Jump to content

Soviet Union/Russian Aircraft

Various Russian aircraft and all variants
 

120 files

  1. La-11_dohar

    LA-11 DOHAR
     
    This a fictional aircraft representing a La-11 flying for the Republic of Dohar so keed that in mind wend flying it ok
    The original aircraft model FM ´s and skin was made by Rob "Bunyap" McCray
    So all credit goes to him for the model.etc
     
    RS-82 I don’t know who made it for this mod but all due credit goes to him, I have taken it from Wrench WW2 weapons pack the ini data to.
     
    I have only made the following changes: edit the DATA.INI to add ground weapons and weapons pylon to the aircraft using FastCargo FakePilot method so all credit for Fakepilot model and method goes to him I also made the Dohar skin that comes whit the pack using Bunyap templates change the rocket fire angle now the rockets go to lower half of the piper whit the UV´s bottom of piper whit RS-82; made the necessary loadout changes for the new role of this aircraft.
     
     
    Cocas
     
    updated the read me whil all due creditis
     
    decals wre made by whitenight06604
     
    include a nations.ini whit the Sharnak Dohar entrys
     
    thats wall

    362 downloads

       (0 reviews)

    1 comment

    Updated

  2. TU-126Moss_AWACS

    Installation
     
     
     
    1.After unziping the mod archive first copy the TU-126 folder into:
     
     
     
    *\Objects\Aicraft\ folder.
     
     
     
    2.Then copy the content of the fake_pylon folder,except the text file into:
     
     
     
    *\Objects\Weapons\ folder.
     
     
     
    3.Add the content of weapons.txt file to the weapondata.ini file.
     
     
     
    4.Then start the Weapon Editor Application (WeaponEditor.exe), and load the weapondata.ini file and SAVE ! It's
     
    important.
     
     
     
    5.Keep in mind that this plane uses a LARGE runaway, alright ?, so any terrain which DOESN'T have at least one LARGE
     
    runaway for the ENEMY (just check the targets.ini file for airfields and runaways to be sure) it will crash the game.
     
    It took me a while to realize that but finally i did and I updated the readme for letting you all know that as well.
     
    For the time being, Madagascar terrain and Vietnam map don't have , for ENEMY, a large runaway. (In my personal setup I
     
    added one for each to be able to play there,too)
     
    6.If you have a favorite jet you wanna accompany you and you need fuel tanks for it, just replace the default MIG-29
     
    fuel tank setting on the fake pylon declaration with the one you desire.

     
    The modded AWACS has air-to-air/air-to-ground radar (360 degrees and 200 miles radius for BOTH!) and target lock
     
    features.It can see and lock to a target which is 200nm ahead. This way you can surveillance a whole area and lots of
     
    enemy planes keeping an eye on any buggy which winds up too close to you. It also has ECM measures, missiles decoys
     
    (chaff & flares) and RWR capabilities so you will know if enemy has a lock on you or a radar guided missile is on its
     
    way to you.
     
     
     
    Now start the game and select, in SINGLE PLAYER, TU-126Moss plane. DON'T load weapons for YOUR plane (the AWACS),
     
    instead, from the roster, add two (or five) more aircraft. Leave first to be the TU-126Moss. The next ones made them
     
    "escort fighters", for instance choose two MIG-25/29/31 etc. Remember, for the sake of realism you can choose just
     
    soviet planes ONLY, for others , no ammo and missiles will be available. After selecting some fighters load them in the
     
    same menu with ammo and missile and just start the flight. In this scenario the wing will behave like a bomber wing,
     
    not like a usual fighter one, so you, with the AWACS you'll be in the center and other two fighters will be on your
     
    right and on your left. Other additional 3 (if you chose 5 escort planes) will go behind in a wall formation. You have
     
    air-air radar and you can see & lock planes which are 200nm ahead! After locking a fighter for example, if that fighter
     
    goes into your path and you have just 30km to it, send first two wingmen to intercept. First two plane will behave like
     
    your wingman in fighter missions, you can give them command "attack my target" so it's important to lock on an enemy
     
    plane first,obviously. If the events heat up you can order the next three fighter from the escort (if you chose 5 in
     
    total) to move in. Just give them the command "Engage Air" and if enemy fighters are near they will engage them as
     
    well. So basically you can have two planes behaving like a single wingman and other three that will engage in the area
     
    if enemy planes are near.
     
     
     
    As a variation you can mix fighter and fighter/bomber planes in your escort and this way you can deal with ground
     
    threats, too. Are you nearby an enemy airbase and a SAM lock sound bothers you or an anti-air gun looks funny at you?
     
    Just search it with the "HOME" key, no matter how far/close it is and send some planes from your escort, which have
     
    antiradiation missiles (or other Air-to-surface ordnance) to take care of the problem.
     
     
     
    -The mod was tested on SF1 WOI but it should work fine in other SF1 games (WOV, WOE etc).
     
     
     
    I used the Veltro2k's E-767 avionics (AWACS 360 degrees radar this time!) and his famous TU-126Moss model which I found
     
    it here on the download section long ago, Pasko's Tu-16T cockpit and fake pylons. My only merit is that I just had the
     
    idea of transforming all these into an AWACS SINGLEPLAYER mode and that I tweaked it and put all together to make it
     
    work. Logan4 also contributed helping me to make the fuel indicator work (many thanks friend for that!).
     
     
     
    -This mode is free of charge and can not be sold by anyone. Feel free to use this mode in your future project without
     
    asking permission, just don't forget to add me to the credits list.

    179 downloads

       (3 reviews)

    15 comments

    Updated

  3. A-50_Mainstay_AWACS

    Installation
     
     
     
    1.After unziping the mod archive first copy the A-50 folder into:
     
     
     
    *\Objects\Aicraft\ folder.
     
     
     
    2.Then copy the content of the fake_pylon folder,except the text file into:
     
     
     
    *\Objects\Weapons\ folder.
     
     
     
    3.Add the content of weapons.txt file to the weapondata.ini file.
     
     
     
    4.Then start the Weapon Editor Application (WeaponEditor.exe), and load the weapondata.ini file and SAVE ! It's important.
     
     
     
    5.Keep in mind that this plane uses a LARGE runaway, alright ?, so any terrain which DOESN'T have at least one LARGE runaway for the ENEMY (just check the targets.ini file for airfields and runaways to be sure) it will crash the game. It took me a while to realize that but finally i did and I updated the readme for letting you all know that as well. For the time being, Madagascar terrain and Vietnam map don't have , for ENEMY, a large runaway. (In my personal setup I added one for each to be able to play there,too)
     
    6.If you have a favorite jet you wanna accompany you and you need fuel tanks for it, just replace the default MIG-29 fuel tank setting on the fake pylon declaration with the one you desire.
     
    The modded AWACS has air-to-air/air-to-ground radar (360 degrees and 200 miles radius for BOTH!) and target lock features.It can see and lock to a target which is 200nm ahead. This way you can surveillance a whole area and lots of enemy planes keeping an eye on any buggy which winds up too close to you. It also has ECM measures, missiles decoys (chaff & flares) and RWR capabilities so you will know if enemy has a lock on you or a radar guided missile is on its way to you.
     
     
     
    Now start the game and select, in SINGLE PLAYER, A-50 plane. DON'T load weapons for YOUR plane (the AWACS), instead, from the roster, add two (or five) more aircraft. Leave first to be the A-50. The next ones made them "escort fighters", for instance choose two MIG-25/29/31 etc. Remember, for the sake of realism you can choose just soviet planes ONLY, for others , no ammo and missiles will be available. After selecting some fighters load them in the same menu with ammo and missile and just start the flight. In this scenario the wing will behave like a bomber wing, not like a usual fighter one, so you, with the AWACS you'll be in the center and other two fighters will be on your right and on your left. Other additional 3 (if you chose 5 escort planes) will go behind in a wall formation. You have air-air radar and you can see & lock planes which are 200nm ahead! After locking a fighter for example, if that fighter goes into your path and you have just 30km to it, send first two wingmen to intercept. First two plane will behave like your wingman in fighter missions, you can give them command "attack my target" so it's important to lock on an enemy plane first,obviously. If the events heat up you can order the next three fighter from the escort (if you chose 5 in total) to move in. Just give them the command "Engage Air" and if enemy fighters are near they will engage them as well. So basically you can have two planes behaving like a single wingman and other three that will engage in the area if enemy planes are near.
     
     
     
    As a variation you can mix fighter and fighter/bomber planes in your escort and this way you can deal with ground threats, too. Are you nearby an enemy airbase and a SAM lock sound bothers you or an anti-air gun looks funny at you? Just search it with the "HOME" key, no matter how far/close it is and send some planes from your escort, which have antiradiation missiles (or other Air-to-surface ordnance) to take care of the problem.
     
     
     
    -The mod was tested on SF1 WOI but it should work fine in other SF1 games (WOV, WOE etc).
     
     
     
    I used the Veltro2k's E-767 avionics (AWACS 360 degrees radar this time!) and his famous A-50 Mainstay model which I found it here on the download section long ago, Pasko's Tu-16T cockpit and fake pylons. My only merit is that I just had the idea of transforming all these into an AWACS SINGLEPLAYER mode and that I tweaked it and put all together to make it work. Logan4 also contributed helping me to make the fuel indicator work (many thanks friend for that!).
     
     
     
    -This mode is free of charge and can not be sold by anyone. Feel free to use this mode in your future project without asking permission, just don't forget to add me to the credits list.

    218 downloads

       (3 reviews)

    2 comments

    Updated

  4. Tupolev Tu-128 & Tu-128M Fiddler

    Tupolev Tu-128 Fiddler B & Tu-128M
    The Tupolev Tu-28/Tu-128 (NATO name 'Fiddler') was a long-range interceptor aircraft developed by the Soviet Union in the 1960s. It remains the world's largest production fighter aircraft.
    In this pack the Tu-128 Fiddler B and the most recent Tu-128M.
    Instructions
    This aircraft is for SFP1, WoE last patch ... not tested in WoV and WoI.
    1) Unzip the file TU128packV00.rar
    2) Copy Object and Sounds folders into your main game folder (i.e. ..\Wings Over Europe\).
    3) Add the lines you find in the "add_to_WeaponDataIni.txt" to the end of your "weapondata.ini" file, change the xxx with sequential numbers and recompile using the last WeaponEditor.
     

    Please, read the readme file.
     

    Credits:
    - kreelin for the FM
    - Spillone104 for the jet sound
    - Spillone104, bobrock, lindr2, Soulfreak as beta tester
    - me ... the remaining stuff
    Special thanks to NGHENGO who stressed me (a lot) in order to not stop this project and lindr2 who kindly helped me with much detailed infos.
    Thank you very much guys.
    Every part of this mod can be used into others mods only if the final product is free of charge for the community and proper credits are listed into the product itself.
     
    Enrico "erikgen" Gennari

    1,590 downloads

       (13 reviews)

    8 comments

    Updated

  5. Yak-28I (SFP1)

    Yak-28I for SFP1 Readme
     
    Yak-28I 'Initsiativa' (Initiative) (1962)
     
    Model based on Yak-28B model by Pasko, sound by Spiloone 104
     
    A4-E Cockpit repaint by Wrench
     
    red5202 pilot by The Trooper
     
    plane required Yak-28 Bombs pack, please install it before http://combatace.com/files/file/11863-yak-28-family-bombs-pack-for-sfp1/
     
    To Install:
     
    - unpack Archive in temporary folder
     
    - copy Yak-28I folder to Aicraft folder.
     
    - copy Sounds to Sound folder
     
    - copy pilots to Aicraft folder
     
    - copy Fuel tanks & MER to Weapons folder
     
    - open weaponeditor & merge weapondata.ini with Yak-28FT_and_Racks.ini
     
    (Weapon racks KD3-226-250 & KD3-226-500 has ini only section, they need for 6 FAB-250 / 4 FAB-500 loadout)
     
    Plane specifications:
     
    Yak-28I:
     
    - Engine R-11AF2-300
     
    - GSh-23 gun
     
    - max flight distance 2100 km
     
    - Mach limit 1.84
     
    - 'Initsiativa-2' Radar
     
    - Bombs loadout
     
    - 6 FAB-250 type bombs (1620 kg max)
     
    or
     
    - 4 Fab-500 type bombs (2120 kg max)
     
    or
     
    1 FAB-1500 or 1 FAB-3000 type bombs (3200 kg max)
     
    Yak-28I features:
     
    - animated canopy
     
    - animated air intake cone
     
    - animated nozzles
     
    - drag chute
     

    Yak-28I production: (223 planes 1962~66)
     
    Yak-28I used in Afganistan campaign (1980-82) 149-th GvBAP (Khanabad Airfield, Uzbekistan)
    4 feb 1980 one plane crashed near Karshi.

    203 downloads

       (3 reviews)

    1 comment

    Updated

  6. Su-7, Su-7B, Su-7BKL Early

    Su-7, Su-7B, Su-7BKL Early (Stock Su-7BM Mod)
     
    Installation: copy planes to Aircraft forder , copy Soviet silver skin to all su-7 folders, copy weapons to weapons folder, add ini to weapondata.ini
     
    Model: 3rdwire
    Cockpit: Boopidoos Su-7BM http://forum.combatace.com/index.php?autoc...p;showfile=6159
    SPS-141-1I Model & Textures Ravenclaw_007 http://forum.combatace.com/index.php?autoc...p;showfile=6975
    Engine: AL-7 from Jet Sounds Collection 2 by Spillone104 http://forum.combatace.com/index.php?autoc...p;showfile=5910
     
    Su-7 History:
     
    Su-7 (1957) Fighter, 4 pylons, 1000 Kg Max Loadout - small bombs, RP , AL-7F-1-50 Engine, 2 PTB-600 (600lt FT) on fuselage 132 planes
     
    Su-7B (1961) Fighter Bomber, 4 pylons, 2000 Kg Max Loadout - Bombs, RP ,Nuclear Boms AL-7F-1-100U Engine,
    2 PTB-600 (600lt FT) on fuselage, added onwing FC 344 planes
     
    Su-7BM (1962) Fighter Bomber, 6 pylons, 2500 Kg Max Loadout - Bombs, RP, Nuclear Bombs AL-7F-1-200 Engine,
    4 PTB-600 (600lt FT) on fuselage & wings, extended onwing FC, ECM pod Siren'-1I (since 1964) Exported to WP countries. 291 planes
     
    Su-7BKL Early (1965) Fighter Bomber, 6 pylons, 2500 Kg Max Loadout - Bombs ,RP, Nuclear Bombs AL-7F-1-200 Engine,
    4 PTB-600 (600lt FT) on fuselage & wings, extended fuselage FC, ECM pod Siren'-1I Exported to WP countries. 194 planes
     
    Su-7BKL Late (1969) Fighter Bomber, 8 pylons, 3000 Kg Max Loadout - Bombs, RP, Nuclear Bombs AL-7F-1-200 Engine,
    4 PTB-600,950 (600lt,950lt FT) on fuselage & wings, ECM pod Siren'-1I Exported to WP countries. 80 planes
     
    Su-7BMK (1966) Fighter Bomber, 6-8 pylons, 3000 Kg Max Loadout - Bombs, RP , AL-7F-1-200 Engine, 4 PTB-600 (600lt FT) on fuselage & wings
    EXPORT ONLY VERSION of Su-7BKL Exported to NON-WP countries. 441 planes
     
    Last Su-7BKL maked in 1972, last Su-7BMK - in 1971
     
    SPS-141 Siren'-1 has 3 versions: I - 5W power, used on Su-7, Yak-28, F - 20W power , used on Su-17, D - 100W Power Freq. memory for some Tu's
    Siren' based on U-2 ECM pod, captured undamaged in 1960.
     
    Install my weapon pack for more get Su-7 weapons, include taktical nuke bomb.
     
    P.S. Need PTB-950 & BKL Late drawings....

    1,770 downloads

       (5 reviews)

    2 comments

    Submitted

  7. Mirage Factory MiG-23 "Flogger" Series

    This is the Mirage Factories Mig-23 series. Package contains:
     
    Mig-23M
    Mig-23MF
    Mig-23ML
    Mig-23MLD
    Mig-23MS

    4,238 downloads

       (4 reviews)

    1 comment

    Updated

  8. Tu-22R Blinder-C

    This mod respresents an early model recon Blinder. While similar to the Tu-22K Blinder-B, the Tu-22R had six long focal length cameras in the former bomb bay. In addition to the wing mounted Chaff/Flare decoy dispensers, the Tu-22R had an early model Fasol SPS-5 Noise Jammer
     
     
    SP3 Compliant

    1,563 downloads

       (1 review)

    1 comment

    Updated

  9. MiG-25PD Foxbat-E, Libyan AF

    MiG-25PD Foxbat-E LARAF Mod
     
    A Stand-Alone aircraft for SF/WoV/WoE/WoI
     
    This package will create a complete 'nation specific' aircraft; the MiG-25PD as used by the Libyan Air Force. To make installation as simple as possible, EVERYTHING is included; the complete aircraft, cockpit folder (based off Paladrin's work, as included in the original Foxbat Pack), all the inis, skin, etc. New serial number decals have been created, using the best intell possible; some are speculative, but based from known sources. Included in the data ini are my lighting fixes, as seen on the CA Message Boards.
     
    It is set up to use either of the weapons paks; the Bunyap Pak or Mirage Factory. If using the BunyPak, no additional work is required; unzip and fly away!
     
    For those using the TMF Pak, I've included an alternate Loadout.ini, that using the same NATO style naming conventions for the Soviet/WarPac weapons (See Install Instruction below). The data ini is already set for "WP,SOVIET", so you should encounter NO problems in that respect.
     
    As it is a complete aircraft, it also be usable in WoI, I've tested it in ALL iterations of the game, it works just fine. (See NOTES below for more)
    For WoI users: If you haven't added the R-40 missiles, as per the WoI Loadouts Thread at CombatAce, you WILL be adding these, so get your Weapons Editor warmed up!! Remember -- use the WoI ONLY WepEditor!!!
     
    Included are new Hangar and Loading screens; 2 Hangars actually, one is SF/WoV/WoE setup, and one for WoI.
     
    PLEASE!!! read the enclosed readme for full, detailed install instructions, and the usual Notes and Commentaries.
     
    Happy Hunting!!
    Wrench
    Kevin Stein

    2,041 downloads

       (3 reviews)

    2 comments

    Updated

  10. MiG-19P/PM/PT SFP1 conversion pack

    MiG-19P, MiG-19PM and MiG-19PT Conversion Pack
    for SFP1, WOV, WOE and WOI oct.08 patch standard.
     
    In order to save weight I've not included the panles folders, texture .bmp files and decals. So you need to download the SF2 aircrafts to have the needed files!
     
    To install:
    Put all the files in their respective folder.
    Then, copy the bitmap files from the MiG-19P/PM/PT pack for SF2 inside the texture folders of each aircraft and copy the Decals folder inside the Aircraft folder of the game.
    Copy the "Cabina" folder and paste it inside each of these MiGs.
     
    Credits:
     
    Cockpit from Gepard’s F-6A
    Oro-57 Rockets from Kukulino’s S-105
    Fake Pilot (included) by FastCargo
     
    Sounds by Spillone104
     

    Canopy open: Key 10
     

    1.1 Upgrade: new nose added. Some other tweaks.
     

    Enjoy
     
    Paolo & Alex

    658 downloads

       (4 reviews)

    1 comment

    Updated

  11. Su-25TM Frogboot Venezuelan Army-Navy "Fictional"

    Hi-Res skins for Su-25TM Frogboot all-weather Close support aircraft.
    Developed: Sukhoi OKB, Russia, Painted by me: Cmte. Jah
     
     
    Hi..thanks for downloading my homemade conversion to create the Su-25TM in the colors of the Venezuelan Army/Navy. Serial numbers for
    all 20 jets are included.
     
    In side:
    ¯¯¯¯¯¯¯
    \Su-25TM
    \Weapons
    \Links
    \Tweeks
     
    Include:
    ¯¯¯¯¯¯
    *Added builting laser designator
    *Added fuel tanks
     
    Upgrade:
    ¯¯¯¯¯¯¯
    *Change armoor,ALUMINUM -Steel, resulting in superior survivability and combat capability.
    *Avionics
     
    Designers:
    ¯¯¯¯¯¯¯¯¯
    -New pilot bitmap
    -Additional decals
    -decals Photoshop files (.PSD)
    -added the name of units to squadron name
     
    MD5:
    ¯¯¯¯
    e094674a9d1d5afa5810fb9a53334df3 +Su-25TM.rar
     
    This is a upgrade version of the Su-39 Super Grach(by YEYEYE and 101tfs). It uses decals rather than painting directly on the skins itself therefore you get variable codes for different jets.
     
    Sorry for delay time but, other Designer projects will keep me busy.
     
    **********************************************************************
    * I hope you ;like this art work,any comments,to jahm_jah@yahoo.com *
    * with my best regards... *
    * Jose Alberto Hernandez (aka Cmte. Jah) *
    * Valle de la Pascua - Venezuela *
    **********************************************************************

    884 downloads

       (1 review)

    1 comment

    Submitted

  12. Foxbat Package

    Mig-25 package by wpnssgt, usafmtl, tomcat1974, sundowner,ghostrider, deuces and moonjumper.
     
    Pit is one made by the MF. This pit is stand in until we get a good Foxbat pit. But with MJ's pit tweaks its works just well.
     
     
    You must have the latest wep pack in order for it to work. Also on the 2 seat version make sure you have the latest vid drivers as there was an issue with it when you take a screen shot. Not sure what it is. But is all I could come up with as a solution.
     
    Package includes:
     
    Mig-25P - Interceptor
    Mig-25PU 2 Seater
    Mig-25R Indian AF Version
    Mig-25BM Anti Radar Version ------A2G Radar only
    Mig-25RB Recon/Bomber ------A2G Radar only
    Mig-25PD - Interceptor
     
    Install:
     
    Put in your aircraft folder and go fly!

    9,557 downloads

       (25 reviews)

    4 comments

    Updated

  13. Tu-16 Badger Addon

    The level-bomber version of the long-lived Badger entered production in 1953 and was fully operational by 1955. Over the course of 40 years the Badger performed many roles, including nuclear and conventional bombing, anti-ship, maritime reconnaissance, ECM platform, ELINT, tanker and more.

    2,020 downloads

       (0 reviews)

    1 comment

    Updated

  14. Yak-28B, BI, I, L, R, PP (Monty_CZ's Yak-28 INI Mod)

    Yak-28B, BI, I, L, R, PP (Monty_CZ's Yak-28 Brewer. INI Mod)
     
    Installation: copy planes to Aircraft forder , copy skins to all Yak-28 folders, add FT ini to weapondata.ini, copy Fishbed-C.wav to sounds folder,
    copy BMP&TGA to each Yak-28 folders, add Soviet recon cameras data to weapondata.ini (optional) .
     
    Model: Monty_CZ's Yak-28 Brewer.
     
    Engine: Fishbed-C from Soviet Sounds by howling1 http://forum.combatace.com/index.php?autoc...p;showfile=1284
     
    Changes from original plane: added ECM & CM in correct places, added real range radars, FT maked removable (but no jettison), Radar removed from L & PP
    modifications, fuel capacity, speed, celling, engine thrust tuned, for nuclear bombs created separated weapon st, you can use my RN-40 bomb, and some others minor changes... see Yak-28 history bottom of this page.
     
    [WeaponDataXXXX]
    TypeName=Yak-28B_FT
    FullName=Yak-28B Fuel Tank
    ModelName=
    Mass=800.000000
    Diameter=0.500000
    Length=2.000000
    SubsonicDragCoeff=0.000000
    SupersonicDragCoeff=0.000000
    AttachmentType=
    SpecificStationCode=
    NationName=
    StartYear=0
    EndYear=0
    Availability=0
    BaseQuantity=0
    Exported=FALSE
    ExportStartYear=0
    ExportEndYear=0
    ExportAvailability=0
    WeaponDataType=5
    MaxFuelAmount=739.500000
    Asymmetrical=FALSE
     
    Yak-28 History:
     
    Yak-28, Bomber in small production 1959 5 planes,
    Engines 2xR-11AF-300 (3900 | 5750 KG/sec), Guns 1xHR-23 50 Rounds, Bombs 100-3000KG (3000KG max loadout)
     
    Yak-28B, Bomber in small production 1959-1961 37 planes, Ground Radar 'RBP-3'
    Engines 2xR-11AF-300 (3900 | 5750 KG/sec), Guns 1xHR-23 50 Rounds, Bombs 100-3000KG (3000KG max loadout)
     
    Yak-28L, Bomber in mass production 1962-1964 111 planes, Navigation system 'Lotos', 'Avtomat-2I' CM,
    Engines 2xR-11AF-300 (3900 | 5750 KG/sec), Guns 1xGSH-23YA 100 Rounds, Bombs 100-3000KG (3000KG max loadout)
     
    Yak-28BI, Recon plane in mass production 1963-1964 50 planes, Ground Radar 'Initsiativa-2' Side view radar 'Bulat', 'Avtomat-2I' CM,
    ECM Siren'-1I (SPS-141(143))
    Engines 2xR-11AF2-300 (3900 | 6100 KG/sec), Guns 1xGSH-23YA 100 Rounds
     
    Yak-28I, Bomber in mass production 1964-1967 223 planes, Ground Radar 'Initsiativa-2' , 'Avtomat-2I' CM, ECM Siren'-1I (SPS-141(143))
    Engines 2xR-11AF2-300 (3900 | 6100 KG/sec), Guns 1xGSH-23YA 100 Rounds, Bombs 100-3000KG (3000KG max loadout)
     
    Yak-28R, Recon plane in mass production 1965-1970 183 planes, Ground Radar 'Initsiativa-3' Side view radar 'Romb-4', 'Avtomat-2I' CM,
    ECM Siren'-1I (SPS-141(143))
    Engines 2xR-11AF2-300 (3900 | 6100 KG/sec), Guns 1xGSH-23YA 100 Rounds ECM pod Siren-1I
     
    Yak-28PP, ECM plane in mass production 1967-1971 84 planes, Buket & Fasol,Siren-1I' ECM, 'Avtomat-2I' CM
    Engines 2xR-11AF2-300 (3900 | 6100 KG/sec), Guns 1xGSH-23YA 100 Rounds

    1,349 downloads

       (2 reviews)

    1 comment

    Submitted

  15. Mig-15 Package

    MIG-15 Mod Pack by USAFMTL
     
    All I did was give each country their own Mig-15.
     
    There is a N Korea, 2 Egypt, China, 2 E German, 2 Polish MIg-15 Bis and UTI's.
     
    Models and FM by Pasko and Column5. Attempted to contact Pasko with no joy. Talked to Column5 instead.
     
    ini tweak by moonjumper
     
    Skins by wpnssgt, volks, whiteknight. Hope I didnt miss anyone.
     
    Just install to your objects/aircraft folder and that is it.

    3,565 downloads

       (8 reviews)

    2 comments

    Updated

  16. MiG-23MLD Ukraine

    MiG-23MLD Ukraine Readme
     
    MiG-23MLD (factory code 23-18)
     
    Model based on MiG-23M model by TMF, sound by Spiloone 104
     
    This plane required MiG-23/27 Weapons Pack. Please install it first.
     
    http://forum.combatace.com/index.php?app=downloads&showfile=9693 - part1
     
    http://forum.combatace.com/index.php?app=downloads&showfile=10041 - part2
     
    To Install:
     
    - unpack Archive in temporary folder
     
    - copy MiG-23MLD_Ukr folder to Aicraft folder.
     
    - copy Sounds to sound folder
     
    Plane specifications:
     
    MiG-23MLD
     
    - Max G: 8.5
     
    - Radar: N008 Ametist (also known like RP-23MLA-2)
     
    - ASP-17 gunsight
     
    - MiG-23MLD can use R-24,R-13M,R-3S,R-60,Kh-23,R-13M1 missiles, R-73 allowed, but required APU-72 Rail.
     
    - Max Loadout 2000Kg
     
    - R-35-300 Engine
     
    - TP-26 Heat seeker
     
    - new RWR & ECM
     
    - BVP-50-60 CM
     
    "MLD" update program, also known like "bulletin 1000" modernisation has been begun june 1982 and completed in 1985, 566 MiG-23MLA planes have been modernised
    , SN 0390310389-0390323765 (except 0390310485,486,556,560,561) and 0390324647-0390324949
     
    Ukraine has received ~90 MiG-23MLD after VVS USSR diverse. In 2007 Ukranian AF were armed with 74 MLD planes, officially reported, include 35-40 planes on active service in 894-th IAP.
    Accordind to some reports, they remained active in 2007-2009.
     
    7 historical correct SN & plane numbers included in pack.

    237 downloads

       (2 reviews)

    1 comment

    Submitted

  17. Su-17 Pack Part 2

    Su-17 Pack Part 2 Export planes
     
    At First.. fixed some bugs in first part:
    1) IRM Support removed for Su-17 & Su-17M.
    2) Add MER in BackFuselage Stations for Su-17M3 & M4
    3) Wrong word NUKE replaced to NUC in ___DATA.INI
     
    Just replace INI.
     
    And Now Part 2:
     
    Su-20A Export variant S-17M for WP members, IRM Support added (4 R-13)
    Su-20B Variant for other - no CGR, but GP supported on each 4 wing pylons, also used in CAP role
    Su-22  Export variant S-17M2 with MiG-23BN Engine, no ARM & LGB only, CGR, also used in CAP role
    Su-22M Export variant Su-17M3 with MiG-23BN Engine, KLEN-PS removed, no LGB, ARM Supported, also used in CAP role
    Su-22M3 Export variant Su-17M3 with MiG-23BN Engine, all avionics Su-17M3 Keeped, only WP plane
     
    NOTE: Su-22M4 is 100% analog Su-17M4, not included in pack in this reason.
     
    New weapons
     
    SPS-141 Export variant, used on Su-22M3 & M4
    RN-28 Soviet tactical nuclear bomb, mass and dimensions analog Mk-43, 30KT
     
    THis pack is ONLY INI modification mod, Original plane Is
     
    Su-17M Fitter-C for
    Strike Fighters : Project 1
    ***********************************
    build 21-12-2003
     
    Models : David
    Textures : Sal
    Flight model : Column5
     
    P.S. i Hope they not kill me...

    1,837 downloads

       (2 reviews)

    1 comment

    Submitted

  18. Su-17 Pack Part 1

    Su-17 Pack Part1 Soviet only planes (no export)
     
    Su-17 First Version AL-7F Engine, 4 wing pylons, 2 fuselage pylons ungiuded weapons
    Su-17M AL-21 Engine, CGR Added , 2 backside fuselage pylons added, external ECM pod SPS-141  
    Su-17M2 ARM Missiles (Kh-28 Only with "Metel'" Pod), centerline pylon added (ONLY FOR Kh-28), LGR Missiles (with external laser designator "Projector")
    Su-17M3 Version with internal laser designator KLEN-PS (KLEN-PM - for Mig's ), 2 additional pylons for IRM and 2IR (with APU-62). Fuselage pylons now supports Giuded weapons.
    Su-17M4 TV guided weapons, new KLEN-54 Laser Designator with LGB supports, centerline pylon removed
     
    New weapons:
    Projector - russian Pavespike analog
    Metel' - SAM Finder, need for Kh-28 (In Real for using Kh-58 and Kh-27 also need external POD "Vyuga", but i's mounted in special pylon and not occupe more place, in this reasons I not include this pod in pack) use AAQ-13.lod
    SPS-141 ECM POD (DECEPTIVE_JAMMER use alq-101.lod )
    if someone want create correct LOD's, contact my please, i have drawings of its weapons.

    1,788 downloads

       (3 reviews)

    1 comment

    Submitted

  19. Su-7 pack update

    This update for Su-7 pack
     
    http://forum.combatace.com/index.php?autoc...p;showfile=7600
     
    Changes:
     
    - Moment of inertia recalculated for all planes
     
    - ECM pod position fixed (for BM,BKL)
     
    - gun aim point fixed
     
    - non-used pylons remowed (Su-7,Su-7B)
     
    - Engine FC changed
     
    - added updated data.ini/loadout.ini for BMK, S-22
     
    NOTE: for use updated ini for BMK, S-22 please change cockpit to Boopidoos Su-7BM http://forum.combatace.com/index.php?autoc...p;showfile=6159
     
    links
     
    s-22 http://forum.combatace.com/index.php?autoc...p;showfile=1342
     
    su-7BMK http://forum.combatace.com/index.php?autoc...mp;showfile=718

    558 downloads

       (0 reviews)

    1 comment

    Submitted

  20. Su-17/22 Pack ver 2.0

    Su-17/22 pack ver 2.0
     
    Su-17, Su-17M, Su-17M2, Su-17M3, Su-17M4, Su-20A, Su-20B, Su-22, Su-22M, Su-22M3
     
    used:
     
    Su-17M Model & Skin by AmokFloo
     
    Su-17 Model & Skins by Dave
     
    Desert Skin: Su-20 Egyptian Air Force by Gepard
     
    Sound by Spillone104
     
    ECM pod's & PTB-800 Drop Tank links (download & copy to weapons, new ini (SPS-141-1I, SPS-14-1F,SPS-141-1F, SPS-141-1D,SPS141-MVG) contains in my pack):
     
    http://forum.combatace.com/index.php?autoc...p;showfile=6976 &
    http://forum.combatace.com/index.php?autoc...p;showfile=6975
     
    Changes from 1.0
     
    - some bugs fixed
     
    - used new model for early planes (su-17,17M,17M2,22)
     
    - created Metel, L086, L066, Delta-NG2, Projector Pods
     
    - for Su-17M2 & Su-22 added NK-23 on nose
     
    - moments of Intertia recalculated
     
    - added Screens
     
    Metel Pod - special pod for Kh-28, used on Su-17M, M2, M3, 22M, 22M3, MiG-27M
     
    L086 V'yuga pod for Kh-27,58 - variant for Su-17M3, 22M3, 17M4
     
    L066 V'yuga pod for Kh-27,58 - variant for MiG-27K,D,M
     
    Delta-NG2 pod CGR control pod Used on Su-17M2, Su-17M3, Su-17M4, Su-22, Su-22M, Su-22M3, Su-22M4, MiG-23M (Late),MF, Mig-23ML,MLD
     
    SPS-141-1I Syren' pod - 5W ECM pod, 1F - 20W ECM pod, 1D- 100W ECM Pod, SPS-141MVG Gvozdika pod - new generation of Syren' family pod's
     
    Su-17 Hystory
     
    Su-17 First Version AL-7F Engine, 4 wing pylons, 2 fuselage pylons ungiuded weapons
    Su-17M AL-21 Engine, CGR Added , 2 backside fuselage pylons added, external ECM pod SPS-141 ARM Missiles (Kh-28 Only with "Metel'" Pod)
    Su-17M2 ARM Missiles (Kh-28 Only with "Metel'" Pod), centerline pylon added (ONLY FOR Kh-28), LGR Missiles (with external laser designator "Projector")
    Su-17M3 Version with internal laser designator KLEN-PS (KLEN-PM - for Mig's ), 2 additional pylons for IRM and 2IR (with APU-62). Fuselage pylons now supports Giuded weapons.
    Su-17/22M4 TV guided weapons, new KLEN-54 Laser Designator with LGB supports, centerline pylon removed
    Su-20A Export variant S-17M for WP members, IRM Support added (4 R-13)
    Su-20B Variant for other - no CGR, but GP supported on each 4 wing pylons, also used in CAP role
    Su-22 Export variant S-17M2 with MiG-23BN Engine, no ARM & LGB only, CGR, also used in CAP role
    Su-22M Export variant Su-17M3 with MiG-23BN Engine, KLEN-PS removed, no LGB, ARM Supported (only Kh-28), also used in CAP role
    Su-22M3 Export variant Su-17M3 with MiG-23BN Engine, all avionics Su-17M3 Keeped, only WP plane (Hundary)

    2,408 downloads

       (2 reviews)

    1 comment

    Submitted

  21. Tu-4 Bull AWAC

    Tu-4 Bull AWAC for SF/WoV/WoE/WoI
     
    This is a modification of MontyCZ's Tu-4 into a reasonable facsimile of a long-range airborne radar equiped version. I say 'reasonable', as I've not seen any proof the Soviet Air Force -actually- had a version like this. Photo evidence, and other research, show the PLAAF had several, with turbo-prop engines, but they apparently didn't work out too well.
     
    This is a complete aircraft mod, ready to unzip and install. Everything is included. Even MontyCZ's original Tu-4 readme.
     
    Although designed as an "AI Only" aircraft, for testing purposes I had a cockpit installed; I've included this modificated version of the A-4B Skyhawk pit, converted to use Metric readouts. Using the 'Stargetic Moves Method' pioneered by Lexx_Luthor, you now have a flyable aircraft, although it would best be used as originally designed AI Only. PLEASE NOTE: it REALLY is designed with Post 9/08 & 10/08 Patchs in mind, as I've used the "OpenCockpit=TRUE" line to bring up the greenhouse framing. Unpatched users WILL experience visual anomolies; therefore, it's best left as AI only. Instructions to return it to such are in the "To Install" section below.
    For those wishing to fly it, a new WoE-style Hangar Screen is included.
     
    Other ini mods (many as seen in the CombatAce Knowledge Base Weapons Fixes Threads) puts NS-23 cannons in the tail ONLY, place the exhaust emitters correctly, remove the upper and lower guns and turrets, bomb bay and add the radar disc (as a pilot station). You will NOT be needing to use the Weapons Editor...how easy is this!!!???!!!
    Operational years are a "best guess", as I've not found any real data (as stated above) the Soviet Air Force ever really had this version of the Tu-4.
     
    As usual, PLEASE read the enclosed readme for relitively easy (for once!) to follow install instructions.
     
    Happy Landings!
    Wrench
    Kevin Stein

    1,451 downloads

       (3 reviews)

    1 comment

    Submitted

  22. Su-17M Fitter-C for Strike Fighters

    The Su-17 Fitter with its variable sweep wings was developed from the fixed-wing Su-7B. The first public demonstration of it was made in 1969. It was in production for a long time (1970-1990) and many modifications were built. Some of the modifications were Su-17M, Su-17M2, Su-17M3, and the Su-17M4 (low-altitude subsonic bomber), Su-17UM (trainer). It was designed as a fighter-bomber, but it was used mostly as a bomber. The Su-17 remains an effective aircraft with capable avionics and impressive

    2,881 downloads

       (0 reviews)

    1 comment

    Updated

  23. Su-25 for SFP1 and WoX

    #INSTALLATION
     
    The setup for this mod is designed to use the Thirdwire first generation folder structure patched
    to 10-08 standard, the latest one as per January 2010!
     
    It doesn't contain the model of the plane itself, you need to get the fourth setup pack of NF4+ (link below) to get it. This package contains the INI reworks to make the model compatible with the first generation games along with the correct gun of the plane.
     
    1) Unzip the "Su-25-firstgen" folder to a temporary place where it is easy to find.
     
    2) Add the data from "GUNDATA.txt" to your GUNDATA.ini (numbering the entry with the first number availabe), open and save it with the gun editor. This step adds the Gryazev-Shipunov GSh-30-2 gun which was the gun gun carried by the series-produced aircraft.
     
    3) Get the 4th pack of NF4+ at CombatAce: http://forum.combata...&showfile=10125 and extract at least the folder containing the Su-25.
     
    4) Copy the plane folder (the one with the LOD's and the cockpit directory) to your “Aircraft” directory and then the INI's within the “Su-25-firstgen” into the Su-25 folder, allowing to overwrite when prompted - be careful: you must only overwrite the files, the INI's to be precise, within the Su-25 folder, not elsewhere!
     
    5) In the case that you do not use the community weapons pack 2.52 (available at CombatAce.com, link below), you may have to add the data from "Weapons\Ordnance_Weapondata.txt" to your weapondata.ini and copy the needed folders in "Weapons" in your weapon directory. No overwriting of existing files is needed.
     
     
    #ADDITIONAL INFORMATION
     
    This is mainly a INI rework to convert the Su-25 for the 2nd generation games included in the NF4+ mod into a plane usable in the first generation.
     
    The weapons provided are solely those needed for the given LOADOUT.INI as I assume that a large majority of users has some kind of weapon pack installed, giving enough weapons to modify the loadouts at will.
     
    I've tested the plane on a Wing over Europe install patched to Oct.-08 level with the
    community weapons pack 2.52 installed.
     
     
    #LINKS TO MATERIAL
     
    - License information: http://forum.combata...showtopic=26131
    - Community Weapons pack: http://forum.combata...p;showfile=7791
    - Nato Fighters 4+, aircraft folder 2, fourth part: http://forum.combata...&showfile=10125
     
     
    #DOCUMENTATION
     
    1) The conversion of the plane was made by re-saving all INI files with ANSI coding, as this is the sole file coding understood by the first gen game engine.
     
    2) Additionally, it makes use of the so-called “hiding components trick by bpao” (if you look at the Su-25_DATA.INI , you'll see how it works).
     
    3) The loadout.ini is my creation.
     
     
    #LICENSING INFORMATION
     
    I think it is safe and the best to put my little INI work under the
    -> CombatAce Freeware License (see link above) <-,
    this rework / compilation is licensed as such, in short: freedom to distribute such licensed work
    as long as it does NOT become part of payware or not publicly available.
     
    I wasn't allowed to republish the model of the aircraft. USAFMTL said on request that “The person who made requested that it stay in the package only. “ but that I was clear to include the INI's, so I can't even name the contributor but nevertheless ask that he or she will accept my thanks!
    - EDIT: after the upload, I learned that the model is more to be seen as in a "beta stage", AmokFloo ported it in game and 76.IAP-Blackbird is still working on it.
     
    #CREDITS
     
    - The Sukhoi 25 was/is done by AmokFloo and 76.IAP-Blackbird.
     
    Uhu
     
    EDIT of File description 2010-02-07: clarified a part of the install explanation after I saw that the advice of overwriting lead at least one time to misunderstandings. Also updated the information about original author. Same changes in updated readmes within the archive.

    1,954 downloads

       (5 reviews)

    6 comments

    Updated

  24. [Fictional] Mig-28

    [Fictional] Mig-28 (F-5E) WOE 1 Patched 10/08
     
    This Mod Makes the [Fictional] Mig-28 a Separate Aircraft.
     
    "THIS IS NOT A COMPLEAT AIRCRAFT".
     
    First of all you need the "Mirage Factory" F-5E Tiger II
     
    http://www.column5.us/miragef.shtml
     
    Or
     
    http://combatace.com/files/file/5224-mirage-factory-f-5e-tiger-ii/
     
     
     
    To install -------------------------------------------------------------------------
     
    Install the F-5E (Self Installing).If you Don't have it already installed.
     
    1- UnZip the Mig-28-(F5).zip to a convenient Location.
     
    2- Create a folder named "Mig-28" in your Aircraft folder.
     
    3- Open the F-5E folder and copy everything, (execpt Don't copy all the skin folders,Just the Black Skin) to the Mig-28 folder.
     
    4- Open the Mig-28-(F5) folder, copy everything to the Mig-28 folder,tell it to overwright, Click Yes, Click Yes to the cockpit folder overwright.
     
    Go Fly
     
     
    Mod Notes --------------------------------------------------------------------
    Data and Loadout.ini's Changed to use (In game) Soviet Weapons,drop tank and guns.
     
    Repainted the cockpit in MigGreen.
    Recalabrated and retextured most of the cockpit insterments.
    Recalabrated the fuel gages to use Soviet drop tanks.
    Changed cockpit lettering to Russian (some of the things would not translate so I left them)
    Added a simple weapons HUD and radar (uses Avionics70.dll)
     
    Hangar,loading and Loadout.bmp's
     
    Two skins, BareMetal (Brushed Aluminium) and ArticBlue.
     
    Credits ------------------------------------------------------------
     
    F-5E - "Mirage Factory", Original Readmes included. Thanks Guy's
     
    TW - HUD,Radar parts and Game. Thanks TK
     
    Wrench - I used his "F-104S-ASA-M Mod" as a guide for the Mig-28 Avionics. Thanks Wrench
     
    Everything else myself.
    ------------------------------------------------------------
    Tested only with WOE Patched 10/8 .
     
     
    This mod is Freeware and not to be sold.
     
    Raven 7/29/10
     
    Have Fun
     
     

    337 downloads

       (0 reviews)

    1 comment

    Submitted

  25. MiG-23ME & MS

    MiG-23ME & Mig-23MS Readme
     
    Model based on MiG-23M model by TMF, sound by Spiloone 104
     
    Skins: whiteknight0660, TMF
     
    This plane required MiG-23/27 Weapons Pack.Please install it first.
     
    http://forum.combatace.com/index.php?app=downloads&showfile=9693 - part1
     
    http://forum.combatace.com/index.php?app=downloads&showfile=10041 - part2
     
    To Install:
     
    - unpack Archive in temporary folder
     
    - copy MiG-23ME, MiG-23MS_ folders to Aicraft folder.
     
    - copy Sounds to sound folder
     
    Plane specifications:
     
    Mig-23ME (also known like MS early):
     
    - Max G: 7.5
     
    - Radar RP-22SM
     
    - ASP-PF gunsight
     
    - MiG-23ME can use R-13M,R-3R,R-3S missiles,
     
    - R-60,Kh-23 not allowed.
     
    - Max Loadout 2000Kg
     
    - R-27F2M-300 Engine 12500 Kg on AB, but restricted to 10200Kg
     
    Mig-23MS - same as ME, but:
     
    - R-29-300 Engine
     
    in production 1973-75 : Libya - 54 planes, Syria - 24 planes, Algeria - 15 planes, Egypt - 12 planes, Iraq - 24 planes
     
    some planes used VVS in trainer role.

    417 downloads

       (1 review)

    2 comments

    Submitted



×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..