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  1. DEUCES Euro Desert Terrain

    Am not sure who created this mod of the desert terrain using Euro Airwar textures other than 'Dueces' but here it is.
    I call it in a couple missions uploaded in my F-4S_F-4N pack to be uploaded today barring tech difficulties.
     
    I modded the 'nations' file, BTW.

    97 downloads

       (0 reviews)

    1 comment

    Updated

  2. Kosovo_beta

    I saw in the forum someone asked about a Kosovo terrain and someone else thought there was one around (albiet this was posted some time back.) Anyway, here is that Kosovo terrain. Unfortunately, somehow ( i ) apparently overwrote the planning maps with the 'desert' planning maps at some point so i put in blank bitmaps to substitute. If you take one of your msn files and substitute 'kosovo' for lets say 'desert' it should work. If you use the kmd mission editor you can see where the targets are located and move your planes where you want of course.
    Perhaps, I will get some sort of map plotted at some point, but the only way i know how to do that is to trial and error with the kmd mission editor and starting the game up to see where i end up. Someone with more experience with some other util could prob whip something up.
    If, you like the F-4S in the image I will try to get the skins finished and up load it soon.
    I uploaded a couple mission files, but you'll still have to edit them unless you have the same planes and ground objects. My CV-41 USS Midway is in da ocean in at least one of these missions. (They're just samples...some planes some 'groundObjects' no planning just samples)
    I do not know who created this Kosovo terrain to give credit to or if they mind me loading it here. Have no clue where and when i got it. Must have been years ago. Its pretty simple terrain. Very frame rate friendly, tons of mountains and hills, plus the ocean (the adriatic i suppose its called.) Not up; to modern standards. You might like the 'Black Sea' terrain better if you want detail and fly in that neighborhood.
     

    140 downloads

       (1 review)

    1 comment

    Submitted

  3. Test Range

    SF1 Bombing Range with some new skins and features.
     
     
    This may copy over your original Bombing Range so please backup your files.
     
     
    The Bombing Range is one of the best place to hone your Air to Ground skills, with open desert ranges for no speed limit restrictions. Firstly I tried to merge the tiles from the Nellis range to match up with this terrain but it turned out looking like a patchwork blanket so I used JSF_Aggie's desert tiles. The only new tiles are the Desert Residential areas for a more realistic look. US flag is a nice touch to the Test Pilot School, also the Strafe Targets have been moved to the south of the weapons test area.
     
     
    Have fun out over the Test Range
     
     
     
     
    Thanks
     
    FastCargo for the F-15E
    Dels for the AC-130J cockpit
     
    JSF_Aggie
    for the awsome desert tiles
     
     
    For the Bombing Range
     
    Bunyap for uploading onto CombatACE
     
    Terrain by Deuces
    Targets and data by Bunyap and The Wrench
    BQM-34 Firebee Drone by RussoUK
    Airfield lights by Sidewinder86
    Intercept missions by Zerocinco
     
    and TK for Strike Fighters

    254 downloads

       (2 reviews)

    0 comments

    Submitted

  4. Winter Red Range

    A re skinned Red Range using some tiles for Germany terrain

    83 downloads

       (1 review)

    1 comment

    Updated

  5. Fast Squadron Take Off

    Fast Squadron Take Off
    *****************************************************
     
    This mod is written for SFP1,WOE, WOI and WOV.
     
    +++++++++++++++++++++++++++++++++++++++++
     
    I. Short description:
     
    With this mod a Squadron will need less then 1 minute to take off, instead the long time in stock game. It is a mass take off to bring as many planes as possible into the air in the shortest possible time.
    I used it first in my Baltic Entrance terrain and made it now working with all other terrains of First Generation which use stock airfield files.
     
    ++++++++++++++++++++++++++++++++++++++++++++++++
     
    II. INSTALLATION:
     
    Unzip all files into your desired terrain folder.
    For instance Wings Over Israel/Terrain/IsraelME
     
     
    Thats it.
     
     
     
    ++++++++++++++++++++++++++++++++++++++++++++++++
     
    III. This Terrain is Freeware. Commercial use is not allowed.
     
    +++++++++++++++++++++++++++++++++++++++++++++++++
     
    IV.
     
    For remarks, comments, bugs, etc please use CombatAce forum or send me a PM.
     
    Hope you enjoy it.
     
     
    Michael (Gepard)
     
     
    Made in Germany
    31 October 2013

    228 downloads

       (2 reviews)

    2 comments

    Submitted

  6. 12 Million Meter Map

    This is a prototype 12,000km tiled, but not textured, map called Baikal, for summer season. The downloaded file is Baikal.7z. Unzip it with 7zip into a new folder not in the game folder. Copy the unzipped Baikal folder into the Terrain folder. The 99MB download is mostly very large bmp files used for development.
     
    I am using SF-1, patched to October 2008.
     
    The files in the Baikal folder are alphabetically ordered. This is essential for easy viewing of the folder contents. Folder set to view "list" helps me see the whole folder in one screen.
     
    Tiles are 3km on a side, which is a minimum for this size map. There are no "real" textures for the prototype map.
     
    I can't texture. I tried, but...
     
    Only blank colour coded tiles are here, for tile mapping development, and blank tiles allow easy viewing in Terrain Editor zoomed out view. This terrain is made for paleo-antiquity classical high altitude strategic operations, and terrain variation is over a vastly greater scale than normal SF maps -- which means less detail seen from the cockpit at normal low altitude SF gaming, unless one expands their horizon distance to see more of less. The good news is that 3km tiles allows a modest 1.5x increase in framerate or 1.5x increase in HorizonDistance over the SF standard 2km tile sizes. I am currently running 200km horizon distance with ATI 4850 video card, and other game tweaks.
     
    Much more info is in the readme file called " = 12m3 notes " . Also, the Viewlist readme is useful for exploring the map quickly.
     
    No tile was left behind.

    265 downloads

       (3 reviews)

    1 comment

    Updated

  7. Baltic Entrance (Ostseeausgang)

    Baltic Entrance Terrain (Ostseeausgang)
    *****************************************************
     
    This terrain is written for WOE.
     
    +++++++++++++++++++++++++++++++++++++++++
     
    I. Short description:
     
    The terrain covers the baltic entrance, the bottleneck of Denmark which is blocking the free way from the Baltic Sea to the north Sea. You can fly over entire Denmark, to most southern part of Norway and Sweden, northern Poland, Northern east and West Germany and a very small part of the Netherlands.
    The terrain is set as a cold war scenario. You will find the NATO with Norway, Denmark, West Germany and the Netherlands as blue power, the WP states GDR and PR Poland (plus soviet bases in this contries) as red powers and the neutral Sweden.
     
    ++++++++++++++++++++++++++++++++++++++++++++++++
     
    II. INSTALLATION:
     
    Unzip all files into your Wings Over Europe /terrain folder.
    Put folder UnimogBW into your objects/groundobjects folder.
     
    Thats it.
     
     
    Q: What is to do to make it usable for WOI,WOV and SFP1?
     
    For WOI open file Osteeeausgang.ini with notepad editor
    overwrite line
    CatFile=..\GermanyCE\GermanyCE.cat
    with
    CatFile=..\IsraelME\IsraelME.cat
     
    For WOV open file Persischer Golf.ini with notepad editor
    overwrite line
    CatFile=..\GermanyCE\GermanyCE.cat
    with
    CatFile=..\VietnamSEA\VietnamSEA.cat
     
    For SFP1open file Persischer Golf.ini with notepad editor
    overwrite line
    CatFile=..\GermanyCE\GermanyCE.cat
    with
    CatFile=..\desert\desert.cat
     
    Then you must download a tileset which is made for WOE GermanyCE terrain and install into the Ostseeausgang folder. Be aware, that there are some new tiles, so that your terrain could be look something strange.
     
    ++++++++++++++++++++++++++++++++++++++++++++++++++
     
    III. Credits. I want to say thank you to all guys who helped me to create the this terrain, and made the new ground objects like cars, fireengine, run- and taxiways, shelters, Unimog etc...
     
     
    ++++++++++++++++++++++++++++++++++++++++++++++++
     
    IV. This Terrain is Freeware. Commercial use is not allowed.
     
    +++++++++++++++++++++++++++++++++++++++++++++++++
     
    V.
     
    For remarks, comments, bugs, etc please use CombatAce forum or send me a PM.
     
    Hope you enjoy it.
     
     
    Michael (Gepard)
     
     
    Made in Germany
    28 May 2012

    798 downloads

       (1 review)

    2 comments

    Updated

  8. Cuba V2.0

    Esta es una nueva version del terreno de Cuba, originalmente creado por Tonix. Los cambios en esta version son principalmente visuales, con un nuevo tileset basado en parte en el trabajo de Stary para el terreno de "Formosa". Proximamente estaran disponibles nuevos updates, incluidas campañas.
     
    Hemos decidido cambiar el nombre a "Cuba_2011" pues ya existe
    otro terreno de Cuba (OTC), para evitar el problema de que ambos se sobreescriban. Ademas, pensamos que ambos trabajos son compatibles. Uno representa Cuba en 1962, y el otro en la actualidad. Esperamos que lo disfruteis.
     
    Para instalarlo, simplemente descomprime el archivo y lleva la carpeta "Cuba_2011" a la carpeta "Terrain".
    ------------------------------------------------------------------------------------
     
    This is a new version of Cuba terrain, originally created by Tonix.
    Changes in this version are primarily visual, with a new tileset
    based in part on Stary's work for "Formosa" terrain. Coming Soon
    New updates will be available, including campaigns.
     
    We decided to change the name to "Cuba_2011" because there is already a Cuba terrain (OTC), to avoid the problem that both are overwritten. In addition, We think that both works are compatible. One represents Cuba in 1962, and the other in today. We hope you enjoy it.
     
    To install, simply unzip the file and paste "Cuba_2011" folder into "Terrain" folder.
    --------------------------------------------------------------------------------------
     
    Credits:
    Tonix
    Cocas
    Mauricepiesligeros
    Stary
     

    1,255 downloads

       (6 reviews)

    9 comments

    Submitted

  9. Peninsula Iberica Data Update

    Peninsula Iberica Data updated
     
    Instalation:
     
    Unrar/paste the file España.Data in the España folder ( WOE/...../Terrains/España )
     
    This file is for 1Gen WOE
     
     

    331 downloads

       (1 review)

    1 comment

    Submitted

  10. Peninsula Iberica Beta Version 0.1

    Terrain of Peninsula Iberica and Morocco - Algeria
     
    This Terrain is a Beta project.
    --------------------------------------------
    Installation:
     
    Unrar the folder of España and paste in the folder WOE/...../Terrains
     
    Works with GernanyCE.Cat
     
    Estract the Nations .ini in the Flight folder and change the Alignment of Morocco nation to ENEMY
     
    [Nation133]
    Name=Morocco
    DisplayName=Royal Moroccan Air Force
    Alignment=ENEMY
    PilotNameList=NamesArabic.lst
    RankList=RanksUSAF.lst
    CallsignList=CallsignsUS.lst
    Formation.Fighter=USFighter
    Formation.Attack=USFighter
    Formation.Bomber=USBomber
    Formation.Transport=USBomber
    Formation.Tank=USTank
    Formation.MobileAD=USAD
    PilotTrainingStandard=POOR
    GenderRatio=0
    DebriefSuccessMusic=DebriefSuccess.wav
    DebriefFailMusic=DebriefFail.wav
    DebriefKilledMusic=DebriefKilled.wav
    SpeechFile=USAFSpeech.cat
    SpeechTextFile=USAFSpeechText.str
    StartDate=1956
    ------------------------------------------------------------------------------
     
    Thanks Mauricepiesligeros for your great job in the tileset of "SCW"
     
    Credits:
    -Tonix
    -Mauricepiesligeros
    -Brain_32
     
    21/05/2011
     
     

    686 downloads

       (6 reviews)

    3 comments

    Submitted

  11. North Cape Terrain

    North Cape Terrain
     
    by Baltika
     
    Beta v 0.6
     
     
     
    Credits:-
     
    Major Lee - core DBS Tileset
     
    Gepard - NATO/WARPAC Runways
     
    Stary - Germany CE Buildings and TOD files
     
    Wrench - NATO/WARPAC runway upgrade
     
    grumpapotamus - Doppler Radar Dome
     
    Deuces - terrain TOD tutorial
     
     
    Thanks to the whole gang at CombatAce.
     
     
     
     
    Unzip and drop the NORTHCAPE folder into your WoE/Terrain folder.
     
    Airbases in Norway are best for scenery.
     
     
     
     
    Recommended Files:-
     
    Groundobjects:-
     
    CVN-75 by Digital Overload
    http://forum.combatace.com/index.php?app=downloads&showfile=9684
     
    TAKR Orjol by Gepard
    http://forum.combatace.com/index.php?app=downloads&showfile=5497
     
    TAKR Admiral Gorshkov by X-RAY
    http://forum.combatace.com/index.php?app=downloads&showfile=5830
     
    UdaloyI by China Insky Team
    http://forum.combatace.com/index.php?app=downloads&showfile=10336
     
    UdaloyII by China Insky Team
    http://forum.combatace.com/index.php?app=downloads&showfile=10330
     
    BRDM_SA-9 by rebelryder
    http://forum.combatace.com/index.php?app=downloads&showfile=7740
     
    SA-11 & SA-17 by 101tfs
    http://forum.combatace.com/index.php?app=downloads&showfile=7627
     
    ScudLauncher & Missile by bigal1
    http://forum.combatace.com/index.php?app=downloads&showfile=6435
     
    Soviet SAMs by gabilon
    http://forum.combatace.com/index.php?app=downloads&showfile=3057
     
     
     
     
    Known issues:-
     
    Sea/water effects don't work, yet.
     
    Targetisation incomplete.
     
    TOD files incomplete.
     
    Tested in Wings Over Europe Oct 08 Patch.
     
     
     
    This terrain will be updated as and when time permits.
     
    Don't hold your breath ;-)
     
     
     
    Slàinte!
     
    Baltika
     
    4 April 2011

    1,153 downloads

       (5 reviews)

    6 comments

    Updated

  12. Cuba

    This is a Terrain of Cuba and Caribbean Sea for a fictional conflict with USAF , RAF , Mexico , Honduras and Bahamas - VS - Cuba and Nicaragua .
     
    Sice 1000x1000 .
     
    INSTALATION:
     
    Copy/paste the folder of Cuba in to Terrain folder.
     
     
    Only tested in WOE , work wiht GermanyCE.Cat
     
    [Terrain]
    TerrainFullName=Cuba
    CatFile=..\GermanyCE\GermanyCE.cat
    DataFile=Cuba_data.INI
    TargetFile=Cuba_targets.INI
    TargetTypeFile=Cuba_types.INI
    MovementFile=Cuba_movement.ini
    NationsFile=Cuba_nations.INI
    BriefingText=Cuba_briefing.INI
    DogfightFile=Cuba_dogfight.INI
    DogfightOnly=FALSE
     
    Happy hunting.
     
    Tonix 2011.
     
     

    640 downloads

       (4 reviews)

    4 comments

    Submitted

  13. New Zealand_targets.ini new positions air bases

    This New Zealand_targets.ini replacement the air bases in the center of Grass
     
    INSTALATION:
     
    Copy/paste the file "New Zealand_Targets.ini" in the New Zealand terrain folder
     
     
    Sorry friends
     
    Tonix.

    302 downloads

       (1 review)

    2 comments

    Updated

  14. New Zealand

    This is a Terrain of New Zealand . Sice 1000x1000 .
     
    INSTALATION:
    Copy/paste the folder of New Zealand in to Terrain folder.
     
     
    Only tested in WOE , work wiht GermanyCE.Cat
     
    [Terrain]
    TerrainFullName=New Zealand
    DataFile=New Zealand_data.INI
    TargetFile=New Zealand_targets.INI
    TargetTypeFile=New Zealand_types.INI
    MovementFile=New Zealand_movement.ini
    NationsFile=New Zealand_nations.INI
    BriefingText=New Zealand_briefing.INI
    DogfightFile=New Zealand_dogfight.INI
    DogfightOnly=FALSE
    CatFile=..\GermanyCE\GermanyCE.CAT
     
    Happy hunting.
     
     

    568 downloads

       (2 reviews)

    3 comments

    Submitted

  15. Persian Gulf Terrain

    Persian Gulf Terrain -------------- Beta 0.5--------------------------
    *****************************************************
     
    This terrain is written for SFP1, but should work properly with WOI,WOV and WOE.
     
    +++++++++++++++++++++++++++++++++++++++++
     
    I. Short description:
     
    This terrain covers the most parts of the Persian Gulf from Strait of Hormuz to the oil fields of Bandar e Khomeni. It includes the coastal region of the Iran, the United Arab Emirates, Bahrain, Qatar and the coastal region of Saudi Arabia. Kuwait and Iraq are NOT included in this terrain, because an other terrain (Desert Storm) is already covering this area.
    At the moment Bahrain, Qatar, Saudi Arabia and the western part of Iran are ready for action in this terrain. Ground combat you will see on iranian soil, mostly in the Busher area.
    At the UAE and the eastern part of Iran only airfields are operational, no other targets. This will come with the next update.
    The tiles of the street network are only placeholders. I'm not satisfied with them. They will also replaced.
    There are some other issues which still have to be done. Dont forget. Its a beta release at the moment.
     
    Improvments of Beta 0.5
    1. 312 target areas instead 175 in Beta 0.1
    2. Iran is nearly finished. Rivers, towns, villages, bridges, some factories, ports, oil fields, Scud launchers, coastal defence missile launchers are set on the map. A SAM network around Bandar Abbas in the southeast of Iran ist installed now
     
     
    ++++++++++++++++++++++++++++++++++++++++++++++++
     
    II. INSTALLATION:
     
    Unzip all files into your StrikeFighters/terrain folder.
    Put folder Silkworm into your objects/groundobjects folder.
     
    Thats it.
     
     
    Q: What is to do to make it usable for WOI,WOV and WOE?
     
    For WOI open file Persischer Golf.ini with notepad editor
    overwrite line
    CatFile=..\desert\desert.cat
    with
    CatFile=..\IsraelME\IsraelME.cat
     
    For WOV open file Persischer Golf.ini with notepad editor
    overwrite line
    CatFile=..\desert\desert.cat
    with
    CatFile=..\VietnamSEA\VietnamSEA.cat
     
    For WOE open file Persischer Golf.ini with notepad editor
    overwrite line
    CatFile=..\desert\desert.cat
    with
    CatFile=..\GermanyCE\GermanyCE.cat
     
    Then you must download a tileset which is made for SFP1 desert terrain and install into the Perischer Golf folder. Be aware, that there are 19 new tiles, so that your terrain could be look something strange.
     
    ++++++++++++++++++++++++++++++++++++++++++++++++++
     
    III. Credits. I want to say thank you to all guys who helped me to create the PG terrain, and made the new ground objects like cars, fireengine, floodlights, run- and taxiways ...
     
    ++++++++++++++++++++++++++++++++++++++++++++++++
     
    IV. This Terrain is Freeware. Commercial use is not allowed.
     
    +++++++++++++++++++++++++++++++++++++++++++++++++
     
    V.
     
    For remarks, comments, bugs, etc please use CombatAce forum or send me a PM.
     
    Hope you enjoy it.
     
     
    Michael (Gepard)
     
     
    Made in Germany
    22 Januar 2011

    1,802 downloads

       (5 reviews)

    2 comments

    Updated

  16. WW2 Midway Terrain Upgrade/Enhancement Pak


    Midway Terrain Enhancement/Rebuild Pak, For WW2 PTO Installs


     

    = For SF/SFG/WoV/WoE = for 06 Patch Levels ONLY! =


     
    This originally started out as a 'quick fix' for some small issues, that for some reason, grew into a Major Overhaul ™!! So, this became an ENTIRE terrain mod, fully equiped with (almost) all items necessary. You'll still need some of the ships supplied with Gepard's Original Terrain ™. Hopefully, you have it around somewheres ....
     
    The data ini has been upgraded to the semi-latest standards (ie: 2006 patch level at minimum, also usable in 08). Water effects are active, so Vista users beware...more information for you is below in the Install Instructions. See "Notes for Vista Users". While not designed for use in 08 or SF2 level games, it is quite easily adaptable with minor changes to the data ini. Consult the CombatAce Knowledge Base or the several hundred threads on the matter.... But, as always, due to the WW2 aircraft "flight model issue", is NOT reccomended.
     
    The targets ini has gone through a semi-major overhaul as well, combining an eariler version, with Gepards Release Version. Essentlly what I did was scrap several target areas on Sand and Eastern, and then 'filled' in the blanks. This was done to try and control "target area overlap" that made it difficult to move or place objects in semi-historical positions (and it's still not quite right, but closer!)
     
    A new planning map has been generated (1 level only), and the tiles have been cleaned up a bit. Also several new and edited versions of existing tiles have been created to try and smooth thing out a bit. All new tile-specific _HM.bmps have also been created, to create a 'hard surface' ground. A new 'waternormal.bmp' is also included, as are all the newly added Terrain Objects. And there are now trees...lots and lots of trees on the islands...
     
    Included are the WW2 Formations ini, and the WW2 Nations ini, as it seems that some folks can't find them
     
    = MAKE SURE YOU HAVE THE LATEST, WW2 NATIONS INI IN YOUR FLIGHT FOLDER =
    = MAKE SURE YOU HAVE THE LATEST WW2 FORMATIONS INI IN YOUR FLIGHT FOLDER =
    = MAKE SURE YOU HAVE THE WW2 WEAPONS PAK FOR THE WW2 WEAPONS!! =
     
    It has been tested in SF, WoV and WoE, (mostly my WW2 WoE PTO install - the best version to use, IMHO) using each of their cats pointed to in the main ini. As most of the new objects will be residing directly in the terrain folder, you should have no problems. (see the CombatAce Knowledge Base for the tutorial on using the cat pointer line). It has NOT been tested in 08 1st Gen SF/Wo* -expecially WoI- or any of the SF2 series. Most likely, it would be unusable due to the airfield size being 'small', and runnning out of runway for jets.
     
    Follow these instructions herein =EXACTLY= and you should have no problems. It's HIGHLY reccomended you read this document completly through before installing this mod
     
    Good Hunting!
    Wrench
    Kevin Stein

    516 downloads

       (1 review)

    0 comments

    Submitted

  17. Kamchatka Peninsula v 1.0

    Kamchatka Peninsula
     
    Summer Terrain
     
    v1.0
     
    by Baltika
     
    For Wings Over Europe October 2008 Patch
     
     
    This is my first full-fledged terrain mod. It includes a base tileset by Deuces, together with Stary's forests and farms mod adapted for use on this terrain. I have also created a large number of additional transition tiles based on Deuce's tiles, which may be of interest to terrain builders.
     
    The tile naming format is compatible with the stock GermanyCE tileset for ease of expansion, but be aware that the excellent hi-res and seasoned tilesets by Brain32 and Stary in particular will not have all the necessary transition tiles, so use them with caution. Should you wish to use the included transitioned tileset for your own terrain mods, copy all the terrain .bmp files and .tga files into the "Tileset" folder and convert the .tga tiles to .bmp format. See Gepard's excellent terrain tutorials in the KB at CA for more info.
     
    All mission types are activated, for both red and blue side flyable. The Americans have their existing bases on the Aleutian Islands. I have handed the northern Kuril Islands to the Japanese for the sake of this scenario. Take it as read that the Soviets were sufficiently distracted by the ground war in central Europe that they lost their hold on the Kurils to Japan. Now, the Soviets are engaged in a fierce battle for control of the strategically important Kamchatka Peninsula.
     
    This is a target-rich, fictionalised version of the Russian Far East. There are many installations and industrial zones in the Kamchatka Krai that you will not find in real life. Equally, as much real-life stuff as I could discover went into the mix. Also, this is intended as a showcase of a fully-transitioned tileset, so there is much more agriculture than you would get at these latitudes. Just kick back and enjoy the scenery.
     
    Finally, there is a monstrous presence lurking at the heart of the Peninsula who has risen from aeons of deathless sleep to trouble the affairs of men once more. Bragging rights to the first person to take a recon photo of this horror and make it back to base alive, and with their sanity intact ;-)
     
     
     
    INSTALLATION:-
     
    Simply unzip and drop the "KAMCHATKA" folder into your Wings over Europe/Terrain folder.
     
    It is highly recommended that you install the files listed below or you will not get the full intended Kamchatka Krai experience.
     
     
    REQUIRED FILES:-
     
     
    Groundobjects:-
     
    CVN-75 by Digital Overload
    http://forum.combatace.com/index.php?app=downloads&showfile=9684
     
    TAKR Orjol by Gepard
    http://forum.combatace.com/index.php?app=downloads&showfile=5497
     
    TAKR Admiral Gorshkov by X-RAY
    http://forum.combatace.com/index.php?app=downloads&showfile=5830
     
    UdaloyI by China Insky Team
    http://forum.combatace.com/index.php?app=downloads&showfile=10336
     
    UdaloyII by China Insky Team
    http://forum.combatace.com/index.php?app=downloads&showfile=10330
     
    BRDM_SA-9 by rebelryder
    http://forum.combatace.com/index.php?app=downloads&showfile=7740
     
    SA-11 & SA-17 by 101tfs
    http://forum.combatace.com/index.php?app=downloads&showfile=7627
     
    ScudLauncher & Missile by bigal1
    http://forum.combatace.com/index.php?app=downloads&showfile=6435
     
    Soviet SAMs by gabilon
    http://forum.combatace.com/index.php?app=downloads&showfile=3057
     
     
     
    INCLUDED FILES:-
     
    Core tileset by Deuces. Additional transition tiles by Baltika.
     
    Forests and Farms mod by Stary, extended to cover additional tiles.
     
    Doppler Radar Dome by grumpapotamus
    I have modded this as a terrain object rather than a separate ground object. The original readme file is included. Thanks grumpapotamus ;-)
     
    WW2 Subpens from WW2 Europe Terrain by Edward et al, modded for Soviet use.
    Thanks to the original creator.
     
     
    Special thanks to Gepard for his TE tutorials, without which this mod would not exist.
     
    Thanks also to The Wrench for leading the way in terrain target placement - the hard way!
     
     
     
    As ever, feedback, comments, bug-reports and general griping are most welcome.
     
    Tally-Ho!
     
    Baltika
     
    February 2010

    1,608 downloads

       (1 review)

    9 comments

    Updated

  18. Afghanistan Terrain New Targets v1.5

    This is a modification (that was okay'd by Gepard) that adds more targets to his version 1.0 of the Afghanistan map. Right now it is technically a "beta" but it adds a few more targets, CAS areas to the map. Along the days I'll add more here and there, but is considered to be a seperate mod to his terrain.
     
    README:
     
    Simply extract and put it in the Afghanistan terrain folder, and allow overwrite.
     
    Original work done by Gepard.
     
    If you have suggestions or locations you may have added, please don't hesitate in contacting me.
     
    1.5 Notes:
     
    - With thanks to Gepard, Bagram has been upgraded to a LARGE airbase, allowing B-1s, B-52s or other bombers to take off. Remember that to takeoff without crashing, take off from the eastern side of the runway.
    - Modern CAS designations. If you want to use more historic designations, scroll to the bottom of the _targets file and name away.
    - More targets in more places, be prepared to fly to the interior. Most of the targets are still on the "ring" but a few inside.
     
    EricJ

    841 downloads

       (1 review)

    1 comment

    Updated

  19. WW2 Tunisia/Western Med Update Pak

    Tunisia Terrain & Targets Upgrade For SF/WoV/WoE WW2 MTO mods
     
    This started out as a simple targets upgrade, and turned into a major rework of Edward's Tunisia Terrain for WW2. As you can expect, the targets have been greatly 'enhanced', with many additions, and most areas have been retiled for ease of targetization. The visuals (ie: the eye candy) has been enhanced by these revamped target areas. This will allow single mission and campaign builders more latitude in their creation of missions and campaigns. It also has the side effect of enhancing in-game generated single mission play, too!
     
    This is a COMPLETE terrain, designed to REPLACE the original verison in it's entirety. It is also NOT compatable with any other terrain retiling or TOD mods to the original terrain that are presently available. All necessary parts are included; tiles, inis, LOTS of new terrain items, with the excpetion for some 'permission-only' GroundObject items. All new planning maps are also included. Also, there are at LEAST 3 Easter Eggs on the map. There are also several brand new tiles, and their associated TODs (new city ports and some other interestering items).
     
    There ARE some historical flaws (and probably physical geographic ones as well!!); they are fully detailed in the "Notes & Explinations" section below. You may also experience extended or longer than usual loading times; this is normal due to the shear number of terrain objects on this map.
     
    The data ini has been upgraded to the semi-latest standards (ie: 2006 patch level). Water effects are active, so Vista users beware...more information for you is below in the Install Instructions. See "Notes for Vista Users". NOTE: this is NOT designed for the post-08 patch or SF2 "NextGen" series. The terrain's data ini does NOT have the new Height Data included!!! (however, that is easily added if you're familiar with the varous terrain data inis, and how to 'update' them).
     
    = MAKE SURE YOU HAVE THE WW2 WEAPONS PAK !! =
    = MAKE SURE YOU HAVE THE LATEST, WW2 NATIONS INI IN YOUR FLIGHT FOLDER =
    = MAKE SURE YOU HAVE THE LATEST WW2 FORMATIONS INI IN YOUR FLIGHT FOLDER =
    = MAKE SURE YOU HAVE GEO'S WW2 GROUND OBJECTS PAKS!! MOST IMPORTANT!!! =
     
    It has been tested in 06 Patch Level WoE (my WW2 install of choice), using the cat pointer line to all the Origianl 3 ™ Terrain Cats (Desert, GermanyCE and VietnamSEA). As most of the new terrain objects and tiles are residing directly in the terrain folder, you should have no problems. (see the CombatAce Knowledge Base for the tutorial on using the cat pointer line). It has NOT, however, been tested in post-08 SF/SFG/WoV/WoE/WoI or any of the SF2 'NextGen' series; it is NOT designed for useage in those type of game installs. If you choose to do so, expect NO support from me -- you're on your own. Although, it should work pretty well in most case. Some data ini adjustments will probably be required for the additional effects. Consult the SF2 Knowledge Base at CombatAce for more information on "how to.."
     
    As always, it's reccomended you unzip this to a temp folder somewhere's thats easy to find. This will give you access to the rest of the readme for full, detailed install instructions and the Usual Notes and Other Ramblings...
    Follow these instructions herein =EXACTLY= and you should have no problems. It's =HIGHLY= reccomended you read this document completly through before installing this mod.
     
    Good Hunting!
    Wrench
    Kevin Stein

    494 downloads

       (0 reviews)

    2 comments

    Updated

  20. Afghanistan Terrain version 1.0

    Afghanistan Terrain version 1.0
    ========================
     
    I. The word before:
     
    AFGHANISTAN Terrain IS MADE FOR WINGS OVER ISRAEL (WOI) !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
    it runs with SFP1,WOV and WOE too, but then it does not include all features!
     
    ***************************************
    II. History:
     
    From December 1979 till now Afghanistan is a land in war. Soviets, Dushmans, Mudjahedin, Warlords, Taliban and Americans (OEF) destroyed the once florish land nearly completly.
    This terrain is dedicated to all man who fought in this country and to all who lost their lives in a senseless war.
     
    *****************************************
    III. The terrain:
     
    Afghanistan terrain is now complete. It covers the areas around Kabul, Bagram, Jalalabad, Kunduz, Mazar i Sharif, Kandahar, Herat and Shindand. In comparision with Beta 0.75 i have again retiled some areas to include rivers and to make corrections. New target areas are set, especially around Herat and Shindand. I also included the airbase Shindand. It was the fisrt operational Su-25 base during soviet Afganistan war
    You can fly and fight along the Jala Road and surrounding mountains, the Kandahar region and in the north eastern part of Afghanistan where today the German ISAF sector is situated. You will find enemy positions in the hills and valleys north of Bagram, but also single bandit troops on the soviet/allied hold lowlands. You will find friendly and enemy fortified hill positions
     
    - number of set target areas: -215
    - Missions which can be flown are CAS, Armed Recon, Recon, Strike,SEAD
    -Air to air missions are impossible, because no taliban airfield is set (as historical correct)
     
    -I recommend a seperate installation of WOI for Afghanistan terrain. The new nations.ini would otherwise make trouble with other terrains. (I set all nations = friendly, only Afghanistan= Enemy
    So you can fly for the Soviets and the OEF troops( USA,UK,NL etc) against the same Enemy)
    You can delete not needed planes (for instance Mirages) and groundobjects (SAM, Radar,most tanks etc) and you can include needed planes, like the Mi-24 or the A-10 more easily.
    -Panzers, like T-54,55,62 etc should be redesignated from TANK to ARTILLERY in their groundobjects data.ini. The reason is, that Panzers are widely useless in such a mountainous land. With the groundobjects i have included in this package you will have infantry engagements which are more Afghan style
    - Capun withdraw his permission to use his Mi-24D.lod and Mi-8T-Dest.lod file which were included in the Beta 0.6. Thatswhy you must download this files from Capuns site http://cplengineeringllc.com/SFP1/
     
    -IF you NOT HAVE WOI, you can use this terrain with SFP1,WOV or WOE too, but you must download the Afghanistan tileset from CombatAce download section. Some groundobjects, related with WOI will with other games not appear.
     
    *******************************************
    IV.
    INSTALLATION:
     
    -Unzip the file into your Wings over Israel
     
    Thats it!
     
    If you want then you can place mainscreen.bmp into your menu folder.
     
     
     
    Q: What is to do to make it usable for WOE,WOV and SFP1?
     
    For WOE open file Afghanistan.ini with notepad editor
    overwrite line
    CatFile=..\IsraelME\IsraelME.cat
    with
    CatFile=..\GermanyCE\GermanyCE.cat
     
    For WOV open file Battle of Britain 70.ini with notepad editor
    overwrite line
    CatFile=..\IsraelME\IsraelME.cat
    with
    CatFile=..\VietnamSEA\VietnamSEA.cat
     
    For SFP1 open file Battle of Britain 70.ini with notepad editor
    overwrite line
    CatFile=..\IsraelME\IsraelME.cat
    with
    CatFile=..\desert\Idesert.cat
     
     
    After this step install Afghanistan tileset by following the Afghanistan tileset Read Me.
     
     
    ******************************************
    V. Credits:
     
    At this place i want to say thank you to Geo for his permission to use his SquadCent files which i modified into Taliban warriors etc. And to Wrench who allowed me to use Montys Stinger site which i modified into Blowpipe and Strela site. I want to say thank you to Pasko who made the lod file for the BTR-60 and 70 and the single soldier with SA-7 which i also use for RPG-7 and Mortar (recoilless gun.)
    I want to say thank you to Rebel Ryder for the Taliban Dushka and the Toyota Hillux.
    And finally i want to say thank you to all who found mistakes and gave me the hint.
     
    *******************************************
    VI. Disclaimer:
     
    Afghanistan Terrain IS FREEWARE. COMMERCIAL USE IS NOT ALLOWED.
    Sharing of Groundobjects which are part of this package needs the permission of their makers!!!!
     
    If you find bugs please post them in StrikeFighters section of Combatace.com forum.
    *****************************************
    VII. The final words:
     
    Hope you enjoy it. Good Hunting along the Jalalabad road!
     
    Michael (Gepard)
     
    ============================================
     
    VIII.
    Made in Germany
    January 2010
     
    ============================================

    2,824 downloads

       (1 review)

    7 comments

    Updated

  21. Battle of Britain terrain for the 60th and 70th

    Battle of Britain terrain for the 60th and 70th.
    *********************************
     
    This terrain is written for WOE, but should work properly with WOI,WOV and SFP1.
     
    +++++++++++++++++++++++++++++++++++++++++
     
    I. Short description:
     
    I made this terrain as a more modern version of my BoB terrain for all guys who want to fight a Battle of Britain scenario with jets. Maybe that you want to fight a France vs UK campaign or a NATO vs WP scenario with France captured by the red side.
    The terrain covers South England, the English Channel and Northern France.
    The differences to the WW2 BoB terrains are:
    1.You will face a SAM fence along the English Channel and a second which is protecting the capital.
    2.You will see more modern airfields.
    3. An increased number of target areas (274 instead 229)
    4. Paris is completly reworked.
    5. A french Railwaynetwork is set on the map.
     
    ++++++++++++++++++++++++++++++++++++++++++++++++
     
    II. INSTALLATION:
     
    Unzip all files into your Wings over Europe/terrain folder.
     
    Thats it.
     
     
    Q: What is to do to make it usable for WOI,WOV and SFP1?
     
    For WOI open file Battle of Britain 60.ini with notepad editor
    overwrite line
    CatFile=..\GermanyCE\GermanyCE.cat
    with
    CatFile=..\IsraelME\IsraelME.cat
     
    For WOV open file Battle of Britain 60.ini with notepad editor
    overwrite line
    CatFile=..\GermanyCE\GermanyCE.cat
    with
    CatFile=..\VietnamSEA\VietnamSEA.cat
     
    For SFP1 open file Battle of Britain 60.ini with notepad editor
    overwrite line
    CatFile=..\GermanyCE\GermanyCE.cat
    with
    CatFile=..\desert\Idesert.cat
     
     
    ++++++++++++++++++++++++++++++++++++++++++++++++++
     
    III. Credits. I want to say thank you to all guys who helped my to create the BoB terrains
     
    ++++++++++++++++++++++++++++++++++++++++++++++++
     
    IV. This Terrain is Freeware. Commercial use is not allowed.
     
    +++++++++++++++++++++++++++++++++++++++++++++++++
     
    V.
     
    For remarks, comments, bugs, etc please use CombatAce forum or send me a PM.
     
    Hope you enjoy it.
     
     
    Michael (Gepard)
     
     
    Made in Germany
    24 Dezember 2009

    1,020 downloads

       (1 review)

    0 comments

    Updated

  22. WW2 Palestine


    WW2 Palestine Terrain For SF/WoV/WoE WW2 MTO Installs


     

    -06 Patch Levels ONLY!-


     
    This is a modification of Gepard's "Suez" terrain, backdated for use in WW2 with the approximate timeframe of 1940-1946. Not a great deal of "enhancements" have been added, but you can expect the "usual suspects". Plus one 'generic' Easter Egg (one of the target areas, albiet slightly misplaced - bonus points for IDing its origination)
     
    This is a COMPLETE terrain with all items necessary to unzip, install and fly over. All tiles and TODs are included, as well as several new-to-this-terrain Terrain Objects (buildings and the like) The targets, nations, briefing, movements and types inis have all been greatly expanded to reflect the timeframe. Place names have been adjusted to WW2 levels (where known and discoverable). All 3 levels are Planning Maps have also been newly created, just for this terrain mod.
     
    The data ini has been upgraded to the semi-latest standards (ie: 2006 patch level). Water effects are active, so Vista users beware...more information for you is below in the Install Instructions. See "Notes for Vista Users". NOTE: this is NOT designed for the post-08 patch or SF2 "NextGen" series. The terrain's data ini does NOT have the new Height Data nor the background shader sections!!! (however, these are easily added if you're familiar with the varous terrain data inis, and how to 'update' them).
     
    = MAKE SURE YOU HAVE THE WW2 WEAPONS PAK !! =
    = MAKE SURE YOU HAVE THE LATEST, WW2 NATIONS INI IN YOUR FLIGHT FOLDER =
    = MAKE SURE YOU HAVE THE LATEST WW2 FORMATIONS INI IN YOUR FLIGHT FOLDER =
    = MAKE SURE YOU HAVE THE NECESSARY WW2 GROUND OBJECTS PAKS!! MOST IMPORTANT!!! =
     
    It has been tested in SF, WoV and WoE, using their cats pointed to in the main ini. As most of the new objects will be residing directly in the terrain folder, you should have no problems. (see the CombatAce Knowledge Base for the tutorial on using the cat pointer line). It has NOT, however, been tested in post 08 SF/WoV/WoE/WoI or any of the SF2 'NextGen' series; it is NOT designed for useage in those type of game installs. If you choose to do so, expect NO support from me -- you're on your own. Although, it should work pretty well, in any case. Some data ini adjustments will probably be required for the additional effects. Although, for more "modern" times, I'd reccomend Isreal2 + the targets enhancement pak.
     
    As always, it's reccomended you unzip this to a temp folder somewhere's thats easy to find. This will give you access to the rest of the readme for full, detailed install instructions and the Usual Notes and Other Ramblings...
     
    Follow these instructions herein =EXACTLY= and you should have no problems. It's HIGHLY reccomended you read this document completly through before installing this mod. There is VITAL information herein about several items not included with this package.
     
    Good Hunting!
    Wrench
    Kevin Stein

    330 downloads

       (0 reviews)

    0 comments

    Updated

  23. Empty Desert Terrain


    Empty Desert Terrain


     

    for SF/SFG/WoE/WoV, possibly FE & WoI, and SF2 Series


     
     
    This is a 98.6% stripped down version of the STOCK SF desert terrain map. By that, I mean that every target area, citywise is still there, and all but 2 airfields -one large airbase for each side- has been removed. The cities themselves have been cleared out of all 'targets of value'.
     
    This creates a fairly 'clean' map, and still allows for ALL mission profiles. However, Strike missions will be confined to the enemy airbases, as no 'valued' targets exist elsewhere on the map. CAS, Armed Recon, Recon, Anti-Ship and all the Fighter mission statements, CAP, Sweep, Intercept are all still valid.
     
    This was done to create a fully operational map, where mission/campaign/terrain targets builders can have a relatively clean slate to experiment and test their various projects.
     
    This package ONLY contains the inis necessary to get up and running -- there are NO terrain tiles included. As the cat pointer line 'reaches around' back to the existing Stock Desert.cat, this should pose no problems for End Users ™ that already have the needed stock terrain. However, edited Planning Maps for all 3 levels are included.
     
    For those End Users ™ WITHOUT the stock SF/SFG/SF2 desert terrain, you'll have to obtain terrain tiles. There are plenty to choose from in the CombatAce downloads section. My preference would be Photo-Real desert by Polak:
     
    http://forum.combatace.com/index.php?app=downloads&showfile=4461
     
    These are REALLY nice tiles, and enhance the look. The additional cat pointer lines for GermanyCE and VietnamSEA exist, but are commented out. See below for more information of "Selecting the Proper Cat File".
     
    It has been tested in SF, WoE and WoV, post 08 patch levels. It should work in FE & WoI (also post Expansion Pak and Post 08 Patch) with the correct cat pointer and existence of the stock SF Desert Terrain -- this has NOT been tested, however. It also works in SF2, as long as you adjust the cat pointer lines in the main ini.
     
    It should also be noted the inis herein are in ANSI coding, and may need conversion to Unicode for use in SF2 NextGen series games. This has NOT been tested, as the stock SF2 desert inis ARE still in ANSI.
     
    As always, it's reccomended you unzip this archive to a temp folder, or you desktop, to gain access to the rest of the readme for full, detailed install instructions.
     
    Happy Landings!
    Wrench
    Kevin Stein

    695 downloads

       (0 reviews)

    0 comments

    Submitted

  24. Okinawa/Japan - Version 3 (WW2)


    Okinawa Terrain Upgrade, Version 3.0



    For SF/SFG/WoV/WoE WW2 PTO modded installs, 06 Patch Levels


     
    This mod is a extensive rebuild to Edward's WW2 Okinawa terrain, and is designed to COMPLETELY replace any and all eariler versions. This is the COMPLETE terrain, with all tiles, TODs, inis and terrain objects necessary to (almost) just unzip and fly over. YOU, the End User ™ are still responsible to locate the various and sundry Ground Objects and Aircraft needed for you PTO flying pleasure. I've supplied MANY, but more are not included. This map has been re-designed with Operation Olympic in mind, hence the island of Okinawa itself should be consided "nearly" secured; ie American and Allied forces have pretty much taken the island, and are building up for the Invasion of Japan. The time frame I have in mind in Mid-1945 to approx late 1947, or even into 1948 if needed. To that end, expect a Runway 4 (large airfield, albeit -NOT- historically correct) at Kadena for Bomber Operations, and several smaller auxillary fields to 'activate' themselves based on the year flown (ie: 1946).
     
    Many completely NEW target areas have been added, and the map has been extensively retiled to create a more Japanese looking environment. This retiling 'resets' several cities, adds some rivers, creates clear zones around the various airfields, and corrects some other issues. The targets ini itself has been almost complety rebuilt, adding LOTS of interesting things to look at and blow up. TODs and tgas from "Green Hell" and another terrain project have been used to create forests and such, and several brand new custom TODs and and several new tiles have been created. These are based off the stock VietnamSEA tiling, so these new TODs are usable in ANY map that uses the WoV VietnamSEA tiles, or can easily be imported for any other terrain type.
     
    This is a very 'target rich' environment -- there are plenty of items for strike and anti-shipping missions. It is also HEAVILY defended - so watch out for the flak. As expected, I added the 'Rising Sun' Japanese flag, and the Stars and Stripes. Several 'new' parked aircraft have been added; you'll see them if you look for them. There are also other bits of 'eye candy' floating around... :) I've included several updated data inis for some ships, as they now have semi-proper effects (IJN DDs now have smoke coming out the stacks)
     
    You MUST have ALL the Pacific Objects (ground units, ships, AAA, infantry, etc) already installed in you PTO version of the game; otherwise things won't be appearing. This is especially important for the ships. See below in the "To Install" for more information. Don't forget to check Geo's page for more WW2 goodies ... there's a lot of stuff that's usable (and used!) here as well.
     

    = MAKE SURE YOU HAVE THE LATEST, WW2 NATIONS INI IN YOUR FLIGHT FOLDER =
    = MAKE SURE YOU HAVE THE LATEST WW2 FORMATIONS INI IN YOUR FLIGHT FOLDER =
    == MAKE SURE YOU HAVE THE LATEST WEAPONS PAK FOR THE WW2 WEAPONS!! ==


     
    It has been tested in SF, WoV and WoE, using their cats pointed to in the main ini. As most of the new objects will be residing directly in the terrain folder, you should have no problems. (see the CombatAce Knowledge Base for the tutorial on using the cat pointer line). It has NOT, however, been tested in post 08 patch WoI or post 08 patch SF/SFG/WoV/WoE; nor has it been tested in the SF2 Series - it is NOT designed for useage in those type of game installs. If you choose to do so, expect NO support from me -- you're on your own. However, it IS usable ... it's just 98.6% ™ of the aircraft are NOT!
     
    As always, it's reccomended that you unzip this package to a temp folder or your desktop to gain access to the rest of this readme.
    Follow these instructions herein =EXACTLY= and you should have no problems. It's =HIGHLY= reccomended you read this document completly through before installing this mod. In other words -- read this damn thing, or you'll get yourself in a jam!!!!
     
     
    Good Hunting!
    Wrench
    Kevin Stein
     
    ps: like the recent Solomons V3 pak, there are still a few new parked aircraft that are NOT finished yet, and therefore not included (doh!). When and as they are done, expect a VERY small update.

    983 downloads

       (2 reviews)

    0 comments

    Submitted

  25. Solomons Islands - version 3.0


    Solomon Islands Terrain -Version 3-


     

    For SF/WoV/WoE WW2 PTO mods, 06 Patch Level ONLY


     
    This is a COMPLETE and TOTAL rebuild of Edward's WW2 Solomon Islands map. It has been completely retiled (pretty much by hand!) to use the VietnamSEA tiles, and the Green Hell trees/jungle TODs; several of which are NEW, and only availalbe in this mod. This is a FULL terrain, with just about everything included for you to unzip and use, with minimal difficulty. It has been fully upgraded to make use of the 06 level terrain effects, so Vista users please take note. It is designed to TOTOLLY replace any and all eariler versions.
     
    This is a fairly 'target rich' environment -- the types and targets inis have pretty much been rebuilt from scratch, and the 'locations' in the Solomons_Nations.ini has been divided up into the various island named regions of this Theatre. There are also several completly NEW ground/terrain objects, creating via edits of pre-existing terrain objects.
     
    You MUST have ALL the Pacific Objects (ground units, ships, AAA, infantry, etc) already installed in you PTO version of the game; otherwise things may not be appearing. This is especially important for the ships -- the Liberty ship, and all warships, both Allied and Japanese. It's HIGHLY reccomended you have Gepard's "Midway" terrain installed, along with his IJN/USN naval units -- I've made use of them for both Fleets. Don't forget to check Geo's page for more WW2 goodies ... there's a lot of stuff that's usable (and used!) here as well. Some items are included (see below in the 'To Install' for details)
     
    There ARE some historical flaws, which as most of you know cheeses me off to now end; they are somewhat detailed in the "Notes & Explinations" section below.
     
    The data ini has been upgraded to the semi-latest standards (ie: 2006 patch level). Water effects are active, so Vista users beware...more information for you is below in the Install Instructions. See "Notes for Vista Users". While not designed for use in 08 or SF2 level games, it is quite easily adaptable with minor additions/changes to the data ini. Consult the CombatAce Knowledge Base or the several hundred threads on the matter.
     
     

    = MAKE SURE YOU HAVE THE LATEST, WW2 NATIONS INI IN YOUR FLIGHT FOLDER =
    = MAKE SURE YOU HAVE THE LATEST WW2 FORMATIONS INI IN YOUR FLIGHT FOLDER =
    == MAKE SURE YOU HAVE THE LATEST WEAPONS PAK FOR THE WW2 WEAPONS!! ==


     
    It has been tested in SF, WoV and WoE, using their cats pointed to in the main ini. As most of the new objects will be residing directly in the terrain folder, you should have no problems. (see the CombatAce Knowledge Base for the tutorial on using the cat pointer line).
     
    Follow these instructions herein =EXACTLY= and you should have no problems. It's HIGHLY reccomended you read this document completly through before installing this mod.
    Note: There are several new terrain objects still in the works (some parked? docked? moored? seaplanes); they just aren't ready yet. So, rather than wait until they're done, I've chosen to release this "as-is". Expect an update with these 3 objects are finalized (those are actually the only thngs missing -- everything else is done!). This will, at least, give the Campaign Builders something to work with.
     
    As always, it's reccomended you unzip this to a temp folder or your desktop to gain acess to the rest of the readme.
     
    Good Hunting!
    Wrench
    Kevin Stein

    625 downloads

       (3 reviews)

    0 comments

    Updated

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