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Strike Fighters by Thirdwire

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All SF / WOV / WOE / WOI Simulation Modifications and Add-Ons

    1. Strike Fighters/Wings Over Vietnam/Wings Over Europe etc Mi-24 skins readme
       
      All credit for these skins goes to their creators as detailed below. All I've done is to re-format them for SF\WOV\WOE and add a textureSet to each skin.
       
      Not all of the countries for which we have skins are included in the standard NATIONS.ini list, so I've left those as Soviet. It doesn't make any difference to the skins' appearance as there are no decals to worry about. If you have the New Nations mod that includes these missing countries then feel free to modify the relevant TextureSet.
       
       
      All you need to do is to extract the skin to your Objects\Aircraft\Mi-24 folder, then go fly and blow up some stuff.
       
       
      Thanks must go to the A Team for making the Mi-24 for SF\WOV\WOE, Tim Conrad for the original Mi-24V, and of course TK for giving us these great sims to play with.
       
      This skin is based on Mike Pearson's textures and converted with his kind permission.
       
      Enjoy, and good hunting
       
      Allen
       
      ps You can use these skins in any mods, campaigns etc, but please name check me and the original skinners in your credits as a courtesy. Thanks
      117 0
    2. Strike Fighters/Wings Over Vietnam/Wings Over Europe etc Mi-24 skins readme
       
      All credit for these skins goes to their creators as detailed below. All I've done is to re-format them for SF\WOV\WOE and add a textureSet to each skin.
       
      Not all of the countries for which we have skins are included in the standard NATIONS.ini list, so I've left those as Soviet. It doesn't make any difference to the skins' appearance as there are no decals to worry about. If you have the New Nations mod that includes these missing countries then feel free to modify the relevant TextureSet.
       
       
      All you need to do is to extract the skin to your Objects\Aircraft\Mi-24 folder, then go fly and blow up some stuff.
       
       
      Thanks must go to the A Team for making the Mi-24 for SF\WOV\WOE, Tim Conrad for the original Mi-24V, and of course TK for giving us these great sims to play with.
       
      This skin is based on Mike Pearson's textures and converted with his kind permission.
       
      Enjoy, and good hunting
       
      Allen
       
      ps You can use these skins in any mods, campaigns etc, but please name check me and the original skinners in your credits as a courtesy. Thanks
      44 0
    3. Strike Fighters/Wings Over Vietnam/Wings Over Europe etc Mi-24 skins readme
       
      All credit for these skins goes to their creators as detailed below. All I've done is to re-format them for SF\WOV\WOE and add a textureSet to each skin.
       
      Not all of the countries for which we have skins are included in the standard NATIONS.ini list, so I've left those as Soviet. It doesn't make any difference to the skins' appearance as there are no decals to worry about. If you have the New Nations mod that includes these missing countries then feel free to modify the relevant TextureSet.
       
       
      All you need to do is to extract the skin to your Objects\Aircraft\Mi-24 folder, then go fly and blow up some stuff.
       
       
      Thanks must go to the A Team for making the Mi-24 for SF\WOV\WOE, Tim Conrad for the original Mi-24V, and of course TK for giving us these great sims to play with.
       
      This skin is based on Mike Pearson's textures and converted with his kind permission.
       
      Enjoy, and good hunting
       
      Allen
       
      ps You can use these skins in any mods, campaigns etc, but please name check me and the original skinners in your credits as a courtesy. Thanks
      39 0
    4. This is a pack containing a set of canards for aircraft modding.
       
       
      These canards may be freely used in other mods provided that I am credited and that they are not resold as payware
       
       
      NOTE: as of 05-04-08 I have re-exported and uploaded th canards in this package and the canards names should be correct
       
      CrimsonRoamer
      315 1
    5. This skin simulates the F/A-18V Hornet ADV from Ace Combat 3: Electrosphere,
       
      Disclaimer and other details are in the readme
       
      -CrimsonRoamer
      93 0
    6. Complete File; Just drop into your Aircraft Folder!
       
      Enjoy!!!!!
       
      Taz
      1,217 2
    7. This is a Hangar Screen for the USAF's A-10's. Please read the readme! Enjoy!
      93 0
    8. Iranian AH-1J skin by Stormtrooper, template by HrntFixr.
       
      For A-Team's rereleased AH-1J Cobra available at Capun's site
       
      Skin will work with beta AH-1J and the AH-1G, but will not look as intended.
       
      Any questions comments PM me at CombatAce or SimHq under Stormtrooper.
      605 1
    9. Authors:
      MF's F-16 blk10 avionics and hud.
      Some Wrench's nosearts ( I can't resist)
      Stealth skin and mercenary skinby alfonsofondacaro
      F-111F modded datas (of course) by Vark team
      F-111F modded cockpit by I don't know
      Pavetacksystem mod by me (nothing special and idea already used in the B-57G)
      Lau105AHm from various Combatace threads (FastCargo, GoCAD and others)
      Canards lod and bmps by crimsonroamer, placed by 76.iap blackbird and repainted by bobrock
       
      Everything put togheter by me. It is my fault not people's above.
      Also this is really a combined effort. I think I mentioned everyone and asked permission to everyone for what is in the package.
      In case I forgot, it is just my mistake, I apologize in advance, and we will work it out, let me know in PM or on the boards.
      Same if someone wants the files removed, just ask the moderators or me.
       
      Hopefully in the future we can have an easier to install version that includes .lods and cockpit. which for now are not included.
       
       
       
      This plane is completely fictional.
       
       
       
      It is inspired to Dale Brown's novels in which, usually the characters are flying highly modified bombers to save the free world in top-secret and reckless missions.
      The RF-111G appears ina Dale Brown's novl called "Chain of Command" which I actually haven't read, but the idea of a revamped F-111 was too good to pass.
      It makes use of various bits and pieces of stuff made by great modders, such as:
       
      Of course F-111's model and cockpit makers, for starter. Without them we would not have the Varks at all. Their is the credit.
       
      -MF's avionics suite and graphics coming form the F-16A Blk10, allowing modern AHM capabilities, TWS and avionics70 compatiblity, and HUD. tThe suite has been slightly modified to be adapted to the RF-111G, but the credit is Mirage Factory
       
      -alfonsofondacaro's stealth and mercenary skins for F-111F, great jobs done quickly and on request, keep an eye on this guy he will do great things I think!
       
      -Some of Wrench's nosearts, that definately need more visabilty; what is more sexy than a beauful girl painted ona sleek fighterbomber nose? Yes I agree, a real beautiful girl in your bed, I know I know..
      Anyway:
       
      Installation:
      This is not a complete aircraft. You need a good and complete install of the F-111F, with sounds and effects and fuel tanks.
      Most likely you already have the F-111F in your install, if you don't:
       
      -Install the F-111F from the package available at Combatace.
      http://forum.combatace.com/index.php?autoc...mp;showfile=917
       
      Install the F-111's cockpit from Mike Wherner website
      http://www.schmidtwerner.de/products/e_f-111_pit.html
       
      -MAKE a COPY of the F-111F and rename it RF-111G;
       
      -Delete all skin folders in the just renamed RF-111G folder
       
      Copy, and overwrite all content of this download folder into RF-111G folder.
       
      Next we need to install two new weapons.
       
      Copy the content of the supplied weapons.txt in your weapondata, renumber in sequence, and then open the weapondata with weaponeditor and save.
      You will have two new weapons
       
      -A "pavetacksystem" which is basically an unlaunchable missile(EOGR) with no lod attached to a mock hardpoint; it will allow you to "operate" a camera FLIR even after the release of the guided bombs. . Think of it as the software for the Pavetack AVQ-26 (which still needs to be loaded)
       
      -A LAU-105AHM, Dual Amraam launcher-rail.(yes this plane can perform Air to AIR)
       
       
      Finally the content of "put in aircraft folder" must be dropped into your aircraft folder; do not overwrite if requested; most likey you have canards for other planes. in this case backup your canards and drop the RF-111G canards, or keep those you had before, althoguh in this case the RF-111G wil be without canrds, or even worse get the canards you have installed. On Combatace there is thread by FastCargo that explains how to modify with an hex editor the canards.lod. Perhaps a future version will have dedicated canards.
       
      Final notes
      -AVQ-26 pavetack should be kept in all loadouts, and the FLIR can be deployed with CTRL-O command, and to mantain camera FLIR capabilty, the pavetacksystem should be kept in all loadouts too.
       
      Loadouts: there are only weapons included in standard weapons pack. I suggest though to experiment with exotic loadouts as SDB, TacitRaimbows, Jsows, Jdams etc.
       
      Hangar and loading screen are still those coming with F-111 package , maybe some one feels like redoing them?
       
      IMPORTANT final note
      TO improve you BVR gameplay make sure that ALL your planes in the install have a maxvisibility of 12000 in their data ini; you will be able to lock a target, on radar, hit CTRL-R to lock it visually (BVR) and order wingman to attack. In most case wingman will use SAHM, AHM and then IRM. Very cool, until WOI which apprently has an AI very good at breaking radar lock.
       
       
       
       
      Of course all credt goes to mentioned designers and this mod is for freeware use only
      1,247 1
    10. VMA(AW)-533 repaint for the Razbam A-6A (black radomes)
       
      The next Vietnam Marine Intruder unit decals, VMA(AW)-533 at Chu Lai, and the base model is again the recently released A-6 Intruder by Razbam. Just drop the folder into the A-6A folder and go fly. It will not work with the original WOV A-6A or the add-on created by Monty CZ.
       
      A working decal system is provided for anyone creating new markings for the plane.
       
      Enjoy,
      Mike Druzolowski
      154 0
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