Gary Wetzel was a door gunner on "Robin Hood 866" in January, 1968. He was nearing the end of his second tour when his helicopter was hit by an enemy RPG rocket while landing in a hot LZ with an insertion team. The grounded helicopter was hit repeatedly by enemy fire and the pilot, Bill Dismukes, was wounded. As PFC Wetzel went to the assistance of his pilot, another enemy rocket impacted the ship just behind the pilot's seat. Wetzel was blown out of the helicopter, suffering severe wounds to his right arm, chest and legs, and his left arm was almost severed from his body - hanging only by a flap of skin. In spite of his multiple wounds, Wetzel climbed back into the damaged ship and took an enemy automatic weapon position under fire with his door gun. The enemy gun had the American troops pinned and Wetzel was able to destroy it with his fire. Wetzel then tried to go to the aid of his pilot again, but passed out from loss of blood. When he regained consciousness, his crew chief was dragging the wounded pilot to the shelter of a nearby dike. Wetzel crawled over and attempted to help the crew chief move the pilot to safety, but passed out a second time. After he and the other survivors were rescued, Wetzel's left arm was amputated and he spent five months in military hospitals recovering from his injuries and infections. Gary Wetzel was awarded the Medal of Honor on November 19, 1968.
       
       
       
      229th Aviation Battalion, 1st Cavalry Division (#775)
      Captain Ed Freeman - November 14, 1965
       
      Captain Ed Freeman served as Second-in-command of A Company, 229th Aviation Battalion in 1965-66. On November 14, 1965, he flew in support of LTC Hal Moore and the 1/7th Cavalry fighting against three battalions of NVA at LZ X-Ray in the Ia Drang Valley. Captain Freeman flew 14 missions into the face of enemy fire over the course of the first day to deliver much needed ammo and water, and to evacuate wounded soldiers. He was eventually awarded the Medal of Honor for his actions at LZ X-Ray on July 16, 2001.
       
       
       
      US Army 229th Aviation Battalion, 1st Cavalry Division (#888)
      Major Bruce Crandall - November 14, 1965
       
      Major Bruce Crandall was commander of A Company, 229th Aviation Battalion, on November 14, 1965 at LZ X-Ray. With Captain Freeman's ship following him, Major Crandall flew 14 mission into the hot LZ , taking intense enemy fire to deliver supplies and evacuate wounded from the battle. As his ship was damaged by enemy fire (his crew chief was also wounded on one flight), Major Crandall was forced to switch to another aircraft. He flew a total of three different ships in his effort to support the troops at LZ X-Ray. Major Crandall was finally awarded the Medal of Honor on February 26, 2007.
       
       
       
      USMC Marine Observation Squadron Six (VMO-6)
      Captain Stephen Pless, USMC - August 19, 1967
       
      On the afternoon of August 19, 1967, Captain Steve Pless and his crew were flying medevac escort near Quang Ngai (south of Chu Lai in I Corps). On the way to a pick-up of wounded ROK Marines, they heard an emergency call on the "Guard" channel from a transport helicopter. It had set down to make repairs on the beach, and was attacked by a large number of VC. Four Americans had been left on the ground when the ship took off, and they were being overrun by the enemy. Determining that the H-34 they were escorting could make the initial medevac pick-up without their support, Pless and his crew decided to respond to the emergency call. As they approached the site they could see the enemy beating and hacking at the four American prisoners. Pless took his gunship into a gun and rocket run, targeting a large group of VC in the clearing. Driving the enemy off with his gun run, Pless landed between the Americans and the enemy. Gunnery Sergeant Poulson jumped out and ran to support the single American still capable of walking. Putting the American on board the aircraft, Poulson, followed by the copilot and other crewman raced to help the other Americans. Determining one of the Americans to be dead, the three crewman began carrying the two injured Americans toward their Huey. At this point the VC attacked and tried to overrun the crew and helicopter. Pulling out their side arms, the crew alternately dragged the injured Americans and fired at oncoming VC. Some of the enemy came within a few feet of their Huey while they were loading the injured aboard. When all were aboard, Pless applied power to his grossly overloaded Huey and took off over the water. The skids of the ship touched the water four times before he finally got the aircraft to gain altitude. Pless jetisoned his rocket pods and ordered the crew to throw out all unnecessary items from the cabin. They landed the injured at Chu Lai First hospital and returned to their base at Ky Ha. The next day Pless and his crew learned that 20 VC dead had been found on the beach with evidence of many more enemy casualties being dragged off. Captain Pless was promoted to Major in September, 1967, and was awarded the Medal of Honor on January 19, 1969. The rest of his crew, Captain Rupert Fairfield, GySgt Leroy Poulson and LCpl John Phelps were all awarded the Navy Cross.
       
       
       
      Skinner's Philosophy:
       
      Because the 3D models used for the aircrew utilize modern flight gear I have chosen to model the skins as "modern aircraft with nostalgic patterns", as opposed to actual Vietnam era skins.. The significance of this is that I have chosen to skin the aircrew in contemporary flight uniforms. I felt that this was more fitting in a setting that involves modern orders of battle, and is also less of an immersion-killer than seeing Vietnam era "uniforms" on clearly modern objects.
       
       
      A note about the Crew Chiefs & Door Gunners:
       
      Since enlisted US troops don't wear rank/rate insignia on flightsuits, their rank/rate is displayed on their nametag. Since there are no specific nametag textures for the crew chief/door gunner texture, I have added a nametag to the velcro on the chest armor (as is standard practice).
       
      In the case of the VMO-6 skin, since I have the names of all crewmembers, I opted to put GySGt Poulson on the nametag. This is the result of a coin flip and should not be considered a slight to LCpl Phelps, who was awarded the Navy Cross as well as GySgt Poulson.
       
      In choosing names for the other textures, I opted for US servicemembers who received the Medal of Honor. SFC Paul Smith received the Medal of Honor posthumously in the Global War on Terror, and represents the United States Army in these skins.
       
      Sergeant First Class Paul R. Smith distinguished himself by acts of gallantry and intrepidity above and beyond the call of duty in action with an armed enemy near Baghdad International Airport, Baghdad, Iraq on April 4, 2003. On that day, Sergeant First Class Smith was engaged in the construction of a prisoner of war holding area when his Task Force was violently attacked by a company-sized enemy force. Realizing the vulnerability of over 100 soldiers, Sergeant First Class Smith quickly organized a hasty defense consisting of two platoons of soldiers, one Bradley Fighting Vehicle and three armored personnel carriers. As the fight developed, Sergeant First Class Smith braved hostile enemy fire to personally engage the enemy with hand grenades and anti-tank weapons, and organized the evacuation of three wounded soldiers from an armored personnel carrier struck by a rocket propelled grenade and a 60 mm mortar round. Fearing the enemy would overrun their defenses, Sergeant First Class Smith moved under withering enemy fire to man a .50 caliber machine gun mounted on a damaged armored personnel carrier. In total disregard for his own life, he maintained his exposed position in order to engage the attacking enemy force. During this action, he was mortally wounded. His courageous actions helped defeat the enemy attack, and resulted in as many as 50 enemy soldiers killed, while allowing the safe withdrawal of numerous wounded soldiers. Sergeant First Class Smith's extraordinary heroism and uncommon valor are in keeping with the highest traditions of the military service and reflect great credit upon himself, the Third Infantry Division 'Rock of the Marne,' and the United States Army.
       
      Updating from Earlier Versions:
      Version 1.21 or earlier:
      Remove the folder "Army 101AD_LaPointe" prior to installation.
       
      Version 1.02 or earlier:
      DCS World 1.2.7 changes the pilot and gunner texture files, so the textures have been updated accordingly in this file. In order to clear out the obsolete files, go to the individual folders and remove the following files:
      Gunner_UH1_*.dds
      Pilot_UH1_USMC.dds

      Installation:
      Copy the folders (except for TempTextures; see below) to your Liveries\uh-1h folder (either in DCS World\Bazar or Saved Games\DCS).
       
      Optional:
      I have included files that have (IMHO) improved the textures of the pilots and door gunners. They now wear the standard green and grey nomex flight gloves and have pencil pockets on their left sleeves, similar to my USN and USMC uniform textures. Additionally, I included a 1st Cavalry patch that blocks the alpha channel for the First Sergeant rank, which removes sleeve rank insignia from the gunners' flightsuits (enlisted folks in the US services don't wear rank insignia on flightsuits).
       
      To enable these textures, just copy the contents of the _Optional\TempTextures folder to your DCS World\Bazar\TempTextures folder. To disable the textures, just delete them from TempTextures and the default textures will be used instead.
       
      Optional:
      The release of DCS World 1.2.4 added the ability to add texture paths using the file "autoexec.cfg" in your Saved Games\DCS\Config folder. This will allow you to save hard drive space as long as the skin filenames are unique. My skins support this, so any DDS file with the same name will be identical.
       
      In order to enable this feature, add the following line to autoexec.cfg (be sure to create the file if it doesn't exist):

      table.insert(options.graphics.VFSTexturePaths, "C:/Users/<username>/Saved Games/DCS/Textures")
      You can use any path (even a different drive), but you must use forward slashes for your path. Backslashes won't work here.
       
      Then, you can move all of the DDS files from each of the skin folders to this new folder you've added to your path. Allowing overwrites is not a problem, as I use unique names for each file. Finally, be sure to go into each description.lua file and change all "false" entries to "true."
       
       
      Special thanks to upuaut for assistance with the more "exotic" material names, as well as the assistance with custom rotor colors.
       
      You are free to use any of the textures (e.g. USMC door gunner) in other skins or projects as long as proper credit is provided in the readme file.
       
       
      -Home Fries

      36 downloads

         (0 reviews)

      0 comments

      Updated

    3. 335th AHC Vietnam Skin Pack

      335th Assault Helicopter Company Vietnam Skin Pack
       
      "A" Company of the 82nd Aviation Battalion (82nd Airborne Division) deployed to Vietnam in April 1965 in support of the 173rd Airborne Brigade. In September 1966, A Company was decommissioned and recommissioned as the 335th Aviation Company (months later redesignated the 335th Assault Helicopter Company). The 335th AHC was returned stateside and decommissioned in November 1971.
       
      This is a collection of eight skins representing the 335th AHC in Vietnam (1966-70) as well as A Co., 82nd AvBn in 1965-66.
      Glossy black of A Co. 82nd AvBn in 1965 (#648)
      Two Tone camouflage of A Co. 82nd AvBn in 1965-66 (#625)
      Two Tone camouflage of the 335th AHC in 1966 (#561)
      Two Tone camouflage of the Gunship Platoon "Falcons" in 1966-67 (#928)
      "Horse Thief", a designated recovery helicopter used by the Maintenance Platoon (1966-67). The four-color camouflage scheme was unique.
      1st Platoon "Ramrods" green paint scheme in 1968-70 (#373)
      1st Platoon "Ramrods" green paint scheme in 1968-70 (#572)
      2nd Platoon "Mustangs" green paint scheme in 1969-70 (#252)

       
       
       
      All reference imagery was taken from
      http://vietnam-hueys.tripod.com/335th%20AHC%20home%20page.htm
       
       
      Skinner's Philosophy:
       
      Because the 3D models used for the aircrew utilize modern flight gear I have chosen to model the skins as "modern aircraft with nostalgic patterns", as opposed to actual Vietnam era skins.. The significance of this is that I have chosen to skin the aircrew in contemporary flight uniforms. I felt that this was more fitting in a setting that involves modern orders of battle, and is also less of an immersion-killer than seeing Vietnam era "uniforms" on clearly modern objects.
       
      Note: the camouflage patterns are not historically accurate, but rather are based on the US DOS pattern by Belsimtek. If anybody can provide me with the patterns for the two tone scheme and/or "Horse Thief" I would be happy to redo the camouflage pattern to historical accuracy. That said, in this case I would rather use an existing pattern rather than "make up" 3/4 of the pattern in both cases.
       
       
      A note about the Crew Chiefs & Door Gunners:
       
      Since enlisted US troops don't wear rank/rate insignia on flightsuits, their rank/rate is displayed on their nametag. Since there are no specific nametag textures for the crew chief/door gunner texture, I have added a nametag to the velcro on the chest armor (as is standard practice).
       
      In choosing names for the textures, I opted for US servicemembers who received the Medal of Honor. SFC Paul Smith received the Medal of Honor posthumously in the Global War on Terror, and represents the United States Army in these skins. Here is his Medal of Honor Citation:
       
      Sergeant First Class Paul R. Smith distinguished himself by acts of gallantry and intrepidity above and beyond the call of duty in action with an armed enemy near Baghdad International Airport, Baghdad, Iraq on April 4, 2003. On that day, Sergeant First Class Smith was engaged in the construction of a prisoner of war holding area when his Task Force was violently attacked by a company-sized enemy force. Realizing the vulnerability of over 100 soldiers, Sergeant First Class Smith quickly organized a hasty defense consisting of two platoons of soldiers, one Bradley Fighting Vehicle and three armored personnel carriers. As the fight developed, Sergeant First Class Smith braved hostile enemy fire to personally engage the enemy with hand grenades and anti-tank weapons, and organized the evacuation of three wounded soldiers from an armored personnel carrier struck by a rocket propelled grenade and a 60 mm mortar round. Fearing the enemy would overrun their defenses, Sergeant First Class Smith moved under withering enemy fire to man a .50 caliber machine gun mounted on a damaged armored personnel carrier. In total disregard for his own life, he maintained his exposed position in order to engage the attacking enemy force. During this action, he was mortally wounded. His courageous actions helped defeat the enemy attack, and resulted in as many as 50 enemy soldiers killed, while allowing the safe withdrawal of numerous wounded soldiers. Sergeant First Class Smith's extraordinary heroism and uncommon valor are in keeping with the highest traditions of the military service and reflect great credit upon himself, the Third Infantry Division 'Rock of the Marne,' and the United States Army.
       
       
      Installation:
      Copy the folders (except for TempTextures; see below) to your Liveries\uh-1h folder (either in DCS World\Bazar or Saved Games\DCS).
       
       
      Optional:
      I have included files that have (IMHO) improved the default textures of the pilots and door gunners. They now wear the standard green and grey nomex flight gloves and have pencil pockets on their left sleeves, similar to my USN and USMC uniform textures. Additionally, I included a 1st Cavalry patch that blocks the alpha channel for the First Sergeant rank, which removes sleeve rank insignia from the gunners' flightsuits (enlisted troops in the US services don't wear rank insignia on flightsuits).
       
      To enable these textures, just copy the contents of the _Optional\TempTextures folder to your DCS World\Bazar\TempTextures folder. To disable the textures, just delete them from TempTextures and the default textures will be used instead. As of version 1.21, the US Army skins no longer use the default aircrew textures, but they are still improvements over the defaults. In either case, using the revised default 1st Cavalry texture is highly recommended.
       
       
      Optional:
      The release of DCS World 1.2.4 added the ability to add texture paths using the file "autoexec.cfg" in your Saved Games\DCS\Config folder. This will allow you to save hard drive space as long as the skin filenames are unique. My skins support this, so any DDS file with the same name will be identical.
       
      In order to enable this feature, add the following line to autoexec.cfg (be sure to create the file if it doesn't exist):
       
      table.insert(options.graphics.VFSTexturePaths, "C:/Users/<username>/Saved Games/DCS/Textures")
       
      You can use any path (even a different drive), but you must use forward slashes for your path. Backslashes won't work here.
       
      Then, you can move all of the DDS files from each of the skin folders to this new folder you've added to your path. Allowing overwrites is not a problem, as I use unique names for each file. Finally, be sure to go into each description.lua file and change all "false" entries to "true."
       
       
       
       
      Special thanks to upuaut for assistance with the more "exotic" material names, as well as the assistance with custom rotor colors.
       
      You are free to use any of the textures in other skins or projects as long as proper credit is provided in the readme file.
       
       
       
       
      -Home Fries

      18 downloads

         (0 reviews)

      0 comments

      Submitted

    4. A-10A/C High Resolution Pilot Skins for Default Aircraft

      ModMan 7.3 with the November 2012 update is required to use this mod. If you arent using ModMan 7.3 (Nov 2012), then see the bottom of this file for manual installation instructions.
       
      This mod replaces the default 1024x1024 pilot texture with 2048x2048 pilot textures based on the pilot texture for the F-15C. The high resolution textures were ported over and adjusted where required to maintain compatibility with the slight differences in the A-10 pilot texture.
       
      On top of this, I have added unit patches to each of the default USAF squadrons included with DCS World. This also includes unit morale patches on the right shoulder where applicable and the proper Major Command (MAJCOM) on the chest.
       
      I have also tweaked the description.lua files to apply the F-15 helmet (the Kevlar grey helmet), replacing the default white helmet that is better served for USN aircraft. I did not replace the helmet texture to ensure compatibility with other aircraft; should you wish to apply the kevlar helmet to other 3rd party A-10 skins you can analyze the description.lua files for the proper lines to add to your other files.
       
      Finally, I added a default pilot_a10.dds file to TempTextures, which ensures that the high resolution skin is available for 3rd party A-10 skins. Since there is no designated squadron for a generic skin, I used a "Hawgsmoke 2012" patch on the right shoulder to add color. If you do not wish to use this for the default A-10 pilot skin, just remove pilot_a10.dds from the Bazar\TempTextures folder, and the original A-10 pilot will be restored for all other skins.
       
       
      Manual Installation:
      If you wish to manually install this mod, then back up your Bazar\Liveries\A-10A and Bazar\Liveries\A-10C folders. Once you have done this, then just unzip the files to your DCS World folder, ensuring that the recursive folder structure is intact.
       
      Manual Removal:
      1. Restore your original Liveries folders (you did back them up, right?)
      2. Delete "pilot_a10.dds" from the Bazar\TempTextures folder
      3. Delete the folder Bazar\World\Textures\A-10 (don't worry; the original files are in the A-10.zip file in the Textures folder)
       
       
       
       
      Enjoy!
       
      -Home Fries

      114 downloads

         (0 reviews)

      0 comments

      Updated

    5. A-10 & F/A-18C Pilot Photoshop Template (2048x2048)

      This is the template I used to create the pilot skins for default A-10 aircraft. The template is 2048x2048 to accommodate the higher resolution F-15C pilot skin, though the original A-10 skin is available as background. Since the F/A-18C pilot skins use the same texture (albeit shaded), I have added USN/USMC units as well.
       
      The template includes green, desert, and black flightsuits, the SRU-21P survival vest, different unit patches, morale patches, A-10 type patches, and pencil patches. In addition, there is a modular nametag set that allows different colored nametags, different types of warfare badges (e.g. USN Pilot & NFO wings, Jump wings, etc.), and a place to add your name.

      92 downloads

         (1 review)

      0 comments

      Updated

    6. Mi-8MTV2 Hungarian Air Force

      The pack includes 2 standard paint scheme of hungarian air force
       
      Extract and copy this folder to:
      Bazar\Liveries\mi-8mt

      9 downloads

         (0 reviews)

      0 comments

      Submitted

    7. Su-27SK #27 (1998)

      Extract and copy this folder to
       
      Bazar\Liveries\su-27

      46 downloads

         (0 reviews)

      0 comments

      Updated

    8. Su-27SM #305 (2003)

      Extract and copy this folder to
       
      Bazar\Liveries\su-27

      55 downloads

         (0 reviews)

      0 comments

      Updated

    9. Su-35S (AF Standard 2013)

      Extract and copy this folder to
       
      Bazar\Liveries\su-27

      119 downloads

         (0 reviews)

      1 comment

      Updated

    10. SU-27 UkrLV Splinter

      This a fictional repaint of the DCS World/FC3 Su-27 Flanker in a Ukranian AF low-viz "Splinter" colour scheme.
      Please read the readme file for installation.
       
      Thank you.
       
      Rob(viperrm64)Mason.

      26 downloads

         (0 reviews)

      0 comments

      Submitted

    11. RuAF Su-27v2

      This is a fictional skin pack (seven in all), for the DSC World/FC3 Su-27 Flanker. This is actually version 2 of this pack and contains seven repaints, all fictional, but trying to keep within Russian Air Force colour and colour scheme parameters. They are really just a play on colours using G.K.'s superb PSD DCS Su-27 template but some are more extensive repaints than others. You will notice skin RM7 is missing, this was removed for version 2 as it was TERRIBLE!!!!!, but I hope you will like the rest of them.
      Please read the readme file carefully for installation. Please note the skins have been updated since I took the included screenshots.
       
      Thanks for downloading my skins.
       
      Rob(viperrm64)Mason.

      28 downloads

         (0 reviews)

      0 comments

      Submitted

    12. SU-27 UkrLV

      A fictional repaint of the DCS World/FC3 Su-27 Flanker in Low-Visibilty, Ukranian Air Force colours and markings. I hope you like it.
      Please read the readme file carefully as this has custom marking to install separately.
       
      Thank you for downloading my repaint.
       
       
      Rob(Viperrm64)Mason

      14 downloads

         (0 reviews)

      0 comments

      Submitted

    13. SU-27 Blue 17

      This is a repaint of the DCS World/FC3 Su-27 Flanker. This repaint was produced using a profile drawing I found online, I am not sure if it represents a "real world" Su-27 or not but I really liked the scheme so I copied it as best as I could.
      I have included the profile drawing I used so see what you think.
      Please read the readme file for installation.
       
      Thanks.
       
      Rob(viperrm64)Mason.

      15 downloads

         (0 reviews)

      0 comments

      Submitted

    14. SU-27 Splinter

      This is a fictional "Splinter" repaint of the DCS World/FC3 Su-27 Flanker in the standard Russian Air Force colours and markings.
      Please read the readme file for installation.
       
      Thank you.
       
      Rob(viperrm64)Mason.

      17 downloads

         (0 reviews)

      0 comments

      Submitted

    15. SU-27 Dark Grey

      This is a semi fictional repaint of the DCS World/FC3 Su-27 Flanker. It is actually a colour scheme for the updated Flanker(or super-Flanker)an Su-35 but it translates rather well onto the DCS Flanker.
      Please read the readme file for installation.
       
      Thank you.
       
      Rob(viperrm64)Mason.

      22 downloads

         (0 reviews)

      0 comments

      Submitted

    16. Su-27 Red 01

      This a repaint of the DCS World or FC3 Su-27 Flanker in the "bright blue's" colour scheme representing "Red 1" of the Russian Air Force.
      Please read the readme file for installation.
       
      Thank you.
       
      Rob(viperrm64)Mason.

      9 downloads

         (0 reviews)

      0 comments

      Submitted

    17. Kazakhstan 1

      This a repaint of the DCS World or FC3 Su-27 Flanker in Kazakhstan Air Force colours and markings.
      Please read the readme file for installation.
       
      Thank you.
       
      Rob(viperrm64)Mason.

      9 downloads

         (0 reviews)

      0 comments

      Submitted

    18. NVAF 370th I.A.P.

      This is a repaint of the DCS World or FC3 Su-27 Flanker in North Vietnamese Air Force Colours, representing a Su-27 "6006" from the 370th I.A.P.
      Please read the readme file included for installation.
       
      Thank you for downloading my skin.
       
      Rob(viperrm64)Mason

      9 downloads

         (0 reviews)

      0 comments

      Submitted

    19. Angolan AF Su-27

      Hello all at CombatAce,
       
      This is my latest repaint for the E.D.DSC World(or FC3) Su-27 Flanker in Angolan Air Force colours and insignia.
      I hope you like it.
      Please read the readme file for installation.
       
      Thanks for downloading it.
       
      Rob(viperrm64)Mason.

      13 downloads

         (0 reviews)

      0 comments

      Submitted

    20. Additional USA Logbook Units for DCS World

      Latest version is only compatible with DCS World 1.2.4 and later. For 1.2.3 users, be sure to download version 1.02.
       
      ModMan 7.3 with the November 2012 update is required to use this mod. If you arent using ModMan 7.3 (Nov 2012), then see the bottom of this file for manual installation instructions.
       
      This mod adds squadrons and patches to the selectable units in the player logbook, and replaces the default squadron line art with actual squadron patches. Units included employ the A-10, F-14, F-15, F/A-18, or the UH-1.
       
      The following units have been added:
       
      US Air Force:
      1st FS Fightin' Furies
      2d FS American Beagles
      5th FIS Spittin' Kittens
      7th FS/TFS Screaming Demons
      8th FS/TFS Black Sheep
      9th TFS Flying Knights
      12th FS Dirty Dozen
      18th TFS
      19th FS Fighting Gamecocks
      22d FS Stingers
      25th FS Assam Draggins
      32d TFS Wolfhounds
      43d FS American Hornets
      44th FS Vampires
      47th FS/TFS Termites
      48th FIS Tazlanglian Devils
      53d FS NATO Tigers
      54th FS Alaska's First Guardians
      57th FIS Black Knights
      65th Aggressor Sqn.
      66th Weapons Sqn.
      67th FS Fighting Cocks
      74th FS Flying Tigers
      75th FS Tiger Sharks
      76th FS Vanguards
      78th TFS Bushmasters
      81st FS Panthers
      91st TFS Blue Streaks
      92d TFS Skulls
      95th FS Boneheads
      101st Fighter Sqn. MA ANG
      103d FS Black Hogs PA ANG
      104th FS Fighting Orioles MD ANG
      107th FS Red Devils MI ANG
      110th FS Lindbergh's Own
      114th FS Eagle Beavers OR ANG
      122d FS Bayou Militia LA ANG
      123d FS Redhawks OR ANG
      131st FS Death Vipers MA ANG
      159th FS Jaguars FL ANG
      184th FS Flying Razorbacks AR ANG
      186th FS Vigilantes MT ANG
      199th FS Mai Tai's HI ANG
      303d FS KC Hawgs
      318th FIS Green Dragons
      354th FS Bulldogs
      355th FS Fightin' Falcons
      357th FS Dragons
      358th FS Lobos
      390th FS Wild Boars
      433d WS Satan's Angels
      493d FS Grim Reapers
      509th Tactical Fighter Sqn.
      510th FS/TFS Buzzards
      511th Tactical Fighter Sqn.
      525th FS Bulldogs
      1st Fighter Wing (FF)
      3d Wing (AK)
      10th Tactical Fighter Wing (AR)
      18th Fighter Wing (ZZ)
      18th Operations Group (ZZ)
      23d Tactical Fighter Wing (EL)
      23d Wing (FT)
      33d Fighter Wing (EG)
      48th Air Expeditionary Wing (LN)
      49th Tactical Fighter Wing (HO)
      52d Fighter Wing (SP)
      81st Tactical Fighter Wing (WR)
      104th Fighter Wing (MA)
      131st Fighter Wing (SL)
      142d Fighter Wing ("Oregon")
      175th Wing (MD)
       
      US Navy:
      VF-1 Wolfpack
      VF/VFA-2 Bounty Hunters
      VF/VFA-11 Red Rippers
      VF/VFA-14 Tophatters
      VFA-15 Valions
      VF-21 Freelancers
      VFA-22 Fighting Redcocks
      VF-24 Renegades
      VFA-25 Fist of the Fleet
      VFA-27 Royal Maces
      VF/VFA-31 Tomcatters
      VF/VFA-32 Swordsmen
      VF-33 Starfighters
      VFA-34 Blue Blasters
      VFA-37 Ragin' Bulls
      VF/VFA-41 Black Aces
      VF-51 Screaming Eagles
      VF-71 Be-Devilers
      VFA-72 Blue Hawks
      VFA-81 Sunliners
      VFA-82 Marauders
      VFA-83 Rampagers
      VF-84 Jolly Rogers (pre-1995)
      VFA-86 Sidewinders
      VFA-87 Golden Warriors
      VFA-94 Mighty Shrikes
      VFA-97 Warhawks
      VF-101 Grim Reapers
      VF/VFA-102 Diamondbacks
      VF-103 Sluggers (pre-1995)
      VF/VFA-103 Jolly Rogers (post-1995)
      VFA-105 Gunslingers
      VFA-106 Gladiators
      VF-111 Sundowners
      VFA-113 Stingers
      VF-114 Aardvarks
      VFA-115 Eagles
      VFA-122 Flying Eagles
      VF-124 Gunfighters
      VFA-125 Rough Raiders
      VFA-127 Desert Bogies
      VFA-131 Wildcats
      VFA-132 Privateers
      VFA-136 Knighthawks
      VFA-137 Kestrels
      VF-142 Ghostriders
      VF/VFA-143 Pukin' Dogs
      VFA-146 Blue Diamonds
      VFA-147 Argonauts
      VFA-151 Vigilantes
      VF/VFA-154 Black Knights
      VFA-161 Chargers
      VF-191 Satan's Kittens
      VFA-192 Golden Dragons
      VF-194 Red Lightning
      VFA-195 Dambusters
      VF/VFA-201 Hunters
      VF-202 Superheats
      VFA-203 Blue Dolphins
      VFA-204 River Rattlers
      VF/VFA-211 Checkmates
      VF/VFA-213 Black Lions
      VF-301 Devil's Disciples
      VF-302 Stallions
      VFA-303 Golden Hawks
      VFA-305 Lobos
      VF-1285 Fighting Fubijars
      Carrier Air Wing 1 (AB)
      Carrier Air Wing 2 (NE)
      Carrier Air Wing 3 (AC)
      Carrier Air Wing 5 (NF)
      Carrier Air Wing 7 (AG)
      Carrier Air Wing 8 (AJ)
      Carrier Air Wing 9 (NG)
      Carrier Air Wing 11 (NH)
      Carrier Air Wing 14 (NK)
      Carrier Air Wing 17 (AA/NA)
       
      US Marine Corps:
      VMFAT-101 Sharpshooters
      VMFA-112 Cowboys
      VMFA-115 Silver Eagles
      VMFA/VMFA(AW)-121 Green Knights
      VMFA-122 Crusaders/Werewolves
      VMFA-134 Smoke
      VMFA-142 Flying Gators
      VMFA-212 Lancers
      VMFA(AW)-224 Bengals
      VMFA(AW)-225 Vikings
      VMFA-232 Red Devils
      VMFA-235 Death Angels
      VMFA(AW)-242 Bats
      VMFA-251 Thunderbolts
      VMFA-312 Checkerboards
      VMFA-314 Black Knights
      VMFA-321 Hell's Angels
      VMFA(AW)-322 Moonlighters
      VMFA-323 Death Rattlers
      VMFA-333 Fighting Shamrocks
      VMFA-531 Grey Ghosts
      VMFA(AW)-533 Hawks
       
      Additionally, I copied the USA selectable patches from Ka-50 Black Shark and added them to the selectable units. This should hopefully suffice until DCS World can read the USA.lua files from multiple modules (DCS World as of 1.2.3.9871 only reads from "A-10C."
       
      I also added some UH-1/HH-1 units for the UH-1 Huey module:
      20th Special Operations Sqn. (USAF)
      HA(L)-3 Seawolves (USN)
      HA(L)-5 Blue Hawks (USN)
      HML-367 Scarface (USMC)
      HML-767 Nomads (USMC)
      HML-770 Sock Eye (USMC)
      HML-771 Hummers (USMC)
      HML-776 Gangsters (USMC)
      VMO-2 Cherry Deuce (USMC)
      VMO-3 Scarface (USMC)
      VMO-6 Tomcats (USMC)
      1st Cavalry Div. (Airmobile)
      10th Mountain Div.
      101st Airborne Div. (Air Assault)
       
      Finally, I added a number of aircraft type patches (e.g. F-14 Tomcat) as selectable units, expanding the list of selectable airframes.
       
      Special thanks to Outcast and Killer_R, whose FC2 mod of similar type inspired me to do this mod. I have also used Outcast/Killer_R's USA.lua from FC2 as the starting point for my determination of which A-10/F-15 units would be included in this mod. However, all included graphics are my own edits taken from public sites in accordance with the FAIR USE act.
       
      Manual Installation (1.2.4+):
      If you wish to manually install this mod, then back up the following files/folders in DCS World:
      \Scripts\Database\Troops\USA.lua
      \MissionEditor\data\images\Countries\USA\Troops (entire folder)
       
      Manual Removal (1.2.4+):
      1. Copy your backup USA.lua to \Scripts\Database\Troops\, allowing overwrite.
       
      Optional (the files don't hurt anything, but can be removed in the interests of storage space):
      2. Delete the contents of your \MissionEditor\data\images\Countries\USA\Troops folder (you did back them up, right?)
      3. Copy your backups to the \MissionEditor\data\images\Countries\USA\Troops folder.

      70 downloads

         (0 reviews)

      0 comments

      Updated

    21. F/A-18C CVW-7 skin pack

      unzip and copy this folder to
       
      Bazar\Liveries\f_a-18c
       
      that is all
       
      The pack contains that color schemes:
       
      -VFA-131 Wildcats CAG & Line Jet

      36 downloads

         (0 reviews)

      0 comments

      Submitted

    22. F/A-18C CVW-2 skin pack

      copy this folder to
       
      Bazar\Liveries\f_a-18c
       
      that is all
       
      The pack contains that color schemes:
       
      -VFA-151 Vigilantes CAG & Line Jet

      61 downloads

         (1 review)

      0 comments

      Updated

    23. F/A-18C Tiger Meet Pack

      copy this folder to
       
      Bazar\Liveries\f_a-18c
       
      that is all
       
      The pack contains that color schemes:
       
      -RCAF Tiger Meet 2003
      -Swiss AF Tiger Meet 2011

      29 downloads

         (0 reviews)

      0 comments

      Submitted

    24. F/A-18C VFA-103 Jolly Rogers

      Fictional VFA-103 textures for F/A-18C
       
       
       
      copy this folder to
       
      Bazar\Liveries\f_a-18c
       
      that is all
       
      The pack contains that color schemes:
       
      -VFA-103 CAG & Line Jet

      56 downloads

         (1 review)

      0 comments

      Submitted

    25. Broken Wing (Single Player)

      "Broken Wing"
       
      Singleplayer Mission for DCS World A-10C + FC3 (optional) by Bahger. Uploaded with permission.
       
      Two hours ago, a "black" SpecOps UH-60 ("BROKEN WING") crashed near the Russian border. A USMC combat engineer team, "ROADKILL", is en route to recover the helo but intel sources now indicate that the Russians are preparing to mount a raid across the border to steal the bird's classified avionics. ROADKILL has been re-tasked to push to the crash site at maximum speed and to use explosives to destroy the Blackhawk before the Russians get to it. Your task is to protect ROADKILL and to respond to the Russian incursion with decisive force.
       
      Briefing:
       
      i. SITUATION:
       
      Enemy forces:
       
      Likely enemy disposition:
       
      Ground:
       
      A task force consisting of a platoon-sized armored recon element and a reinforced platoon-sized assault force.
       
      Both enemy armor formations will deploy with attached mobile Shilka (SA-9) air defense units.
       
      Air (CAP):
       
      2x MiG-23MLD "Floggers".
       
      Friendly forces:
       
      ROADKILL is a combat engineer team consisting of 4x LAV-25s and 2x HMMWVs with attached support from 2x Stryker ATGMs.
       
      CAP:
       
      2x F-15Cs"UZI" are about to push from Senaki-Kolkhi to fly CAP.
       
      CAS/Strike:
       
      2x A-10Cs ("SPRINGFIELD") are about to push from Sukhumi-Babushara to provide CAS to ROADKILL, to help secure the crash site and to interdict all enemy units meaneuvering south of the border.
       
      2x A-10Cs (DODGE) are holding south of the AO and can be deployed as a striker flight.
       
      AWACS:
       
      OVERLORD is on station and transmitting on 255 VHF FM.
       
      SEAD:
       
      No dedicated SEAD/DEAD is available at this time. A-10C flights must perform SEAD/DEAD against local air defenses attached to enemy armor.
       
      ii. MANEUVER
       
      - Enemy:
       
      Recon:
       
      We believe that the Russian Recon formation will push south-east through the town of LESELIDZE in order to form a bridgehead at the east end of the town to screen/block ROADKILL's only access point to the crash site from the south.
       
      Assault:
       
      The enemy Assault group will either reinforce the recon units in LESELIDZE or will divert to the east after crossing REDBRIDGE, approaching the crash site from high ground to the north-east, working with the recon group in Leselidze to attempt a "pincer" maneuver against the objective.
       
      Air:
       
      The AO will *not* be a permissive environment for Blue CAS as long as a threat exists from the MiG-23 CAP and from SA-9 units embedded with Red ground forces.
       
      - Friendly:
       
      CAP:
       
      Blue F-15s will deploy to intercept Red CAP south of the border and to secure the AO for safe operation of CAS in zone. UZI will fly CAP in zone until the crash site has been secured and the UH-60 destroyed.
       
      CAS:
       
      Both CAS flights have flightplan holds and should hold or push at the discretion of flight leads according to their assessment of remaining threats from the Red CAP.
       
      OVERLORD will provide SITREPs to update CAS flights re. UZI's arrival in the AO and elimination of the enemy CAP threat ("GRAND SLAM")
       
      Operational references:
       
      The following Mission Steerpoints are available to all CAS flights:
       
      BLUEBRIDGE: This bridge is ROADKILL's only possible approach point to the crash site from the south/east and is therefore a chokepoint.
       
      REDBRIDGE: This bridge is the likely border crossing point for enemy ground forces and is therefore a chokepoint.
       
      LESELIDZE COASTAL ROAD: This steerpoint marks the coastal road likely to be taken by enemy ground forces approaching BLUEBRIDGE.
       
      BROKEN WING: This steerpoint marks the exact location of the crashed helo.
       
      Comms:
       
      All elements will use 255 VHF FM for tactical comms.
       
      ROE:
       
      All Russian military vehicles and personnel south of the border will be violating Georgian territorial sovreignty. Allied units are authorised to attack any such unit, pre-emptively if necessary.
       
      iii. Victory Conditions:
       
      All victory conditions will be calculated when ROADKILL has remounted and extracted from BROKEN WING across BLUEBRIDGE, so CAS flights should take care to cover this movement to prevent any further attacks on the group by remaining enemy units.
       
      Players will be notified of their level of success in this mission when ROADKILL's extraction is complete, as follows:
       
      Blue TOTAL VICTORY
       
      Blue will win a Total Victory when:
       
      - The downed helo is destroyed and ROADKILL has sustained no casualties.
       
      Blue VICTORY:
       
      Blue will win a Victory when:
       
      - The downed helo is destroyed and ROADKILL has sustained less than 25% casualties.
       
      Blue DEFEAT:
       
      Blue will lose the mission when:
       
      - The downed helo is destroyed and ROADKILL has sustained more than 50% casualties.
       
      OR
       
      - ROADKILL has been wiped out.
       
       
      IV. Mission Editor's notes:
       
      This mission is flyable in one of three roles, assuming the player has DCS World with both FC3 and A-10C modules installed. Two of these roles will spawn as AI flights with identical tasking if the player does not choose to fly them
      himself:
       
      F-15C CAP and A-10C CAS.
       
      The following secondary flight is also available to the player:
       
      A-10C Strike ("Dodge")
       
      This flight is equipped for an LGB stand-off strike to destroy REDBRIDGE if the situation allows. If this flight is chosen, the primary AI CAS and CAP flights will still spawn. There is no AI substitution for this flight if it is not chosen by the player.
       
      If the player wishes to see the mission play out with both CAS and CAP roles taken by AI, or to "pinch hit" in an undefined role, he should choose to fly as the A-10C squadron c/o ("Ford"), a two-ship on alert at Kobuleti.
       
      Big thanks to:
       
      Bruce P for custom radio comms (ROADKILL).
       
      Don H (Home Fries) for custom radio comms (OVERLORD), playtesting, refinement of triggers and wise counsel re. programming logic.

      77 downloads

         (0 reviews)

      0 comments

      Updated

×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..