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    1. Rescaled Green Hell 2 Trees.rar

      This is a texture modification of CA_Stary's Green Hell 2 mod for WOV/WOE. In order to use this mod you must have Brian32's WOV terrain repaint and CA_Stary's Green Hell 2 installed.
       
      I have rescaled the trees to a more realistic size. The benefits of doing this are tremendous. First, weapons delivery feels more natural because you are able to judge speed and distance more accurately. Secondly, flying NAP of the earth is more realistic as the illusion of speed has increased.
       
      I have also included a new Viewlist.ini file which is optional. If you haven't used my other viewlist.ini mod you might want to try this one. It allows you to zoom in and out in external and flyby view as well as a new tower view. It is inlcuded because the FOV for external view has been set to 180 degrees for a more realistic experience when buzzing the trees in this mod. Also the FOV for the cockpit has been set to 85 degrees. Please read the Install.txt for directions of use.
       
      Cheers,
      Bananimal
      webaccount@alltel.net

      1,121 downloads

         (3 reviews)

      1 comment

      Submitted

    2. Alternative Height Map for WOE GermanyCE Terrain - beta 0.2

      Alternative Height Map for WOE GermanyCE Terrain - beta 0.2
       
      created by Jan Tuma ("Honza")
       
       
      Version beta - 23/11/2008
      Version beta 0.2 - 24/11/2008 - UPDATED -flattened airfields
       
       
       
      Is not that 100% realistic, but looks it better.
      Height data was convert from DEM file (hight scale incresed to 140% ).
       
      Tested only Bohemian basin, else may be some mistakes. Modified landscape of Prague. Is no longer pancake, but realistically broken. Like test modified also Krkonose-mountains and Broumov-highlands (added typical inktable mountains).
       
       
       
       
       
      Installation:
       
      Un-ZiP "GERMANYCE.HFD" file into terrain folder(X:\....\Wings Over Europe\Terrain\GermanyCE) of your Wings Over Europe installation.

      2,130 downloads

         (2 reviews)

      0 comments

      Updated

    3. Bering Straits Terrain & Targets Upgrade


      Bering Straits Terrain Upgrade for SF, WoE & WoV
       
      This is a rebuild of Major Lee's Bering Straits Terrain from his superb !!! DBS mod.
       
      The terrain has been fully updated to the latest standards, as needed by the 9/08-10/08 patch for SF/WoV/WoE/WoI. As it stands, it really needed very minimal editing, mostly to the targets and types inis, to remove the 'fixed static' parked aircraft, and the extraction and renaming (with some editing) of the new Desert airfield inis to allow for in-game generated parked aircraft. Some new targets and target areas have been added; mostly some small items, dressing up a few places, and the additon of US air defense batteries. The airfields have been 'cleaned up'
      somewhat, but to a large extent, remain pretty much as Major Lee built them.
       
      The mod is designed to completely replace the terrain as originally issued. Or any other variants thereof.
       
      This is the FULL terrain, plus the 'tweeks', as seen in the DBS Total Conversion Mod, with no changes to the dogfight BUT some additions to the movements inis. The Types ini has been expanded substantually, with the additon of lots of new ground objects. As you can expect, there ARE Easter Eggs at various places on the map...you'll just have to find them for yourself...and there's a LOT of them. Water effects are active, but this should pose no problem for Vista users, in the post-patch world. Playing on the 'safe' side, I've left the instructions for commenting out the shaders in the sections below. For those that haven't patched up yet. Not that you can really see the water, what with all that ice and all...<grin>
       
      Included are several 'new' ground objects; most of which are available in several other terrain mods I've done (basically, the NIKE batteries from SoCal) BRAND NEW Nike units, by ErikGen. New planning maps, although I've kept (ie: reused) Major Lee's US Flag and Soviet Star style icons for the airbases on both sides on PlanningMap3.


       

      =This map is designed ONLY for use in SF/WoV and WoE.=
      = It is NOT reccomended for use with WoI What with it being frozen and all=


       
      As expected, there is a HIGHLY detailed readme -- I'd reccomend reading the document all the way through before installing; it might make you life just a bit easier. Expecially the 'General Notes and Other Nonsense' sections.
       
      Good Hunting, and Keep Warm!!
      Wrench
      Kevin Stein

      2,713 downloads

         (7 reviews)

      0 comments

      Updated

    4. New Forest and Trees modification for WOE Tiles_REPAINT_GermanyCE terain by Brian32

      New Forest and Trees modification for WOE Tiles_REPAINT_GermanyCE terain by Brian32
       
      created by Jan Tuma ("Honza")
       
      Version 1.0 - 20/11/2008
       
       
       
      New forest and trees based on excelent "Forests and farms modification v 1.01" by CA_Stary
       
      Terain original created by Brian32

      1,664 downloads

         (2 reviews)

      1 comment

      Submitted

    5. New Forest and Trees modification for WOE GermanyCE original terain

      New Forest and Trees modification for Wings Over Europe GermanyCE original terain
       
      created by Jan Tuma ("Honza")
       
      Version 1.0 - 20/11/2008
       
       
       
      Based on excelent "Forests and farms modification v 1.01" by CA_Stary

      593 downloads

         (1 review)

      0 comments

      Submitted

    6. Midway terrain v1.1A

      MIDWAY TERRAIN version 1.1A
      =======================
       
      THIS IS NO NEW VERSION with improvements over version 1.1.
       
      It was neccessary to make this version, because Capun requested to remove his files from this mod.
      So it is now neccessary that you download following files from Capuns homepage
      http://cplengineeringllc.com/SFP1/
      yourself and unzip it into your Objects/Groundobject folder.
       
      1. Akagi
      2. Brooklyn
      3. CV-5
      4. Fla-MG (you need to download the Browning AAA gunner. From there you need the files BrowningAAA.LOD and BrowningAAA.bmp)
      5. Liberty
       
      (You will find, that i have left the subfolders of terrain version 1.1, but i have removed the LOD and BMP/TGA files. So you must unzip the downloaded files in the correct folder)
       
      Michael (Gepard)
      Germany August 2009
       
       
       
      Midway terrain version 1.1 readme
      =======================
      0.
      Midway version 1.1 version was made as a response on community reactions who wanted more populated Midway islands. Thanks to Wrench and the others for help and ideas to make Midway terrain better.
       
      WHATS NEW?
       
      The number of target areas was increased from 10 to 21.
      +Kure Atoll airfield is now operational from 1943
      +Trenches and AAA Machinegun sites are added on Midway.
      +PTBoat base added
      +2 Marine Camps
      +1 Radiostation
      +1 Radarstation
      +US Flags added
       
      For the case that you want to know, what if the japanese Landing operation would have been successfull i added
      as easteregg the file Midway What if_targets.ini.
      There the Midways and Kure atoll are in japanese hands. The japanese Navy is operating close to the islands and is waiting on the US counterstrike.
      If you want to play this scenario, backup file midway_targets.ini
      and rename file
      Midway What if_targets.ini.
      into
      midway_targets.ini
       
      Hope you enjoy Midway v1.1
       
       
      ********************************************
       
      I.
      Midway terrain is made for "Strike Fighters Project 1" SFP1.
       
      You can use it in Wings over Vietnam and Wings over Europe too.
      Wings over Israel can handle this terrain too, but the flight modells of prop driven planes shows anomalies in WOI.
       
      ==============================================
       
      II.
      Midway terrain covers a part of the Central Pacific Ocean with the atolls of Kure and Midway.
      It is the place were in 1942 a big Air-Sea-Battle was fought between the Imperial Japanese Navy and the US Navy. The japanese Navy was superior in numbers of ships, but the US side had some major advantages. No.1, the japanese communication code was broken, so that the US Navy commanders were able to read the enemy commands. No.2, the US had radar coverage, so that enemy surprise attacks were nearly impossible. No.3, the US had the superior number of airplanes which were deciding during the battle.
      The battle was fought as a pure air to sea combat. No single gunfire exchange between naval vessels took place.
      The result was that the japanese Navy lost 4 carriers and the US Navy lost 1 carrier. It was a impressive victory for the USA in Pacifice war theater. You can compare it with the Battle of Moscow on the Eastern Front or the first british victories in North Africa.
       
       
      Midway Terrain following target areas
      this are
       
      Kure Atoll (Neutral airbase)
      Eastern Island (Midway AB USMC)
      Sand Island (Midway USMC)
       
      ship formations
      Japan
      +Midway Occupation Force
      +Midway Support Force
      +Second Fleet Main Force ( 1 small carrier)
      +First Fleet Main Force (1 small carrier)
      +First Fleet Carrier Strike Force ( 4 carriers)
       
      USN
      +TF-16 (2 carrier)
      +TF-17 (1 carrier)
       
      *********************************************
      III Known problems
       
      Up today it is impossible to take off and land from carriers while using single missions which are generated by random single mission screen.
      Thatswhy i added invisible airfields for taking off and landing in the centre of carrier formations. You will also start from the sea. This is not satisfying. Thatswhy it is the best to start the mission in the air to overcome this problem.
       
       
      ++++++++++++++++++++++++++++++++++++++++
       
      IV.
      INSTALLATION
       
      1.)unzip all files into your Terrain folder
       
      2.)unzip Groundobject.rar into your Objects folder.
       
      Thats it.
       
      ++++++++++++++++++++++++++++++++++++++
       
      V. Credits
      At this place i want to say thank you to the guys who made the groundobjects and who gave me the permission to use them in Midway terrain.
      A very big thank you to Hinch for the Zuiho carrier and the japanese Battleship which is a moded Repulse etc.
      Thanks to TK for the great SFP1 sim family.
      And finally thanks to all guys who helped me with hints, advices etc.
       
      *******************************************
       
      VI.
      Midway Terrain IS FREEWARE. COMMERCIAL USE IS NOT ALLOWED.
      GROUNDOBJECTS ARE FORBITTEN TO SHARE. If you want to do this please contact the makers of this Groundobjects.
       
      If you find bugs please post them in StrikeFighters section of Combatace.com forum.
       
      +++++++++++++++++++++++++++++++++++++
       
      VII.
      Hope you enjoy it.
       
      Michael (Gepard)
       
      ============================================
       
      VIII.
      Made in Germany
      November 2008
       
      ============================================
       
      IX.
       
      PS
       
      Q: How i can get Midway Terrain running in WOV, WOI or WOE
       
      A:
      1. Open file Midway.ini
      2. Look for line CatFile=..\Desert\Desert.cat
      3. Replace this line with:
      for WOV: CatFile=..\VietnamSEA\VietnamSEA.cat
      for WOI: CatFile=..\IsraelME\IsraelME.cat
      for WOE: CatFile=..\GermanyCE\GermanyCE.cat

      1,263 downloads

         (1 review)

      0 comments

      Updated

    7. American North West - 4 Seasons Rebuild


      Upgrade for America NorthWest Terrains: 4 Seasons Inclusive Build


       

      -for SF/WoV/WoE/WoI and maybe FE?


       

      The original America Northwest Terrains; AmerianNW, AmericanNWinter and AmericaNWSpring, were released sometime back in 2003. They are exceedling FUN maps to fly on, as they are full of deep canyons and high mountain ranges. But...with the advent of the 9/08 patch for the entire 3rd Wire series, they can now be combined into ONE terrain, and with a few ini edits, allow for =ALL= 4 season to be present in ONE terrain folder. Seasonal changes are based upon the date a mission is flown, in single mission (month/day - year makes no difference), and probably in campaigns as well
       
      This package includes ALL 4 seasons for Major Lee's "America NorthWest" series, combined.This package is designed to TOTALLY REPLACE =ALL= the original terrains, with one single install. Editing has been done to the all the inis, as per the latest patch standards. Included are also my targets and movements enhancements, as seen in a 8/07 upgrade, with some additions.
       
      Included are the "Spring", "Summer" (by CA_Stary), "Thaw" (by Doghouse & Deuces), and "Winter" seasons as new subfolders of this rebuilt terrain. A new 'EnvrionmentalSystem.ini', that is terrain specific, was created that raises the cloud deck OFF the mountains. It's also super easy to edit, to allow for lower clouds, if that is your wish. You'll also find regional specific trees (pine) scattered across the landscape. It looks sooo much better with trees!!! :) For those looking for it, YES, there are more than a couple of Easter Eggs, as you've all come to expect.
       
      While set in the "What If.." world of the Global Sedition vs the North American Alliance, it's quite usable for just about anything. =EXCEPTING= no anti-ship missions, as there's no large bodies of water for shipping routes. (see my pleas for retiling in the "General Notes and Other Nonsense" section below)
      The movements ini has been expanded for more Armed Recon missions, with additional truck routes for both sides. Additonal targets have been added (one new city, airport and train stations for each side), and new Ground Attack routes for CAS missions. I added an oil field to the Alliance side, to give the Sedition forces something extra to bomb, and Alliance forces something to protect. I figure the story line would be "short on resources, the Global Sedititon is trying to capture the Salmon River Oil Fields and Elk Mountains Uranium Mines for their own". New country flags have been added (the 2 GS and Alliance flags are still here!) for NAA alllies - USA and Canada.
       
      This has been tested in WoE (my main Laboratory of choice..) As it was originally built for SF, no worries there. WoV should also be no problem. It -should- work in WoI and First Eagles, but you'll still need one of the Original 3 Terrains ™ for the terrain cat reacharound. This, however, has =NOT= been tested. You use it in these games at your own risk.
      Vista users should also have no problem with terrain effects, as the latest round of patching has apparently cleared up that problem. And the fact that there's no water on this map.....
       
      Included as well is FastCargo's SON-9A "FireCan" AA control radar, and some ini updates for a few of the stock "Red" AAA units, networking them to the FireCan.
       
      PLEASE read this entire ReadMe all the way through before installing; there are some issues I've encountered that need some explaining, and this will give you a better understanding of what I've tried to accomplish.
       
      Good Hunting & Happy Landings!!!
       
      Wrench
      kevin stein

      2,433 downloads

         (3 reviews)

      4 comments

      Updated

    8. Sea variation tile For Strike Fighters Gold / Project 1

      Sea variation tile For Strike Fighters Gold / Project 1
       
      version 1.0
       
      by Gerwin 1-11-2008
       
      DESCRIPTION:
      Adds some random darker areas to the Desert map's sea as to give
      it a more natural and less monotonous look. Like in the the other
      three official terrain sets.
       
      Just a very subtile change, although it involved changing
      about 25.000 entries in the tile map, fortunately it could be
      done automated.
       
      INSTALLATION:
      To make this work add these two files to your SFP1 terrain folder
      Sea2.tga (alternate sea tile graphic)
      Desert.tfd (hex modified desert tilemap)
      Desert_Data.ini (terrain datafile with additional 69th texture entry, oct 2008 version)
       
      APPENDIX:
      This is the additional texture entry in Desert_Data.ini:
      [Texture069]
      Filename=sea2.TGA
      HasWater=2
      HeightMap=sea1_hm.BMP
      HeightMapScale=2.000000
      Color=0.212429,0.268664,0.327297
      SolidObjectTexture=
      AlphaObjectTexture=
      MipMapLevels=2
       
      THANKS TO:
      Third Wire for the Strike Fighters Based Games

      418 downloads

         (0 reviews)

      0 comments

      Updated

    9. Afghanistan terrain Beta 0.6

      Afghanistan Terrain Beta 0.6
      ========================
       
      I.
      AFGHANISTAN Terrain IS MADE FOR WINGS OVER ISRAEL (WOI) !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
      This package is a work in progress preview. It should allow you a short view into this project. It is far away to be finished. Also, dont worry if you find bugs.
       
      ***************************************
      II.
      From December 1979 till now Afghanistan is a land in war. Soviets, Dushmans, Mudjahedin, Warlords, Taliban and Americans (OEF) destroyed the once florish land nearly completly.
      This terrain is dedicated to all man who fought in this country and to all who lost their lives in a senseless war.
       
      *****************************************
      III.
       
      Afghanistan terrain is a Beta, so far, that not the entire land is covered at the moment. Finished, or nearly finished is the area around Kabul, Bagram, Jalalabad, Kunduz and Mazar i Sharif. This area is now completly tiled and the target areas are set.
      So you can fly and fight along the Jala Road and surrounding mountains and in the north eastern part of Afghanistan where today the German ISAF sector is situated. You will find enemy positions in the hills and valleys north of Bagram, but also single bandit troops on the soviet/allied hold lowlands. You will find friendly and enemy fortified hill positions
       
      - number of set target areas: -90
      - Missions which can be flown are CAS, Armed Recon, Recon, Strike,SEAD
      -Air to air missions are impossible, because no taliban airfield is set (as historical correct)
       
      -I recommend a seperate installation of WOI for Afghanistan terrain. The new nations.ini would otherwise make trouble with other terrains. (I set all nations = friendly, only Afghanistan= Enemy
      So you can fly for the Soviets and the OEF troops( USA,UK,NL etc) against the same Enemy)
      You can delete not needed planes (for instance Mirages) and groundobjects (SAM, Radar,most tanks etc) and you can include needed planes, like the Mi-24 or the A-10 more easily.
      -Panzers, like T-54,55,62 etc should be redesignated from TANK to ARTILLERY in their groundobjects data.ini. The reason is, that Panzers are widely useless in such a mountainous land. With the groundobjects i have included in this package you will have infantry engagements which are more Afghan style
       
      *******************************************
      IV.
      INSTALLATION:
       
      -Unzip the file into your Wings over Israel
       
      Thats it!
       
      If you want then you can place mainscreen.bmp into your menu folder.
       
       
      ******************************************
      V. Credits
      At this place i want to say thank you to Geo for his permission to use his SquadCent files which i modified into Taliban warriors etc. And to Wrench who allowed me to use Montys Stinger site which i modified into Blowpipe and Strela site. I want to say thank you to Pasko who made the lod file for the BTR-60 and 70 and the single soldier with SA-7 which i also use for RPG-7 and Mortar (recoilless gun.)
      I want to say thank you to _____ for the Taliban Dushka and the Toyota Hillux. And i want to say thank you to Capun for the permission to use his Mi-8 and Mi-24 as shot down heli ground objects.
       
      *******************************************
       
      VI.
      Afghanistan Terrain IS FREEWARE. COMMERCIAL USE IS NOT ALLOWED.
      Sharing of Groundobjects which are part of this package needs the permission of their makers.
       
      If you find bugs please post them in StrikeFighters section of Combatace.com forum.
      *****************************************
      VII.
      Hope you enjoy it. Good Hunting along the Jalalabad road!
       
      Michael (Gepard)
       
      ============================================
       
      VIII.
      Made in Germany
      April 2009
       
      ============================================

      1,505 downloads

         (1 review)

      2 comments

      Updated

    10. Isreal2 ver 2.5 by Gepard

      Isreal 2 Terrain Upgrade for WoI -- Version 2.5
       
      This update/rebuild is designed to REPLACE the one I released in March, 2008.
       
      This is an extensive expansion of Gepard's "Isreal 2" full-scale map he made several years ago for Strike Fighters. What this will do, is allow its usage in WoI (or any of the other games, for that matter). There has also been a massive 'cleanup' of several of the additonal airfields as originally issued. I've removed, for the most part, all but one runway where there were mulitples.
       
      Several new items have been added to the types ini, allowing the 1948-1967 timeframe for Historical missions and Campaigns in the Middle East region. This IS the full terrain =complete with tiles, tods, hm bmps in short, everything needed to correct pre-patch errors, and is designed to replace to earlier version, dated March 2008. This is updated to the latest standards, post 8/28/08 patch for WoI and WoV/WoE. This build repairs the sinking into the terrain, odd elevations and other funny business. Those still using SF will not benefit from this upgrade, and will not get the game generated parked aircraft.
       
      It has been extensively upgraded, with new movement, targets and types ins. Water effects are active, so Vista users take note...more information for you is below in the Install Instructions. See "Notes for Vista Users" below.
      Contraindicated: post-patch, the water effects for Vista users seem to be working.
       
      It is reccomended (read: REQUIRED) that you have Pasko's SAMs and Vehicles Pak installed in your GroundObject folder; expecially the Desert skinned vehicles, plus any additional vehicles such as Kesselbrut's ZIL truck pak, Infantry paks, Moonjumper's fix for the BM-14-16 (adds working Kytusha rockets) and any other SAMS or AAA, vehicles or whatever strikes your fancy. The SAMs are pretty important, as there are several batteries that call out for the SA-3 specifically, and the stock in-game SA-2s along the "SAM Fence" at the Suez Canal (although, they should be outside the historical year range I've designed it for this; call it a "backdated map"). As such, this map should be usable in the timeframes of 1948-2050.
      Please note: the ground objects included in the March 2008 build are NOT included with this version.
       
      It is designed to use either the Bunyap or Mirage Factory Weapons Pak; some of the names for the IDF air defenses (ie: the HAWKs and their associated radars) and their 'arranements', are taken from Nick Bell's 'NATO Air Defense Mod'; these are the names used for the 2 HAWK radars.
       
      As stated above, it is =specifically= designed for use with Wings Over Isreal. It has -also- been tested in SF, WoE and WoV, but to have the proper feel, use it in WoI only.
       
      Remember: this terrain IS designed with the 1948-1966 timeframe in mind; although there ARE many target areas still active for later years (ie: Canal SAM Fence, possibly the Cyprus airfields), but the WoI IsraelME terrain works best for 1967 and later years. As it was designed to.
       
      As always, there's an extensive, highly detailed readme with step-by-step instructions. You all should know what to do by this point.
      A (hopefully) full listing of contributors is in the readme...with my thanks for all their help.
       
      Happy Landings!!!
      Wrench
      kevin stein

      3,351 downloads

         (5 reviews)

      2 comments

      Submitted

    11. Afghanistan terrain preview

      Afghanistan Terrain Preview
      ========================
       
      I.
      AFGHANISTAN Terrain IS MADE FOR WINGS OVER ISRAEL (WOI) !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
      This package is a work in progress preview. It should allow you a short view into this project. It is far away to be finished. Also, dont worry if you find bugs.
       
      ***************************************
      II.
      From December 1979 till now Afghanistan is a land in war. Soviets, Dushmans, Mudjahedin, Warlords, Taliban and Americans (OEF) destroyed the once florish land nearly completly.
       
      -At the moment i have only 2 airbases operational as skeleton airfields. They still have to be finished.
      -The terrain is only made between Bagram and Jalalabad. There you will find Taliban pockets of resistance.
      - Missions which can be flown are CAS, Armed Recon, Recon, Strike,SEAD
      -Air to air missions are impossible, because no taliban airfield is set (as historical correct)
       
      -I recommend a seperate installation of WOI for Afghanistan terrain. The new nations.ini would otherwise make trouble with other terrains. (I set all nations = friendly, only Afghanistan= Enemy
      So you can fly for the Soviets and the OEF troops( USA,UK,NL etc) against the same Enemy)
      You can delete not needed planes (for instance Mirages) and groundobjects (SAM, Radar,most tanks etc) and you can include needed planes, like the Mi-24 or the A-10 more easily.
       
      *******************************************
      III.
      INSTALLATION:
       
      -Unzip the file into your Wings over Israel
       
      Thats it!
       
       
      ******************************************
      IV. Credits
      At this place i want to say thank you to Geo for his permission to use his SquadCent files which i modified into Taliban warriors etc. And to Wrench for the Stinger site which i modified into Blowpipe and Strela site.
       
      *******************************************
       
      V.
      Afghanistan Terrain IS FREEWARE. COMMERCIAL USE IS NOT ALLOWED.
      Sharing of Groundobjects which are part of this package needs the permission of their makers.
       
      If you find bugs please post them in StrikeFighters section of Combatace.com forum.
      *****************************************
      VI.
      Hope you enjoy it. Good Hunting along the Jalalabad road!
       
      Michael (Gepard)
       
      ============================================
       
      VII.
      Made in Germany
      Oktober 2008
       
      ============================================

      681 downloads

         (1 review)

      0 comments

      Submitted

    12. WoV Replacement for NKP

      Hi there this is a mod to replace the stock Nakhon Phanom RTAFB with a more real representation.
       
      Detailed insturctions are to be found and followed in the readme_NKP.txt.
       
      Have fun with it.

      561 downloads

         (1 review)

      0 comments

      Submitted

    13. Planning Maps for Black Sea Terrain

      A rather generic-style set of planning maps for pfunkmusik's new Black Sea Terrain.
       
      No readme is in the zip, so just unzip somewhere, like a temp folder, and just copy paste the 3 planningmap.bmps into the Black Sea terrain folder. When asked to "Overwrite?", just say yes.
       
      As stated, they're pretty plane jane...and only show the airfields.
       
      With thanks to Keith Bedford for creating this little goodis, so long ago
       
      Enjoy!
      Wrench
      kevin stein

      498 downloads

         (1 review)

      0 comments

      Submitted

    14. Eritrea-Etihopia Terrain

      Well, this is the Eritrea-Ethiopia terrain for WOE, i hope upload the Eritrea-Etihopia campaigns soon.
      Sorry my english is poor
      ----------------------------------------
      By JPonti

      1,434 downloads

         (3 reviews)

      2 comments

      Submitted

    15. Greece Terrain v1.1 September 20th, 2008

      :yes: Here is an updated version of my Greece Terrain
       
      Readme.txt
       
      Greece terrain for SFP1 by S.Ansons
      Version 1.1 September 20th, 2008
       
      V1.1
      - Fix Marmaris Airfield misplacement (flattening)
      - Fix Coast near Gaza and Rhodos to avoid water climbing the shore
      - Add several small towns in the wide farm landscape of Lybia/Egypt to add a bit life ...
      - Fix typos in the Greece_Targets.ini and Greece_movement.ini
       
       
      V1.0
      Credits: Thanks to gepard for his terrain tutorial, to Polak,WingWinner for their textures and terrain objects, to Wrench for his range targets and to TK for a such open game !
       
      Area covered: South of Greece, Crete, Cyprus,
      South of Turkey, Part of Lybia, Egypt, West part of Israël.
       
      Feel free to improve this terrain. Just give credits to Polak, Wrench, gepard, TK and myself.
       
      Installation: Just drop the Greece folder into
      your Terrain folder
       
      S.Ansons

      3,062 downloads

         (5 reviews)

      1 comment

      Submitted

    16. Greece Terrain

      :yes: Hello Everyone,
       
      Here is my Greece terrain for SFP1. Unfortunately, I could not cover the total Greece Area, but the terrain contains several interesting landscapes (from Islands, to Farms, Desert and Mountains) and covers a large part of the MTO.
      I hope you will like it.
       
      Readme.txt
       
      Greece terrain for SFP1 by S.Ansons
      Version 1.0 September 2008
       
      V1.0
      Credits: Thanks to gepard for his terrain tutorial, to Polak,WingWinner for their textures and terrain objects, to Wrench for his range targets and to TK for a such open game !
       
      Area covered: South of Greece, Crete, Cyprus,
      South of Turkey, Part of Lybia, Egypt, West part of Israël.
       
      Feel free to improve this terrain. Just give credits to Polak, Wrench, gepard, TK and myself.
       
      Installation: Just drop the Greece folder into
      your Terrain folder
       
      S.Ansons

      1,083 downloads

         (3 reviews)

      0 comments

      Submitted

    17. Enhanced Original Terrain for Wings Over Israel

      This terrain mod for Wings Over Israel reduces some of the bluriness of the original terrain by upscaling the terrain tiles to 512x512 and adding some subtle bump-mapped textures. It also changes the color of the mountains so they are not such a reddish hue.

      1,988 downloads

         (3 reviews)

      1 comment

      Submitted

    18. China (WW2) Upgrade Pak

      China Terrain Upgrade: For WW2 PTO mods
       
      This mod is an upgrade to Edward's WW2 China terrain. What I've done is added LOTS of new targets to the existing target areas, and replaced at least one airfield on each side with a newly repainted "desert airfiled 1", which is now a medium dirt runway (note: IJ forces get MORE than one!). The 'new' target areas are enhancements of already existing ones -- I've just added some more things here and there to make it look a little more populated. There are a couple of new parked planes, based of existing ones, hex-edited and reskinned for their proper users. Also a couple of Easter Eggs...you'll just have to find them for yourselves! New planning maps for all 3 zoom levels are also included.
       
      This is a fairly 'target rich' environment -- there are plenty of items for strike and anti-shipping missions (A.S. missions ONLY for the Allied side - there are NO Allied shipping routes for IJ Forces to attack on this map, as is historical). It is also fairly well defended - so watch out for the flak.
       
      It is suggested, just as an "oh, by the way....", that you install this upgrade into a CBI ONLY version of your PTO game install. Historically, there are many aircraft that are (and should be) "Theatre Specific". Meaning, you shouldn't be seening Zekes over China after December, 1941. While outside the scope of this mod, there IS a specific plane-set for use in the CBI.
      You can, of course!, install it into a "Full PTO" style game install; you'll just have everybody and their brother flying around.
       
      You MUST have ALL the Pacific Objects (ground units, ships, AAA, infantry, etc) already installed in you CBI/PTO version of the game; otherwise things won't be appearing. This is especially important for the ships -- make sure you have the barges (get both, they're needed in the GO folder), the Liberty ship, and all warships, both Allied and Japanese. Don't forget to check Geo's page for more WW2 goodies ... there's a lot of stuff that's usable (and used!) here as well. Hinchbrooke has some very nice Royal Navy battleships. <wink>
       
      It is also reccomended that you have installed CA_Stary's WW2 hangars and buildings. They have a nice worn green wood-ish texture, and look really good.
      The data ini has been upgraded to the latest standards. Water effects are active, so Vista users beware...more information for you is below in the Install Instructions. See "Notes for Vista Users".
       
      = MAKE SURE YOU HAVE THE LATEST, WW2 NATIONS INI IN YOUR FLIGHT FOLDER =
      = MAKE SURE YOU HAVE THE LATEST WW2 FORMATIONS INI IN YOUR FLIGHT FOLDER =
      == MAKE SURE YOU HAVE THE LATEST WEAPONS PAK FOR THE WW2 WEAPONS!! ==
       
      It has been tested in SF, WoV and WoE, using their cats pointed to in the main ini. As the new objects will be residing directly in the terrain folder, you should have no problems. (see the CombatAce Knowledge Base for the tutorial on using the cat pointer line). It has NOT, however, been tested in post 8/29/08 patch WoI. But should work with minimal problems, as long as one of the original terrain folders (SF/WoV/WoE) is residing in you WW2 WoI install. You do, however, use this in WoI at YOUR own risk.
      It has been tested with the stock as-issued terrain tiles, and Bran32s repaints. The new tiles are NOT included. It has NOT been tested with any of the Green Hell mods, as I don't think south-central China is covered in jungle.....
       
      Follow these instructions herein =EXACTLY= and you should have no problems. It is HIGHLY reccomended that you read the install instructions all the way through FIRST before performing the procedure. Just to be safe, ya know??
       
      Happy Landings!
      Wrench
      Kevin Stein

      721 downloads

         (1 review)

      0 comments

      Submitted

    19. Hi-Res Runway Textures V2.0

      This addon modifies the four stock concrete runways. It gives each runway
      specific textures. Graphics settings need to be cranked up to get the full
      effect.
       
      These will work in any terrain, and in any of the SFP1/Wing Over series.

      3,310 downloads

         (10 reviews)

      2 comments

      Submitted

    20. Darwin (WW2) Update Pak

      Darwin (WW2) Terrain Upgrade: For WW2 PTO mods SF/WoV/WoE -ONLY-
       
      This mod is a relatively simple upgrade to Edward's WW2 Darwin terrain. What I've done is added LOTS of new targets to the existing target areas, and replaced at least one airfield, on each side, with a repainted "desert airfiled 1", which is now a medium dirt runway. The 'new' target areas are enhancements of already existing ones -- I've just added some more things here and there to make it look a little more populated. There are a couple of new parked planes, based of existing ones, hex-edited and reskinned for their proper users.
       
      This is a fairly 'target rich' environment -- there are plenty of items for strike and anti-shipping missions. It is also fairly well defended - so watch out for the flak.
       
      It has been tested in SF, WoV and WoE, using their cats pointed to in the main ini. As the new objects will be residing directly in the terrain folder, you should have no problems. (see the CombatAce Knowledge Base for the tutorial on using the cat pointer line, or down below for full instructions)
       
      New planning maps (all 3) have been created; only the #3 map has the cities listed on it, to keep #1 & 2 fairly 'clean'.
       
      You MUST have ALL the Pacific Objects (ground units, ships, AAA, infantry, etc) already installed in you PTO version of the game; otherwise things won't be appearing. This is especially important for the ships -- make sure you have the barges (get both, they're needed in the GO folder), the Liberty ship, and all warships, both Allied and Japanese. Don't forget to check Geo's page for more WW2 goodies ... there's a lot of stuff that's usable (and used!) here as well. Hinchbrooke has some very nice Royal Navy battleships. <wink> However, you DO get a new PT Boat. The lods and skin bmps come from Edwards Solomons Terrain; I just built an half-assed data ini for it to add one more little ship.
       
      It is also reccomended that you have installed CA_Stary's WW2 hangars and buildings. They have a nice worn green wood-ish texture, and look really good in the PTO theatre! I have, also, included the original data ini with it's terrain and water effects activeated (Vista user take note!! -more for you below).
       
      I HAVE tested the map with both Brain32's tiles, and CA_Stary's "Green Hell'' mods; it is NOT set up for their use, and if you choose to install either of them, you do so at your own risk (not that anything bad would really happen...). See "Notes and Comments below for more". While they do greatly enhance the visual eye candy, there are several issues due to target placements.
       
      As stated above, the data ini has been upgraded to the latest standards. Water effects are active, so Vista users beware...more information for you is below in the Install Instructions. See "Notes for Vista Users".
       
      = MAKE SURE YOU HAVE THE LATEST, WW2 NATIONS INI IN YOUR FLIGHT FOLDER =
      = MAKE SURE YOU HAVE THE LATEST WW2 FORMATIONS INI IN YOUR FLIGHT FOLDER =
      == MAKE SURE YOU HAVE THE LATEST WEAPONS PAK FOR THE WW2 WEAPONS!! ==
       
      Follow these instructions herein =EXACTLY= and you should have no problems. In essence, READ the readme!!!
       
      Good Hunting!
      Wrench
      Kevin Stein
       
      yeah, I know it's the same picture as the Original Map upload...you all know me, too lazy to take another screenie! :yes:

      367 downloads

         (0 reviews)

      0 comments

      Submitted

    21. Heavy snowfall weather

      This tiny mod adds heavy snowfall conditions when flying in inclement weather.
       
      Fits best the snow covered terrains (MajorLee's DBS, ANW winter etc.)
       
      Very hard to find your airfield flying in this weather!

      740 downloads

         (2 reviews)

      0 comments

      Submitted

    22. WW2 Burma by Edward

      Edward's Orginal WW2 Burma Terrain
       
      As I may have mentioned before, there's a nicely updated readme file included, with various and sundry instructions that might make a interesting bit of reading. So cruise on through it; it fun, trust me!!
       
      The concludes the upload of Edwards Original WW2 Terrain Set. I extend my undying gratitude to Edward for creating them in the first place, and the massive interest from all the playas, not just us WW2 Junkies.
       
      Happy Landings!
      Wrench
      Kevin Stein
       
      PS:yes, I know that screenie shows the GH mod -- I don't have the stock one loaded. But it's an interesting shot, nonetheless!

      544 downloads

         (1 review)

      0 comments

      Submitted

    23. WW2 China by Edward

      Edward's Original WW2 China Terrain
       
      I've added an expanded notes and install instructions section to his original readme - as usual, read it! Please!
       
       
      Enjoy!
      Wrench
      kevin stein
       
      Ps: the screenie should be considered 'generic', as you can see, I've used a different tile set. Just to show a WW2 Chinese aircraft (not yet released, btw - still working out a issue)

      634 downloads

         (1 review)

      0 comments

      Submitted

    24. WW2 Darwin by Edward

      Edward's Original WW2 Darwin/Northern Oz/Indonesia Terrain
       
      I've added an expanded notes and install instructions section to his original readme - as usual, I EXPECT you all to read it!
       
      With exceptional thanks to Edward for creating all these WW2 Terrains for us to explore and enjoy! (thanks can never be said enough)
       
      Enjoy!
      Wrench
      kevin stein

      428 downloads

         (1 review)

      0 comments

      Submitted

    25. WW2 Solomons Islands by Edward

      Edward's Original WW2 Solomons Islands Terrain
       
      I've added an expanded notes and install instructions section to his original readme -- I highly suggest reading it.
       
      Enjoy!
      Wrench
      kevin stein
       
      ps: yes, I know the marking are the wrong squadron on that Wildcat.

      356 downloads

         (0 reviews)

      0 comments

      Submitted

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